FormWizard - working example #11
@ -1,49 +1,30 @@
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@page "/"
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@using Connected.Models;
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<h1 style="text-align:center;">Component Sandbox</h1>
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<FormWizard Id="Wizard1">
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<FormWizardStep Name="Step1">
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Step1
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</FormWizardStep>
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<FormWizardStep Name="Step2">
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Step2
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</FormWizardStep>
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<FormWizardStep Name="Step3">
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Step3
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</FormWizardStep>
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<FormWizardStep Name="Step4">
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Step4
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</FormWizardStep>
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</FormWizard>
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<p>SelectedValue: @SelectedValue.ToString()</p>
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<RadioGroup Name="Group1">
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<Radio Id="radio1" Label="Group 1, Radio 1"></Radio>
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<Radio Id="radio2" Label="Group 1, Radio 2"></Radio>
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<Radio Id="radio3" Label="Group 1, Radio 3"></Radio>
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<Radio Id="radio4" Label="Group 1, Radio 4"></Radio>
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<Radio Id="radio5" Label="Group 1, Radio 5" Disabled=true></Radio>
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</RadioGroup>
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<TextInput @bind-Value="@value"></TextInput>
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@value
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<RadioGroup Name="Group2" Disabled=true>
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<Radio Id="radio21" Label="Group 2, Radio 1"></Radio>
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<Radio Id="radio22" Label="Group 2, Radio 2"></Radio>
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<Radio Id="radio23" Label="Group 2, Radio 3"></Radio>
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<Radio Id="radio24" Label="Group 2, Radio 4"></Radio>
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<Radio Id="radio25" Label="Group 2, Radio 5"></Radio>
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</RadioGroup>
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@code {
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int SelectedValue;
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List<int> items;
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private void FillItemsList()
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{
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if (items is null) items = new();
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Random random = new Random(DateTime.Now.Millisecond);
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for (int i = 0; i < 10; i++)
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{
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int item = random.Next();
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items.Add(item);
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}
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StateHasChanged();
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}
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protected override async Task OnInitializedAsync()
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{
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FillItemsList();
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}
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public string value = string.Empty;
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}
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5
src/Connected.Components/Components/Chip.razor
Normal file
5
src/Connected.Components/Components/Chip.razor
Normal file
@ -0,0 +1,5 @@
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<h3>Chip</h3>
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@code {
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}
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4
src/Connected.Components/Components/Chip.razor.cs
Normal file
4
src/Connected.Components/Components/Chip.razor.cs
Normal file
@ -0,0 +1,4 @@
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namespace Connected.Components;
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public partial class Chip
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{
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}
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23
src/Connected.Components/Components/FormWizard.razor
Normal file
23
src/Connected.Components/Components/FormWizard.razor
Normal file
@ -0,0 +1,23 @@
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<CascadingValue Value="this">
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<section id="@Id" class="@ClassList" style="@StyleList">
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<div class="form-outer">
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@ChildContent
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</div>
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<div class="btn-box text-right my-5 d-flex justify-space-between">
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<button type="button" href="#" class="btn btn-secondary" aria-pressed="true" disabled="@WizardFinished">Cancel</button>
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<div>
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<button type="button" @onclick="PreviousSlide" class="btn btn-core mr-2" aria-pressed="true" disabled="@WizardFinished"><i class='bx bx-chevron-left'></i>@PreviousBtnText</button>
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<button type="button" @onclick="NextSlide" class="btn btn-core mr-2" aria-pressed="true" disabled="@WizardFinished">@NextBtnText<i class='bx bx-chevron-right'></i></button>
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</div>
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</div>
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<div class="dots d-flex justify-center gap-3">
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@foreach (var step in Steps)
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{
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<div class="dot @step.DotClass"></div>
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}
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</div>
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</section>
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</CascadingValue>
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229
src/Connected.Components/Components/FormWizard.razor.cs
Normal file
229
src/Connected.Components/Components/FormWizard.razor.cs
Normal file
@ -0,0 +1,229 @@
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using Connected.Enums;
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using Connected.Utilities;
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using Microsoft.AspNetCore.Components;
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using System.ComponentModel.DataAnnotations;
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using System.Text;
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namespace Connected.Components;
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public partial class FormWizard
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{
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/// <summary>
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/// Text shown inside the button
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/// Options: any string variable
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/// Default: string.Empty
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/// </summary>
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[Parameter]
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public RenderFragment? ChildContent { get; set; }
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[Parameter]
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public List<FormWizardStep> Steps { get; set; } = new();
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[Parameter, EditorRequired]
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public string Id { get; set; }
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private string NextBtnText = "Next";
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private string PreviousBtnText = "Previous";
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private bool WizardFinished { get; set; } = false;
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private FinishedState FinishedState { get; set; } = FinishedState.Unfinished;
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[Parameter]
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public int ActiveIndex
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{
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get
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{
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return _activeStepIndex;
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}
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set
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{
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if (value <= StepCount || value >= 0) //if value is greater than total StepCount or less than 0 first element becomes the active alament
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{
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_activeStepIndex = value;
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}
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}
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}
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private int _activeStepIndex = 0;
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private int PreviousIndex
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{
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get
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{
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if (ActiveIndex>0)
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return ActiveIndex - 1;
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return ActiveIndex;
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}
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}
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private int NextIndex
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{
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get
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{
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try
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{
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if (ActiveIndex < StepCount-1)
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return ActiveIndex + 1;
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return ActiveIndex;
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} catch
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{
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return ActiveIndex;
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}
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}
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}
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private int StepCount
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{
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get
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{
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return Steps.Count;
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}
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}
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private void NextSlide()
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{
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if (NextBtnText.ToLower().Equals("finish"))
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{
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FinishedState = FinishedState.Finished;
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Steps[ActiveIndex].Completed = true;
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WizardFinished = true;
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}
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if (FinishedState.Equals(FinishedState.Unfinished))
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{
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/*if (ActiveIndex < StepCount)
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{
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Steps[ActiveIndex].Completed = true;
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ResetValuesForChild(ActiveIndex);
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if (ActiveIndex < StepCount)
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ResetValuesForChild(NextIndex);
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if (ActiveIndex > 0)
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ResetValuesForChild(PreviousIndex);
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ActiveIndex = NextIndex;
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Steps[ActiveIndex].Active = true;
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Steps[PreviousIndex].IsPrevious = true;
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if (ActiveIndex != NextIndex)
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Steps[NextIndex].IsNext = true;
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else Steps[NextIndex].IsNext = false;
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if (ActiveIndex == NextIndex)
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NextBtnText = "Finish";
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else
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NextBtnText = "Next";
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StateHasChanged();
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}*/
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Steps[ActiveIndex].Completed = true;
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Steps[ActiveIndex].Active = false;
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Steps[PreviousIndex].IsPrevious = false;
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Steps[ActiveIndex].IsNext = false;
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ActiveIndex = NextIndex;
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Steps[ActiveIndex].IsNext = true;
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Steps[ActiveIndex].Active = true;
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Steps[PreviousIndex].IsPrevious = true;
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if (ActiveIndex == NextIndex)
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NextBtnText = "Finish";
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else
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NextBtnText = "Next";
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}
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}
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private void PreviousSlide()
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{
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if (ActiveIndex > 0)
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{
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//Steps[ActiveIndex].Completed = true;
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Steps[ActiveIndex].Active = false;
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Steps[PreviousIndex].IsPrevious = false;
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Steps[ActiveIndex].IsNext = false;
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ActiveIndex = PreviousIndex;
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Steps[ActiveIndex].IsNext = true;
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Steps[ActiveIndex].Active = true;
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Steps[PreviousIndex].IsPrevious = true;
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if (ActiveIndex == NextIndex)
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NextBtnText = "Finish";
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else
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NextBtnText = "Next";
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}
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if (ActiveIndex==0)
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{
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ResetAllChildren();
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Steps[ActiveIndex].Active = true;
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}
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}
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[Parameter]
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public string Class { get; set; } = string.Empty;
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private string ClassList
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{
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get
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{
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return new CssBuilder("form-wizard")
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.AddClass(Class)
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.Build();
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}
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}
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[Parameter]
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public string Style { get; set; } = string.Empty;
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private string StyleList
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{
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get
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{
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return new StyleBuilder()
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.AddStyle(Style)
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.Build();
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}
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}
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private void ResetValuesForChild(int ChildIndex)
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{
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Steps[ChildIndex].Active = false;
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Steps[ChildIndex].IsNext = false;
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Steps[ChildIndex].IsPrevious = false;
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}
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private void ResetAllChildren()
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{
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foreach (var step in Steps)
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{
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step.Active = false;
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step.IsNext = false;
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step.IsPrevious = false;
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}
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}
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private void InitializeSteps()
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{
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ResetAllChildren();
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Steps[ActiveIndex].Active = true;
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if (ActiveIndex!=0)
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{
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Steps[ActiveIndex].IsNext = true;
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Steps[PreviousIndex].IsPrevious= true;
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}
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StateHasChanged();
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}
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protected override async Task OnParametersSetAsync()
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{
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if (Steps is not null)
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Steps.Clear();
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await base.OnParametersSetAsync();
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}
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protected override async Task OnAfterRenderAsync(bool firstRender)
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{
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if (firstRender)
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{
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InitializeSteps();
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}
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await base.OnAfterRenderAsync(firstRender);
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}
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}
|
3
src/Connected.Components/Components/FormWizardStep.razor
Normal file
3
src/Connected.Components/Components/FormWizardStep.razor
Normal file
@ -0,0 +1,3 @@
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<div class="@ClassList" style="@StyleList">
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||||
@ChildContent
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||||
</div>
|
99
src/Connected.Components/Components/FormWizardStep.razor.cs
Normal file
99
src/Connected.Components/Components/FormWizardStep.razor.cs
Normal file
@ -0,0 +1,99 @@
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using Connected.Utilities;
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using Microsoft.AspNetCore.Components;
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namespace Connected.Components;
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public partial class FormWizardStep
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{
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#region Parameters
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[CascadingParameter]
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public FormWizard Parent { get; set; }
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[Parameter, EditorRequired]
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||||
public string Name { get; set; }
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||||
|
||||
/// <summary>
|
||||
/// Text shown inside the button
|
||||
/// Options: any string variable
|
||||
/// Default: string.Empty
|
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/// </summary>
|
||||
[Parameter]
|
||||
public RenderFragment? ChildContent { get; set; }
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||||
|
||||
/// <summary>
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||||
/// User defined custom class added on top of default generated classes
|
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/// Options: any user defined string with class names divided by space
|
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/// Default: string.Empty
|
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/// </summary>
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||||
[Parameter]
|
||||
public string Class { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// User defined custom style
|
||||
/// Options: any valid CSS style
|
||||
/// Default: string.Empty
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public string Style { get; set; } = string.Empty;
|
||||
|
||||
public bool Active { get; set; } = false;
|
||||
public bool IsNext { get; set; } = false;
|
||||
public bool IsPrevious { get; set; } = false;
|
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public bool Completed { get; set; } = false;
|
||||
|
||||
public string DotClass
|
||||
{
|
||||
get
|
||||
{
|
||||
return new CssBuilder("dot")
|
||||
.AddClass("completed",Completed)
|
||||
.AddClass("next", Active)
|
||||
.Build();
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region Styling
|
||||
|
||||
public string StyleList
|
||||
{
|
||||
get
|
||||
{
|
||||
return new StyleBuilder()
|
||||
.AddStyle("display","none", (!Active && !IsNext && !IsPrevious)) //Workarround for more than 2 steps where steps didnt hide after
|
||||
.AddStyle(Style)
|
||||
.Build();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Generated class list for button based on user parameters
|
||||
/// </summary>
|
||||
public string ClassList
|
||||
{
|
||||
get
|
||||
{
|
||||
return new CssBuilder("form-step")
|
||||
.AddClass("next", IsNext)
|
||||
.AddClass("previous", IsPrevious)
|
||||
.AddClass(Class)
|
||||
.Build();
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Lifecycle
|
||||
|
||||
|
||||
protected override async Task OnInitializedAsync()
|
||||
{
|
||||
Parent.Steps.Add(this);
|
||||
await base.OnInitializedAsync();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
@ -75,21 +75,11 @@ public partial class ToggleGlyphButton: Button
|
||||
|
||||
#region Styling
|
||||
|
||||
public string StyleList
|
||||
{
|
||||
get
|
||||
{
|
||||
return new StyleBuilder()
|
||||
.AddStyle(base.Style)
|
||||
.Build();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Generated class list for button based on user parameters
|
||||
/// </summary>
|
||||
public string ClassList
|
||||
public new string ClassList
|
||||
{
|
||||
get
|
||||
{
|
||||
@ -102,19 +92,6 @@ public partial class ToggleGlyphButton: Button
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generated class list for button based on user parameters
|
||||
/// </summary>
|
||||
public string ContentClassList
|
||||
{
|
||||
get
|
||||
{
|
||||
return new CssBuilder("")
|
||||
.AddClass(base.ContentClass)
|
||||
.Build();
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
|
10
src/Connected.Components/Enums/FinishedState.cs
Normal file
10
src/Connected.Components/Enums/FinishedState.cs
Normal file
@ -0,0 +1,10 @@
|
||||
using System.ComponentModel;
|
||||
|
||||
namespace Connected.Enums;
|
||||
public enum FinishedState
|
||||
{
|
||||
[Description("unfinished")]
|
||||
Unfinished,
|
||||
[Description("finished")]
|
||||
Finished
|
||||
}
|
Loading…
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Reference in New Issue
Block a user