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using System.Collections.Concurrent;
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using Connected;
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namespace Connected.Threading;
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public class AsyncLocker : IDisposable
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{
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private ConcurrentDictionary<int, AsyncLockerSlim> _items = new();
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private bool _disposed;
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private ConcurrentDictionary<int, AsyncLockerSlim> Items => _items;
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public async Task LockAsync(int semaphore, Func<Task> worker)
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{
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if (Items.TryGetValue(semaphore, out AsyncLockerSlim? locker))
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await locker.LockAsync(worker);
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var newLocker = new AsyncLockerSlim();
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if (Items.TryAdd(semaphore, newLocker))
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await newLocker.LockAsync(worker);
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else
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{
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newLocker.Dispose();
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if (!Items.TryGetValue(semaphore, out AsyncLockerSlim? existing))
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throw new SysException(this, SR.ErrLock);
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await existing.LockAsync(worker);
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}
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}
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public async Task<T> LockAsync<T>(int semaphore, Func<Task<T>> worker)
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{
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if (Items.TryGetValue(semaphore, out AsyncLockerSlim? locker))
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return await locker.LockAsync(worker);
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var newLocker = new AsyncLockerSlim();
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if (Items.TryAdd(semaphore, newLocker))
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return await newLocker.LockAsync(worker);
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else
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{
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newLocker.Dispose();
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if (!Items.TryGetValue(semaphore, out AsyncLockerSlim? existing))
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throw new SysException(this, SR.ErrLock);
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return await existing.LockAsync(worker);
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}
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}
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protected virtual void Dispose(bool disposing)
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{
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if (!_disposed)
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{
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if (disposing)
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{
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foreach (var slim in Items)
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slim.Value.Dispose();
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Items.Clear();
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}
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_disposed = true;
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}
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}
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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}
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