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Connected.Components/Components/Table/TableBase.cs

539 lines
17 KiB

using System.Diagnostics.CodeAnalysis;
using System.Windows.Input;
using Connected.Annotations;
using Connected.Utilities;
using Microsoft.AspNetCore.Components;
using Microsoft.AspNetCore.Components.Web;
namespace Connected.Components;
// note: the MudTable code is split. Everything that has nothing to do with the type parameter of MudTable<T> is here in MudTableBase
public abstract class TableBase : UIComponent
{
internal object _editingItem = null;
internal bool IsEditing => _editingItem != null;
private int _currentPage = 0;
private int? _rowsPerPage;
private bool _isFirstRendered = false;
protected string Classname =>
new CssBuilder("mud-table")
.AddClass("mud-xs-table", Breakpoint == Breakpoint.Xs)
.AddClass("mud-sm-table", Breakpoint == Breakpoint.Sm)
.AddClass("mud-md-table", Breakpoint == Breakpoint.Md)
.AddClass("mud-lg-table", Breakpoint is Breakpoint.Lg or Breakpoint.Always)
.AddClass("mud-xl-table", Breakpoint is Breakpoint.Xl or Breakpoint.Always)
.AddClass("mud-xxl-table", Breakpoint is Breakpoint.Xxl or Breakpoint.Always)
.AddClass("mud-table-dense", Dense)
.AddClass("mud-table-hover", Hover)
.AddClass("mud-table-bordered", Bordered)
.AddClass("mud-table-striped", Striped)
.AddClass("mud-table-outlined", Outlined)
.AddClass("mud-table-square", Square)
.AddClass("mud-table-sticky-header", FixedHeader)
.AddClass("mud-table-sticky-footer", FixedFooter)
.AddClass($"mud-elevation-{Elevation}", !Outlined)
.AddClass(Class)
.Build();
protected string HeadClassname => new CssBuilder("mud-table-head")
.AddClass(HeaderClass).Build();
protected string FootClassname => new CssBuilder("mud-table-foot")
.AddClass(FooterClass).Build();
/// <summary>
/// When editing a row and this is true, the editing row must be saved/cancelled before a new row will be selected.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Editing)]
public bool IsEditRowSwitchingBlocked { get; set; } = false;
/// <summary>
/// The higher the number, the heavier the drop-shadow. 0 for no shadow.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Appearance)]
public int Elevation { set; get; } = 1;
/// <summary>
/// Set true to disable rounded corners
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Appearance)]
public bool Square { get; set; }
/// <summary>
/// If true, table will be outlined.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Appearance)]
public bool Outlined { get; set; }
/// <summary>
/// If true, table's cells will have left/right borders.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Appearance)]
public bool Bordered { get; set; }
/// <summary>
/// Set true for rows with a narrow height
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Appearance)]
public bool Dense { get; set; }
/// <summary>
/// Set true to see rows hover on mouse-over.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Appearance)]
public bool Hover { get; set; }
/// <summary>
/// If true, striped table rows will be used.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Appearance)]
public bool Striped { get; set; }
/// <summary>
/// At what breakpoint the table should switch to mobile layout. Takes None, Xs, Sm, Md, Lg and Xl the default behavior is breaking on Xs.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Behavior)]
public Breakpoint Breakpoint { get; set; } = Breakpoint.Xs;
/// <summary>
/// When true, the header will stay in place when the table is scrolled. Note: set Height to make the table scrollable.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Header)]
public bool FixedHeader { get; set; }
/// <summary>
/// When true, the footer will be visible is not scrolled to the bottom. Note: set Height to make the table scrollable.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Footer)]
public bool FixedFooter { get; set; }
/// <summary>
/// Setting a height will allow to scroll the table. If not set, it will try to grow in height. You can set this to any CSS value that the
/// attribute 'height' accepts, i.e. 500px.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Appearance)]
public string Height { get; set; }
/// <summary>
/// If table is in smalldevice mode and uses any kind of sorting the text applied here will be the sort selects label.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Sorting)]
public string SortLabel { get; set; }
/// <summary>
/// If true allows table to be in an unsorted state through column clicks (i.e. first click sorts "Ascending", second "Descending", third "None").
/// If false only "Ascending" and "Descending" states are allowed (i.e. there always should be a column to sort).
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Sorting)]
public bool AllowUnsorted { get; set; } = true;
/// <summary>
/// If the table has more items than this number, it will break the rows into pages of said size.
/// Note: requires a MudTablePager in PagerContent.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Pagination)]
public int RowsPerPage
{
get => _rowsPerPage ?? 10;
set
{
if (_rowsPerPage is null || _rowsPerPage != value)
SetRowsPerPage(value);
}
}
/// <summary>
/// Rows Per Page two-way bindable parameter
/// </summary>
[Parameter] public EventCallback<int> RowsPerPageChanged { get; set; }
/// <summary>
/// The page index of the currently displayed page (Zero based). Usually called by MudTablePager.
/// Note: requires a MudTablePager in PagerContent.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Pagination)]
public int CurrentPage
{
get => _currentPage;
set
{
if (_currentPage == value)
return;
_currentPage = value;
InvokeAsync(StateHasChanged);
if (_isFirstRendered)
InvokeServerLoadFunc();
}
}
/// <summary>
/// Set to true to enable selection of multiple rows with check boxes.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Selecting)]
public bool MultiSelection { get; set; }
/// <summary>
/// Optional. Add any kind of toolbar to this render fragment.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Behavior)]
public RenderFragment ToolBarContent { get; set; }
/// <summary>
/// Show a loading animation, if true.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Data)]
public bool Loading { get; set; }
/// <summary>
/// The color of the loading progress if used. It supports the theme colors.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Data)]
public ThemeColor LoadingProgressColor { get; set; } = ThemeColor.Info;
/// <summary>
/// Add MudTh cells here to define the table header. If <see cref="CustomHeader"/> is set, add one or more MudTHeadRow instead.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Header)]
public RenderFragment HeaderContent { get; set; }
/// <summary>
/// Specify if the header has multiple rows. In that case, you need to provide the MudTHeadRow tags.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Header)]
public bool CustomHeader { get; set; }
/// <summary>
/// Add a class to the thead tag
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Header)]
public string HeaderClass { get; set; }
/// <summary>
/// Add MudTd cells here to define the table footer. If<see cref="CustomFooter"/> is set, add one or more MudTFootRow instead.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Footer)]
public RenderFragment FooterContent { get; set; }
/// <summary>
/// Specify if the footer has multiple rows. In that case, you need to provide the MudTFootRow tags.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Footer)]
public bool CustomFooter { get; set; }
/// <summary>
/// Add a class to the tfoot tag
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Footer)]
public string FooterClass { get; set; }
/// <summary>
/// Specifies a group of one or more columns in a table for formatting.
/// Ex:
/// table
/// colgroup
/// col span="2" style="background-color:red"
/// col style="background-color:yellow"
/// colgroup
/// header
/// body
/// table
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Behavior)]
public RenderFragment ColGroup { get; set; }
//[Parameter] public RenderFragment<T> RowTemplate { get; set; } <-- see MudTable.razor
/// <summary>
/// Add MudTablePager here to enable breaking the rows in to multiple pages.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Pagination)]
public RenderFragment PagerContent { get; set; }
/// <summary>
/// Locks Inline Edit mode, if true.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Editing)]
public bool ReadOnly { get; set; } = false;
/// <summary>
/// Button commit edit click event.
/// </summary>
[Parameter] public EventCallback<MouseEventArgs> OnCommitEditClick { get; set; }
/// <summary>
/// Button cancel edit click event.
/// </summary>
[Parameter] public EventCallback<MouseEventArgs> OnCancelEditClick { get; set; }
/// <summary>
/// Event is called before the item is modified in inline editing.
/// </summary>
[Parameter] public EventCallback<object> OnPreviewEditClick { get; set; }
/// <summary>
/// Command executed when the user clicks on the CommitEdit Button.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Editing)]
public ICommand CommitEditCommand { get; set; }
/// <summary>
/// Command parameter for the CommitEdit Button. By default, will be the row level item model, if you won't set anything else.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Editing)]
public object CommitEditCommandParameter { get; set; }
/// <summary>
/// Tooltip for the CommitEdit Button.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Editing)]
public string CommitEditTooltip { get; set; }
/// <summary>
/// Tooltip for the CancelEdit Button.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Editing)]
public string CancelEditTooltip { get; set; }
/// <summary>
/// Sets the Icon of the CommitEdit Button.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Editing)]
public string CommitEditIcon { get; set; } = Icons.Material.Filled.Done;
/// <summary>
/// Sets the Icon of the CancelEdit Button.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Editing)]
public string CancelEditIcon { get; set; } = Icons.Material.Filled.Cancel;
/// <summary>
/// Define if Cancel button is present or not for inline editing.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Editing)]
public bool CanCancelEdit { get; set; }
/// <summary>
/// Set the positon of the CommitEdit and CancelEdit button, if <see cref="IsEditable"/> IsEditable is true. Defaults to the end of the row
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Editing)]
public TableApplyButtonPosition ApplyButtonPosition { get; set; } = TableApplyButtonPosition.End;
/// <summary>
/// Set the positon of the StartEdit button, if <see cref="IsEditable"/> IsEditable is true. Defaults to the end of the row
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Editing)]
public TableEditButtonPosition EditButtonPosition { get; set; } = TableEditButtonPosition.End;
/// <summary>
/// Defines how a table row edit will be triggered
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Editing)]
public TableEditTrigger EditTrigger { get; set; } = TableEditTrigger.RowClick;
/// <summary>
/// Defines the edit button that will be rendered when EditTrigger.EditButton
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Editing)]
public RenderFragment<EditButtonContext> EditButtonContent { get; set; }
/// <summary>
/// The method is called before the item is modified in inline editing.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Editing)]
public Action<object> RowEditPreview { get; set; }
/// <summary>
/// The method is called when the edition of the item has been committed in inline editing.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Editing)]
public Action<object> RowEditCommit { get; set; }
/// <summary>
/// The method is called when the edition of the item has been canceled in inline editing.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Editing)]
public Action<object> RowEditCancel { get; set; }
/// <summary>
/// Number of items. Used only with ServerData="true"
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Data)]
public int TotalItems { get; set; }
/// <summary>
/// CSS class for the table rows. Note, many CSS settings are overridden by MudTd though
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Rows)]
public string RowClass { get; set; }
/// <summary>
/// CSS styles for the table rows. Note, many CSS settings are overridden by MudTd though
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Rows)]
public string RowStyle { get; set; }
/// <summary>
/// If true, the results are displayed in a Virtualize component, allowing a boost in rendering speed.
/// </summary>
[Parameter]
[Category(CategoryTypes.Table.Behavior)]
public bool Virtualize { get; set; }
#region --> Obsolete Forwarders for Backwards-Compatiblilty
/// <summary>
/// Alignment of the table cell text when breakpoint is smaller than <see cref="Breakpoint" />
/// </summary>
[ExcludeFromCodeCoverage]
[Obsolete("This property is not needed anymore, the cells width/alignment is done automatically.", true)]
[Parameter] public bool RightAlignSmall { get; set; } = true;
#endregion
public abstract TableContext TableContext { get; }
protected override Task OnAfterRenderAsync(bool firstRender)
{
if (firstRender)
_isFirstRendered = true;
return base.OnAfterRenderAsync(firstRender);
}
public void NavigateTo(Page page)
{
switch (page)
{
case Page.First:
CurrentPage = 0;
break;
case Page.Last:
CurrentPage = Math.Max(0, NumPages - 1);
break;
case Page.Next:
CurrentPage = Math.Min(NumPages - 1, CurrentPage + 1);
break;
case Page.Previous:
CurrentPage = Math.Max(0, CurrentPage - 1);
break;
}
}
/// <summary>
/// Navigate to page with specified index.
/// </summary>
/// <param name="pageIndex"> The index of the page number.</param>
public void NavigateTo(int pageIndex)
{
CurrentPage = Math.Min(Math.Max(0, pageIndex), NumPages - 1);
}
public void SetRowsPerPage(int size)
{
if (_rowsPerPage == size)
return;
_rowsPerPage = size;
CurrentPage = 0;
StateHasChanged();
RowsPerPageChanged.InvokeAsync(_rowsPerPage.Value);
if (_isFirstRendered)
InvokeServerLoadFunc();
}
protected abstract int NumPages { get; }
public abstract int GetFilteredItemsCount();
public abstract void SetSelectedItem(object item);
public abstract void SetEditingItem(object item);
internal async Task OnCommitEditHandler(MouseEventArgs ev, object item)
{
await OnCommitEditClick.InvokeAsync(ev);
if (CommitEditCommand?.CanExecute(CommitEditCommandParameter) ?? false)
{
var parameter = CommitEditCommandParameter;
if (parameter == null)
parameter = item;
CommitEditCommand.Execute(parameter);
}
}
internal Task OnPreviewEditHandler(object item)
{
return OnPreviewEditClick.InvokeAsync(item);
}
internal Task OnCancelEditHandler(MouseEventArgs ev)
{
return OnCancelEditClick.InvokeAsync(ev);
}
protected string TableStyle
=> new StyleBuilder()
.AddStyle($"height", Height, !string.IsNullOrWhiteSpace(Height))
.Build();
internal abstract bool HasServerData { get; }
internal abstract Task InvokeServerLoadFunc();
internal abstract void FireRowClickEvent(MouseEventArgs args, Tr tr, object item);
internal abstract void OnHeaderCheckboxClicked(bool value);
internal abstract bool IsEditable { get; }
public abstract bool ContainsItem(object item);
public abstract void UpdateSelection();
public IForm Validator { get; set; } = new TableRowValidator();
}