You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
123 lines
3.5 KiB
123 lines
3.5 KiB
using System.Timers;
|
|
using Connected.Annotations;
|
|
using Connected.Utilities.BindingConverters;
|
|
using Microsoft.AspNetCore.Components;
|
|
|
|
namespace Connected.Components;
|
|
|
|
public abstract class DebouncedInput<T> : InputBase<T>
|
|
{
|
|
private System.Timers.Timer _timer;
|
|
private double _debounceInterval;
|
|
|
|
/// <summary>
|
|
/// Interval to be awaited in milliseconds before changing the Text value
|
|
/// </summary>
|
|
[Parameter]
|
|
[Category(CategoryTypes.FormComponent.Behavior)]
|
|
public double DebounceInterval
|
|
{
|
|
get => _debounceInterval;
|
|
set
|
|
{
|
|
if (NumericConverter<double>.AreEqual(_debounceInterval, value))
|
|
return;
|
|
_debounceInterval = value;
|
|
if (_debounceInterval == 0)
|
|
{
|
|
// not debounced, dispose timer if any
|
|
ClearTimer(suppressTick: false);
|
|
return;
|
|
}
|
|
SetTimer();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// callback to be called when the debounce interval has elapsed
|
|
/// receives the Text as a parameter
|
|
/// </summary>
|
|
[Parameter] public EventCallback<string> OnDebounceIntervalElapsed { get; set; }
|
|
|
|
protected Task OnChange()
|
|
{
|
|
if (DebounceInterval > 0 && _timer != null)
|
|
{
|
|
_timer.Stop();
|
|
return base.UpdateValuePropertyAsync(false);
|
|
}
|
|
|
|
return Task.CompletedTask;
|
|
}
|
|
|
|
protected override Task UpdateValuePropertyAsync(bool updateText)
|
|
{
|
|
// This method is called when Value property needs to be refreshed from the current Text property, so typically because Text property has changed.
|
|
// We want to debounce only text-input, not a value being set, so the debouncing is only done when updateText==false (because that indicates the
|
|
// change came from a Text setter)
|
|
if (updateText)
|
|
{
|
|
// we have a change coming not from the Text setter, no debouncing is needed
|
|
return base.UpdateValuePropertyAsync(updateText);
|
|
}
|
|
// if debounce interval is 0 we update immediately
|
|
if (DebounceInterval <= 0 || _timer == null)
|
|
return base.UpdateValuePropertyAsync(updateText);
|
|
// If a debounce interval is defined, we want to delay the update of Value property.
|
|
_timer.Stop();
|
|
// restart the timer while user is typing
|
|
_timer.Start();
|
|
return Task.CompletedTask;
|
|
}
|
|
|
|
protected override void OnParametersSet()
|
|
{
|
|
base.OnParametersSet();
|
|
// if input is to be debounced, makes sense to bind the change of the text to oninput
|
|
// so we set Immediate to true
|
|
if (DebounceInterval > 0)
|
|
Immediate = true;
|
|
}
|
|
|
|
private void SetTimer()
|
|
{
|
|
if (_timer == null)
|
|
{
|
|
_timer = new System.Timers.Timer();
|
|
_timer.Elapsed += OnTimerTick;
|
|
_timer.AutoReset = false;
|
|
}
|
|
_timer.Interval = DebounceInterval;
|
|
}
|
|
|
|
private void OnTimerTick(object sender, ElapsedEventArgs e)
|
|
{
|
|
InvokeAsync(OnTimerTickGuiThread).AndForget();
|
|
}
|
|
|
|
private async Task OnTimerTickGuiThread()
|
|
{
|
|
await base.UpdateValuePropertyAsync(false);
|
|
await OnDebounceIntervalElapsed.InvokeAsync(Text);
|
|
}
|
|
|
|
private void ClearTimer(bool suppressTick = false)
|
|
{
|
|
if (_timer == null)
|
|
return;
|
|
var wasEnabled = _timer.Enabled;
|
|
_timer.Stop();
|
|
_timer.Elapsed -= OnTimerTick;
|
|
_timer.Dispose();
|
|
_timer = null;
|
|
if (wasEnabled && !suppressTick)
|
|
OnTimerTickGuiThread().AndForget();
|
|
}
|
|
|
|
protected override void Dispose(bool disposing)
|
|
{
|
|
base.Dispose(disposing);
|
|
ClearTimer(suppressTick: true);
|
|
}
|
|
}
|