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108 lines
3.1 KiB
108 lines
3.1 KiB
using System.Diagnostics.CodeAnalysis;
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using Connected.Annotations;
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using Connected.Extensions;
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using Connected.Utilities;
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using Microsoft.AspNetCore.Components;
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namespace Connected.Components;
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public partial class ProgressCircular : UIComponent
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{
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private const int _magicNumber = 126; // weird, but required for the SVG to work
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protected string DivClassname =>
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new CssBuilder("mud-progress-circular")
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.AddClass($"mud-{Color.ToDescriptionString()}-text")
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.AddClass($"mud-progress-{Size.ToDescriptionString()}")
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.AddClass($"mud-progress-indeterminate", Indeterminate)
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.AddClass($"mud-progress-static", !Indeterminate)
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.AddClass(Class)
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.Build();
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protected string SvgClassname =>
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new CssBuilder("mud-progress-circular-circle")
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.AddClass($"mud-progress-indeterminate", Indeterminate)
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.AddClass($"mud-progress-static", !Indeterminate)
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.Build();
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/// <summary>
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/// The color of the component. It supports the theme colors.
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/// </summary>
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[Parameter]
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[Category(CategoryTypes.ProgressCircular.Appearance)]
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public ThemeColor Color { get; set; } = ThemeColor.Default;
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/// <summary>
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/// The size of the component.
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/// </summary>
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[Parameter]
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[Category(CategoryTypes.ProgressCircular.Appearance)]
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public Size Size { get; set; } = Size.Medium;
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/// <summary>
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/// Constantly animates, does not follow any value.
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/// </summary>
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[Parameter]
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[Category(CategoryTypes.ProgressCircular.Behavior)]
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public bool Indeterminate { get; set; }
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[Parameter]
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[Category(CategoryTypes.ProgressCircular.Behavior)]
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public double Min { get; set; } = 0.0;
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[Parameter]
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[Category(CategoryTypes.ProgressCircular.Behavior)]
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public double Max { get; set; } = 100.0;
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private int _svgValue;
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private double _value;
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[Parameter]
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[Category(CategoryTypes.ProgressCircular.Behavior)]
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public double Value
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{
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get => _value;
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set
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{
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if (_value != value)
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{
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_value = value;
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_svgValue = ToSvgValue(_value);
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StateHasChanged();
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}
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}
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}
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private int ToSvgValue(double in_value)
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{
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var value = Math.Min(Math.Max(Min, in_value), Max);
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// calculate fraction, which is a value between 0 and 1
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var fraction = (value - Min) / (Max - Min);
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// now project into the range of the SVG value (126 .. 0)
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return (int)Math.Round(_magicNumber - _magicNumber * fraction);
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}
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[Parameter]
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[Category(CategoryTypes.ProgressCircular.Appearance)]
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public int StrokeWidth { get; set; } = 3;
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protected override void OnInitialized()
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{
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base.OnInitialized();
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_svgValue = ToSvgValue(_value);
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}
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#region --> Obsolete Forwarders for Backwards-Compatiblilty
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[ExcludeFromCodeCoverage]
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[Obsolete("Use Min instead.", true)]
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[Parameter] public double Minimum { get => Min; set => Min = value; }
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[ExcludeFromCodeCoverage]
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[Obsolete("Use Max instead.", true)]
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[Parameter] public double Maximum { get => Max; set => Max = value; }
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#endregion
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}
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