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137 lines
3.9 KiB
137 lines
3.9 KiB
using Connected.Annotations;
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using Connected.Utilities;
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using Microsoft.AspNetCore.Components;
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namespace Connected.Components;
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public partial class ScrollToTop : IDisposable
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{
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private IScrollListener _scrollListener;
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protected string Classname =>
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new CssBuilder("mud-scroll-to-top")
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.AddClass("visible", Visible && string.IsNullOrWhiteSpace(VisibleCssClass))
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.AddClass("hidden", !Visible && string.IsNullOrWhiteSpace(HiddenCssClass))
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.AddClass(VisibleCssClass, Visible && !string.IsNullOrWhiteSpace(VisibleCssClass))
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.AddClass(HiddenCssClass, !Visible && !string.IsNullOrWhiteSpace(HiddenCssClass))
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.AddClass(Class)
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.Build();
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[Inject] IScrollListenerFactory ScrollListenerFactory { get; set; }
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[Inject] IScrollManager ScrollManager { get; set; }
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[Parameter]
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[Category(CategoryTypes.ScrollToTop.Behavior)]
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public RenderFragment ChildContent { get; set; }
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/// <summary>
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/// The CSS selector to which the scroll event will be attached
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/// </summary>
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[Parameter]
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[Category(CategoryTypes.ScrollToTop.Behavior)]
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public string Selector { get; set; }
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/// <summary>
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/// If set to true, it starts Visible. If sets to false, it will become visible when the TopOffset amount of scrolled pixels is reached
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/// </summary>
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[Parameter]
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[Category(CategoryTypes.ScrollToTop.Behavior)]
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public bool Visible { get; set; }
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/// <summary>
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/// CSS class for the Visible state. Here, apply some transitions and animations that will happen when the component becomes visible
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/// </summary>
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[Parameter]
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[Category(CategoryTypes.ScrollToTop.Appearance)]
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public string VisibleCssClass { get; set; }
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/// <summary>
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/// CSS class for the Hidden state. Here, apply some transitions and animations that will happen when the component becomes invisible
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/// </summary>
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[Parameter]
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[Category(CategoryTypes.ScrollToTop.Appearance)]
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public string HiddenCssClass { get; set; }
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/// <summary>
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/// The distance in pixels scrolled from the top of the selected element from which
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/// the component becomes visible
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/// </summary>
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[Parameter]
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[Category(CategoryTypes.ScrollToTop.Behavior)]
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public int TopOffset { get; set; } = 300;
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/// <summary>
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/// Smooth or Auto
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/// </summary>
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[Parameter]
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[Category(CategoryTypes.ScrollToTop.Behavior)]
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public ScrollBehavior ScrollBehavior { get; set; } = ScrollBehavior.Smooth;
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/// <summary>
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/// Called when scroll event is fired
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/// </summary>
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[Parameter] public EventCallback<ScrollEventArgs> OnScroll { get; set; }
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protected override void OnAfterRender(bool firstRender)
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{
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if (firstRender)
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{
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var selector = !string.IsNullOrWhiteSpace(Selector)
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? Selector
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: null;// null is defaulted to document element in JS function
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_scrollListener = ScrollListenerFactory.Create(selector);
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//subscribe to event
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_scrollListener.OnScroll += ScrollListener_OnScroll;
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}
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}
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/// <summary>
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/// event received when scroll in the selected element happens
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/// </summary>
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/// <param name="sender">ScrollListener instance</param>
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/// <param name="e">Information about the position of the scrolled element</param>
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private async void ScrollListener_OnScroll(object sender, ScrollEventArgs e)
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{
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await OnScroll.InvokeAsync(e);
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var topOffset = e.NodeName == "#document"
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? e.FirstChildBoundingClientRect.Top * -1
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: e.ScrollTop;
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if (topOffset >= TopOffset && Visible != true)
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{
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Visible = true;
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await InvokeAsync(() => StateHasChanged());
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}
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if (topOffset < TopOffset && Visible == true)
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{
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Visible = false;
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await InvokeAsync(() => StateHasChanged());
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}
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}
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/// <summary>
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/// Scrolls to top when clicked
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/// </summary>
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private void OnClick()
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{
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ScrollManager.ScrollToTopAsync(_scrollListener.Selector, ScrollBehavior);
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}
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/// <summary>
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/// Remove the event
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/// </summary>
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public void Dispose()
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{
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if (_scrollListener == null) { return; }
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_scrollListener.OnScroll -= ScrollListener_OnScroll;
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_scrollListener.Dispose();
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}
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}
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