/* * This file was auto-generated by Update-MudIcons.ps1 * 2022.02.01_04:17:46 */ using System.Diagnostics.CodeAnalysis; namespace Connected { public partial class Icons { [ExcludeFromCodeCoverage] public partial class Sharp { public const string _10k = Material.Sharp._10k; public const string _10mp = Material.Sharp._10mp; public const string _11mp = Material.Sharp._11mp; public const string _123 = Material.Sharp._123; public const string _12mp = Material.Sharp._12mp; public const string _13mp = Material.Sharp._13mp; public const string _14mp = Material.Sharp._14mp; public const string _15mp = Material.Sharp._15mp; public const string _16mp = Material.Sharp._16mp; public const string _17mp = Material.Sharp._17mp; public const string _18mp = Material.Sharp._18mp; public const string _19mp = Material.Sharp._19mp; public const string _1k = Material.Sharp._1k; public const string _1kPlus = Material.Sharp._1kPlus; public const string _1xMobiledata = Material.Sharp._1xMobiledata; public const string _20mp = Material.Sharp._20mp; public const string _21mp = Material.Sharp._21mp; public const string _22mp = Material.Sharp._22mp; public const string _23mp = Material.Sharp._23mp; public const string _24mp = Material.Sharp._24mp; public const string _2k = Material.Sharp._2k; public const string _2kPlus = Material.Sharp._2kPlus; public const string _2mp = Material.Sharp._2mp; public const string _30fps = Material.Sharp._30fps; public const string _30fpsSelect = Material.Sharp._30fpsSelect; public const string _360 = Material.Sharp._360; public const string _3dRotation = Material.Sharp._3dRotation; public const string _3gMobiledata = Material.Sharp._3gMobiledata; public const string _3k = Material.Sharp._3k; public const string _3kPlus = Material.Sharp._3kPlus; public const string _3mp = Material.Sharp._3mp; public const string _3p = Material.Sharp._3p; public const string _4gMobiledata = Material.Sharp._4gMobiledata; public const string _4gPlusMobiledata = Material.Sharp._4gPlusMobiledata; public const string _4k = Material.Sharp._4k; public const string _4kPlus = Material.Sharp._4kPlus; public const string _4mp = Material.Sharp._4mp; public const string _5g = Material.Sharp._5g; public const string _5k = Material.Sharp._5k; public const string _5kPlus = Material.Sharp._5kPlus; public const string _5mp = Material.Sharp._5mp; public const string _60fps = Material.Sharp._60fps; public const string _60fpsSelect = Material.Sharp._60fpsSelect; public const string _6FtApart = Material.Sharp._6FtApart; public const string _6k = Material.Sharp._6k; public const string _6kPlus = Material.Sharp._6kPlus; public const string _6mp = Material.Sharp._6mp; public const string _7k = Material.Sharp._7k; public const string _7kPlus = Material.Sharp._7kPlus; public const string _7mp = Material.Sharp._7mp; public const string _8k = Material.Sharp._8k; public const string _8kPlus = Material.Sharp._8kPlus; public const string _8mp = Material.Sharp._8mp; public const string _9k = Material.Sharp._9k; public const string _9kPlus = Material.Sharp._9kPlus; public const string _9mp = Material.Sharp._9mp; public const string Abc = Material.Sharp.Abc; public const string AcUnit = Material.Sharp.AcUnit; public const string AccessAlarm = Material.Sharp.AccessAlarm; public const string AccessAlarms = Material.Sharp.AccessAlarms; public const string AccessTime = Material.Sharp.AccessTime; public const string AccessTimeFilled = Material.Sharp.AccessTimeFilled; public const string Accessibility = Material.Sharp.Accessibility; public const string AccessibilityNew = Material.Sharp.AccessibilityNew; public const string Accessible = Material.Sharp.Accessible; public const string AccessibleForward = Material.Sharp.AccessibleForward; public const string AccountBalance = Material.Sharp.AccountBalance; public const string AccountBalanceWallet = Material.Sharp.AccountBalanceWallet; public const string AccountBox = Material.Sharp.AccountBox; public const string AccountCircle = Material.Sharp.AccountCircle; public const string AccountTree = Material.Sharp.AccountTree; public const string AdUnits = Material.Sharp.AdUnits; public const string Adb = Material.Sharp.Adb; public const string Add = Material.Sharp.Add; public const string AddAPhoto = Material.Sharp.AddAPhoto; public const string AddAlarm = Material.Sharp.AddAlarm; public const string AddAlert = Material.Sharp.AddAlert; public const string AddBox = Material.Sharp.AddBox; public const string AddBusiness = Material.Sharp.AddBusiness; public const string AddCard = Material.Sharp.AddCard; public const string AddChart = Material.Sharp.AddChart; public const string AddCircle = Material.Sharp.AddCircle; public const string AddCircleOutline = Material.Sharp.AddCircleOutline; public const string AddComment = Material.Sharp.AddComment; public const string AddIcCall = Material.Sharp.AddIcCall; public const string AddLink = Material.Sharp.AddLink; public const string AddLocation = Material.Sharp.AddLocation; public const string AddLocationAlt = Material.Sharp.AddLocationAlt; public const string AddModerator = Material.Sharp.AddModerator; public const string AddPhotoAlternate = Material.Sharp.AddPhotoAlternate; public const string AddReaction = Material.Sharp.AddReaction; public const string AddRoad = Material.Sharp.AddRoad; public const string AddShoppingCart = Material.Sharp.AddShoppingCart; public const string AddTask = Material.Sharp.AddTask; public const string AddToDrive = Material.Sharp.AddToDrive; public const string AddToHomeScreen = Material.Sharp.AddToHomeScreen; public const string AddToPhotos = Material.Sharp.AddToPhotos; public const string AddToQueue = Material.Sharp.AddToQueue; public const string Addchart = Material.Sharp.Addchart; public const string AdfScanner = Material.Sharp.AdfScanner; public const string Adjust = Material.Sharp.Adjust; public const string AdminPanelSettings = Material.Sharp.AdminPanelSettings; public const string AdsClick = Material.Sharp.AdsClick; public const string Agriculture = Material.Sharp.Agriculture; public const string Air = Material.Sharp.Air; public const string AirlineSeatFlat = Material.Sharp.AirlineSeatFlat; public const string AirlineSeatFlatAngled = Material.Sharp.AirlineSeatFlatAngled; public const string AirlineSeatIndividualSuite = Material.Sharp.AirlineSeatIndividualSuite; public const string AirlineSeatLegroomExtra = Material.Sharp.AirlineSeatLegroomExtra; public const string AirlineSeatLegroomNormal = Material.Sharp.AirlineSeatLegroomNormal; public const string AirlineSeatLegroomReduced = Material.Sharp.AirlineSeatLegroomReduced; public const string AirlineSeatReclineExtra = Material.Sharp.AirlineSeatReclineExtra; public const string AirlineSeatReclineNormal = Material.Sharp.AirlineSeatReclineNormal; public const string AirlineStops = Material.Sharp.AirlineStops; public const string Airlines = Material.Sharp.Airlines; public const string AirplaneTicket = Material.Sharp.AirplaneTicket; public const string AirplanemodeActive = Material.Sharp.AirplanemodeActive; public const string AirplanemodeInactive = Material.Sharp.AirplanemodeInactive; public const string Airplay = Material.Sharp.Airplay; public const string AirportShuttle = Material.Sharp.AirportShuttle; public const string Alarm = Material.Sharp.Alarm; public const string AlarmAdd = Material.Sharp.AlarmAdd; public const string AlarmOff = Material.Sharp.AlarmOff; public const string AlarmOn = Material.Sharp.AlarmOn; public const string Album = Material.Sharp.Album; public const string AlignHorizontalCenter = Material.Sharp.AlignHorizontalCenter; public const string AlignHorizontalLeft = Material.Sharp.AlignHorizontalLeft; public const string AlignHorizontalRight = Material.Sharp.AlignHorizontalRight; public const string AlignVerticalBottom = Material.Sharp.AlignVerticalBottom; public const string AlignVerticalCenter = Material.Sharp.AlignVerticalCenter; public const string AlignVerticalTop = Material.Sharp.AlignVerticalTop; public const string AllInbox = Material.Sharp.AllInbox; public const string AllInclusive = Material.Sharp.AllInclusive; public const string AllOut = Material.Sharp.AllOut; public const string AltRoute = Material.Sharp.AltRoute; public const string AlternateEmail = Material.Sharp.AlternateEmail; public const string Analytics = Material.Sharp.Analytics; public const string Anchor = Material.Sharp.Anchor; public const string Android = Material.Sharp.Android; public const string Animation = Material.Sharp.Animation; public const string Announcement = Material.Sharp.Announcement; public const string Aod = Material.Sharp.Aod; public const string Apartment = Material.Sharp.Apartment; public const string Api = Material.Sharp.Api; public const string AppBlocking = Material.Sharp.AppBlocking; public const string AppRegistration = Material.Sharp.AppRegistration; public const string AppSettingsAlt = Material.Sharp.AppSettingsAlt; public const string AppShortcut = Material.Sharp.AppShortcut; public const string Approval = Material.Sharp.Approval; public const string Apps = Material.Sharp.Apps; public const string AppsOutage = Material.Sharp.AppsOutage; public const string Architecture = Material.Sharp.Architecture; public const string Archive = Material.Sharp.Archive; public const string AreaChart = Material.Sharp.AreaChart; public const string ArrowBack = Material.Sharp.ArrowBack; public const string ArrowBackIos = Material.Sharp.ArrowBackIos; public const string ArrowBackIosNew = Material.Sharp.ArrowBackIosNew; public const string ArrowCircleDown = Material.Sharp.ArrowCircleDown; public const string ArrowCircleLeft = Material.Sharp.ArrowCircleLeft; public const string ArrowCircleRight = Material.Sharp.ArrowCircleRight; public const string ArrowCircleUp = Material.Sharp.ArrowCircleUp; public const string ArrowDownward = Material.Sharp.ArrowDownward; public const string ArrowDropDown = Material.Sharp.ArrowDropDown; public const string ArrowDropDownCircle = Material.Sharp.ArrowDropDownCircle; public const string ArrowDropUp = Material.Sharp.ArrowDropUp; public const string ArrowForward = Material.Sharp.ArrowForward; public const string ArrowForwardIos = Material.Sharp.ArrowForwardIos; public const string ArrowLeft = Material.Sharp.ArrowLeft; public const string ArrowRight = Material.Sharp.ArrowRight; public const string ArrowRightAlt = Material.Sharp.ArrowRightAlt; public const string ArrowUpward = Material.Sharp.ArrowUpward; public const string ArtTrack = Material.Sharp.ArtTrack; public const string Article = Material.Sharp.Article; public const string AspectRatio = Material.Sharp.AspectRatio; public const string Assessment = Material.Sharp.Assessment; public const string Assignment = Material.Sharp.Assignment; public const string AssignmentInd = Material.Sharp.AssignmentInd; public const string AssignmentLate = Material.Sharp.AssignmentLate; public const string AssignmentReturn = Material.Sharp.AssignmentReturn; public const string AssignmentReturned = Material.Sharp.AssignmentReturned; public const string AssignmentTurnedIn = Material.Sharp.AssignmentTurnedIn; public const string Assistant = Material.Sharp.Assistant; public const string AssistantDirection = Material.Sharp.AssistantDirection; public const string AssistantPhoto = Material.Sharp.AssistantPhoto; public const string AssuredWorkload = Material.Sharp.AssuredWorkload; public const string Atm = Material.Sharp.Atm; public const string AttachEmail = Material.Sharp.AttachEmail; public const string AttachFile = Material.Sharp.AttachFile; public const string AttachMoney = Material.Sharp.AttachMoney; public const string Attachment = Material.Sharp.Attachment; public const string Attractions = Material.Sharp.Attractions; public const string Attribution = Material.Sharp.Attribution; public const string AudioFile = Material.Sharp.AudioFile; public const string Audiotrack = Material.Sharp.Audiotrack; public const string AutoAwesome = Material.Sharp.AutoAwesome; public const string AutoAwesomeMosaic = Material.Sharp.AutoAwesomeMosaic; public const string AutoAwesomeMotion = Material.Sharp.AutoAwesomeMotion; public const string AutoDelete = Material.Sharp.AutoDelete; public const string AutoFixHigh = Material.Sharp.AutoFixHigh; public const string AutoFixNormal = Material.Sharp.AutoFixNormal; public const string AutoFixOff = Material.Sharp.AutoFixOff; public const string AutoGraph = Material.Sharp.AutoGraph; public const string AutoStories = Material.Sharp.AutoStories; public const string AutofpsSelect = Material.Sharp.AutofpsSelect; public const string Autorenew = Material.Sharp.Autorenew; public const string AvTimer = Material.Sharp.AvTimer; public const string BabyChangingStation = Material.Sharp.BabyChangingStation; public const string BackHand = Material.Sharp.BackHand; public const string Backpack = Material.Sharp.Backpack; public const string Backspace = Material.Sharp.Backspace; public const string Backup = Material.Sharp.Backup; public const string BackupTable = Material.Sharp.BackupTable; public const string Badge = Material.Sharp.Badge; public const string BakeryDining = Material.Sharp.BakeryDining; public const string Balance = Material.Sharp.Balance; public const string Balcony = Material.Sharp.Balcony; public const string Ballot = Material.Sharp.Ballot; public const string BarChart = Material.Sharp.BarChart; public const string BatchPrediction = Material.Sharp.BatchPrediction; public const string Bathroom = Material.Sharp.Bathroom; public const string Bathtub = Material.Sharp.Bathtub; public const string Battery0Bar = Material.Sharp.Battery0Bar; public const string Battery1Bar = Material.Sharp.Battery1Bar; public const string Battery2Bar = Material.Sharp.Battery2Bar; public const string Battery3Bar = Material.Sharp.Battery3Bar; public const string Battery4Bar = Material.Sharp.Battery4Bar; public const string Battery5Bar = Material.Sharp.Battery5Bar; public const string Battery6Bar = Material.Sharp.Battery6Bar; public const string BatteryAlert = Material.Sharp.BatteryAlert; public const string BatteryChargingFull = Material.Sharp.BatteryChargingFull; public const string BatteryFull = Material.Sharp.BatteryFull; public const string BatterySaver = Material.Sharp.BatterySaver; public const string BatteryStd = Material.Sharp.BatteryStd; public const string BatteryUnknown = Material.Sharp.BatteryUnknown; public const string BeachAccess = Material.Sharp.BeachAccess; public const string Bed = Material.Sharp.Bed; public const string BedroomBaby = Material.Sharp.BedroomBaby; public const string BedroomChild = Material.Sharp.BedroomChild; public const string BedroomParent = Material.Sharp.BedroomParent; public const string Bedtime = Material.Sharp.Bedtime; public const string BedtimeOff = Material.Sharp.BedtimeOff; public const string Beenhere = Material.Sharp.Beenhere; public const string Bento = Material.Sharp.Bento; public const string BikeScooter = Material.Sharp.BikeScooter; public const string Biotech = Material.Sharp.Biotech; public const string Blender = Material.Sharp.Blender; public const string Block = Material.Sharp.Block; public const string Bloodtype = Material.Sharp.Bloodtype; public const string Bluetooth = Material.Sharp.Bluetooth; public const string BluetoothAudio = Material.Sharp.BluetoothAudio; public const string BluetoothConnected = Material.Sharp.BluetoothConnected; public const string BluetoothDisabled = Material.Sharp.BluetoothDisabled; public const string BluetoothDrive = Material.Sharp.BluetoothDrive; public const string BluetoothSearching = Material.Sharp.BluetoothSearching; public const string BlurCircular = Material.Sharp.BlurCircular; public const string BlurLinear = Material.Sharp.BlurLinear; public const string BlurOff = Material.Sharp.BlurOff; public const string BlurOn = Material.Sharp.BlurOn; public const string Bolt = Material.Sharp.Bolt; public const string Book = Material.Sharp.Book; public const string BookOnline = Material.Sharp.BookOnline; public const string Bookmark = Material.Sharp.Bookmark; public const string BookmarkAdd = Material.Sharp.BookmarkAdd; public const string BookmarkAdded = Material.Sharp.BookmarkAdded; public const string BookmarkBorder = Material.Sharp.BookmarkBorder; public const string BookmarkRemove = Material.Sharp.BookmarkRemove; public const string Bookmarks = Material.Sharp.Bookmarks; public const string BorderAll = Material.Sharp.BorderAll; public const string BorderBottom = Material.Sharp.BorderBottom; public const string BorderClear = Material.Sharp.BorderClear; public const string BorderColor = Material.Sharp.BorderColor; public const string BorderHorizontal = Material.Sharp.BorderHorizontal; public const string BorderInner = Material.Sharp.BorderInner; public const string BorderLeft = Material.Sharp.BorderLeft; public const string BorderOuter = Material.Sharp.BorderOuter; public const string BorderRight = Material.Sharp.BorderRight; public const string BorderStyle = Material.Sharp.BorderStyle; public const string BorderTop = Material.Sharp.BorderTop; public const string BorderVertical = Material.Sharp.BorderVertical; public const string Boy = Material.Sharp.Boy; public const string BrandingWatermark = Material.Sharp.BrandingWatermark; public const string BreakfastDining = Material.Sharp.BreakfastDining; public const string Brightness1 = Material.Sharp.Brightness1; public const string Brightness2 = Material.Sharp.Brightness2; public const string Brightness3 = Material.Sharp.Brightness3; public const string Brightness4 = Material.Sharp.Brightness4; public const string Brightness5 = Material.Sharp.Brightness5; public const string Brightness6 = Material.Sharp.Brightness6; public const string Brightness7 = Material.Sharp.Brightness7; public const string BrightnessAuto = Material.Sharp.BrightnessAuto; public const string BrightnessHigh = Material.Sharp.BrightnessHigh; public const string BrightnessLow = Material.Sharp.BrightnessLow; public const string BrightnessMedium = Material.Sharp.BrightnessMedium; public const string BrokenImage = Material.Sharp.BrokenImage; public const string BrowseGallery = Material.Sharp.BrowseGallery; public const string BrowserNotSupported = Material.Sharp.BrowserNotSupported; public const string BrowserUpdated = Material.Sharp.BrowserUpdated; public const string BrunchDining = Material.Sharp.BrunchDining; public const string Brush = Material.Sharp.Brush; public const string BubbleChart = Material.Sharp.BubbleChart; public const string BugReport = Material.Sharp.BugReport; public const string Build = Material.Sharp.Build; public const string BuildCircle = Material.Sharp.BuildCircle; public const string Bungalow = Material.Sharp.Bungalow; public const string BurstMode = Material.Sharp.BurstMode; public const string BusAlert = Material.Sharp.BusAlert; public const string Business = Material.Sharp.Business; public const string BusinessCenter = Material.Sharp.BusinessCenter; public const string Cabin = Material.Sharp.Cabin; public const string Cable = Material.Sharp.Cable; public const string Cached = Material.Sharp.Cached; public const string Cake = Material.Sharp.Cake; public const string Calculate = Material.Sharp.Calculate; public const string CalendarMonth = Material.Sharp.CalendarMonth; public const string CalendarToday = Material.Sharp.CalendarToday; public const string CalendarViewDay = Material.Sharp.CalendarViewDay; public const string CalendarViewMonth = Material.Sharp.CalendarViewMonth; public const string CalendarViewWeek = Material.Sharp.CalendarViewWeek; public const string Call = Material.Sharp.Call; public const string CallEnd = Material.Sharp.CallEnd; public const string CallMade = Material.Sharp.CallMade; public const string CallMerge = Material.Sharp.CallMerge; public const string CallMissed = Material.Sharp.CallMissed; public const string CallMissedOutgoing = Material.Sharp.CallMissedOutgoing; public const string CallReceived = Material.Sharp.CallReceived; public const string CallSplit = Material.Sharp.CallSplit; public const string CallToAction = Material.Sharp.CallToAction; public const string Camera = Material.Sharp.Camera; public const string CameraAlt = Material.Sharp.CameraAlt; public const string CameraEnhance = Material.Sharp.CameraEnhance; public const string CameraFront = Material.Sharp.CameraFront; public const string CameraIndoor = Material.Sharp.CameraIndoor; public const string CameraOutdoor = Material.Sharp.CameraOutdoor; public const string CameraRear = Material.Sharp.CameraRear; public const string CameraRoll = Material.Sharp.CameraRoll; public const string Cameraswitch = Material.Sharp.Cameraswitch; public const string Campaign = Material.Sharp.Campaign; public const string Cancel = Material.Sharp.Cancel; public const string CancelPresentation = Material.Sharp.CancelPresentation; public const string CancelScheduleSend = Material.Sharp.CancelScheduleSend; public const string CandlestickChart = Material.Sharp.CandlestickChart; public const string CarCrash = Material.Sharp.CarCrash; public const string CarRental = Material.Sharp.CarRental; public const string CarRepair = Material.Sharp.CarRepair; public const string CardGiftcard = Material.Sharp.CardGiftcard; public const string CardMembership = Material.Sharp.CardMembership; public const string CardTravel = Material.Sharp.CardTravel; public const string Carpenter = Material.Sharp.Carpenter; public const string Cases = Material.Sharp.Cases; public const string Casino = Material.Sharp.Casino; public const string Cast = Material.Sharp.Cast; public const string CastConnected = Material.Sharp.CastConnected; public const string CastForEducation = Material.Sharp.CastForEducation; public const string Castle = Material.Sharp.Castle; public const string CatchingPokemon = Material.Sharp.CatchingPokemon; public const string Category = Material.Sharp.Category; public const string Celebration = Material.Sharp.Celebration; public const string CellTower = Material.Sharp.CellTower; public const string CellWifi = Material.Sharp.CellWifi; public const string CenterFocusStrong = Material.Sharp.CenterFocusStrong; public const string CenterFocusWeak = Material.Sharp.CenterFocusWeak; public const string Chair = Material.Sharp.Chair; public const string ChairAlt = Material.Sharp.ChairAlt; public const string Chalet = Material.Sharp.Chalet; public const string ChangeCircle = Material.Sharp.ChangeCircle; public const string ChangeHistory = Material.Sharp.ChangeHistory; public const string ChargingStation = Material.Sharp.ChargingStation; public const string Chat = Material.Sharp.Chat; public const string ChatBubble = Material.Sharp.ChatBubble; public const string ChatBubbleOutline = Material.Sharp.ChatBubbleOutline; public const string Check = Material.Sharp.Check; public const string CheckBox = Material.Sharp.CheckBox; public const string CheckBoxOutlineBlank = Material.Sharp.CheckBoxOutlineBlank; public const string CheckCircle = Material.Sharp.CheckCircle; public const string CheckCircleOutline = Material.Sharp.CheckCircleOutline; public const string Checklist = Material.Sharp.Checklist; public const string ChecklistRtl = Material.Sharp.ChecklistRtl; public const string Checkroom = Material.Sharp.Checkroom; public const string ChevronLeft = Material.Sharp.ChevronLeft; public const string ChevronRight = Material.Sharp.ChevronRight; public const string ChildCare = Material.Sharp.ChildCare; public const string ChildFriendly = Material.Sharp.ChildFriendly; public const string ChromeReaderMode = Material.Sharp.ChromeReaderMode; public const string Church = Material.Sharp.Church; public const string Circle = Material.Sharp.Circle; public const string CircleNotifications = Material.Sharp.CircleNotifications; public const string Class = Material.Sharp.Class; public const string CleanHands = Material.Sharp.CleanHands; public const string CleaningServices = Material.Sharp.CleaningServices; public const string Clear = Material.Sharp.Clear; public const string ClearAll = Material.Sharp.ClearAll; public const string Close = Material.Sharp.Close; public const string CloseFullscreen = Material.Sharp.CloseFullscreen; public const string ClosedCaption = Material.Sharp.ClosedCaption; public const string ClosedCaptionDisabled = Material.Sharp.ClosedCaptionDisabled; public const string ClosedCaptionOff = Material.Sharp.ClosedCaptionOff; public const string Cloud = Material.Sharp.Cloud; public const string CloudCircle = Material.Sharp.CloudCircle; public const string CloudDone = Material.Sharp.CloudDone; public const string CloudDownload = Material.Sharp.CloudDownload; public const string CloudOff = Material.Sharp.CloudOff; public const string CloudQueue = Material.Sharp.CloudQueue; public const string CloudSync = Material.Sharp.CloudSync; public const string CloudUpload = Material.Sharp.CloudUpload; public const string Co2 = Material.Sharp.Co2; public const string CoPresent = Material.Sharp.CoPresent; public const string Code = Material.Sharp.Code; public const string CodeOff = Material.Sharp.CodeOff; public const string Coffee = Material.Sharp.Coffee; public const string CoffeeMaker = Material.Sharp.CoffeeMaker; public const string Collections = Material.Sharp.Collections; public const string CollectionsBookmark = Material.Sharp.CollectionsBookmark; public const string ColorLens = Material.Sharp.ColorLens; public const string Colorize = Material.Sharp.Colorize; public const string Comment = Material.Sharp.Comment; public const string CommentBank = Material.Sharp.CommentBank; public const string CommentsDisabled = Material.Sharp.CommentsDisabled; public const string Commit = Material.Sharp.Commit; public const string Commute = Material.Sharp.Commute; public const string Compare = Material.Sharp.Compare; public const string CompareArrows = Material.Sharp.CompareArrows; public const string CompassCalibration = Material.Sharp.CompassCalibration; public const string Compost = Material.Sharp.Compost; public const string Compress = Material.Sharp.Compress; public const string Computer = Material.Sharp.Computer; public const string ConfirmationNumber = Material.Sharp.ConfirmationNumber; public const string ConnectWithoutContact = Material.Sharp.ConnectWithoutContact; public const string ConnectedTv = Material.Sharp.ConnectedTv; public const string ConnectingAirports = Material.Sharp.ConnectingAirports; public const string Construction = Material.Sharp.Construction; public const string ContactMail = Material.Sharp.ContactMail; public const string ContactPage = Material.Sharp.ContactPage; public const string ContactPhone = Material.Sharp.ContactPhone; public const string ContactSupport = Material.Sharp.ContactSupport; public const string Contactless = Material.Sharp.Contactless; public const string Contacts = Material.Sharp.Contacts; public const string ContentCopy = Material.Sharp.ContentCopy; public const string ContentCut = Material.Sharp.ContentCut; public const string ContentPaste = Material.Sharp.ContentPaste; public const string ContentPasteGo = Material.Sharp.ContentPasteGo; public const string ContentPasteOff = Material.Sharp.ContentPasteOff; public const string ContentPasteSearch = Material.Sharp.ContentPasteSearch; public const string Contrast = Material.Sharp.Contrast; public const string ControlCamera = Material.Sharp.ControlCamera; public const string ControlPoint = Material.Sharp.ControlPoint; public const string ControlPointDuplicate = Material.Sharp.ControlPointDuplicate; public const string Cookie = Material.Sharp.Cookie; public const string CopyAll = Material.Sharp.CopyAll; public const string Copyright = Material.Sharp.Copyright; public const string Coronavirus = Material.Sharp.Coronavirus; public const string CorporateFare = Material.Sharp.CorporateFare; public const string Cottage = Material.Sharp.Cottage; public const string Countertops = Material.Sharp.Countertops; public const string Create = Material.Sharp.Create; public const string CreateNewFolder = Material.Sharp.CreateNewFolder; public const string CreditCard = Material.Sharp.CreditCard; public const string CreditCardOff = Material.Sharp.CreditCardOff; public const string CreditScore = Material.Sharp.CreditScore; public const string Crib = Material.Sharp.Crib; public const string CrisisAlert = Material.Sharp.CrisisAlert; public const string Crop = Material.Sharp.Crop; public const string Crop169 = Material.Sharp.Crop169; public const string Crop32 = Material.Sharp.Crop32; public const string Crop54 = Material.Sharp.Crop54; public const string Crop75 = Material.Sharp.Crop75; public const string CropDin = Material.Sharp.CropDin; public const string CropFree = Material.Sharp.CropFree; public const string CropLandscape = Material.Sharp.CropLandscape; public const string CropOriginal = Material.Sharp.CropOriginal; public const string CropPortrait = Material.Sharp.CropPortrait; public const string CropRotate = Material.Sharp.CropRotate; public const string CropSquare = Material.Sharp.CropSquare; public const string CrueltyFree = Material.Sharp.CrueltyFree; public const string Css = Material.Sharp.Css; public const string CurrencyBitcoin = Material.Sharp.CurrencyBitcoin; public const string CurrencyExchange = Material.Sharp.CurrencyExchange; public const string CurrencyFranc = Material.Sharp.CurrencyFranc; public const string CurrencyLira = Material.Sharp.CurrencyLira; public const string CurrencyPound = Material.Sharp.CurrencyPound; public const string CurrencyRuble = Material.Sharp.CurrencyRuble; public const string CurrencyRupee = Material.Sharp.CurrencyRupee; public const string CurrencyYen = Material.Sharp.CurrencyYen; public const string CurrencyYuan = Material.Sharp.CurrencyYuan; public const string Cyclone = Material.Sharp.Cyclone; public const string Dangerous = Material.Sharp.Dangerous; public const string DarkMode = Material.Sharp.DarkMode; public const string Dashboard = Material.Sharp.Dashboard; public const string DashboardCustomize = Material.Sharp.DashboardCustomize; public const string DataArray = Material.Sharp.DataArray; public const string DataExploration = Material.Sharp.DataExploration; public const string DataObject = Material.Sharp.DataObject; public const string DataSaverOff = Material.Sharp.DataSaverOff; public const string DataSaverOn = Material.Sharp.DataSaverOn; public const string DataThresholding = Material.Sharp.DataThresholding; public const string DataUsage = Material.Sharp.DataUsage; public const string DateRange = Material.Sharp.DateRange; public const string Deblur = Material.Sharp.Deblur; public const string Deck = Material.Sharp.Deck; public const string Dehaze = Material.Sharp.Dehaze; public const string Delete = Material.Sharp.Delete; public const string DeleteForever = Material.Sharp.DeleteForever; public const string DeleteOutline = Material.Sharp.DeleteOutline; public const string DeleteSweep = Material.Sharp.DeleteSweep; public const string DeliveryDining = Material.Sharp.DeliveryDining; public const string DensityLarge = Material.Sharp.DensityLarge; public const string DensityMedium = Material.Sharp.DensityMedium; public const string DensitySmall = Material.Sharp.DensitySmall; public const string DepartureBoard = Material.Sharp.DepartureBoard; public const string Description = Material.Sharp.Description; public const string Deselect = Material.Sharp.Deselect; public const string DesignServices = Material.Sharp.DesignServices; public const string DesktopAccessDisabled = Material.Sharp.DesktopAccessDisabled; public const string DesktopMac = Material.Sharp.DesktopMac; public const string DesktopWindows = Material.Sharp.DesktopWindows; public const string Details = Material.Sharp.Details; public const string DeveloperBoard = Material.Sharp.DeveloperBoard; public const string DeveloperBoardOff = Material.Sharp.DeveloperBoardOff; public const string DeveloperMode = Material.Sharp.DeveloperMode; public const string DeviceHub = Material.Sharp.DeviceHub; public const string DeviceThermostat = Material.Sharp.DeviceThermostat; public const string DeviceUnknown = Material.Sharp.DeviceUnknown; public const string Devices = Material.Sharp.Devices; public const string DevicesFold = Material.Sharp.DevicesFold; public const string DevicesOther = Material.Sharp.DevicesOther; public const string DialerSip = Material.Sharp.DialerSip; public const string Dialpad = Material.Sharp.Dialpad; public const string Diamond = Material.Sharp.Diamond; public const string Difference = Material.Sharp.Difference; public const string Dining = Material.Sharp.Dining; public const string DinnerDining = Material.Sharp.DinnerDining; public const string Directions = Material.Sharp.Directions; public const string DirectionsBike = Material.Sharp.DirectionsBike; public const string DirectionsBoat = Material.Sharp.DirectionsBoat; public const string DirectionsBoatFilled = Material.Sharp.DirectionsBoatFilled; public const string DirectionsBus = Material.Sharp.DirectionsBus; public const string DirectionsBusFilled = Material.Sharp.DirectionsBusFilled; public const string DirectionsCar = Material.Sharp.DirectionsCar; public const string DirectionsCarFilled = Material.Sharp.DirectionsCarFilled; public const string DirectionsOff = Material.Sharp.DirectionsOff; public const string DirectionsRailway = Material.Sharp.DirectionsRailway; public const string DirectionsRailwayFilled = Material.Sharp.DirectionsRailwayFilled; public const string DirectionsRun = Material.Sharp.DirectionsRun; public const string DirectionsSubway = Material.Sharp.DirectionsSubway; public const string DirectionsSubwayFilled = Material.Sharp.DirectionsSubwayFilled; public const string DirectionsTransit = Material.Sharp.DirectionsTransit; public const string DirectionsTransitFilled = Material.Sharp.DirectionsTransitFilled; public const string DirectionsWalk = Material.Sharp.DirectionsWalk; public const string DirtyLens = Material.Sharp.DirtyLens; public const string DisabledByDefault = Material.Sharp.DisabledByDefault; public const string DisabledVisible = Material.Sharp.DisabledVisible; public const string DiscFull = Material.Sharp.DiscFull; public const string Discount = Material.Sharp.Discount; public const string DisplaySettings = Material.Sharp.DisplaySettings; public const string Dns = Material.Sharp.Dns; public const string DoDisturb = Material.Sharp.DoDisturb; public const string DoDisturbAlt = Material.Sharp.DoDisturbAlt; public const string DoDisturbOff = Material.Sharp.DoDisturbOff; public const string DoDisturbOn = Material.Sharp.DoDisturbOn; public const string DoNotDisturb = Material.Sharp.DoNotDisturb; public const string DoNotDisturbAlt = Material.Sharp.DoNotDisturbAlt; public const string DoNotDisturbOff = Material.Sharp.DoNotDisturbOff; public const string DoNotDisturbOn = Material.Sharp.DoNotDisturbOn; public const string DoNotDisturbOnTotalSilence = Material.Sharp.DoNotDisturbOnTotalSilence; public const string DoNotStep = Material.Sharp.DoNotStep; public const string DoNotTouch = Material.Sharp.DoNotTouch; public const string Dock = Material.Sharp.Dock; public const string DocumentScanner = Material.Sharp.DocumentScanner; public const string Domain = Material.Sharp.Domain; public const string DomainAdd = Material.Sharp.DomainAdd; public const string DomainDisabled = Material.Sharp.DomainDisabled; public const string DomainVerification = Material.Sharp.DomainVerification; public const string Done = Material.Sharp.Done; public const string DoneAll = Material.Sharp.DoneAll; public const string DoneOutline = Material.Sharp.DoneOutline; public const string DonutLarge = Material.Sharp.DonutLarge; public const string DonutSmall = Material.Sharp.DonutSmall; public const string DoorBack = Material.Sharp.DoorBack; public const string DoorFront = Material.Sharp.DoorFront; public const string DoorSliding = Material.Sharp.DoorSliding; public const string Doorbell = Material.Sharp.Doorbell; public const string DoubleArrow = Material.Sharp.DoubleArrow; public const string DownhillSkiing = Material.Sharp.DownhillSkiing; public const string Download = Material.Sharp.Download; public const string DownloadDone = Material.Sharp.DownloadDone; public const string DownloadForOffline = Material.Sharp.DownloadForOffline; public const string Downloading = Material.Sharp.Downloading; public const string Drafts = Material.Sharp.Drafts; public const string DragHandle = Material.Sharp.DragHandle; public const string DragIndicator = Material.Sharp.DragIndicator; public const string Draw = Material.Sharp.Draw; public const string DriveEta = Material.Sharp.DriveEta; public const string DriveFileMove = Material.Sharp.DriveFileMove; public const string DriveFileMoveRtl = Material.Sharp.DriveFileMoveRtl; public const string DriveFileRenameOutline = Material.Sharp.DriveFileRenameOutline; public const string DriveFolderUpload = Material.Sharp.DriveFolderUpload; public const string Dry = Material.Sharp.Dry; public const string DryCleaning = Material.Sharp.DryCleaning; public const string Duo = Material.Sharp.Duo; public const string Dvr = Material.Sharp.Dvr; public const string DynamicFeed = Material.Sharp.DynamicFeed; public const string DynamicForm = Material.Sharp.DynamicForm; public const string EMobiledata = Material.Sharp.EMobiledata; public const string Earbuds = Material.Sharp.Earbuds; public const string EarbudsBattery = Material.Sharp.EarbudsBattery; public const string East = Material.Sharp.East; public const string EdgesensorHigh = Material.Sharp.EdgesensorHigh; public const string EdgesensorLow = Material.Sharp.EdgesensorLow; public const string Edit = Material.Sharp.Edit; public const string EditAttributes = Material.Sharp.EditAttributes; public const string EditCalendar = Material.Sharp.EditCalendar; public const string EditLocation = Material.Sharp.EditLocation; public const string EditLocationAlt = Material.Sharp.EditLocationAlt; public const string EditNote = Material.Sharp.EditNote; public const string EditNotifications = Material.Sharp.EditNotifications; public const string EditOff = Material.Sharp.EditOff; public const string EditRoad = Material.Sharp.EditRoad; public const string Egg = Material.Sharp.Egg; public const string EggAlt = Material.Sharp.EggAlt; public const string Eject = Material.Sharp.Eject; public const string Elderly = Material.Sharp.Elderly; public const string ElderlyWoman = Material.Sharp.ElderlyWoman; public const string ElectricBike = Material.Sharp.ElectricBike; public const string ElectricCar = Material.Sharp.ElectricCar; public const string ElectricMoped = Material.Sharp.ElectricMoped; public const string ElectricRickshaw = Material.Sharp.ElectricRickshaw; public const string ElectricScooter = Material.Sharp.ElectricScooter; public const string ElectricalServices = Material.Sharp.ElectricalServices; public const string Elevator = Material.Sharp.Elevator; public const string Email = Material.Sharp.Email; public const string Emergency = Material.Sharp.Emergency; public const string EmergencyRecording = Material.Sharp.EmergencyRecording; public const string EmergencyShare = Material.Sharp.EmergencyShare; public const string EmojiEmotions = Material.Sharp.EmojiEmotions; public const string EmojiEvents = Material.Sharp.EmojiEvents; public const string EmojiFoodBeverage = Material.Sharp.EmojiFoodBeverage; public const string EmojiNature = Material.Sharp.EmojiNature; public const string EmojiObjects = Material.Sharp.EmojiObjects; public const string EmojiPeople = Material.Sharp.EmojiPeople; public const string EmojiSymbols = Material.Sharp.EmojiSymbols; public const string EmojiTransportation = Material.Sharp.EmojiTransportation; public const string Engineering = Material.Sharp.Engineering; public const string EnhancedEncryption = Material.Sharp.EnhancedEncryption; public const string Equalizer = Material.Sharp.Equalizer; public const string Error = Material.Sharp.Error; public const string ErrorOutline = Material.Sharp.ErrorOutline; public const string Escalator = Material.Sharp.Escalator; public const string EscalatorWarning = Material.Sharp.EscalatorWarning; public const string Euro = Material.Sharp.Euro; public const string EuroSymbol = Material.Sharp.EuroSymbol; public const string EvStation = Material.Sharp.EvStation; public const string Event = Material.Sharp.Event; public const string EventAvailable = Material.Sharp.EventAvailable; public const string EventBusy = Material.Sharp.EventBusy; public const string EventNote = Material.Sharp.EventNote; public const string EventRepeat = Material.Sharp.EventRepeat; public const string EventSeat = Material.Sharp.EventSeat; public const string ExitToApp = Material.Sharp.ExitToApp; public const string Expand = Material.Sharp.Expand; public const string ExpandCircleDown = Material.Sharp.ExpandCircleDown; public const string ExpandLess = Material.Sharp.ExpandLess; public const string ExpandMore = Material.Sharp.ExpandMore; public const string Explicit = Material.Sharp.Explicit; public const string Explore = Material.Sharp.Explore; public const string ExploreOff = Material.Sharp.ExploreOff; public const string Exposure = Material.Sharp.Exposure; public const string ExposureNeg1 = Material.Sharp.ExposureNeg1; public const string ExposureNeg2 = Material.Sharp.ExposureNeg2; public const string ExposurePlus1 = Material.Sharp.ExposurePlus1; public const string ExposurePlus2 = Material.Sharp.ExposurePlus2; public const string ExposureZero = Material.Sharp.ExposureZero; public const string Extension = Material.Sharp.Extension; public const string ExtensionOff = Material.Sharp.ExtensionOff; public const string Face = Material.Sharp.Face; public const string FaceRetouchingNatural = Material.Sharp.FaceRetouchingNatural; public const string FaceRetouchingOff = Material.Sharp.FaceRetouchingOff; public const string FactCheck = Material.Sharp.FactCheck; public const string Factory = Material.Sharp.Factory; public const string FamilyRestroom = Material.Sharp.FamilyRestroom; public const string FastForward = Material.Sharp.FastForward; public const string FastRewind = Material.Sharp.FastRewind; public const string Fastfood = Material.Sharp.Fastfood; public const string Favorite = Material.Sharp.Favorite; public const string FavoriteBorder = Material.Sharp.FavoriteBorder; public const string Fax = Material.Sharp.Fax; public const string FeaturedPlayList = Material.Sharp.FeaturedPlayList; public const string FeaturedVideo = Material.Sharp.FeaturedVideo; public const string Feed = Material.Sharp.Feed; public const string Feedback = Material.Sharp.Feedback; public const string Female = Material.Sharp.Female; public const string Fence = Material.Sharp.Fence; public const string Festival = Material.Sharp.Festival; public const string FiberDvr = Material.Sharp.FiberDvr; public const string FiberManualRecord = Material.Sharp.FiberManualRecord; public const string FiberNew = Material.Sharp.FiberNew; public const string FiberPin = Material.Sharp.FiberPin; public const string FiberSmartRecord = Material.Sharp.FiberSmartRecord; public const string FileCopy = Material.Sharp.FileCopy; public const string FileDownload = Material.Sharp.FileDownload; public const string FileDownloadDone = Material.Sharp.FileDownloadDone; public const string FileDownloadOff = Material.Sharp.FileDownloadOff; public const string FileOpen = Material.Sharp.FileOpen; public const string FilePresent = Material.Sharp.FilePresent; public const string FileUpload = Material.Sharp.FileUpload; public const string Filter = Material.Sharp.Filter; public const string Filter1 = Material.Sharp.Filter1; public const string Filter2 = Material.Sharp.Filter2; public const string Filter3 = Material.Sharp.Filter3; public const string Filter4 = Material.Sharp.Filter4; public const string Filter5 = Material.Sharp.Filter5; public const string Filter6 = Material.Sharp.Filter6; public const string Filter7 = Material.Sharp.Filter7; public const string Filter8 = Material.Sharp.Filter8; public const string Filter9 = Material.Sharp.Filter9; public const string Filter9Plus = Material.Sharp.Filter9Plus; public const string FilterAlt = Material.Sharp.FilterAlt; public const string FilterAltOff = Material.Sharp.FilterAltOff; public const string FilterBAndW = Material.Sharp.FilterBAndW; public const string FilterCenterFocus = Material.Sharp.FilterCenterFocus; public const string FilterDrama = Material.Sharp.FilterDrama; public const string FilterFrames = Material.Sharp.FilterFrames; public const string FilterHdr = Material.Sharp.FilterHdr; public const string FilterList = Material.Sharp.FilterList; public const string FilterListOff = Material.Sharp.FilterListOff; public const string FilterNone = Material.Sharp.FilterNone; public const string FilterTiltShift = Material.Sharp.FilterTiltShift; public const string FilterVintage = Material.Sharp.FilterVintage; public const string FindInPage = Material.Sharp.FindInPage; public const string FindReplace = Material.Sharp.FindReplace; public const string Fingerprint = Material.Sharp.Fingerprint; public const string FireExtinguisher = Material.Sharp.FireExtinguisher; public const string Fireplace = Material.Sharp.Fireplace; public const string FirstPage = Material.Sharp.FirstPage; public const string FitScreen = Material.Sharp.FitScreen; public const string Fitbit = Material.Sharp.Fitbit; public const string FitnessCenter = Material.Sharp.FitnessCenter; public const string Flag = Material.Sharp.Flag; public const string FlagCircle = Material.Sharp.FlagCircle; public const string Flaky = Material.Sharp.Flaky; public const string Flare = Material.Sharp.Flare; public const string FlashAuto = Material.Sharp.FlashAuto; public const string FlashOff = Material.Sharp.FlashOff; public const string FlashOn = Material.Sharp.FlashOn; public const string FlashlightOff = Material.Sharp.FlashlightOff; public const string FlashlightOn = Material.Sharp.FlashlightOn; public const string Flatware = Material.Sharp.Flatware; public const string Flight = Material.Sharp.Flight; public const string FlightClass = Material.Sharp.FlightClass; public const string FlightLand = Material.Sharp.FlightLand; public const string FlightTakeoff = Material.Sharp.FlightTakeoff; public const string Flip = Material.Sharp.Flip; public const string FlipCameraAndroid = Material.Sharp.FlipCameraAndroid; public const string FlipCameraIos = Material.Sharp.FlipCameraIos; public const string FlipToBack = Material.Sharp.FlipToBack; public const string FlipToFront = Material.Sharp.FlipToFront; public const string Flood = Material.Sharp.Flood; public const string Flourescent = Material.Sharp.Flourescent; public const string FlutterDash = Material.Sharp.FlutterDash; public const string FmdBad = Material.Sharp.FmdBad; public const string FmdGood = Material.Sharp.FmdGood; public const string Folder = Material.Sharp.Folder; public const string FolderCopy = Material.Sharp.FolderCopy; public const string FolderDelete = Material.Sharp.FolderDelete; public const string FolderOff = Material.Sharp.FolderOff; public const string FolderOpen = Material.Sharp.FolderOpen; public const string FolderShared = Material.Sharp.FolderShared; public const string FolderSpecial = Material.Sharp.FolderSpecial; public const string FolderZip = Material.Sharp.FolderZip; public const string FollowTheSigns = Material.Sharp.FollowTheSigns; public const string FontDownload = Material.Sharp.FontDownload; public const string FontDownloadOff = Material.Sharp.FontDownloadOff; public const string FoodBank = Material.Sharp.FoodBank; public const string Forest = Material.Sharp.Forest; public const string ForkLeft = Material.Sharp.ForkLeft; public const string ForkRight = Material.Sharp.ForkRight; public const string FormatAlignCenter = Material.Sharp.FormatAlignCenter; public const string FormatAlignJustify = Material.Sharp.FormatAlignJustify; public const string FormatAlignLeft = Material.Sharp.FormatAlignLeft; public const string FormatAlignRight = Material.Sharp.FormatAlignRight; public const string FormatBold = Material.Sharp.FormatBold; public const string FormatClear = Material.Sharp.FormatClear; public const string FormatColorFill = Material.Sharp.FormatColorFill; public const string FormatColorReset = Material.Sharp.FormatColorReset; public const string FormatColorText = Material.Sharp.FormatColorText; public const string FormatIndentDecrease = Material.Sharp.FormatIndentDecrease; public const string FormatIndentIncrease = Material.Sharp.FormatIndentIncrease; public const string FormatItalic = Material.Sharp.FormatItalic; public const string FormatLineSpacing = Material.Sharp.FormatLineSpacing; public const string FormatListBulleted = Material.Sharp.FormatListBulleted; public const string FormatListNumbered = Material.Sharp.FormatListNumbered; public const string FormatListNumberedRtl = Material.Sharp.FormatListNumberedRtl; public const string FormatOverline = Material.Sharp.FormatOverline; public const string FormatPaint = Material.Sharp.FormatPaint; public const string FormatQuote = Material.Sharp.FormatQuote; public const string FormatShapes = Material.Sharp.FormatShapes; public const string FormatSize = Material.Sharp.FormatSize; public const string FormatStrikethrough = Material.Sharp.FormatStrikethrough; public const string FormatTextdirectionLToR = Material.Sharp.FormatTextdirectionLToR; public const string FormatTextdirectionRToL = Material.Sharp.FormatTextdirectionRToL; public const string FormatUnderlined = Material.Sharp.FormatUnderlined; public const string Fort = Material.Sharp.Fort; public const string Forum = Material.Sharp.Forum; public const string Forward = Material.Sharp.Forward; public const string Forward10 = Material.Sharp.Forward10; public const string Forward30 = Material.Sharp.Forward30; public const string Forward5 = Material.Sharp.Forward5; public const string ForwardToInbox = Material.Sharp.ForwardToInbox; public const string Foundation = Material.Sharp.Foundation; public const string FreeBreakfast = Material.Sharp.FreeBreakfast; public const string FreeCancellation = Material.Sharp.FreeCancellation; public const string FrontHand = Material.Sharp.FrontHand; public const string Fullscreen = Material.Sharp.Fullscreen; public const string FullscreenExit = Material.Sharp.FullscreenExit; public const string Functions = Material.Sharp.Functions; public const string GMobiledata = Material.Sharp.GMobiledata; public const string GTranslate = Material.Sharp.GTranslate; public const string Gamepad = Material.Sharp.Gamepad; public const string Games = Material.Sharp.Games; public const string Garage = Material.Sharp.Garage; public const string Gavel = Material.Sharp.Gavel; public const string GeneratingTokens = Material.Sharp.GeneratingTokens; public const string Gesture = Material.Sharp.Gesture; public const string GetApp = Material.Sharp.GetApp; public const string Gif = Material.Sharp.Gif; public const string GifBox = Material.Sharp.GifBox; public const string Girl = Material.Sharp.Girl; public const string Gite = Material.Sharp.Gite; public const string GolfCourse = Material.Sharp.GolfCourse; public const string GppBad = Material.Sharp.GppBad; public const string GppGood = Material.Sharp.GppGood; public const string GppMaybe = Material.Sharp.GppMaybe; public const string GpsFixed = Material.Sharp.GpsFixed; public const string GpsNotFixed = Material.Sharp.GpsNotFixed; public const string GpsOff = Material.Sharp.GpsOff; public const string Grade = Material.Sharp.Grade; public const string Gradient = Material.Sharp.Gradient; public const string Grading = Material.Sharp.Grading; public const string Grain = Material.Sharp.Grain; public const string GraphicEq = Material.Sharp.GraphicEq; public const string Grass = Material.Sharp.Grass; public const string Grid3x3 = Material.Sharp.Grid3x3; public const string Grid4x4 = Material.Sharp.Grid4x4; public const string GridGoldenratio = Material.Sharp.GridGoldenratio; public const string GridOff = Material.Sharp.GridOff; public const string GridOn = Material.Sharp.GridOn; public const string GridView = Material.Sharp.GridView; public const string Group = Material.Sharp.Group; public const string GroupAdd = Material.Sharp.GroupAdd; public const string GroupOff = Material.Sharp.GroupOff; public const string GroupRemove = Material.Sharp.GroupRemove; public const string GroupWork = Material.Sharp.GroupWork; public const string Groups = Material.Sharp.Groups; public const string HMobiledata = Material.Sharp.HMobiledata; public const string HPlusMobiledata = Material.Sharp.HPlusMobiledata; public const string Hail = Material.Sharp.Hail; public const string Handshake = Material.Sharp.Handshake; public const string Handyman = Material.Sharp.Handyman; public const string Hardware = Material.Sharp.Hardware; public const string Hd = Material.Sharp.Hd; public const string HdrAuto = Material.Sharp.HdrAuto; public const string HdrAutoSelect = Material.Sharp.HdrAutoSelect; public const string HdrEnhancedSelect = Material.Sharp.HdrEnhancedSelect; public const string HdrOff = Material.Sharp.HdrOff; public const string HdrOffSelect = Material.Sharp.HdrOffSelect; public const string HdrOn = Material.Sharp.HdrOn; public const string HdrOnSelect = Material.Sharp.HdrOnSelect; public const string HdrPlus = Material.Sharp.HdrPlus; public const string HdrStrong = Material.Sharp.HdrStrong; public const string HdrWeak = Material.Sharp.HdrWeak; public const string Headphones = Material.Sharp.Headphones; public const string HeadphonesBattery = Material.Sharp.HeadphonesBattery; public const string Headset = Material.Sharp.Headset; public const string HeadsetMic = Material.Sharp.HeadsetMic; public const string HeadsetOff = Material.Sharp.HeadsetOff; public const string Healing = Material.Sharp.Healing; public const string HealthAndSafety = Material.Sharp.HealthAndSafety; public const string Hearing = Material.Sharp.Hearing; public const string HearingDisabled = Material.Sharp.HearingDisabled; public const string HeartBroken = Material.Sharp.HeartBroken; public const string Height = Material.Sharp.Height; public const string Help = Material.Sharp.Help; public const string HelpCenter = Material.Sharp.HelpCenter; public const string HelpOutline = Material.Sharp.HelpOutline; public const string Hevc = Material.Sharp.Hevc; public const string Hexagon = Material.Sharp.Hexagon; public const string HideImage = Material.Sharp.HideImage; public const string HideSource = Material.Sharp.HideSource; public const string HighQuality = Material.Sharp.HighQuality; public const string Highlight = Material.Sharp.Highlight; public const string HighlightAlt = Material.Sharp.HighlightAlt; public const string HighlightOff = Material.Sharp.HighlightOff; public const string Hiking = Material.Sharp.Hiking; public const string History = Material.Sharp.History; public const string HistoryEdu = Material.Sharp.HistoryEdu; public const string HistoryToggleOff = Material.Sharp.HistoryToggleOff; public const string Hive = Material.Sharp.Hive; public const string Hls = Material.Sharp.Hls; public const string HlsOff = Material.Sharp.HlsOff; public const string HolidayVillage = Material.Sharp.HolidayVillage; public const string Home = Material.Sharp.Home; public const string HomeMax = Material.Sharp.HomeMax; public const string HomeMini = Material.Sharp.HomeMini; public const string HomeRepairService = Material.Sharp.HomeRepairService; public const string HomeWork = Material.Sharp.HomeWork; public const string HorizontalDistribute = Material.Sharp.HorizontalDistribute; public const string HorizontalRule = Material.Sharp.HorizontalRule; public const string HorizontalSplit = Material.Sharp.HorizontalSplit; public const string HotTub = Material.Sharp.HotTub; public const string Hotel = Material.Sharp.Hotel; public const string HotelClass = Material.Sharp.HotelClass; public const string HourglassBottom = Material.Sharp.HourglassBottom; public const string HourglassDisabled = Material.Sharp.HourglassDisabled; public const string HourglassEmpty = Material.Sharp.HourglassEmpty; public const string HourglassFull = Material.Sharp.HourglassFull; public const string HourglassTop = Material.Sharp.HourglassTop; public const string House = Material.Sharp.House; public const string HouseSiding = Material.Sharp.HouseSiding; public const string Houseboat = Material.Sharp.Houseboat; public const string HowToReg = Material.Sharp.HowToReg; public const string HowToVote = Material.Sharp.HowToVote; public const string Html = Material.Sharp.Html; public const string Http = Material.Sharp.Http; public const string Https = Material.Sharp.Https; public const string Hub = Material.Sharp.Hub; public const string Hvac = Material.Sharp.Hvac; public const string IceSkating = Material.Sharp.IceSkating; public const string Icecream = Material.Sharp.Icecream; public const string Image = Material.Sharp.Image; public const string ImageAspectRatio = Material.Sharp.ImageAspectRatio; public const string ImageNotSupported = Material.Sharp.ImageNotSupported; public const string ImageSearch = Material.Sharp.ImageSearch; public const string ImagesearchRoller = Material.Sharp.ImagesearchRoller; public const string ImportContacts = Material.Sharp.ImportContacts; public const string ImportExport = Material.Sharp.ImportExport; public const string ImportantDevices = Material.Sharp.ImportantDevices; public const string Inbox = Material.Sharp.Inbox; public const string IncompleteCircle = Material.Sharp.IncompleteCircle; public const string IndeterminateCheckBox = Material.Sharp.IndeterminateCheckBox; public const string Info = Material.Sharp.Info; public const string Input = Material.Sharp.Input; public const string InsertChart = Material.Sharp.InsertChart; public const string InsertChartOutlined = Material.Sharp.InsertChartOutlined; public const string InsertComment = Material.Sharp.InsertComment; public const string InsertDriveFile = Material.Sharp.InsertDriveFile; public const string InsertEmoticon = Material.Sharp.InsertEmoticon; public const string InsertInvitation = Material.Sharp.InsertInvitation; public const string InsertLink = Material.Sharp.InsertLink; public const string InsertPageBreak = Material.Sharp.InsertPageBreak; public const string InsertPhoto = Material.Sharp.InsertPhoto; public const string Insights = Material.Sharp.Insights; public const string InstallDesktop = Material.Sharp.InstallDesktop; public const string InstallMobile = Material.Sharp.InstallMobile; public const string IntegrationInstructions = Material.Sharp.IntegrationInstructions; public const string Interests = Material.Sharp.Interests; public const string InterpreterMode = Material.Sharp.InterpreterMode; public const string Inventory = Material.Sharp.Inventory; public const string Inventory2 = Material.Sharp.Inventory2; public const string InvertColors = Material.Sharp.InvertColors; public const string InvertColorsOff = Material.Sharp.InvertColorsOff; public const string IosShare = Material.Sharp.IosShare; public const string Iron = Material.Sharp.Iron; public const string Iso = Material.Sharp.Iso; public const string Javascript = Material.Sharp.Javascript; public const string JoinFull = Material.Sharp.JoinFull; public const string JoinInner = Material.Sharp.JoinInner; public const string JoinLeft = Material.Sharp.JoinLeft; public const string JoinRight = Material.Sharp.JoinRight; public const string Kayaking = Material.Sharp.Kayaking; public const string KebabDining = Material.Sharp.KebabDining; public const string Key = Material.Sharp.Key; public const string KeyOff = Material.Sharp.KeyOff; public const string Keyboard = Material.Sharp.Keyboard; public const string KeyboardAlt = Material.Sharp.KeyboardAlt; public const string KeyboardArrowDown = Material.Sharp.KeyboardArrowDown; public const string KeyboardArrowLeft = Material.Sharp.KeyboardArrowLeft; public const string KeyboardArrowRight = Material.Sharp.KeyboardArrowRight; public const string KeyboardArrowUp = Material.Sharp.KeyboardArrowUp; public const string KeyboardBackspace = Material.Sharp.KeyboardBackspace; public const string KeyboardCapslock = Material.Sharp.KeyboardCapslock; public const string KeyboardCommandKey = Material.Sharp.KeyboardCommandKey; public const string KeyboardControlKey = Material.Sharp.KeyboardControlKey; public const string KeyboardDoubleArrowDown = Material.Sharp.KeyboardDoubleArrowDown; public const string KeyboardDoubleArrowLeft = Material.Sharp.KeyboardDoubleArrowLeft; public const string KeyboardDoubleArrowRight = Material.Sharp.KeyboardDoubleArrowRight; public const string KeyboardDoubleArrowUp = Material.Sharp.KeyboardDoubleArrowUp; public const string KeyboardHide = Material.Sharp.KeyboardHide; public const string KeyboardOptionKey = Material.Sharp.KeyboardOptionKey; public const string KeyboardReturn = Material.Sharp.KeyboardReturn; public const string KeyboardTab = Material.Sharp.KeyboardTab; public const string KeyboardVoice = Material.Sharp.KeyboardVoice; public const string KingBed = Material.Sharp.KingBed; public const string Kitchen = Material.Sharp.Kitchen; public const string Kitesurfing = Material.Sharp.Kitesurfing; public const string Label = Material.Sharp.Label; public const string LabelImportant = Material.Sharp.LabelImportant; public const string LabelOff = Material.Sharp.LabelOff; public const string Lan = Material.Sharp.Lan; public const string Landscape = Material.Sharp.Landscape; public const string Landslide = Material.Sharp.Landslide; public const string Language = Material.Sharp.Language; public const string Laptop = Material.Sharp.Laptop; public const string LaptopChromebook = Material.Sharp.LaptopChromebook; public const string LaptopMac = Material.Sharp.LaptopMac; public const string LaptopWindows = Material.Sharp.LaptopWindows; public const string LastPage = Material.Sharp.LastPage; public const string Launch = Material.Sharp.Launch; public const string Layers = Material.Sharp.Layers; public const string LayersClear = Material.Sharp.LayersClear; public const string Leaderboard = Material.Sharp.Leaderboard; public const string LeakAdd = Material.Sharp.LeakAdd; public const string LeakRemove = Material.Sharp.LeakRemove; public const string LegendToggle = Material.Sharp.LegendToggle; public const string Lens = Material.Sharp.Lens; public const string LensBlur = Material.Sharp.LensBlur; public const string LibraryAdd = Material.Sharp.LibraryAdd; public const string LibraryAddCheck = Material.Sharp.LibraryAddCheck; public const string LibraryBooks = Material.Sharp.LibraryBooks; public const string LibraryMusic = Material.Sharp.LibraryMusic; public const string Light = Material.Sharp.Light; public const string LightMode = Material.Sharp.LightMode; public const string Lightbulb = Material.Sharp.Lightbulb; public const string LightbulbCircle = Material.Sharp.LightbulbCircle; public const string LineAxis = Material.Sharp.LineAxis; public const string LineStyle = Material.Sharp.LineStyle; public const string LineWeight = Material.Sharp.LineWeight; public const string LinearScale = Material.Sharp.LinearScale; public const string Link = Material.Sharp.Link; public const string LinkOff = Material.Sharp.LinkOff; public const string LinkedCamera = Material.Sharp.LinkedCamera; public const string Liquor = Material.Sharp.Liquor; public const string List = Material.Sharp.List; public const string ListAlt = Material.Sharp.ListAlt; public const string LiveHelp = Material.Sharp.LiveHelp; public const string LiveTv = Material.Sharp.LiveTv; public const string Living = Material.Sharp.Living; public const string LocalActivity = Material.Sharp.LocalActivity; public const string LocalAirport = Material.Sharp.LocalAirport; public const string LocalAtm = Material.Sharp.LocalAtm; public const string LocalBar = Material.Sharp.LocalBar; public const string LocalCafe = Material.Sharp.LocalCafe; public const string LocalCarWash = Material.Sharp.LocalCarWash; public const string LocalConvenienceStore = Material.Sharp.LocalConvenienceStore; public const string LocalDining = Material.Sharp.LocalDining; public const string LocalDrink = Material.Sharp.LocalDrink; public const string LocalFireDepartment = Material.Sharp.LocalFireDepartment; public const string LocalFlorist = Material.Sharp.LocalFlorist; public const string LocalGasStation = Material.Sharp.LocalGasStation; public const string LocalGroceryStore = Material.Sharp.LocalGroceryStore; public const string LocalHospital = Material.Sharp.LocalHospital; public const string LocalHotel = Material.Sharp.LocalHotel; public const string LocalLaundryService = Material.Sharp.LocalLaundryService; public const string LocalLibrary = Material.Sharp.LocalLibrary; public const string LocalMall = Material.Sharp.LocalMall; public const string LocalMovies = Material.Sharp.LocalMovies; public const string LocalOffer = Material.Sharp.LocalOffer; public const string LocalParking = Material.Sharp.LocalParking; public const string LocalPharmacy = Material.Sharp.LocalPharmacy; public const string LocalPhone = Material.Sharp.LocalPhone; public const string LocalPizza = Material.Sharp.LocalPizza; public const string LocalPlay = Material.Sharp.LocalPlay; public const string LocalPolice = Material.Sharp.LocalPolice; public const string LocalPostOffice = Material.Sharp.LocalPostOffice; public const string LocalPrintshop = Material.Sharp.LocalPrintshop; public const string LocalSee = Material.Sharp.LocalSee; public const string LocalShipping = Material.Sharp.LocalShipping; public const string LocalTaxi = Material.Sharp.LocalTaxi; public const string LocationCity = Material.Sharp.LocationCity; public const string LocationDisabled = Material.Sharp.LocationDisabled; public const string LocationOff = Material.Sharp.LocationOff; public const string LocationOn = Material.Sharp.LocationOn; public const string LocationSearching = Material.Sharp.LocationSearching; public const string Lock = Material.Sharp.Lock; public const string LockClock = Material.Sharp.LockClock; public const string LockOpen = Material.Sharp.LockOpen; public const string LockReset = Material.Sharp.LockReset; public const string Login = Material.Sharp.Login; public const string LogoDev = Material.Sharp.LogoDev; public const string Logout = Material.Sharp.Logout; public const string Looks = Material.Sharp.Looks; public const string Looks3 = Material.Sharp.Looks3; public const string Looks4 = Material.Sharp.Looks4; public const string Looks5 = Material.Sharp.Looks5; public const string Looks6 = Material.Sharp.Looks6; public const string LooksOne = Material.Sharp.LooksOne; public const string LooksTwo = Material.Sharp.LooksTwo; public const string Loop = Material.Sharp.Loop; public const string Loupe = Material.Sharp.Loupe; public const string LowPriority = Material.Sharp.LowPriority; public const string Loyalty = Material.Sharp.Loyalty; public const string LteMobiledata = Material.Sharp.LteMobiledata; public const string LtePlusMobiledata = Material.Sharp.LtePlusMobiledata; public const string Luggage = Material.Sharp.Luggage; public const string LunchDining = Material.Sharp.LunchDining; public const string Mail = Material.Sharp.Mail; public const string MailOutline = Material.Sharp.MailOutline; public const string Male = Material.Sharp.Male; public const string Man = Material.Sharp.Man; public const string ManageAccounts = Material.Sharp.ManageAccounts; public const string ManageHistory = Material.Sharp.ManageHistory; public const string ManageSearch = Material.Sharp.ManageSearch; public const string Map = Material.Sharp.Map; public const string MapsHomeWork = Material.Sharp.MapsHomeWork; public const string MapsUgc = Material.Sharp.MapsUgc; public const string Margin = Material.Sharp.Margin; public const string MarkAsUnread = Material.Sharp.MarkAsUnread; public const string MarkChatRead = Material.Sharp.MarkChatRead; public const string MarkChatUnread = Material.Sharp.MarkChatUnread; public const string MarkEmailRead = Material.Sharp.MarkEmailRead; public const string MarkEmailUnread = Material.Sharp.MarkEmailUnread; public const string MarkUnreadChatAlt = Material.Sharp.MarkUnreadChatAlt; public const string Markunread = Material.Sharp.Markunread; public const string MarkunreadMailbox = Material.Sharp.MarkunreadMailbox; public const string Masks = Material.Sharp.Masks; public const string Maximize = Material.Sharp.Maximize; public const string MediaBluetoothOff = Material.Sharp.MediaBluetoothOff; public const string MediaBluetoothOn = Material.Sharp.MediaBluetoothOn; public const string Mediation = Material.Sharp.Mediation; public const string MedicalInformation = Material.Sharp.MedicalInformation; public const string MedicalServices = Material.Sharp.MedicalServices; public const string Medication = Material.Sharp.Medication; public const string MedicationLiquid = Material.Sharp.MedicationLiquid; public const string MeetingRoom = Material.Sharp.MeetingRoom; public const string Memory = Material.Sharp.Memory; public const string Menu = Material.Sharp.Menu; public const string MenuBook = Material.Sharp.MenuBook; public const string MenuOpen = Material.Sharp.MenuOpen; public const string Merge = Material.Sharp.Merge; public const string MergeType = Material.Sharp.MergeType; public const string Message = Material.Sharp.Message; public const string Mic = Material.Sharp.Mic; public const string MicExternalOff = Material.Sharp.MicExternalOff; public const string MicExternalOn = Material.Sharp.MicExternalOn; public const string MicNone = Material.Sharp.MicNone; public const string MicOff = Material.Sharp.MicOff; public const string Microwave = Material.Sharp.Microwave; public const string MilitaryTech = Material.Sharp.MilitaryTech; public const string Minimize = Material.Sharp.Minimize; public const string MinorCrash = Material.Sharp.MinorCrash; public const string MiscellaneousServices = Material.Sharp.MiscellaneousServices; public const string MissedVideoCall = Material.Sharp.MissedVideoCall; public const string Mms = Material.Sharp.Mms; public const string MobileFriendly = Material.Sharp.MobileFriendly; public const string MobileOff = Material.Sharp.MobileOff; public const string MobileScreenShare = Material.Sharp.MobileScreenShare; public const string MobiledataOff = Material.Sharp.MobiledataOff; public const string Mode = Material.Sharp.Mode; public const string ModeComment = Material.Sharp.ModeComment; public const string ModeEdit = Material.Sharp.ModeEdit; public const string ModeEditOutline = Material.Sharp.ModeEditOutline; public const string ModeNight = Material.Sharp.ModeNight; public const string ModeOfTravel = Material.Sharp.ModeOfTravel; public const string ModeStandby = Material.Sharp.ModeStandby; public const string ModelTraining = Material.Sharp.ModelTraining; public const string MonetizationOn = Material.Sharp.MonetizationOn; public const string Money = Material.Sharp.Money; public const string MoneyOff = Material.Sharp.MoneyOff; public const string MoneyOffCsred = Material.Sharp.MoneyOffCsred; public const string Monitor = Material.Sharp.Monitor; public const string MonitorHeart = Material.Sharp.MonitorHeart; public const string MonitorWeight = Material.Sharp.MonitorWeight; public const string MonochromePhotos = Material.Sharp.MonochromePhotos; public const string Mood = Material.Sharp.Mood; public const string MoodBad = Material.Sharp.MoodBad; public const string Moped = Material.Sharp.Moped; public const string More = Material.Sharp.More; public const string MoreHoriz = Material.Sharp.MoreHoriz; public const string MoreTime = Material.Sharp.MoreTime; public const string MoreVert = Material.Sharp.MoreVert; public const string Mosque = Material.Sharp.Mosque; public const string MotionPhotosAuto = Material.Sharp.MotionPhotosAuto; public const string MotionPhotosOff = Material.Sharp.MotionPhotosOff; public const string MotionPhotosOn = Material.Sharp.MotionPhotosOn; public const string MotionPhotosPause = Material.Sharp.MotionPhotosPause; public const string MotionPhotosPaused = Material.Sharp.MotionPhotosPaused; public const string Mouse = Material.Sharp.Mouse; public const string MoveDown = Material.Sharp.MoveDown; public const string MoveToInbox = Material.Sharp.MoveToInbox; public const string MoveUp = Material.Sharp.MoveUp; public const string Movie = Material.Sharp.Movie; public const string MovieCreation = Material.Sharp.MovieCreation; public const string MovieFilter = Material.Sharp.MovieFilter; public const string Moving = Material.Sharp.Moving; public const string Mp = Material.Sharp.Mp; public const string MultilineChart = Material.Sharp.MultilineChart; public const string MultipleStop = Material.Sharp.MultipleStop; public const string Museum = Material.Sharp.Museum; public const string MusicNote = Material.Sharp.MusicNote; public const string MusicOff = Material.Sharp.MusicOff; public const string MusicVideo = Material.Sharp.MusicVideo; public const string MyLocation = Material.Sharp.MyLocation; public const string Nat = Material.Sharp.Nat; public const string Nature = Material.Sharp.Nature; public const string NaturePeople = Material.Sharp.NaturePeople; public const string NavigateBefore = Material.Sharp.NavigateBefore; public const string NavigateNext = Material.Sharp.NavigateNext; public const string Navigation = Material.Sharp.Navigation; public const string NearMe = Material.Sharp.NearMe; public const string NearMeDisabled = Material.Sharp.NearMeDisabled; public const string NearbyError = Material.Sharp.NearbyError; public const string NearbyOff = Material.Sharp.NearbyOff; public const string NetworkCell = Material.Sharp.NetworkCell; public const string NetworkCheck = Material.Sharp.NetworkCheck; public const string NetworkLocked = Material.Sharp.NetworkLocked; public const string NetworkPing = Material.Sharp.NetworkPing; public const string NetworkWifi = Material.Sharp.NetworkWifi; public const string NetworkWifi1Bar = Material.Sharp.NetworkWifi1Bar; public const string NetworkWifi2Bar = Material.Sharp.NetworkWifi2Bar; public const string NetworkWifi3Bar = Material.Sharp.NetworkWifi3Bar; public const string NewLabel = Material.Sharp.NewLabel; public const string NewReleases = Material.Sharp.NewReleases; public const string Newspaper = Material.Sharp.Newspaper; public const string NextPlan = Material.Sharp.NextPlan; public const string NextWeek = Material.Sharp.NextWeek; public const string Nfc = Material.Sharp.Nfc; public const string NightShelter = Material.Sharp.NightShelter; public const string Nightlife = Material.Sharp.Nightlife; public const string Nightlight = Material.Sharp.Nightlight; public const string NightlightRound = Material.Sharp.NightlightRound; public const string NightsStay = Material.Sharp.NightsStay; public const string NoAccounts = Material.Sharp.NoAccounts; public const string NoBackpack = Material.Sharp.NoBackpack; public const string NoCell = Material.Sharp.NoCell; public const string NoCrash = Material.Sharp.NoCrash; public const string NoDrinks = Material.Sharp.NoDrinks; public const string NoEncryption = Material.Sharp.NoEncryption; public const string NoEncryptionGmailerrorred = Material.Sharp.NoEncryptionGmailerrorred; public const string NoFlash = Material.Sharp.NoFlash; public const string NoFood = Material.Sharp.NoFood; public const string NoLuggage = Material.Sharp.NoLuggage; public const string NoMeals = Material.Sharp.NoMeals; public const string NoMeetingRoom = Material.Sharp.NoMeetingRoom; public const string NoPhotography = Material.Sharp.NoPhotography; public const string NoSim = Material.Sharp.NoSim; public const string NoStroller = Material.Sharp.NoStroller; public const string NoTransfer = Material.Sharp.NoTransfer; public const string NoiseAware = Material.Sharp.NoiseAware; public const string NoiseControlOff = Material.Sharp.NoiseControlOff; public const string NordicWalking = Material.Sharp.NordicWalking; public const string North = Material.Sharp.North; public const string NorthEast = Material.Sharp.NorthEast; public const string NorthWest = Material.Sharp.NorthWest; public const string NotAccessible = Material.Sharp.NotAccessible; public const string NotInterested = Material.Sharp.NotInterested; public const string NotListedLocation = Material.Sharp.NotListedLocation; public const string NotStarted = Material.Sharp.NotStarted; public const string Note = Material.Sharp.Note; public const string NoteAdd = Material.Sharp.NoteAdd; public const string NoteAlt = Material.Sharp.NoteAlt; public const string Notes = Material.Sharp.Notes; public const string NotificationAdd = Material.Sharp.NotificationAdd; public const string NotificationImportant = Material.Sharp.NotificationImportant; public const string Notifications = Material.Sharp.Notifications; public const string NotificationsActive = Material.Sharp.NotificationsActive; public const string NotificationsNone = Material.Sharp.NotificationsNone; public const string NotificationsOff = Material.Sharp.NotificationsOff; public const string NotificationsPaused = Material.Sharp.NotificationsPaused; public const string Numbers = Material.Sharp.Numbers; public const string OfflineBolt = Material.Sharp.OfflineBolt; public const string OfflinePin = Material.Sharp.OfflinePin; public const string OfflineShare = Material.Sharp.OfflineShare; public const string OnDeviceTraining = Material.Sharp.OnDeviceTraining; public const string OndemandVideo = Material.Sharp.OndemandVideo; public const string OnlinePrediction = Material.Sharp.OnlinePrediction; public const string Opacity = Material.Sharp.Opacity; public const string OpenInBrowser = Material.Sharp.OpenInBrowser; public const string OpenInFull = Material.Sharp.OpenInFull; public const string OpenInNew = Material.Sharp.OpenInNew; public const string OpenInNewOff = Material.Sharp.OpenInNewOff; public const string OpenWith = Material.Sharp.OpenWith; public const string OtherHouses = Material.Sharp.OtherHouses; public const string Outbound = Material.Sharp.Outbound; public const string Outbox = Material.Sharp.Outbox; public const string OutdoorGrill = Material.Sharp.OutdoorGrill; public const string Outlet = Material.Sharp.Outlet; public const string OutlinedFlag = Material.Sharp.OutlinedFlag; public const string Output = Material.Sharp.Output; public const string Padding = Material.Sharp.Padding; public const string Pages = Material.Sharp.Pages; public const string Pageview = Material.Sharp.Pageview; public const string Paid = Material.Sharp.Paid; public const string Palette = Material.Sharp.Palette; public const string PanTool = Material.Sharp.PanTool; public const string PanToolAlt = Material.Sharp.PanToolAlt; public const string Panorama = Material.Sharp.Panorama; public const string PanoramaFishEye = Material.Sharp.PanoramaFishEye; public const string PanoramaHorizontal = Material.Sharp.PanoramaHorizontal; public const string PanoramaHorizontalSelect = Material.Sharp.PanoramaHorizontalSelect; public const string PanoramaPhotosphere = Material.Sharp.PanoramaPhotosphere; public const string PanoramaPhotosphereSelect = Material.Sharp.PanoramaPhotosphereSelect; public const string PanoramaVertical = Material.Sharp.PanoramaVertical; public const string PanoramaVerticalSelect = Material.Sharp.PanoramaVerticalSelect; public const string PanoramaWideAngle = Material.Sharp.PanoramaWideAngle; public const string PanoramaWideAngleSelect = Material.Sharp.PanoramaWideAngleSelect; public const string Paragliding = Material.Sharp.Paragliding; public const string Park = Material.Sharp.Park; public const string PartyMode = Material.Sharp.PartyMode; public const string Password = Material.Sharp.Password; public const string Pattern = Material.Sharp.Pattern; public const string Pause = Material.Sharp.Pause; public const string PauseCircle = Material.Sharp.PauseCircle; public const string PauseCircleFilled = Material.Sharp.PauseCircleFilled; public const string PauseCircleOutline = Material.Sharp.PauseCircleOutline; public const string PausePresentation = Material.Sharp.PausePresentation; public const string Payment = Material.Sharp.Payment; public const string Payments = Material.Sharp.Payments; public const string PedalBike = Material.Sharp.PedalBike; public const string Pending = Material.Sharp.Pending; public const string PendingActions = Material.Sharp.PendingActions; public const string Pentagon = Material.Sharp.Pentagon; public const string People = Material.Sharp.People; public const string PeopleAlt = Material.Sharp.PeopleAlt; public const string PeopleOutline = Material.Sharp.PeopleOutline; public const string Percent = Material.Sharp.Percent; public const string PermCameraMic = Material.Sharp.PermCameraMic; public const string PermContactCalendar = Material.Sharp.PermContactCalendar; public const string PermDataSetting = Material.Sharp.PermDataSetting; public const string PermDeviceInformation = Material.Sharp.PermDeviceInformation; public const string PermIdentity = Material.Sharp.PermIdentity; public const string PermMedia = Material.Sharp.PermMedia; public const string PermPhoneMsg = Material.Sharp.PermPhoneMsg; public const string PermScanWifi = Material.Sharp.PermScanWifi; public const string Person = Material.Sharp.Person; public const string PersonAdd = Material.Sharp.PersonAdd; public const string PersonAddAlt = Material.Sharp.PersonAddAlt; public const string PersonAddAlt1 = Material.Sharp.PersonAddAlt1; public const string PersonAddDisabled = Material.Sharp.PersonAddDisabled; public const string PersonOff = Material.Sharp.PersonOff; public const string PersonOutline = Material.Sharp.PersonOutline; public const string PersonPin = Material.Sharp.PersonPin; public const string PersonPinCircle = Material.Sharp.PersonPinCircle; public const string PersonRemove = Material.Sharp.PersonRemove; public const string PersonRemoveAlt1 = Material.Sharp.PersonRemoveAlt1; public const string PersonSearch = Material.Sharp.PersonSearch; public const string PersonalInjury = Material.Sharp.PersonalInjury; public const string PersonalVideo = Material.Sharp.PersonalVideo; public const string PestControl = Material.Sharp.PestControl; public const string PestControlRodent = Material.Sharp.PestControlRodent; public const string Pets = Material.Sharp.Pets; public const string Phishing = Material.Sharp.Phishing; public const string Phone = Material.Sharp.Phone; public const string PhoneAndroid = Material.Sharp.PhoneAndroid; public const string PhoneBluetoothSpeaker = Material.Sharp.PhoneBluetoothSpeaker; public const string PhoneCallback = Material.Sharp.PhoneCallback; public const string PhoneDisabled = Material.Sharp.PhoneDisabled; public const string PhoneEnabled = Material.Sharp.PhoneEnabled; public const string PhoneForwarded = Material.Sharp.PhoneForwarded; public const string PhoneInTalk = Material.Sharp.PhoneInTalk; public const string PhoneIphone = Material.Sharp.PhoneIphone; public const string PhoneLocked = Material.Sharp.PhoneLocked; public const string PhoneMissed = Material.Sharp.PhoneMissed; public const string PhonePaused = Material.Sharp.PhonePaused; public const string Phonelink = Material.Sharp.Phonelink; public const string PhonelinkErase = Material.Sharp.PhonelinkErase; public const string PhonelinkLock = Material.Sharp.PhonelinkLock; public const string PhonelinkOff = Material.Sharp.PhonelinkOff; public const string PhonelinkRing = Material.Sharp.PhonelinkRing; public const string PhonelinkSetup = Material.Sharp.PhonelinkSetup; public const string Photo = Material.Sharp.Photo; public const string PhotoAlbum = Material.Sharp.PhotoAlbum; public const string PhotoCamera = Material.Sharp.PhotoCamera; public const string PhotoCameraBack = Material.Sharp.PhotoCameraBack; public const string PhotoCameraFront = Material.Sharp.PhotoCameraFront; public const string PhotoFilter = Material.Sharp.PhotoFilter; public const string PhotoLibrary = Material.Sharp.PhotoLibrary; public const string PhotoSizeSelectActual = Material.Sharp.PhotoSizeSelectActual; public const string PhotoSizeSelectLarge = Material.Sharp.PhotoSizeSelectLarge; public const string PhotoSizeSelectSmall = Material.Sharp.PhotoSizeSelectSmall; public const string Php = Material.Sharp.Php; public const string Piano = Material.Sharp.Piano; public const string PianoOff = Material.Sharp.PianoOff; public const string PictureAsPdf = Material.Sharp.PictureAsPdf; public const string PictureInPicture = Material.Sharp.PictureInPicture; public const string PictureInPictureAlt = Material.Sharp.PictureInPictureAlt; public const string PieChart = Material.Sharp.PieChart; public const string PieChartOutline = Material.Sharp.PieChartOutline; public const string Pin = Material.Sharp.Pin; public const string PinDrop = Material.Sharp.PinDrop; public const string PinEnd = Material.Sharp.PinEnd; public const string PinInvoke = Material.Sharp.PinInvoke; public const string Pinch = Material.Sharp.Pinch; public const string PivotTableChart = Material.Sharp.PivotTableChart; public const string Pix = Material.Sharp.Pix; public const string Place = Material.Sharp.Place; public const string Plagiarism = Material.Sharp.Plagiarism; public const string PlayArrow = Material.Sharp.PlayArrow; public const string PlayCircle = Material.Sharp.PlayCircle; public const string PlayCircleFilled = Material.Sharp.PlayCircleFilled; public const string PlayCircleOutline = Material.Sharp.PlayCircleOutline; public const string PlayDisabled = Material.Sharp.PlayDisabled; public const string PlayForWork = Material.Sharp.PlayForWork; public const string PlayLesson = Material.Sharp.PlayLesson; public const string PlaylistAdd = Material.Sharp.PlaylistAdd; public const string PlaylistAddCheck = Material.Sharp.PlaylistAddCheck; public const string PlaylistAddCheckCircle = Material.Sharp.PlaylistAddCheckCircle; public const string PlaylistAddCircle = Material.Sharp.PlaylistAddCircle; public const string PlaylistPlay = Material.Sharp.PlaylistPlay; public const string PlaylistRemove = Material.Sharp.PlaylistRemove; public const string Plumbing = Material.Sharp.Plumbing; public const string PlusOne = Material.Sharp.PlusOne; public const string Podcasts = Material.Sharp.Podcasts; public const string PointOfSale = Material.Sharp.PointOfSale; public const string Policy = Material.Sharp.Policy; public const string Poll = Material.Sharp.Poll; public const string Polyline = Material.Sharp.Polyline; public const string Polymer = Material.Sharp.Polymer; public const string Pool = Material.Sharp.Pool; public const string PortableWifiOff = Material.Sharp.PortableWifiOff; public const string Portrait = Material.Sharp.Portrait; public const string PostAdd = Material.Sharp.PostAdd; public const string Power = Material.Sharp.Power; public const string PowerInput = Material.Sharp.PowerInput; public const string PowerOff = Material.Sharp.PowerOff; public const string PowerSettingsNew = Material.Sharp.PowerSettingsNew; public const string PrecisionManufacturing = Material.Sharp.PrecisionManufacturing; public const string PregnantWoman = Material.Sharp.PregnantWoman; public const string PresentToAll = Material.Sharp.PresentToAll; public const string Preview = Material.Sharp.Preview; public const string PriceChange = Material.Sharp.PriceChange; public const string PriceCheck = Material.Sharp.PriceCheck; public const string Print = Material.Sharp.Print; public const string PrintDisabled = Material.Sharp.PrintDisabled; public const string PriorityHigh = Material.Sharp.PriorityHigh; public const string PrivacyTip = Material.Sharp.PrivacyTip; public const string PrivateConnectivity = Material.Sharp.PrivateConnectivity; public const string ProductionQuantityLimits = Material.Sharp.ProductionQuantityLimits; public const string Psychology = Material.Sharp.Psychology; public const string Public = Material.Sharp.Public; public const string PublicOff = Material.Sharp.PublicOff; public const string Publish = Material.Sharp.Publish; public const string PublishedWithChanges = Material.Sharp.PublishedWithChanges; public const string PunchClock = Material.Sharp.PunchClock; public const string PushPin = Material.Sharp.PushPin; public const string QrCode = Material.Sharp.QrCode; public const string QrCode2 = Material.Sharp.QrCode2; public const string QrCodeScanner = Material.Sharp.QrCodeScanner; public const string QueryBuilder = Material.Sharp.QueryBuilder; public const string QueryStats = Material.Sharp.QueryStats; public const string QuestionAnswer = Material.Sharp.QuestionAnswer; public const string QuestionMark = Material.Sharp.QuestionMark; public const string Queue = Material.Sharp.Queue; public const string QueueMusic = Material.Sharp.QueueMusic; public const string QueuePlayNext = Material.Sharp.QueuePlayNext; public const string Quickreply = Material.Sharp.Quickreply; public const string Quiz = Material.Sharp.Quiz; public const string RMobiledata = Material.Sharp.RMobiledata; public const string Radar = Material.Sharp.Radar; public const string Radio = Material.Sharp.Radio; public const string RadioButtonChecked = Material.Sharp.RadioButtonChecked; public const string RadioButtonUnchecked = Material.Sharp.RadioButtonUnchecked; public const string RailwayAlert = Material.Sharp.RailwayAlert; public const string RamenDining = Material.Sharp.RamenDining; public const string RampLeft = Material.Sharp.RampLeft; public const string RampRight = Material.Sharp.RampRight; public const string RateReview = Material.Sharp.RateReview; public const string RawOff = Material.Sharp.RawOff; public const string RawOn = Material.Sharp.RawOn; public const string ReadMore = Material.Sharp.ReadMore; public const string RealEstateAgent = Material.Sharp.RealEstateAgent; public const string Receipt = Material.Sharp.Receipt; public const string ReceiptLong = Material.Sharp.ReceiptLong; public const string RecentActors = Material.Sharp.RecentActors; public const string Recommend = Material.Sharp.Recommend; public const string RecordVoiceOver = Material.Sharp.RecordVoiceOver; public const string Rectangle = Material.Sharp.Rectangle; public const string Recycling = Material.Sharp.Recycling; public const string Redeem = Material.Sharp.Redeem; public const string Redo = Material.Sharp.Redo; public const string ReduceCapacity = Material.Sharp.ReduceCapacity; public const string Refresh = Material.Sharp.Refresh; public const string RememberMe = Material.Sharp.RememberMe; public const string Remove = Material.Sharp.Remove; public const string RemoveCircle = Material.Sharp.RemoveCircle; public const string RemoveCircleOutline = Material.Sharp.RemoveCircleOutline; public const string RemoveDone = Material.Sharp.RemoveDone; public const string RemoveFromQueue = Material.Sharp.RemoveFromQueue; public const string RemoveModerator = Material.Sharp.RemoveModerator; public const string RemoveRedEye = Material.Sharp.RemoveRedEye; public const string RemoveRoad = Material.Sharp.RemoveRoad; public const string RemoveShoppingCart = Material.Sharp.RemoveShoppingCart; public const string Reorder = Material.Sharp.Reorder; public const string Repeat = Material.Sharp.Repeat; public const string RepeatOn = Material.Sharp.RepeatOn; public const string RepeatOne = Material.Sharp.RepeatOne; public const string RepeatOneOn = Material.Sharp.RepeatOneOn; public const string Replay = Material.Sharp.Replay; public const string Replay10 = Material.Sharp.Replay10; public const string Replay30 = Material.Sharp.Replay30; public const string Replay5 = Material.Sharp.Replay5; public const string ReplayCircleFilled = Material.Sharp.ReplayCircleFilled; public const string Reply = Material.Sharp.Reply; public const string ReplyAll = Material.Sharp.ReplyAll; public const string Report = Material.Sharp.Report; public const string ReportGmailerrorred = Material.Sharp.ReportGmailerrorred; public const string ReportOff = Material.Sharp.ReportOff; public const string ReportProblem = Material.Sharp.ReportProblem; public const string RequestPage = Material.Sharp.RequestPage; public const string RequestQuote = Material.Sharp.RequestQuote; public const string ResetTv = Material.Sharp.ResetTv; public const string RestartAlt = Material.Sharp.RestartAlt; public const string Restaurant = Material.Sharp.Restaurant; public const string RestaurantMenu = Material.Sharp.RestaurantMenu; public const string Restore = Material.Sharp.Restore; public const string RestoreFromTrash = Material.Sharp.RestoreFromTrash; public const string RestorePage = Material.Sharp.RestorePage; public const string Reviews = Material.Sharp.Reviews; public const string RiceBowl = Material.Sharp.RiceBowl; public const string RingVolume = Material.Sharp.RingVolume; public const string Rocket = Material.Sharp.Rocket; public const string RocketLaunch = Material.Sharp.RocketLaunch; public const string RollerSkating = Material.Sharp.RollerSkating; public const string Roofing = Material.Sharp.Roofing; public const string Room = Material.Sharp.Room; public const string RoomPreferences = Material.Sharp.RoomPreferences; public const string RoomService = Material.Sharp.RoomService; public const string Rotate90DegreesCcw = Material.Sharp.Rotate90DegreesCcw; public const string Rotate90DegreesCw = Material.Sharp.Rotate90DegreesCw; public const string RotateLeft = Material.Sharp.RotateLeft; public const string RotateRight = Material.Sharp.RotateRight; public const string RoundaboutLeft = Material.Sharp.RoundaboutLeft; public const string RoundaboutRight = Material.Sharp.RoundaboutRight; public const string RoundedCorner = Material.Sharp.RoundedCorner; public const string Route = Material.Sharp.Route; public const string Router = Material.Sharp.Router; public const string Rowing = Material.Sharp.Rowing; public const string RssFeed = Material.Sharp.RssFeed; public const string Rsvp = Material.Sharp.Rsvp; public const string Rtt = Material.Sharp.Rtt; public const string Rule = Material.Sharp.Rule; public const string RuleFolder = Material.Sharp.RuleFolder; public const string RunCircle = Material.Sharp.RunCircle; public const string RunningWithErrors = Material.Sharp.RunningWithErrors; public const string RvHookup = Material.Sharp.RvHookup; public const string SafetyCheck = Material.Sharp.SafetyCheck; public const string SafetyDivider = Material.Sharp.SafetyDivider; public const string Sailing = Material.Sharp.Sailing; public const string Sanitizer = Material.Sharp.Sanitizer; public const string Satellite = Material.Sharp.Satellite; public const string SatelliteAlt = Material.Sharp.SatelliteAlt; public const string Save = Material.Sharp.Save; public const string SaveAlt = Material.Sharp.SaveAlt; public const string SaveAs = Material.Sharp.SaveAs; public const string SavedSearch = Material.Sharp.SavedSearch; public const string Savings = Material.Sharp.Savings; public const string Scale = Material.Sharp.Scale; public const string Scanner = Material.Sharp.Scanner; public const string ScatterPlot = Material.Sharp.ScatterPlot; public const string Schedule = Material.Sharp.Schedule; public const string ScheduleSend = Material.Sharp.ScheduleSend; public const string Schema = Material.Sharp.Schema; public const string School = Material.Sharp.School; public const string Science = Material.Sharp.Science; public const string Score = Material.Sharp.Score; public const string Scoreboard = Material.Sharp.Scoreboard; public const string ScreenLockLandscape = Material.Sharp.ScreenLockLandscape; public const string ScreenLockPortrait = Material.Sharp.ScreenLockPortrait; public const string ScreenLockRotation = Material.Sharp.ScreenLockRotation; public const string ScreenRotation = Material.Sharp.ScreenRotation; public const string ScreenRotationAlt = Material.Sharp.ScreenRotationAlt; public const string ScreenSearchDesktop = Material.Sharp.ScreenSearchDesktop; public const string ScreenShare = Material.Sharp.ScreenShare; public const string Screenshot = Material.Sharp.Screenshot; public const string ScubaDiving = Material.Sharp.ScubaDiving; public const string Sd = Material.Sharp.Sd; public const string SdCard = Material.Sharp.SdCard; public const string SdCardAlert = Material.Sharp.SdCardAlert; public const string SdStorage = Material.Sharp.SdStorage; public const string Search = Material.Sharp.Search; public const string SearchOff = Material.Sharp.SearchOff; public const string Security = Material.Sharp.Security; public const string SecurityUpdate = Material.Sharp.SecurityUpdate; public const string SecurityUpdateGood = Material.Sharp.SecurityUpdateGood; public const string SecurityUpdateWarning = Material.Sharp.SecurityUpdateWarning; public const string Segment = Material.Sharp.Segment; public const string SelectAll = Material.Sharp.SelectAll; public const string SelfImprovement = Material.Sharp.SelfImprovement; public const string Sell = Material.Sharp.Sell; public const string Send = Material.Sharp.Send; public const string SendAndArchive = Material.Sharp.SendAndArchive; public const string SendTimeExtension = Material.Sharp.SendTimeExtension; public const string SendToMobile = Material.Sharp.SendToMobile; public const string SensorDoor = Material.Sharp.SensorDoor; public const string SensorWindow = Material.Sharp.SensorWindow; public const string Sensors = Material.Sharp.Sensors; public const string SensorsOff = Material.Sharp.SensorsOff; public const string SentimentDissatisfied = Material.Sharp.SentimentDissatisfied; public const string SentimentNeutral = Material.Sharp.SentimentNeutral; public const string SentimentSatisfied = Material.Sharp.SentimentSatisfied; public const string SentimentSatisfiedAlt = Material.Sharp.SentimentSatisfiedAlt; public const string SentimentVeryDissatisfied = Material.Sharp.SentimentVeryDissatisfied; public const string SentimentVerySatisfied = Material.Sharp.SentimentVerySatisfied; public const string SetMeal = Material.Sharp.SetMeal; public const string Settings = Material.Sharp.Settings; public const string SettingsAccessibility = Material.Sharp.SettingsAccessibility; public const string SettingsApplications = Material.Sharp.SettingsApplications; public const string SettingsBackupRestore = Material.Sharp.SettingsBackupRestore; public const string SettingsBluetooth = Material.Sharp.SettingsBluetooth; public const string SettingsBrightness = Material.Sharp.SettingsBrightness; public const string SettingsCell = Material.Sharp.SettingsCell; public const string SettingsEthernet = Material.Sharp.SettingsEthernet; public const string SettingsInputAntenna = Material.Sharp.SettingsInputAntenna; public const string SettingsInputComponent = Material.Sharp.SettingsInputComponent; public const string SettingsInputComposite = Material.Sharp.SettingsInputComposite; public const string SettingsInputHdmi = Material.Sharp.SettingsInputHdmi; public const string SettingsInputSvideo = Material.Sharp.SettingsInputSvideo; public const string SettingsOverscan = Material.Sharp.SettingsOverscan; public const string SettingsPhone = Material.Sharp.SettingsPhone; public const string SettingsPower = Material.Sharp.SettingsPower; public const string SettingsRemote = Material.Sharp.SettingsRemote; public const string SettingsSuggest = Material.Sharp.SettingsSuggest; public const string SettingsSystemDaydream = Material.Sharp.SettingsSystemDaydream; public const string SettingsVoice = Material.Sharp.SettingsVoice; public const string SevereCold = Material.Sharp.SevereCold; public const string Share = Material.Sharp.Share; public const string ShareLocation = Material.Sharp.ShareLocation; public const string Shield = Material.Sharp.Shield; public const string ShieldMoon = Material.Sharp.ShieldMoon; public const string Shop = Material.Sharp.Shop; public const string Shop2 = Material.Sharp.Shop2; public const string ShopTwo = Material.Sharp.ShopTwo; public const string ShoppingBag = Material.Sharp.ShoppingBag; public const string ShoppingBasket = Material.Sharp.ShoppingBasket; public const string ShoppingCart = Material.Sharp.ShoppingCart; public const string ShoppingCartCheckout = Material.Sharp.ShoppingCartCheckout; public const string ShortText = Material.Sharp.ShortText; public const string Shortcut = Material.Sharp.Shortcut; public const string ShowChart = Material.Sharp.ShowChart; public const string Shower = Material.Sharp.Shower; public const string Shuffle = Material.Sharp.Shuffle; public const string ShuffleOn = Material.Sharp.ShuffleOn; public const string ShutterSpeed = Material.Sharp.ShutterSpeed; public const string Sick = Material.Sharp.Sick; public const string SignLanguage = Material.Sharp.SignLanguage; public const string SignalCellular0Bar = Material.Sharp.SignalCellular0Bar; public const string SignalCellular4Bar = Material.Sharp.SignalCellular4Bar; public const string SignalCellularAlt = Material.Sharp.SignalCellularAlt; public const string SignalCellularAlt1Bar = Material.Sharp.SignalCellularAlt1Bar; public const string SignalCellularAlt2Bar = Material.Sharp.SignalCellularAlt2Bar; public const string SignalCellularConnectedNoInternet0Bar = Material.Sharp.SignalCellularConnectedNoInternet0Bar; public const string SignalCellularConnectedNoInternet4Bar = Material.Sharp.SignalCellularConnectedNoInternet4Bar; public const string SignalCellularNoSim = Material.Sharp.SignalCellularNoSim; public const string SignalCellularNodata = Material.Sharp.SignalCellularNodata; public const string SignalCellularNull = Material.Sharp.SignalCellularNull; public const string SignalCellularOff = Material.Sharp.SignalCellularOff; public const string SignalWifi0Bar = Material.Sharp.SignalWifi0Bar; public const string SignalWifi4Bar = Material.Sharp.SignalWifi4Bar; public const string SignalWifi4BarLock = Material.Sharp.SignalWifi4BarLock; public const string SignalWifiBad = Material.Sharp.SignalWifiBad; public const string SignalWifiConnectedNoInternet4 = Material.Sharp.SignalWifiConnectedNoInternet4; public const string SignalWifiOff = Material.Sharp.SignalWifiOff; public const string SignalWifiStatusbar4Bar = Material.Sharp.SignalWifiStatusbar4Bar; public const string SignalWifiStatusbarConnectedNoInternet4 = Material.Sharp.SignalWifiStatusbarConnectedNoInternet4; public const string SignalWifiStatusbarNull = Material.Sharp.SignalWifiStatusbarNull; public const string Signpost = Material.Sharp.Signpost; public const string SimCard = Material.Sharp.SimCard; public const string SimCardAlert = Material.Sharp.SimCardAlert; public const string SimCardDownload = Material.Sharp.SimCardDownload; public const string SingleBed = Material.Sharp.SingleBed; public const string Sip = Material.Sharp.Sip; public const string Skateboarding = Material.Sharp.Skateboarding; public const string SkipNext = Material.Sharp.SkipNext; public const string SkipPrevious = Material.Sharp.SkipPrevious; public const string Sledding = Material.Sharp.Sledding; public const string Slideshow = Material.Sharp.Slideshow; public const string SlowMotionVideo = Material.Sharp.SlowMotionVideo; public const string SmartButton = Material.Sharp.SmartButton; public const string SmartDisplay = Material.Sharp.SmartDisplay; public const string SmartScreen = Material.Sharp.SmartScreen; public const string SmartToy = Material.Sharp.SmartToy; public const string Smartphone = Material.Sharp.Smartphone; public const string SmokeFree = Material.Sharp.SmokeFree; public const string SmokingRooms = Material.Sharp.SmokingRooms; public const string Sms = Material.Sharp.Sms; public const string SmsFailed = Material.Sharp.SmsFailed; public const string SnippetFolder = Material.Sharp.SnippetFolder; public const string Snooze = Material.Sharp.Snooze; public const string Snowboarding = Material.Sharp.Snowboarding; public const string Snowmobile = Material.Sharp.Snowmobile; public const string Snowshoeing = Material.Sharp.Snowshoeing; public const string Soap = Material.Sharp.Soap; public const string SocialDistance = Material.Sharp.SocialDistance; public const string Sort = Material.Sharp.Sort; public const string SortByAlpha = Material.Sharp.SortByAlpha; public const string Sos = Material.Sharp.Sos; public const string SoupKitchen = Material.Sharp.SoupKitchen; public const string Source = Material.Sharp.Source; public const string South = Material.Sharp.South; public const string SouthAmerica = Material.Sharp.SouthAmerica; public const string SouthEast = Material.Sharp.SouthEast; public const string SouthWest = Material.Sharp.SouthWest; public const string Spa = Material.Sharp.Spa; public const string SpaceBar = Material.Sharp.SpaceBar; public const string SpaceDashboard = Material.Sharp.SpaceDashboard; public const string SpatialAudio = Material.Sharp.SpatialAudio; public const string SpatialAudioOff = Material.Sharp.SpatialAudioOff; public const string SpatialTracking = Material.Sharp.SpatialTracking; public const string Speaker = Material.Sharp.Speaker; public const string SpeakerGroup = Material.Sharp.SpeakerGroup; public const string SpeakerNotes = Material.Sharp.SpeakerNotes; public const string SpeakerNotesOff = Material.Sharp.SpeakerNotesOff; public const string SpeakerPhone = Material.Sharp.SpeakerPhone; public const string Speed = Material.Sharp.Speed; public const string Spellcheck = Material.Sharp.Spellcheck; public const string Splitscreen = Material.Sharp.Splitscreen; public const string Spoke = Material.Sharp.Spoke; public const string Sports = Material.Sharp.Sports; public const string SportsBar = Material.Sharp.SportsBar; public const string SportsBaseball = Material.Sharp.SportsBaseball; public const string SportsBasketball = Material.Sharp.SportsBasketball; public const string SportsCricket = Material.Sharp.SportsCricket; public const string SportsEsports = Material.Sharp.SportsEsports; public const string SportsFootball = Material.Sharp.SportsFootball; public const string SportsGolf = Material.Sharp.SportsGolf; public const string SportsGymnastics = Material.Sharp.SportsGymnastics; public const string SportsHandball = Material.Sharp.SportsHandball; public const string SportsHockey = Material.Sharp.SportsHockey; public const string SportsKabaddi = Material.Sharp.SportsKabaddi; public const string SportsMartialArts = Material.Sharp.SportsMartialArts; public const string SportsMma = Material.Sharp.SportsMma; public const string SportsMotorsports = Material.Sharp.SportsMotorsports; public const string SportsRugby = Material.Sharp.SportsRugby; public const string SportsScore = Material.Sharp.SportsScore; public const string SportsSoccer = Material.Sharp.SportsSoccer; public const string SportsTennis = Material.Sharp.SportsTennis; public const string SportsVolleyball = Material.Sharp.SportsVolleyball; public const string Square = Material.Sharp.Square; public const string SquareFoot = Material.Sharp.SquareFoot; public const string SsidChart = Material.Sharp.SsidChart; public const string StackedBarChart = Material.Sharp.StackedBarChart; public const string StackedLineChart = Material.Sharp.StackedLineChart; public const string Stadium = Material.Sharp.Stadium; public const string Stairs = Material.Sharp.Stairs; public const string Star = Material.Sharp.Star; public const string StarBorder = Material.Sharp.StarBorder; public const string StarBorderPurple500 = Material.Sharp.StarBorderPurple500; public const string StarHalf = Material.Sharp.StarHalf; public const string StarOutline = Material.Sharp.StarOutline; public const string StarPurple500 = Material.Sharp.StarPurple500; public const string StarRate = Material.Sharp.StarRate; public const string Stars = Material.Sharp.Stars; public const string Start = Material.Sharp.Start; public const string StayCurrentLandscape = Material.Sharp.StayCurrentLandscape; public const string StayCurrentPortrait = Material.Sharp.StayCurrentPortrait; public const string StayPrimaryLandscape = Material.Sharp.StayPrimaryLandscape; public const string StayPrimaryPortrait = Material.Sharp.StayPrimaryPortrait; public const string StickyNote2 = Material.Sharp.StickyNote2; public const string Stop = Material.Sharp.Stop; public const string StopCircle = Material.Sharp.StopCircle; public const string StopScreenShare = Material.Sharp.StopScreenShare; public const string Storage = Material.Sharp.Storage; public const string Store = Material.Sharp.Store; public const string StoreMallDirectory = Material.Sharp.StoreMallDirectory; public const string Storefront = Material.Sharp.Storefront; public const string Storm = Material.Sharp.Storm; public const string Straight = Material.Sharp.Straight; public const string Straighten = Material.Sharp.Straighten; public const string Stream = Material.Sharp.Stream; public const string Streetview = Material.Sharp.Streetview; public const string StrikethroughS = Material.Sharp.StrikethroughS; public const string Stroller = Material.Sharp.Stroller; public const string Style = Material.Sharp.Style; public const string SubdirectoryArrowLeft = Material.Sharp.SubdirectoryArrowLeft; public const string SubdirectoryArrowRight = Material.Sharp.SubdirectoryArrowRight; public const string Subject = Material.Sharp.Subject; public const string Subscript = Material.Sharp.Subscript; public const string Subscriptions = Material.Sharp.Subscriptions; public const string Subtitles = Material.Sharp.Subtitles; public const string SubtitlesOff = Material.Sharp.SubtitlesOff; public const string Subway = Material.Sharp.Subway; public const string Summarize = Material.Sharp.Summarize; public const string Superscript = Material.Sharp.Superscript; public const string SupervisedUserCircle = Material.Sharp.SupervisedUserCircle; public const string SupervisorAccount = Material.Sharp.SupervisorAccount; public const string Support = Material.Sharp.Support; public const string SupportAgent = Material.Sharp.SupportAgent; public const string Surfing = Material.Sharp.Surfing; public const string SurroundSound = Material.Sharp.SurroundSound; public const string SwapCalls = Material.Sharp.SwapCalls; public const string SwapHoriz = Material.Sharp.SwapHoriz; public const string SwapHorizontalCircle = Material.Sharp.SwapHorizontalCircle; public const string SwapVert = Material.Sharp.SwapVert; public const string SwapVerticalCircle = Material.Sharp.SwapVerticalCircle; public const string Swipe = Material.Sharp.Swipe; public const string SwipeDown = Material.Sharp.SwipeDown; public const string SwipeDownAlt = Material.Sharp.SwipeDownAlt; public const string SwipeLeft = Material.Sharp.SwipeLeft; public const string SwipeLeftAlt = Material.Sharp.SwipeLeftAlt; public const string SwipeRight = Material.Sharp.SwipeRight; public const string SwipeRightAlt = Material.Sharp.SwipeRightAlt; public const string SwipeUp = Material.Sharp.SwipeUp; public const string SwipeUpAlt = Material.Sharp.SwipeUpAlt; public const string SwipeVertical = Material.Sharp.SwipeVertical; public const string SwitchAccessShortcut = Material.Sharp.SwitchAccessShortcut; public const string SwitchAccessShortcutAdd = Material.Sharp.SwitchAccessShortcutAdd; public const string SwitchAccount = Material.Sharp.SwitchAccount; public const string SwitchCamera = Material.Sharp.SwitchCamera; public const string SwitchLeft = Material.Sharp.SwitchLeft; public const string SwitchRight = Material.Sharp.SwitchRight; public const string SwitchVideo = Material.Sharp.SwitchVideo; public const string Synagogue = Material.Sharp.Synagogue; public const string Sync = Material.Sharp.Sync; public const string SyncAlt = Material.Sharp.SyncAlt; public const string SyncDisabled = Material.Sharp.SyncDisabled; public const string SyncLock = Material.Sharp.SyncLock; public const string SyncProblem = Material.Sharp.SyncProblem; public const string SystemSecurityUpdate = Material.Sharp.SystemSecurityUpdate; public const string SystemSecurityUpdateGood = Material.Sharp.SystemSecurityUpdateGood; public const string SystemSecurityUpdateWarning = Material.Sharp.SystemSecurityUpdateWarning; public const string SystemUpdate = Material.Sharp.SystemUpdate; public const string SystemUpdateAlt = Material.Sharp.SystemUpdateAlt; public const string Tab = Material.Sharp.Tab; public const string TabUnselected = Material.Sharp.TabUnselected; public const string TableBar = Material.Sharp.TableBar; public const string TableChart = Material.Sharp.TableChart; public const string TableRestaurant = Material.Sharp.TableRestaurant; public const string TableRows = Material.Sharp.TableRows; public const string TableView = Material.Sharp.TableView; public const string Tablet = Material.Sharp.Tablet; public const string TabletAndroid = Material.Sharp.TabletAndroid; public const string TabletMac = Material.Sharp.TabletMac; public const string Tag = Material.Sharp.Tag; public const string TagFaces = Material.Sharp.TagFaces; public const string TakeoutDining = Material.Sharp.TakeoutDining; public const string TapAndPlay = Material.Sharp.TapAndPlay; public const string Tapas = Material.Sharp.Tapas; public const string Task = Material.Sharp.Task; public const string TaskAlt = Material.Sharp.TaskAlt; public const string TaxiAlert = Material.Sharp.TaxiAlert; public const string TempleBuddhist = Material.Sharp.TempleBuddhist; public const string TempleHindu = Material.Sharp.TempleHindu; public const string Terminal = Material.Sharp.Terminal; public const string Terrain = Material.Sharp.Terrain; public const string TextDecrease = Material.Sharp.TextDecrease; public const string TextFields = Material.Sharp.TextFields; public const string TextFormat = Material.Sharp.TextFormat; public const string TextIncrease = Material.Sharp.TextIncrease; public const string TextRotateUp = Material.Sharp.TextRotateUp; public const string TextRotateVertical = Material.Sharp.TextRotateVertical; public const string TextRotationAngledown = Material.Sharp.TextRotationAngledown; public const string TextRotationAngleup = Material.Sharp.TextRotationAngleup; public const string TextRotationDown = Material.Sharp.TextRotationDown; public const string TextRotationNone = Material.Sharp.TextRotationNone; public const string TextSnippet = Material.Sharp.TextSnippet; public const string Textsms = Material.Sharp.Textsms; public const string Texture = Material.Sharp.Texture; public const string TheaterComedy = Material.Sharp.TheaterComedy; public const string Theaters = Material.Sharp.Theaters; public const string Thermostat = Material.Sharp.Thermostat; public const string ThermostatAuto = Material.Sharp.ThermostatAuto; public const string ThumbDown = Material.Sharp.ThumbDown; public const string ThumbDownAlt = Material.Sharp.ThumbDownAlt; public const string ThumbDownOffAlt = Material.Sharp.ThumbDownOffAlt; public const string ThumbUp = Material.Sharp.ThumbUp; public const string ThumbUpAlt = Material.Sharp.ThumbUpAlt; public const string ThumbUpOffAlt = Material.Sharp.ThumbUpOffAlt; public const string ThumbsUpDown = Material.Sharp.ThumbsUpDown; public const string Thunderstorm = Material.Sharp.Thunderstorm; public const string TimeToLeave = Material.Sharp.TimeToLeave; public const string Timelapse = Material.Sharp.Timelapse; public const string Timeline = Material.Sharp.Timeline; public const string Timer = Material.Sharp.Timer; public const string Timer10 = Material.Sharp.Timer10; public const string Timer10Select = Material.Sharp.Timer10Select; public const string Timer3 = Material.Sharp.Timer3; public const string Timer3Select = Material.Sharp.Timer3Select; public const string TimerOff = Material.Sharp.TimerOff; public const string TipsAndUpdates = Material.Sharp.TipsAndUpdates; public const string TireRepair = Material.Sharp.TireRepair; public const string Title = Material.Sharp.Title; public const string Toc = Material.Sharp.Toc; public const string Today = Material.Sharp.Today; public const string ToggleOff = Material.Sharp.ToggleOff; public const string ToggleOn = Material.Sharp.ToggleOn; public const string Token = Material.Sharp.Token; public const string Toll = Material.Sharp.Toll; public const string Tonality = Material.Sharp.Tonality; public const string Topic = Material.Sharp.Topic; public const string TouchApp = Material.Sharp.TouchApp; public const string Tour = Material.Sharp.Tour; public const string Toys = Material.Sharp.Toys; public const string TrackChanges = Material.Sharp.TrackChanges; public const string Traffic = Material.Sharp.Traffic; public const string Train = Material.Sharp.Train; public const string Tram = Material.Sharp.Tram; public const string TransferWithinAStation = Material.Sharp.TransferWithinAStation; public const string Transform = Material.Sharp.Transform; public const string Transgender = Material.Sharp.Transgender; public const string TransitEnterexit = Material.Sharp.TransitEnterexit; public const string Translate = Material.Sharp.Translate; public const string TravelExplore = Material.Sharp.TravelExplore; public const string TrendingDown = Material.Sharp.TrendingDown; public const string TrendingFlat = Material.Sharp.TrendingFlat; public const string TrendingUp = Material.Sharp.TrendingUp; public const string TripOrigin = Material.Sharp.TripOrigin; public const string Try = Material.Sharp.Try; public const string Tsunami = Material.Sharp.Tsunami; public const string Tty = Material.Sharp.Tty; public const string Tune = Material.Sharp.Tune; public const string Tungsten = Material.Sharp.Tungsten; public const string TurnLeft = Material.Sharp.TurnLeft; public const string TurnRight = Material.Sharp.TurnRight; public const string TurnSharpLeft = Material.Sharp.TurnSharpLeft; public const string TurnSharpRight = Material.Sharp.TurnSharpRight; public const string TurnSlightLeft = Material.Sharp.TurnSlightLeft; public const string TurnSlightRight = Material.Sharp.TurnSlightRight; public const string TurnedIn = Material.Sharp.TurnedIn; public const string TurnedInNot = Material.Sharp.TurnedInNot; public const string Tv = Material.Sharp.Tv; public const string TvOff = Material.Sharp.TvOff; public const string TwoWheeler = Material.Sharp.TwoWheeler; public const string UTurnLeft = Material.Sharp.UTurnLeft; public const string UTurnRight = Material.Sharp.UTurnRight; public const string Umbrella = Material.Sharp.Umbrella; public const string Unarchive = Material.Sharp.Unarchive; public const string Undo = Material.Sharp.Undo; public const string UnfoldLess = Material.Sharp.UnfoldLess; public const string UnfoldMore = Material.Sharp.UnfoldMore; public const string Unpublished = Material.Sharp.Unpublished; public const string Unsubscribe = Material.Sharp.Unsubscribe; public const string Upcoming = Material.Sharp.Upcoming; public const string Update = Material.Sharp.Update; public const string UpdateDisabled = Material.Sharp.UpdateDisabled; public const string Upgrade = Material.Sharp.Upgrade; public const string Upload = Material.Sharp.Upload; public const string UploadFile = Material.Sharp.UploadFile; public const string Usb = Material.Sharp.Usb; public const string UsbOff = Material.Sharp.UsbOff; public const string Vaccines = Material.Sharp.Vaccines; public const string VapeFree = Material.Sharp.VapeFree; public const string VapingRooms = Material.Sharp.VapingRooms; public const string Verified = Material.Sharp.Verified; public const string VerifiedUser = Material.Sharp.VerifiedUser; public const string VerticalAlignBottom = Material.Sharp.VerticalAlignBottom; public const string VerticalAlignCenter = Material.Sharp.VerticalAlignCenter; public const string VerticalAlignTop = Material.Sharp.VerticalAlignTop; public const string VerticalDistribute = Material.Sharp.VerticalDistribute; public const string VerticalSplit = Material.Sharp.VerticalSplit; public const string Vibration = Material.Sharp.Vibration; public const string VideoCall = Material.Sharp.VideoCall; public const string VideoCameraBack = Material.Sharp.VideoCameraBack; public const string VideoCameraFront = Material.Sharp.VideoCameraFront; public const string VideoFile = Material.Sharp.VideoFile; public const string VideoLabel = Material.Sharp.VideoLabel; public const string VideoLibrary = Material.Sharp.VideoLibrary; public const string VideoSettings = Material.Sharp.VideoSettings; public const string VideoStable = Material.Sharp.VideoStable; public const string Videocam = Material.Sharp.Videocam; public const string VideocamOff = Material.Sharp.VideocamOff; public const string VideogameAsset = Material.Sharp.VideogameAsset; public const string VideogameAssetOff = Material.Sharp.VideogameAssetOff; public const string ViewAgenda = Material.Sharp.ViewAgenda; public const string ViewArray = Material.Sharp.ViewArray; public const string ViewCarousel = Material.Sharp.ViewCarousel; public const string ViewColumn = Material.Sharp.ViewColumn; public const string ViewComfy = Material.Sharp.ViewComfy; public const string ViewComfyAlt = Material.Sharp.ViewComfyAlt; public const string ViewCompact = Material.Sharp.ViewCompact; public const string ViewCompactAlt = Material.Sharp.ViewCompactAlt; public const string ViewCozy = Material.Sharp.ViewCozy; public const string ViewDay = Material.Sharp.ViewDay; public const string ViewHeadline = Material.Sharp.ViewHeadline; public const string ViewInAr = Material.Sharp.ViewInAr; public const string ViewKanban = Material.Sharp.ViewKanban; public const string ViewList = Material.Sharp.ViewList; public const string ViewModule = Material.Sharp.ViewModule; public const string ViewQuilt = Material.Sharp.ViewQuilt; public const string ViewSidebar = Material.Sharp.ViewSidebar; public const string ViewStream = Material.Sharp.ViewStream; public const string ViewTimeline = Material.Sharp.ViewTimeline; public const string ViewWeek = Material.Sharp.ViewWeek; public const string Vignette = Material.Sharp.Vignette; public const string Villa = Material.Sharp.Villa; public const string Visibility = Material.Sharp.Visibility; public const string VisibilityOff = Material.Sharp.VisibilityOff; public const string VoiceChat = Material.Sharp.VoiceChat; public const string VoiceOverOff = Material.Sharp.VoiceOverOff; public const string Voicemail = Material.Sharp.Voicemail; public const string Volcano = Material.Sharp.Volcano; public const string VolumeDown = Material.Sharp.VolumeDown; public const string VolumeMute = Material.Sharp.VolumeMute; public const string VolumeOff = Material.Sharp.VolumeOff; public const string VolumeUp = Material.Sharp.VolumeUp; public const string VolunteerActivism = Material.Sharp.VolunteerActivism; public const string VpnKey = Material.Sharp.VpnKey; public const string VpnKeyOff = Material.Sharp.VpnKeyOff; public const string VpnLock = Material.Sharp.VpnLock; public const string Vrpano = Material.Sharp.Vrpano; public const string Wallpaper = Material.Sharp.Wallpaper; public const string Warehouse = Material.Sharp.Warehouse; public const string Warning = Material.Sharp.Warning; public const string WarningAmber = Material.Sharp.WarningAmber; public const string Wash = Material.Sharp.Wash; public const string Watch = Material.Sharp.Watch; public const string WatchLater = Material.Sharp.WatchLater; public const string WatchOff = Material.Sharp.WatchOff; public const string Water = Material.Sharp.Water; public const string WaterDamage = Material.Sharp.WaterDamage; public const string WaterDrop = Material.Sharp.WaterDrop; public const string WaterfallChart = Material.Sharp.WaterfallChart; public const string Waves = Material.Sharp.Waves; public const string WavingHand = Material.Sharp.WavingHand; public const string WbAuto = Material.Sharp.WbAuto; public const string WbCloudy = Material.Sharp.WbCloudy; public const string WbIncandescent = Material.Sharp.WbIncandescent; public const string WbIridescent = Material.Sharp.WbIridescent; public const string WbShade = Material.Sharp.WbShade; public const string WbSunny = Material.Sharp.WbSunny; public const string WbTwilight = Material.Sharp.WbTwilight; public const string Wc = Material.Sharp.Wc; public const string Web = Material.Sharp.Web; public const string WebAsset = Material.Sharp.WebAsset; public const string WebAssetOff = Material.Sharp.WebAssetOff; public const string Webhook = Material.Sharp.Webhook; public const string Weekend = Material.Sharp.Weekend; public const string West = Material.Sharp.West; public const string Whatsapp = Material.Sharp.Whatsapp; public const string Whatshot = Material.Sharp.Whatshot; public const string WheelchairPickup = Material.Sharp.WheelchairPickup; public const string WhereToVote = Material.Sharp.WhereToVote; public const string Widgets = Material.Sharp.Widgets; public const string Wifi = Material.Sharp.Wifi; public const string Wifi1Bar = Material.Sharp.Wifi1Bar; public const string Wifi2Bar = Material.Sharp.Wifi2Bar; public const string WifiCalling = Material.Sharp.WifiCalling; public const string WifiCalling3 = Material.Sharp.WifiCalling3; public const string WifiChannel = Material.Sharp.WifiChannel; public const string WifiFind = Material.Sharp.WifiFind; public const string WifiLock = Material.Sharp.WifiLock; public const string WifiOff = Material.Sharp.WifiOff; public const string WifiPassword = Material.Sharp.WifiPassword; public const string WifiProtectedSetup = Material.Sharp.WifiProtectedSetup; public const string WifiTethering = Material.Sharp.WifiTethering; public const string WifiTetheringError = Material.Sharp.WifiTetheringError; public const string WifiTetheringOff = Material.Sharp.WifiTetheringOff; public const string Window = Material.Sharp.Window; public const string WineBar = Material.Sharp.WineBar; public const string Woman = Material.Sharp.Woman; public const string Work = Material.Sharp.Work; public const string WorkOff = Material.Sharp.WorkOff; public const string WorkOutline = Material.Sharp.WorkOutline; public const string WorkspacePremium = Material.Sharp.WorkspacePremium; public const string Workspaces = Material.Sharp.Workspaces; public const string WrapText = Material.Sharp.WrapText; public const string WrongLocation = Material.Sharp.WrongLocation; public const string Wysiwyg = Material.Sharp.Wysiwyg; public const string Yard = Material.Sharp.Yard; public const string YoutubeSearchedFor = Material.Sharp.YoutubeSearchedFor; public const string ZoomIn = Material.Sharp.ZoomIn; public const string ZoomInMap = Material.Sharp.ZoomInMap; public const string ZoomOut = Material.Sharp.ZoomOut; public const string ZoomOutMap = Material.Sharp.ZoomOutMap; } } }