Compare commits
	
		
			62 Commits
		
	
	
		
			main
			...
			features/n
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| 
						 | 
					ccbff06090 | ||
| 
						 | 
					853e0c5988 | ||
| 
						 | 
					fbab389f66 | ||
| 
						 | 
					0f946cabe8 | ||
| 
						 | 
					dc49cac63a | ||
| 
						 | 
					c5e97f9600 | ||
| 
						 | 
					272d19fe8a | ||
| 
						 | 
					1b35631693 | ||
| 
						 | 
					cbdd376e91 | ||
| 
						 | 
					edcc8661e3 | ||
| 
						 | 
					b7db83fe15 | ||
| 
						 | 
					a04a0f07e2 | ||
| 25606b926b | |||
| 
						 | 
					9f1214fd9f | ||
| 
						 | 
					b01b4e42df | ||
| 
						 | 
					56cef22d26 | ||
| 
						 | 
					f4c89aed85 | ||
| 
						 | 
					f79cc037a8 | ||
| 
						 | 
					366f2bae6c | ||
| 
						 | 
					51bbce3407 | ||
| e190dc9ddf | |||
| cfddc25b1c | |||
| a0b6b82efd | |||
| 5ab2444fbc | |||
| 5e4b7e2028 | |||
| 
						 | 
					9a1a62537e | ||
| 
						 | 
					8b48fe5959 | ||
| 
						 | 
					cdff1f4ec4 | ||
| 
						 | 
					8c61578623 | ||
| 
						 | 
					8d5445a509 | ||
| 
						 | 
					7c8ca6fc47 | ||
| 
						 | 
					63a84810f5 | ||
| 
						 | 
					d042b55ac6 | ||
| 
						 | 
					d7fe9a8908 | ||
| 
						 | 
					7752e9a3fa | ||
| 
						 | 
					371a79545c | ||
| 
						 | 
					c33820a8a7 | ||
| 
						 | 
					52a577df0d | ||
| a32c588e82 | |||
| f2bbe04eb5 | |||
| f5bfb347af | |||
| 
						 | 
					88710e4e3b | ||
| 
						 | 
					3b6045c3e1 | ||
| 
						 | 
					663103f1d7 | ||
| 
						 | 
					1110bbf850 | ||
| 
						 | 
					580161eb25 | ||
| 
						 | 
					12798c20f7 | ||
| 
						 | 
					fe1ef0fbc9 | ||
| 
						 | 
					53dd3bec33 | ||
| 2630b4eddd | |||
| d261bc0a4e | |||
| 
						 | 
					dfe628ffce | ||
| 2126cb7644 | |||
| 
						 | 
					4d44867ff4 | ||
| 
						 | 
					c4ece6e9b7 | ||
| 
						 | 
					be914e4b2e | ||
| 
						 | 
					6f91dacb0c | ||
| 
						 | 
					f3ae953772 | ||
| 
						 | 
					2daf5b6c1e | ||
| 
						 | 
					82594cff34 | ||
| 
						 | 
					f62c1f267e | ||
| 
						 | 
					08a8a5338f | 
							
								
								
									
										226
									
								
								.editorconfig
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										226
									
								
								.editorconfig
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,226 @@
 | 
			
		||||
# Remove the line below if you want to inherit .editorconfig settings from higher directories
 | 
			
		||||
root = true
 | 
			
		||||
 | 
			
		||||
# C# files
 | 
			
		||||
[*.cs]
 | 
			
		||||
 | 
			
		||||
#### Core EditorConfig Options ####
 | 
			
		||||
 | 
			
		||||
# Indentation and spacing
 | 
			
		||||
indent_size = 3
 | 
			
		||||
indent_style = tab
 | 
			
		||||
tab_width = 3
 | 
			
		||||
 | 
			
		||||
# New line preferences
 | 
			
		||||
end_of_line = crlf
 | 
			
		||||
insert_final_newline = false
 | 
			
		||||
 | 
			
		||||
#### .NET Coding Conventions ####
 | 
			
		||||
 | 
			
		||||
# Organize usings
 | 
			
		||||
dotnet_separate_import_directive_groups = false
 | 
			
		||||
dotnet_sort_system_directives_first = false
 | 
			
		||||
file_header_template = unset
 | 
			
		||||
 | 
			
		||||
# this. and Me. preferences
 | 
			
		||||
dotnet_style_qualification_for_event = false:suggestion
 | 
			
		||||
dotnet_style_qualification_for_field = false:suggestion
 | 
			
		||||
dotnet_style_qualification_for_method = false:suggestion
 | 
			
		||||
dotnet_style_qualification_for_property = false:suggestion
 | 
			
		||||
 | 
			
		||||
# Language keywords vs BCL types preferences
 | 
			
		||||
dotnet_style_predefined_type_for_locals_parameters_members = true:suggestion
 | 
			
		||||
dotnet_style_predefined_type_for_member_access = true:suggestion
 | 
			
		||||
 | 
			
		||||
# Parentheses preferences
 | 
			
		||||
dotnet_style_parentheses_in_arithmetic_binary_operators = always_for_clarity:suggestion
 | 
			
		||||
dotnet_style_parentheses_in_other_binary_operators = always_for_clarity:suggestion
 | 
			
		||||
dotnet_style_parentheses_in_other_operators = never_if_unnecessary:suggestion
 | 
			
		||||
dotnet_style_parentheses_in_relational_binary_operators = always_for_clarity:suggestion
 | 
			
		||||
 | 
			
		||||
# Modifier preferences
 | 
			
		||||
dotnet_style_require_accessibility_modifiers = for_non_interface_members
 | 
			
		||||
 | 
			
		||||
# Expression-level preferences
 | 
			
		||||
dotnet_style_coalesce_expression = true
 | 
			
		||||
dotnet_style_collection_initializer = true
 | 
			
		||||
dotnet_style_explicit_tuple_names = true
 | 
			
		||||
dotnet_style_namespace_match_folder = true
 | 
			
		||||
dotnet_style_null_propagation = true
 | 
			
		||||
dotnet_style_object_initializer = true
 | 
			
		||||
dotnet_style_operator_placement_when_wrapping = beginning_of_line
 | 
			
		||||
dotnet_style_prefer_auto_properties = true:suggestion
 | 
			
		||||
dotnet_style_prefer_compound_assignment = true
 | 
			
		||||
dotnet_style_prefer_conditional_expression_over_assignment = true:suggestion
 | 
			
		||||
dotnet_style_prefer_conditional_expression_over_return = true:suggestion
 | 
			
		||||
dotnet_style_prefer_foreach_explicit_cast_in_source = when_strongly_typed
 | 
			
		||||
dotnet_style_prefer_inferred_anonymous_type_member_names = true
 | 
			
		||||
dotnet_style_prefer_inferred_tuple_names = false
 | 
			
		||||
dotnet_style_prefer_is_null_check_over_reference_equality_method = true
 | 
			
		||||
dotnet_style_prefer_simplified_boolean_expressions = true
 | 
			
		||||
dotnet_style_prefer_simplified_interpolation = true
 | 
			
		||||
 | 
			
		||||
# Field preferences
 | 
			
		||||
dotnet_style_readonly_field = true
 | 
			
		||||
 | 
			
		||||
# Parameter preferences
 | 
			
		||||
dotnet_code_quality_unused_parameters = all
 | 
			
		||||
 | 
			
		||||
# Suppression preferences
 | 
			
		||||
dotnet_remove_unnecessary_suppression_exclusions = 0
 | 
			
		||||
 | 
			
		||||
# New line preferences
 | 
			
		||||
dotnet_style_allow_multiple_blank_lines_experimental = false:suggestion
 | 
			
		||||
dotnet_style_allow_statement_immediately_after_block_experimental = false:suggestion
 | 
			
		||||
 | 
			
		||||
#### C# Coding Conventions ####
 | 
			
		||||
 | 
			
		||||
# var preferences
 | 
			
		||||
csharp_style_var_elsewhere = true:warning
 | 
			
		||||
csharp_style_var_for_built_in_types = true:warning
 | 
			
		||||
csharp_style_var_when_type_is_apparent = true:warning
 | 
			
		||||
 | 
			
		||||
# Expression-bodied members
 | 
			
		||||
csharp_style_expression_bodied_accessors = when_on_single_line:suggestion
 | 
			
		||||
csharp_style_expression_bodied_constructors = when_on_single_line:suggestion
 | 
			
		||||
csharp_style_expression_bodied_indexers = when_on_single_line:suggestion
 | 
			
		||||
csharp_style_expression_bodied_lambdas = when_on_single_line:suggestion
 | 
			
		||||
csharp_style_expression_bodied_local_functions = when_on_single_line:suggestion
 | 
			
		||||
csharp_style_expression_bodied_methods = when_on_single_line:suggestion
 | 
			
		||||
csharp_style_expression_bodied_operators = when_on_single_line:suggestion
 | 
			
		||||
csharp_style_expression_bodied_properties = when_on_single_line:suggestion
 | 
			
		||||
 | 
			
		||||
# Pattern matching preferences
 | 
			
		||||
csharp_style_pattern_matching_over_as_with_null_check = true
 | 
			
		||||
csharp_style_pattern_matching_over_is_with_cast_check = true
 | 
			
		||||
csharp_style_prefer_extended_property_pattern = true
 | 
			
		||||
csharp_style_prefer_not_pattern = true
 | 
			
		||||
csharp_style_prefer_pattern_matching = true:suggestion
 | 
			
		||||
csharp_style_prefer_switch_expression = true
 | 
			
		||||
 | 
			
		||||
# Null-checking preferences
 | 
			
		||||
csharp_style_conditional_delegate_call = true
 | 
			
		||||
 | 
			
		||||
# Modifier preferences
 | 
			
		||||
csharp_prefer_static_local_function = true
 | 
			
		||||
csharp_preferred_modifier_order = public,private,protected,internal,static,extern,new,virtual,abstract,sealed,override,readonly,unsafe,volatile,async
 | 
			
		||||
csharp_style_prefer_readonly_struct = true
 | 
			
		||||
 | 
			
		||||
# Code-block preferences
 | 
			
		||||
csharp_prefer_braces = when_multiline:suggestion
 | 
			
		||||
csharp_prefer_simple_using_statement = true
 | 
			
		||||
csharp_style_namespace_declarations = file_scoped:warning
 | 
			
		||||
csharp_style_prefer_method_group_conversion = true:suggestion
 | 
			
		||||
csharp_style_prefer_top_level_statements = false:suggestion
 | 
			
		||||
 | 
			
		||||
# Expression-level preferences
 | 
			
		||||
csharp_prefer_simple_default_expression = true
 | 
			
		||||
csharp_style_deconstructed_variable_declaration = true
 | 
			
		||||
csharp_style_implicit_object_creation_when_type_is_apparent = true
 | 
			
		||||
csharp_style_inlined_variable_declaration = true
 | 
			
		||||
csharp_style_prefer_index_operator = true
 | 
			
		||||
csharp_style_prefer_local_over_anonymous_function = true
 | 
			
		||||
csharp_style_prefer_null_check_over_type_check = true
 | 
			
		||||
csharp_style_prefer_range_operator = true
 | 
			
		||||
csharp_style_prefer_tuple_swap = true
 | 
			
		||||
csharp_style_prefer_utf8_string_literals = true
 | 
			
		||||
csharp_style_throw_expression = true
 | 
			
		||||
csharp_style_unused_value_assignment_preference = discard_variable
 | 
			
		||||
csharp_style_unused_value_expression_statement_preference = discard_variable:suggestion
 | 
			
		||||
 | 
			
		||||
# 'using' directive preferences
 | 
			
		||||
csharp_using_directive_placement = outside_namespace:suggestion
 | 
			
		||||
 | 
			
		||||
# New line preferences
 | 
			
		||||
csharp_style_allow_blank_line_after_colon_in_constructor_initializer_experimental = true:suggestion
 | 
			
		||||
csharp_style_allow_blank_lines_between_consecutive_braces_experimental = false:suggestion
 | 
			
		||||
csharp_style_allow_embedded_statements_on_same_line_experimental = false:suggestion
 | 
			
		||||
 | 
			
		||||
#### C# Formatting Rules ####
 | 
			
		||||
 | 
			
		||||
# New line preferences
 | 
			
		||||
csharp_new_line_before_catch = true
 | 
			
		||||
csharp_new_line_before_else = true
 | 
			
		||||
csharp_new_line_before_finally = true
 | 
			
		||||
csharp_new_line_before_members_in_anonymous_types = true
 | 
			
		||||
csharp_new_line_before_members_in_object_initializers = true
 | 
			
		||||
csharp_new_line_before_open_brace = all
 | 
			
		||||
csharp_new_line_between_query_expression_clauses = true
 | 
			
		||||
 | 
			
		||||
# Indentation preferences
 | 
			
		||||
csharp_indent_block_contents = true
 | 
			
		||||
csharp_indent_braces = false
 | 
			
		||||
csharp_indent_case_contents = true
 | 
			
		||||
csharp_indent_case_contents_when_block = true
 | 
			
		||||
csharp_indent_labels = no_change
 | 
			
		||||
csharp_indent_switch_labels = true
 | 
			
		||||
 | 
			
		||||
# Space preferences
 | 
			
		||||
csharp_space_after_cast = false
 | 
			
		||||
csharp_space_after_colon_in_inheritance_clause = true
 | 
			
		||||
csharp_space_after_comma = true
 | 
			
		||||
csharp_space_after_dot = false
 | 
			
		||||
csharp_space_after_keywords_in_control_flow_statements = true
 | 
			
		||||
csharp_space_after_semicolon_in_for_statement = true
 | 
			
		||||
csharp_space_around_binary_operators = before_and_after
 | 
			
		||||
csharp_space_around_declaration_statements = false
 | 
			
		||||
csharp_space_before_colon_in_inheritance_clause = true
 | 
			
		||||
csharp_space_before_comma = false
 | 
			
		||||
csharp_space_before_dot = false
 | 
			
		||||
csharp_space_before_open_square_brackets = false
 | 
			
		||||
csharp_space_before_semicolon_in_for_statement = false
 | 
			
		||||
csharp_space_between_empty_square_brackets = false
 | 
			
		||||
csharp_space_between_method_call_empty_parameter_list_parentheses = false
 | 
			
		||||
csharp_space_between_method_call_name_and_opening_parenthesis = false
 | 
			
		||||
csharp_space_between_method_call_parameter_list_parentheses = false
 | 
			
		||||
csharp_space_between_method_declaration_empty_parameter_list_parentheses = false
 | 
			
		||||
csharp_space_between_method_declaration_name_and_open_parenthesis = false
 | 
			
		||||
csharp_space_between_method_declaration_parameter_list_parentheses = false
 | 
			
		||||
csharp_space_between_parentheses = false
 | 
			
		||||
csharp_space_between_square_brackets = false
 | 
			
		||||
 | 
			
		||||
# Wrapping preferences
 | 
			
		||||
csharp_preserve_single_line_blocks = true
 | 
			
		||||
csharp_preserve_single_line_statements = true
 | 
			
		||||
 | 
			
		||||
#### Naming styles ####
 | 
			
		||||
 | 
			
		||||
# Naming rules
 | 
			
		||||
 | 
			
		||||
dotnet_naming_rule.interface_should_be_begins_with_i.severity = suggestion
 | 
			
		||||
dotnet_naming_rule.interface_should_be_begins_with_i.symbols = interface
 | 
			
		||||
dotnet_naming_rule.interface_should_be_begins_with_i.style = begins_with_i
 | 
			
		||||
 | 
			
		||||
dotnet_naming_rule.types_should_be_pascal_case.severity = suggestion
 | 
			
		||||
dotnet_naming_rule.types_should_be_pascal_case.symbols = types
 | 
			
		||||
dotnet_naming_rule.types_should_be_pascal_case.style = pascal_case
 | 
			
		||||
 | 
			
		||||
dotnet_naming_rule.non_field_members_should_be_pascal_case.severity = suggestion
 | 
			
		||||
dotnet_naming_rule.non_field_members_should_be_pascal_case.symbols = non_field_members
 | 
			
		||||
dotnet_naming_rule.non_field_members_should_be_pascal_case.style = pascal_case
 | 
			
		||||
 | 
			
		||||
# Symbol specifications
 | 
			
		||||
 | 
			
		||||
dotnet_naming_symbols.interface.applicable_kinds = interface
 | 
			
		||||
dotnet_naming_symbols.interface.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
 | 
			
		||||
dotnet_naming_symbols.interface.required_modifiers = 
 | 
			
		||||
 | 
			
		||||
dotnet_naming_symbols.types.applicable_kinds = class, struct, interface, enum
 | 
			
		||||
dotnet_naming_symbols.types.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
 | 
			
		||||
dotnet_naming_symbols.types.required_modifiers = 
 | 
			
		||||
 | 
			
		||||
dotnet_naming_symbols.non_field_members.applicable_kinds = property, event, method
 | 
			
		||||
dotnet_naming_symbols.non_field_members.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
 | 
			
		||||
dotnet_naming_symbols.non_field_members.required_modifiers = 
 | 
			
		||||
 | 
			
		||||
# Naming styles
 | 
			
		||||
 | 
			
		||||
dotnet_naming_style.pascal_case.required_prefix = 
 | 
			
		||||
dotnet_naming_style.pascal_case.required_suffix = 
 | 
			
		||||
dotnet_naming_style.pascal_case.word_separator = 
 | 
			
		||||
dotnet_naming_style.pascal_case.capitalization = pascal_case
 | 
			
		||||
 | 
			
		||||
dotnet_naming_style.begins_with_i.required_prefix = I
 | 
			
		||||
dotnet_naming_style.begins_with_i.required_suffix = 
 | 
			
		||||
dotnet_naming_style.begins_with_i.word_separator = 
 | 
			
		||||
dotnet_naming_style.begins_with_i.capitalization = pascal_case
 | 
			
		||||
							
								
								
									
										19
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										19
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							@ -412,3 +412,22 @@ FodyWeavers.xsd
 | 
			
		||||
# Built Visual Studio Code Extensions
 | 
			
		||||
*.vsix
 | 
			
		||||
 | 
			
		||||
# Css files
 | 
			
		||||
**.css
 | 
			
		||||
 | 
			
		||||
# Minified css files
 | 
			
		||||
**.min.css
 | 
			
		||||
 | 
			
		||||
# css files directly in the wwwroot folder
 | 
			
		||||
**/wwwroot/**.css
 | 
			
		||||
 | 
			
		||||
# Minified js files
 | 
			
		||||
**.min.js
 | 
			
		||||
 | 
			
		||||
# js files directly in the wwwroot folder
 | 
			
		||||
**/wwwroot/**.js
 | 
			
		||||
 | 
			
		||||
# any project with runner in its name
 | 
			
		||||
**.Runner/**
 | 
			
		||||
 | 
			
		||||
**.DS_Store
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										37
									
								
								Connected.Components.sln
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										37
									
								
								Connected.Components.sln
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,37 @@
 | 
			
		||||
 | 
			
		||||
Microsoft Visual Studio Solution File, Format Version 12.00
 | 
			
		||||
# Visual Studio Version 17
 | 
			
		||||
VisualStudioVersion = 17.4.33020.496
 | 
			
		||||
MinimumVisualStudioVersion = 10.0.40219.1
 | 
			
		||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Connected.Components", "src\connected.components\Connected.Components.csproj", "{70BF497D-6519-401B-A0EE-2E9856B13D96}"
 | 
			
		||||
EndProject
 | 
			
		||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Connected.Components.Showcase", "src\Connected.Components.Showcase\Connected.Components.Showcase.csproj", "{EBB24FD8-A554-427C-A93B-B48C047D34CC}"
 | 
			
		||||
EndProject
 | 
			
		||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Connected.Components.Showcase.Runner", "Connected.Components.Showcase.Runner\Connected.Components.Showcase.Runner.csproj", "{B8E7BCC3-3F99-4222-B65E-9ABD3B18DAF7}"
 | 
			
		||||
EndProject
 | 
			
		||||
Global
 | 
			
		||||
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 | 
			
		||||
		Debug|Any CPU = Debug|Any CPU
 | 
			
		||||
		Release|Any CPU = Release|Any CPU
 | 
			
		||||
	EndGlobalSection
 | 
			
		||||
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
 | 
			
		||||
		{70BF497D-6519-401B-A0EE-2E9856B13D96}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
 | 
			
		||||
		{70BF497D-6519-401B-A0EE-2E9856B13D96}.Debug|Any CPU.Build.0 = Debug|Any CPU
 | 
			
		||||
		{70BF497D-6519-401B-A0EE-2E9856B13D96}.Release|Any CPU.ActiveCfg = Release|Any CPU
 | 
			
		||||
		{70BF497D-6519-401B-A0EE-2E9856B13D96}.Release|Any CPU.Build.0 = Release|Any CPU
 | 
			
		||||
		{EBB24FD8-A554-427C-A93B-B48C047D34CC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
 | 
			
		||||
		{EBB24FD8-A554-427C-A93B-B48C047D34CC}.Debug|Any CPU.Build.0 = Debug|Any CPU
 | 
			
		||||
		{EBB24FD8-A554-427C-A93B-B48C047D34CC}.Release|Any CPU.ActiveCfg = Release|Any CPU
 | 
			
		||||
		{EBB24FD8-A554-427C-A93B-B48C047D34CC}.Release|Any CPU.Build.0 = Release|Any CPU
 | 
			
		||||
		{B8E7BCC3-3F99-4222-B65E-9ABD3B18DAF7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
 | 
			
		||||
		{B8E7BCC3-3F99-4222-B65E-9ABD3B18DAF7}.Debug|Any CPU.Build.0 = Debug|Any CPU
 | 
			
		||||
		{B8E7BCC3-3F99-4222-B65E-9ABD3B18DAF7}.Release|Any CPU.ActiveCfg = Release|Any CPU
 | 
			
		||||
		{B8E7BCC3-3F99-4222-B65E-9ABD3B18DAF7}.Release|Any CPU.Build.0 = Release|Any CPU
 | 
			
		||||
	EndGlobalSection
 | 
			
		||||
	GlobalSection(SolutionProperties) = preSolution
 | 
			
		||||
		HideSolutionNode = FALSE
 | 
			
		||||
	EndGlobalSection
 | 
			
		||||
	GlobalSection(ExtensibilityGlobals) = postSolution
 | 
			
		||||
		SolutionGuid = {CBDD97EC-4855-4005-97A7-29FE298FB057}
 | 
			
		||||
	EndGlobalSection
 | 
			
		||||
EndGlobal
 | 
			
		||||
							
								
								
									
										661
									
								
								LICENSE
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										661
									
								
								LICENSE
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,661 @@
 | 
			
		||||
                    GNU AFFERO GENERAL PUBLIC LICENSE
 | 
			
		||||
                       Version 3, 19 November 2007
 | 
			
		||||
 | 
			
		||||
 Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
 | 
			
		||||
 Everyone is permitted to copy and distribute verbatim copies
 | 
			
		||||
 of this license document, but changing it is not allowed.
 | 
			
		||||
 | 
			
		||||
                            Preamble
 | 
			
		||||
 | 
			
		||||
  The GNU Affero General Public License is a free, copyleft license for
 | 
			
		||||
software and other kinds of works, specifically designed to ensure
 | 
			
		||||
cooperation with the community in the case of network server software.
 | 
			
		||||
 | 
			
		||||
  The licenses for most software and other practical works are designed
 | 
			
		||||
to take away your freedom to share and change the works.  By contrast,
 | 
			
		||||
our General Public Licenses are intended to guarantee your freedom to
 | 
			
		||||
share and change all versions of a program--to make sure it remains free
 | 
			
		||||
software for all its users.
 | 
			
		||||
 | 
			
		||||
  When we speak of free software, we are referring to freedom, not
 | 
			
		||||
price.  Our General Public Licenses are designed to make sure that you
 | 
			
		||||
have the freedom to distribute copies of free software (and charge for
 | 
			
		||||
them if you wish), that you receive source code or can get it if you
 | 
			
		||||
want it, that you can change the software or use pieces of it in new
 | 
			
		||||
free programs, and that you know you can do these things.
 | 
			
		||||
 | 
			
		||||
  Developers that use our General Public Licenses protect your rights
 | 
			
		||||
with two steps: (1) assert copyright on the software, and (2) offer
 | 
			
		||||
you this License which gives you legal permission to copy, distribute
 | 
			
		||||
and/or modify the software.
 | 
			
		||||
 | 
			
		||||
  A secondary benefit of defending all users' freedom is that
 | 
			
		||||
improvements made in alternate versions of the program, if they
 | 
			
		||||
receive widespread use, become available for other developers to
 | 
			
		||||
incorporate.  Many developers of free software are heartened and
 | 
			
		||||
encouraged by the resulting cooperation.  However, in the case of
 | 
			
		||||
software used on network servers, this result may fail to come about.
 | 
			
		||||
The GNU General Public License permits making a modified version and
 | 
			
		||||
letting the public access it on a server without ever releasing its
 | 
			
		||||
source code to the public.
 | 
			
		||||
 | 
			
		||||
  The GNU Affero General Public License is designed specifically to
 | 
			
		||||
ensure that, in such cases, the modified source code becomes available
 | 
			
		||||
to the community.  It requires the operator of a network server to
 | 
			
		||||
provide the source code of the modified version running there to the
 | 
			
		||||
users of that server.  Therefore, public use of a modified version, on
 | 
			
		||||
a publicly accessible server, gives the public access to the source
 | 
			
		||||
code of the modified version.
 | 
			
		||||
 | 
			
		||||
  An older license, called the Affero General Public License and
 | 
			
		||||
published by Affero, was designed to accomplish similar goals.  This is
 | 
			
		||||
a different license, not a version of the Affero GPL, but Affero has
 | 
			
		||||
released a new version of the Affero GPL which permits relicensing under
 | 
			
		||||
this license.
 | 
			
		||||
 | 
			
		||||
  The precise terms and conditions for copying, distribution and
 | 
			
		||||
modification follow.
 | 
			
		||||
 | 
			
		||||
                       TERMS AND CONDITIONS
 | 
			
		||||
 | 
			
		||||
  0. Definitions.
 | 
			
		||||
 | 
			
		||||
  "This License" refers to version 3 of the GNU Affero General Public License.
 | 
			
		||||
 | 
			
		||||
  "Copyright" also means copyright-like laws that apply to other kinds of
 | 
			
		||||
works, such as semiconductor masks.
 | 
			
		||||
 | 
			
		||||
  "The Program" refers to any copyrightable work licensed under this
 | 
			
		||||
License.  Each licensee is addressed as "you".  "Licensees" and
 | 
			
		||||
"recipients" may be individuals or organizations.
 | 
			
		||||
 | 
			
		||||
  To "modify" a work means to copy from or adapt all or part of the work
 | 
			
		||||
in a fashion requiring copyright permission, other than the making of an
 | 
			
		||||
exact copy.  The resulting work is called a "modified version" of the
 | 
			
		||||
earlier work or a work "based on" the earlier work.
 | 
			
		||||
 | 
			
		||||
  A "covered work" means either the unmodified Program or a work based
 | 
			
		||||
on the Program.
 | 
			
		||||
 | 
			
		||||
  To "propagate" a work means to do anything with it that, without
 | 
			
		||||
permission, would make you directly or secondarily liable for
 | 
			
		||||
infringement under applicable copyright law, except executing it on a
 | 
			
		||||
computer or modifying a private copy.  Propagation includes copying,
 | 
			
		||||
distribution (with or without modification), making available to the
 | 
			
		||||
public, and in some countries other activities as well.
 | 
			
		||||
 | 
			
		||||
  To "convey" a work means any kind of propagation that enables other
 | 
			
		||||
parties to make or receive copies.  Mere interaction with a user through
 | 
			
		||||
a computer network, with no transfer of a copy, is not conveying.
 | 
			
		||||
 | 
			
		||||
  An interactive user interface displays "Appropriate Legal Notices"
 | 
			
		||||
to the extent that it includes a convenient and prominently visible
 | 
			
		||||
feature that (1) displays an appropriate copyright notice, and (2)
 | 
			
		||||
tells the user that there is no warranty for the work (except to the
 | 
			
		||||
extent that warranties are provided), that licensees may convey the
 | 
			
		||||
work under this License, and how to view a copy of this License.  If
 | 
			
		||||
the interface presents a list of user commands or options, such as a
 | 
			
		||||
menu, a prominent item in the list meets this criterion.
 | 
			
		||||
 | 
			
		||||
  1. Source Code.
 | 
			
		||||
 | 
			
		||||
  The "source code" for a work means the preferred form of the work
 | 
			
		||||
for making modifications to it.  "Object code" means any non-source
 | 
			
		||||
form of a work.
 | 
			
		||||
 | 
			
		||||
  A "Standard Interface" means an interface that either is an official
 | 
			
		||||
standard defined by a recognized standards body, or, in the case of
 | 
			
		||||
interfaces specified for a particular programming language, one that
 | 
			
		||||
is widely used among developers working in that language.
 | 
			
		||||
 | 
			
		||||
  The "System Libraries" of an executable work include anything, other
 | 
			
		||||
than the work as a whole, that (a) is included in the normal form of
 | 
			
		||||
packaging a Major Component, but which is not part of that Major
 | 
			
		||||
Component, and (b) serves only to enable use of the work with that
 | 
			
		||||
Major Component, or to implement a Standard Interface for which an
 | 
			
		||||
implementation is available to the public in source code form.  A
 | 
			
		||||
"Major Component", in this context, means a major essential component
 | 
			
		||||
(kernel, window system, and so on) of the specific operating system
 | 
			
		||||
(if any) on which the executable work runs, or a compiler used to
 | 
			
		||||
produce the work, or an object code interpreter used to run it.
 | 
			
		||||
 | 
			
		||||
  The "Corresponding Source" for a work in object code form means all
 | 
			
		||||
the source code needed to generate, install, and (for an executable
 | 
			
		||||
work) run the object code and to modify the work, including scripts to
 | 
			
		||||
control those activities.  However, it does not include the work's
 | 
			
		||||
System Libraries, or general-purpose tools or generally available free
 | 
			
		||||
programs which are used unmodified in performing those activities but
 | 
			
		||||
which are not part of the work.  For example, Corresponding Source
 | 
			
		||||
includes interface definition files associated with source files for
 | 
			
		||||
the work, and the source code for shared libraries and dynamically
 | 
			
		||||
linked subprograms that the work is specifically designed to require,
 | 
			
		||||
such as by intimate data communication or control flow between those
 | 
			
		||||
subprograms and other parts of the work.
 | 
			
		||||
 | 
			
		||||
  The Corresponding Source need not include anything that users
 | 
			
		||||
can regenerate automatically from other parts of the Corresponding
 | 
			
		||||
Source.
 | 
			
		||||
 | 
			
		||||
  The Corresponding Source for a work in source code form is that
 | 
			
		||||
same work.
 | 
			
		||||
 | 
			
		||||
  2. Basic Permissions.
 | 
			
		||||
 | 
			
		||||
  All rights granted under this License are granted for the term of
 | 
			
		||||
copyright on the Program, and are irrevocable provided the stated
 | 
			
		||||
conditions are met.  This License explicitly affirms your unlimited
 | 
			
		||||
permission to run the unmodified Program.  The output from running a
 | 
			
		||||
covered work is covered by this License only if the output, given its
 | 
			
		||||
content, constitutes a covered work.  This License acknowledges your
 | 
			
		||||
rights of fair use or other equivalent, as provided by copyright law.
 | 
			
		||||
 | 
			
		||||
  You may make, run and propagate covered works that you do not
 | 
			
		||||
convey, without conditions so long as your license otherwise remains
 | 
			
		||||
in force.  You may convey covered works to others for the sole purpose
 | 
			
		||||
of having them make modifications exclusively for you, or provide you
 | 
			
		||||
with facilities for running those works, provided that you comply with
 | 
			
		||||
the terms of this License in conveying all material for which you do
 | 
			
		||||
not control copyright.  Those thus making or running the covered works
 | 
			
		||||
for you must do so exclusively on your behalf, under your direction
 | 
			
		||||
and control, on terms that prohibit them from making any copies of
 | 
			
		||||
your copyrighted material outside their relationship with you.
 | 
			
		||||
 | 
			
		||||
  Conveying under any other circumstances is permitted solely under
 | 
			
		||||
the conditions stated below.  Sublicensing is not allowed; section 10
 | 
			
		||||
makes it unnecessary.
 | 
			
		||||
 | 
			
		||||
  3. Protecting Users' Legal Rights From Anti-Circumvention Law.
 | 
			
		||||
 | 
			
		||||
  No covered work shall be deemed part of an effective technological
 | 
			
		||||
measure under any applicable law fulfilling obligations under article
 | 
			
		||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
 | 
			
		||||
similar laws prohibiting or restricting circumvention of such
 | 
			
		||||
measures.
 | 
			
		||||
 | 
			
		||||
  When you convey a covered work, you waive any legal power to forbid
 | 
			
		||||
circumvention of technological measures to the extent such circumvention
 | 
			
		||||
is effected by exercising rights under this License with respect to
 | 
			
		||||
the covered work, and you disclaim any intention to limit operation or
 | 
			
		||||
modification of the work as a means of enforcing, against the work's
 | 
			
		||||
users, your or third parties' legal rights to forbid circumvention of
 | 
			
		||||
technological measures.
 | 
			
		||||
 | 
			
		||||
  4. Conveying Verbatim Copies.
 | 
			
		||||
 | 
			
		||||
  You may convey verbatim copies of the Program's source code as you
 | 
			
		||||
receive it, in any medium, provided that you conspicuously and
 | 
			
		||||
appropriately publish on each copy an appropriate copyright notice;
 | 
			
		||||
keep intact all notices stating that this License and any
 | 
			
		||||
non-permissive terms added in accord with section 7 apply to the code;
 | 
			
		||||
keep intact all notices of the absence of any warranty; and give all
 | 
			
		||||
recipients a copy of this License along with the Program.
 | 
			
		||||
 | 
			
		||||
  You may charge any price or no price for each copy that you convey,
 | 
			
		||||
and you may offer support or warranty protection for a fee.
 | 
			
		||||
 | 
			
		||||
  5. Conveying Modified Source Versions.
 | 
			
		||||
 | 
			
		||||
  You may convey a work based on the Program, or the modifications to
 | 
			
		||||
produce it from the Program, in the form of source code under the
 | 
			
		||||
terms of section 4, provided that you also meet all of these conditions:
 | 
			
		||||
 | 
			
		||||
    a) The work must carry prominent notices stating that you modified
 | 
			
		||||
    it, and giving a relevant date.
 | 
			
		||||
 | 
			
		||||
    b) The work must carry prominent notices stating that it is
 | 
			
		||||
    released under this License and any conditions added under section
 | 
			
		||||
    7.  This requirement modifies the requirement in section 4 to
 | 
			
		||||
    "keep intact all notices".
 | 
			
		||||
 | 
			
		||||
    c) You must license the entire work, as a whole, under this
 | 
			
		||||
    License to anyone who comes into possession of a copy.  This
 | 
			
		||||
    License will therefore apply, along with any applicable section 7
 | 
			
		||||
    additional terms, to the whole of the work, and all its parts,
 | 
			
		||||
    regardless of how they are packaged.  This License gives no
 | 
			
		||||
    permission to license the work in any other way, but it does not
 | 
			
		||||
    invalidate such permission if you have separately received it.
 | 
			
		||||
 | 
			
		||||
    d) If the work has interactive user interfaces, each must display
 | 
			
		||||
    Appropriate Legal Notices; however, if the Program has interactive
 | 
			
		||||
    interfaces that do not display Appropriate Legal Notices, your
 | 
			
		||||
    work need not make them do so.
 | 
			
		||||
 | 
			
		||||
  A compilation of a covered work with other separate and independent
 | 
			
		||||
works, which are not by their nature extensions of the covered work,
 | 
			
		||||
and which are not combined with it such as to form a larger program,
 | 
			
		||||
in or on a volume of a storage or distribution medium, is called an
 | 
			
		||||
"aggregate" if the compilation and its resulting copyright are not
 | 
			
		||||
used to limit the access or legal rights of the compilation's users
 | 
			
		||||
beyond what the individual works permit.  Inclusion of a covered work
 | 
			
		||||
in an aggregate does not cause this License to apply to the other
 | 
			
		||||
parts of the aggregate.
 | 
			
		||||
 | 
			
		||||
  6. Conveying Non-Source Forms.
 | 
			
		||||
 | 
			
		||||
  You may convey a covered work in object code form under the terms
 | 
			
		||||
of sections 4 and 5, provided that you also convey the
 | 
			
		||||
machine-readable Corresponding Source under the terms of this License,
 | 
			
		||||
in one of these ways:
 | 
			
		||||
 | 
			
		||||
    a) Convey the object code in, or embodied in, a physical product
 | 
			
		||||
    (including a physical distribution medium), accompanied by the
 | 
			
		||||
    Corresponding Source fixed on a durable physical medium
 | 
			
		||||
    customarily used for software interchange.
 | 
			
		||||
 | 
			
		||||
    b) Convey the object code in, or embodied in, a physical product
 | 
			
		||||
    (including a physical distribution medium), accompanied by a
 | 
			
		||||
    written offer, valid for at least three years and valid for as
 | 
			
		||||
    long as you offer spare parts or customer support for that product
 | 
			
		||||
    model, to give anyone who possesses the object code either (1) a
 | 
			
		||||
    copy of the Corresponding Source for all the software in the
 | 
			
		||||
    product that is covered by this License, on a durable physical
 | 
			
		||||
    medium customarily used for software interchange, for a price no
 | 
			
		||||
    more than your reasonable cost of physically performing this
 | 
			
		||||
    conveying of source, or (2) access to copy the
 | 
			
		||||
    Corresponding Source from a network server at no charge.
 | 
			
		||||
 | 
			
		||||
    c) Convey individual copies of the object code with a copy of the
 | 
			
		||||
    written offer to provide the Corresponding Source.  This
 | 
			
		||||
    alternative is allowed only occasionally and noncommercially, and
 | 
			
		||||
    only if you received the object code with such an offer, in accord
 | 
			
		||||
    with subsection 6b.
 | 
			
		||||
 | 
			
		||||
    d) Convey the object code by offering access from a designated
 | 
			
		||||
    place (gratis or for a charge), and offer equivalent access to the
 | 
			
		||||
    Corresponding Source in the same way through the same place at no
 | 
			
		||||
    further charge.  You need not require recipients to copy the
 | 
			
		||||
    Corresponding Source along with the object code.  If the place to
 | 
			
		||||
    copy the object code is a network server, the Corresponding Source
 | 
			
		||||
    may be on a different server (operated by you or a third party)
 | 
			
		||||
    that supports equivalent copying facilities, provided you maintain
 | 
			
		||||
    clear directions next to the object code saying where to find the
 | 
			
		||||
    Corresponding Source.  Regardless of what server hosts the
 | 
			
		||||
    Corresponding Source, you remain obligated to ensure that it is
 | 
			
		||||
    available for as long as needed to satisfy these requirements.
 | 
			
		||||
 | 
			
		||||
    e) Convey the object code using peer-to-peer transmission, provided
 | 
			
		||||
    you inform other peers where the object code and Corresponding
 | 
			
		||||
    Source of the work are being offered to the general public at no
 | 
			
		||||
    charge under subsection 6d.
 | 
			
		||||
 | 
			
		||||
  A separable portion of the object code, whose source code is excluded
 | 
			
		||||
from the Corresponding Source as a System Library, need not be
 | 
			
		||||
included in conveying the object code work.
 | 
			
		||||
 | 
			
		||||
  A "User Product" is either (1) a "consumer product", which means any
 | 
			
		||||
tangible personal property which is normally used for personal, family,
 | 
			
		||||
or household purposes, or (2) anything designed or sold for incorporation
 | 
			
		||||
into a dwelling.  In determining whether a product is a consumer product,
 | 
			
		||||
doubtful cases shall be resolved in favor of coverage.  For a particular
 | 
			
		||||
product received by a particular user, "normally used" refers to a
 | 
			
		||||
typical or common use of that class of product, regardless of the status
 | 
			
		||||
of the particular user or of the way in which the particular user
 | 
			
		||||
actually uses, or expects or is expected to use, the product.  A product
 | 
			
		||||
is a consumer product regardless of whether the product has substantial
 | 
			
		||||
commercial, industrial or non-consumer uses, unless such uses represent
 | 
			
		||||
the only significant mode of use of the product.
 | 
			
		||||
 | 
			
		||||
  "Installation Information" for a User Product means any methods,
 | 
			
		||||
procedures, authorization keys, or other information required to install
 | 
			
		||||
and execute modified versions of a covered work in that User Product from
 | 
			
		||||
a modified version of its Corresponding Source.  The information must
 | 
			
		||||
suffice to ensure that the continued functioning of the modified object
 | 
			
		||||
code is in no case prevented or interfered with solely because
 | 
			
		||||
modification has been made.
 | 
			
		||||
 | 
			
		||||
  If you convey an object code work under this section in, or with, or
 | 
			
		||||
specifically for use in, a User Product, and the conveying occurs as
 | 
			
		||||
part of a transaction in which the right of possession and use of the
 | 
			
		||||
User Product is transferred to the recipient in perpetuity or for a
 | 
			
		||||
fixed term (regardless of how the transaction is characterized), the
 | 
			
		||||
Corresponding Source conveyed under this section must be accompanied
 | 
			
		||||
by the Installation Information.  But this requirement does not apply
 | 
			
		||||
if neither you nor any third party retains the ability to install
 | 
			
		||||
modified object code on the User Product (for example, the work has
 | 
			
		||||
been installed in ROM).
 | 
			
		||||
 | 
			
		||||
  The requirement to provide Installation Information does not include a
 | 
			
		||||
requirement to continue to provide support service, warranty, or updates
 | 
			
		||||
for a work that has been modified or installed by the recipient, or for
 | 
			
		||||
the User Product in which it has been modified or installed.  Access to a
 | 
			
		||||
network may be denied when the modification itself materially and
 | 
			
		||||
adversely affects the operation of the network or violates the rules and
 | 
			
		||||
protocols for communication across the network.
 | 
			
		||||
 | 
			
		||||
  Corresponding Source conveyed, and Installation Information provided,
 | 
			
		||||
in accord with this section must be in a format that is publicly
 | 
			
		||||
documented (and with an implementation available to the public in
 | 
			
		||||
source code form), and must require no special password or key for
 | 
			
		||||
unpacking, reading or copying.
 | 
			
		||||
 | 
			
		||||
  7. Additional Terms.
 | 
			
		||||
 | 
			
		||||
  "Additional permissions" are terms that supplement the terms of this
 | 
			
		||||
License by making exceptions from one or more of its conditions.
 | 
			
		||||
Additional permissions that are applicable to the entire Program shall
 | 
			
		||||
be treated as though they were included in this License, to the extent
 | 
			
		||||
that they are valid under applicable law.  If additional permissions
 | 
			
		||||
apply only to part of the Program, that part may be used separately
 | 
			
		||||
under those permissions, but the entire Program remains governed by
 | 
			
		||||
this License without regard to the additional permissions.
 | 
			
		||||
 | 
			
		||||
  When you convey a copy of a covered work, you may at your option
 | 
			
		||||
remove any additional permissions from that copy, or from any part of
 | 
			
		||||
it.  (Additional permissions may be written to require their own
 | 
			
		||||
removal in certain cases when you modify the work.)  You may place
 | 
			
		||||
additional permissions on material, added by you to a covered work,
 | 
			
		||||
for which you have or can give appropriate copyright permission.
 | 
			
		||||
 | 
			
		||||
  Notwithstanding any other provision of this License, for material you
 | 
			
		||||
add to a covered work, you may (if authorized by the copyright holders of
 | 
			
		||||
that material) supplement the terms of this License with terms:
 | 
			
		||||
 | 
			
		||||
    a) Disclaiming warranty or limiting liability differently from the
 | 
			
		||||
    terms of sections 15 and 16 of this License; or
 | 
			
		||||
 | 
			
		||||
    b) Requiring preservation of specified reasonable legal notices or
 | 
			
		||||
    author attributions in that material or in the Appropriate Legal
 | 
			
		||||
    Notices displayed by works containing it; or
 | 
			
		||||
 | 
			
		||||
    c) Prohibiting misrepresentation of the origin of that material, or
 | 
			
		||||
    requiring that modified versions of such material be marked in
 | 
			
		||||
    reasonable ways as different from the original version; or
 | 
			
		||||
 | 
			
		||||
    d) Limiting the use for publicity purposes of names of licensors or
 | 
			
		||||
    authors of the material; or
 | 
			
		||||
 | 
			
		||||
    e) Declining to grant rights under trademark law for use of some
 | 
			
		||||
    trade names, trademarks, or service marks; or
 | 
			
		||||
 | 
			
		||||
    f) Requiring indemnification of licensors and authors of that
 | 
			
		||||
    material by anyone who conveys the material (or modified versions of
 | 
			
		||||
    it) with contractual assumptions of liability to the recipient, for
 | 
			
		||||
    any liability that these contractual assumptions directly impose on
 | 
			
		||||
    those licensors and authors.
 | 
			
		||||
 | 
			
		||||
  All other non-permissive additional terms are considered "further
 | 
			
		||||
restrictions" within the meaning of section 10.  If the Program as you
 | 
			
		||||
received it, or any part of it, contains a notice stating that it is
 | 
			
		||||
governed by this License along with a term that is a further
 | 
			
		||||
restriction, you may remove that term.  If a license document contains
 | 
			
		||||
a further restriction but permits relicensing or conveying under this
 | 
			
		||||
License, you may add to a covered work material governed by the terms
 | 
			
		||||
of that license document, provided that the further restriction does
 | 
			
		||||
not survive such relicensing or conveying.
 | 
			
		||||
 | 
			
		||||
  If you add terms to a covered work in accord with this section, you
 | 
			
		||||
must place, in the relevant source files, a statement of the
 | 
			
		||||
additional terms that apply to those files, or a notice indicating
 | 
			
		||||
where to find the applicable terms.
 | 
			
		||||
 | 
			
		||||
  Additional terms, permissive or non-permissive, may be stated in the
 | 
			
		||||
form of a separately written license, or stated as exceptions;
 | 
			
		||||
the above requirements apply either way.
 | 
			
		||||
 | 
			
		||||
  8. Termination.
 | 
			
		||||
 | 
			
		||||
  You may not propagate or modify a covered work except as expressly
 | 
			
		||||
provided under this License.  Any attempt otherwise to propagate or
 | 
			
		||||
modify it is void, and will automatically terminate your rights under
 | 
			
		||||
this License (including any patent licenses granted under the third
 | 
			
		||||
paragraph of section 11).
 | 
			
		||||
 | 
			
		||||
  However, if you cease all violation of this License, then your
 | 
			
		||||
license from a particular copyright holder is reinstated (a)
 | 
			
		||||
provisionally, unless and until the copyright holder explicitly and
 | 
			
		||||
finally terminates your license, and (b) permanently, if the copyright
 | 
			
		||||
holder fails to notify you of the violation by some reasonable means
 | 
			
		||||
prior to 60 days after the cessation.
 | 
			
		||||
 | 
			
		||||
  Moreover, your license from a particular copyright holder is
 | 
			
		||||
reinstated permanently if the copyright holder notifies you of the
 | 
			
		||||
violation by some reasonable means, this is the first time you have
 | 
			
		||||
received notice of violation of this License (for any work) from that
 | 
			
		||||
copyright holder, and you cure the violation prior to 30 days after
 | 
			
		||||
your receipt of the notice.
 | 
			
		||||
 | 
			
		||||
  Termination of your rights under this section does not terminate the
 | 
			
		||||
licenses of parties who have received copies or rights from you under
 | 
			
		||||
this License.  If your rights have been terminated and not permanently
 | 
			
		||||
reinstated, you do not qualify to receive new licenses for the same
 | 
			
		||||
material under section 10.
 | 
			
		||||
 | 
			
		||||
  9. Acceptance Not Required for Having Copies.
 | 
			
		||||
 | 
			
		||||
  You are not required to accept this License in order to receive or
 | 
			
		||||
run a copy of the Program.  Ancillary propagation of a covered work
 | 
			
		||||
occurring solely as a consequence of using peer-to-peer transmission
 | 
			
		||||
to receive a copy likewise does not require acceptance.  However,
 | 
			
		||||
nothing other than this License grants you permission to propagate or
 | 
			
		||||
modify any covered work.  These actions infringe copyright if you do
 | 
			
		||||
not accept this License.  Therefore, by modifying or propagating a
 | 
			
		||||
covered work, you indicate your acceptance of this License to do so.
 | 
			
		||||
 | 
			
		||||
  10. Automatic Licensing of Downstream Recipients.
 | 
			
		||||
 | 
			
		||||
  Each time you convey a covered work, the recipient automatically
 | 
			
		||||
receives a license from the original licensors, to run, modify and
 | 
			
		||||
propagate that work, subject to this License.  You are not responsible
 | 
			
		||||
for enforcing compliance by third parties with this License.
 | 
			
		||||
 | 
			
		||||
  An "entity transaction" is a transaction transferring control of an
 | 
			
		||||
organization, or substantially all assets of one, or subdividing an
 | 
			
		||||
organization, or merging organizations.  If propagation of a covered
 | 
			
		||||
work results from an entity transaction, each party to that
 | 
			
		||||
transaction who receives a copy of the work also receives whatever
 | 
			
		||||
licenses to the work the party's predecessor in interest had or could
 | 
			
		||||
give under the previous paragraph, plus a right to possession of the
 | 
			
		||||
Corresponding Source of the work from the predecessor in interest, if
 | 
			
		||||
the predecessor has it or can get it with reasonable efforts.
 | 
			
		||||
 | 
			
		||||
  You may not impose any further restrictions on the exercise of the
 | 
			
		||||
rights granted or affirmed under this License.  For example, you may
 | 
			
		||||
not impose a license fee, royalty, or other charge for exercise of
 | 
			
		||||
rights granted under this License, and you may not initiate litigation
 | 
			
		||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
 | 
			
		||||
any patent claim is infringed by making, using, selling, offering for
 | 
			
		||||
sale, or importing the Program or any portion of it.
 | 
			
		||||
 | 
			
		||||
  11. Patents.
 | 
			
		||||
 | 
			
		||||
  A "contributor" is a copyright holder who authorizes use under this
 | 
			
		||||
License of the Program or a work on which the Program is based.  The
 | 
			
		||||
work thus licensed is called the contributor's "contributor version".
 | 
			
		||||
 | 
			
		||||
  A contributor's "essential patent claims" are all patent claims
 | 
			
		||||
owned or controlled by the contributor, whether already acquired or
 | 
			
		||||
hereafter acquired, that would be infringed by some manner, permitted
 | 
			
		||||
by this License, of making, using, or selling its contributor version,
 | 
			
		||||
but do not include claims that would be infringed only as a
 | 
			
		||||
consequence of further modification of the contributor version.  For
 | 
			
		||||
purposes of this definition, "control" includes the right to grant
 | 
			
		||||
patent sublicenses in a manner consistent with the requirements of
 | 
			
		||||
this License.
 | 
			
		||||
 | 
			
		||||
  Each contributor grants you a non-exclusive, worldwide, royalty-free
 | 
			
		||||
patent license under the contributor's essential patent claims, to
 | 
			
		||||
make, use, sell, offer for sale, import and otherwise run, modify and
 | 
			
		||||
propagate the contents of its contributor version.
 | 
			
		||||
 | 
			
		||||
  In the following three paragraphs, a "patent license" is any express
 | 
			
		||||
agreement or commitment, however denominated, not to enforce a patent
 | 
			
		||||
(such as an express permission to practice a patent or covenant not to
 | 
			
		||||
sue for patent infringement).  To "grant" such a patent license to a
 | 
			
		||||
party means to make such an agreement or commitment not to enforce a
 | 
			
		||||
patent against the party.
 | 
			
		||||
 | 
			
		||||
  If you convey a covered work, knowingly relying on a patent license,
 | 
			
		||||
and the Corresponding Source of the work is not available for anyone
 | 
			
		||||
to copy, free of charge and under the terms of this License, through a
 | 
			
		||||
publicly available network server or other readily accessible means,
 | 
			
		||||
then you must either (1) cause the Corresponding Source to be so
 | 
			
		||||
available, or (2) arrange to deprive yourself of the benefit of the
 | 
			
		||||
patent license for this particular work, or (3) arrange, in a manner
 | 
			
		||||
consistent with the requirements of this License, to extend the patent
 | 
			
		||||
license to downstream recipients.  "Knowingly relying" means you have
 | 
			
		||||
actual knowledge that, but for the patent license, your conveying the
 | 
			
		||||
covered work in a country, or your recipient's use of the covered work
 | 
			
		||||
in a country, would infringe one or more identifiable patents in that
 | 
			
		||||
country that you have reason to believe are valid.
 | 
			
		||||
 | 
			
		||||
  If, pursuant to or in connection with a single transaction or
 | 
			
		||||
arrangement, you convey, or propagate by procuring conveyance of, a
 | 
			
		||||
covered work, and grant a patent license to some of the parties
 | 
			
		||||
receiving the covered work authorizing them to use, propagate, modify
 | 
			
		||||
or convey a specific copy of the covered work, then the patent license
 | 
			
		||||
you grant is automatically extended to all recipients of the covered
 | 
			
		||||
work and works based on it.
 | 
			
		||||
 | 
			
		||||
  A patent license is "discriminatory" if it does not include within
 | 
			
		||||
the scope of its coverage, prohibits the exercise of, or is
 | 
			
		||||
conditioned on the non-exercise of one or more of the rights that are
 | 
			
		||||
specifically granted under this License.  You may not convey a covered
 | 
			
		||||
work if you are a party to an arrangement with a third party that is
 | 
			
		||||
in the business of distributing software, under which you make payment
 | 
			
		||||
to the third party based on the extent of your activity of conveying
 | 
			
		||||
the work, and under which the third party grants, to any of the
 | 
			
		||||
parties who would receive the covered work from you, a discriminatory
 | 
			
		||||
patent license (a) in connection with copies of the covered work
 | 
			
		||||
conveyed by you (or copies made from those copies), or (b) primarily
 | 
			
		||||
for and in connection with specific products or compilations that
 | 
			
		||||
contain the covered work, unless you entered into that arrangement,
 | 
			
		||||
or that patent license was granted, prior to 28 March 2007.
 | 
			
		||||
 | 
			
		||||
  Nothing in this License shall be construed as excluding or limiting
 | 
			
		||||
any implied license or other defenses to infringement that may
 | 
			
		||||
otherwise be available to you under applicable patent law.
 | 
			
		||||
 | 
			
		||||
  12. No Surrender of Others' Freedom.
 | 
			
		||||
 | 
			
		||||
  If conditions are imposed on you (whether by court order, agreement or
 | 
			
		||||
otherwise) that contradict the conditions of this License, they do not
 | 
			
		||||
excuse you from the conditions of this License.  If you cannot convey a
 | 
			
		||||
covered work so as to satisfy simultaneously your obligations under this
 | 
			
		||||
License and any other pertinent obligations, then as a consequence you may
 | 
			
		||||
not convey it at all.  For example, if you agree to terms that obligate you
 | 
			
		||||
to collect a royalty for further conveying from those to whom you convey
 | 
			
		||||
the Program, the only way you could satisfy both those terms and this
 | 
			
		||||
License would be to refrain entirely from conveying the Program.
 | 
			
		||||
 | 
			
		||||
  13. Remote Network Interaction; Use with the GNU General Public License.
 | 
			
		||||
 | 
			
		||||
  Notwithstanding any other provision of this License, if you modify the
 | 
			
		||||
Program, your modified version must prominently offer all users
 | 
			
		||||
interacting with it remotely through a computer network (if your version
 | 
			
		||||
supports such interaction) an opportunity to receive the Corresponding
 | 
			
		||||
Source of your version by providing access to the Corresponding Source
 | 
			
		||||
from a network server at no charge, through some standard or customary
 | 
			
		||||
means of facilitating copying of software.  This Corresponding Source
 | 
			
		||||
shall include the Corresponding Source for any work covered by version 3
 | 
			
		||||
of the GNU General Public License that is incorporated pursuant to the
 | 
			
		||||
following paragraph.
 | 
			
		||||
 | 
			
		||||
  Notwithstanding any other provision of this License, you have
 | 
			
		||||
permission to link or combine any covered work with a work licensed
 | 
			
		||||
under version 3 of the GNU General Public License into a single
 | 
			
		||||
combined work, and to convey the resulting work.  The terms of this
 | 
			
		||||
License will continue to apply to the part which is the covered work,
 | 
			
		||||
but the work with which it is combined will remain governed by version
 | 
			
		||||
3 of the GNU General Public License.
 | 
			
		||||
 | 
			
		||||
  14. Revised Versions of this License.
 | 
			
		||||
 | 
			
		||||
  The Free Software Foundation may publish revised and/or new versions of
 | 
			
		||||
the GNU Affero General Public License from time to time.  Such new versions
 | 
			
		||||
will be similar in spirit to the present version, but may differ in detail to
 | 
			
		||||
address new problems or concerns.
 | 
			
		||||
 | 
			
		||||
  Each version is given a distinguishing version number.  If the
 | 
			
		||||
Program specifies that a certain numbered version of the GNU Affero General
 | 
			
		||||
Public License "or any later version" applies to it, you have the
 | 
			
		||||
option of following the terms and conditions either of that numbered
 | 
			
		||||
version or of any later version published by the Free Software
 | 
			
		||||
Foundation.  If the Program does not specify a version number of the
 | 
			
		||||
GNU Affero General Public License, you may choose any version ever published
 | 
			
		||||
by the Free Software Foundation.
 | 
			
		||||
 | 
			
		||||
  If the Program specifies that a proxy can decide which future
 | 
			
		||||
versions of the GNU Affero General Public License can be used, that proxy's
 | 
			
		||||
public statement of acceptance of a version permanently authorizes you
 | 
			
		||||
to choose that version for the Program.
 | 
			
		||||
 | 
			
		||||
  Later license versions may give you additional or different
 | 
			
		||||
permissions.  However, no additional obligations are imposed on any
 | 
			
		||||
author or copyright holder as a result of your choosing to follow a
 | 
			
		||||
later version.
 | 
			
		||||
 | 
			
		||||
  15. Disclaimer of Warranty.
 | 
			
		||||
 | 
			
		||||
  THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
 | 
			
		||||
APPLICABLE LAW.  EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
 | 
			
		||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
 | 
			
		||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
 | 
			
		||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 | 
			
		||||
PURPOSE.  THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
 | 
			
		||||
IS WITH YOU.  SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
 | 
			
		||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
 | 
			
		||||
 | 
			
		||||
  16. Limitation of Liability.
 | 
			
		||||
 | 
			
		||||
  IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
 | 
			
		||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
 | 
			
		||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
 | 
			
		||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
 | 
			
		||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
 | 
			
		||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
 | 
			
		||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
 | 
			
		||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
 | 
			
		||||
SUCH DAMAGES.
 | 
			
		||||
 | 
			
		||||
  17. Interpretation of Sections 15 and 16.
 | 
			
		||||
 | 
			
		||||
  If the disclaimer of warranty and limitation of liability provided
 | 
			
		||||
above cannot be given local legal effect according to their terms,
 | 
			
		||||
reviewing courts shall apply local law that most closely approximates
 | 
			
		||||
an absolute waiver of all civil liability in connection with the
 | 
			
		||||
Program, unless a warranty or assumption of liability accompanies a
 | 
			
		||||
copy of the Program in return for a fee.
 | 
			
		||||
 | 
			
		||||
                     END OF TERMS AND CONDITIONS
 | 
			
		||||
 | 
			
		||||
            How to Apply These Terms to Your New Programs
 | 
			
		||||
 | 
			
		||||
  If you develop a new program, and you want it to be of the greatest
 | 
			
		||||
possible use to the public, the best way to achieve this is to make it
 | 
			
		||||
free software which everyone can redistribute and change under these terms.
 | 
			
		||||
 | 
			
		||||
  To do so, attach the following notices to the program.  It is safest
 | 
			
		||||
to attach them to the start of each source file to most effectively
 | 
			
		||||
state the exclusion of warranty; and each file should have at least
 | 
			
		||||
the "copyright" line and a pointer to where the full notice is found.
 | 
			
		||||
 | 
			
		||||
    <one line to give the program's name and a brief idea of what it does.>
 | 
			
		||||
    Copyright (C) <year>  <name of author>
 | 
			
		||||
 | 
			
		||||
    This program is free software: you can redistribute it and/or modify
 | 
			
		||||
    it under the terms of the GNU Affero General Public License as published
 | 
			
		||||
    by the Free Software Foundation, either version 3 of the License, or
 | 
			
		||||
    (at your option) any later version.
 | 
			
		||||
 | 
			
		||||
    This program is distributed in the hope that it will be useful,
 | 
			
		||||
    but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
    GNU Affero General Public License for more details.
 | 
			
		||||
 | 
			
		||||
    You should have received a copy of the GNU Affero General Public License
 | 
			
		||||
    along with this program.  If not, see <https://www.gnu.org/licenses/>.
 | 
			
		||||
 | 
			
		||||
Also add information on how to contact you by electronic and paper mail.
 | 
			
		||||
 | 
			
		||||
  If your software can interact with users remotely through a computer
 | 
			
		||||
network, you should also make sure that it provides a way for users to
 | 
			
		||||
get its source.  For example, if your program is a web application, its
 | 
			
		||||
interface could display a "Source" link that leads users to an archive
 | 
			
		||||
of the code.  There are many ways you could offer source, and different
 | 
			
		||||
solutions will be better for different programs; see section 13 for the
 | 
			
		||||
specific requirements.
 | 
			
		||||
 | 
			
		||||
  You should also get your employer (if you work as a programmer) or school,
 | 
			
		||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
 | 
			
		||||
For more information on this, and how to apply and follow the GNU AGPL, see
 | 
			
		||||
<https://www.gnu.org/licenses/>.
 | 
			
		||||
							
								
								
									
										0
									
								
								build/.gitkeep
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										0
									
								
								build/.gitkeep
									
									
									
									
									
										Normal file
									
								
							
							
								
								
									
										2
									
								
								build/buildProjects.bat
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										2
									
								
								build/buildProjects.bat
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,2 @@
 | 
			
		||||
dotnet build ../src/Connected.Components/Connected.Components.csproj
 | 
			
		||||
dotnet build ../src/Connected.Components.Showcase/Connected.Components.Showcase.csproj
 | 
			
		||||
							
								
								
									
										1
									
								
								build/startWatch.ps1
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								build/startWatch.ps1
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1 @@
 | 
			
		||||
dotnet watch webcompiler ./Styles/Connected.Components.scss -c ./excubowebcompiler.json --project ../src/Connected.Components/Connected.Components.csproj 
 | 
			
		||||
							
								
								
									
										1
									
								
								build/startWatch.sh
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								build/startWatch.sh
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1 @@
 | 
			
		||||
dotnet watch webcompiler ./Styles/Connected.Components.scss -c ./excubowebcompiler.json --project ../src/Connected.Components/Connected.Components.csproj 
 | 
			
		||||
							
								
								
									
										17
									
								
								nuget.config
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										17
									
								
								nuget.config
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,17 @@
 | 
			
		||||
<?xml version="1.0" encoding="utf-8"?>
 | 
			
		||||
<configuration>
 | 
			
		||||
    <config>
 | 
			
		||||
        <add key="repositoryPath" value="%PACKAGEHOME%/External" />
 | 
			
		||||
    </config>
 | 
			
		||||
 | 
			
		||||
    <packageRestore>
 | 
			
		||||
        <add key="enabled" value="True" />
 | 
			
		||||
        <add key="automatic" value="True" />
 | 
			
		||||
    </packageRestore>
 | 
			
		||||
    <packageSources>
 | 
			
		||||
        <add key="NuGet official package source" value="https://api.nuget.org/v3/index.json" />
 | 
			
		||||
        <add key="LocalNugetServer" value="%LOCAL_NUGET_SERVER%" />
 | 
			
		||||
        <add key="Local file repository" value="%LOCAL_NUGET%" />
 | 
			
		||||
    </packageSources>
 | 
			
		||||
    <disabledPackageSources />
 | 
			
		||||
</configuration>
 | 
			
		||||
							
								
								
									
										25
									
								
								src/Connected.Components.Showcase/ClientStartup.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										25
									
								
								src/Connected.Components.Showcase/ClientStartup.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,25 @@
 | 
			
		||||
using Connected.Startup;
 | 
			
		||||
using Microsoft.AspNetCore.Components.WebAssembly.Hosting;
 | 
			
		||||
using Microsoft.Extensions.DependencyInjection;
 | 
			
		||||
using Connected.Services;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components.Showcase;
 | 
			
		||||
 | 
			
		||||
public class ClientStartup : IStartup
 | 
			
		||||
{
 | 
			
		||||
	public static IServiceProvider Services { get; private set; } = default!;
 | 
			
		||||
 | 
			
		||||
	public async Task Configure(WebAssemblyHost host)
 | 
			
		||||
	{
 | 
			
		||||
		Services = host.Services;
 | 
			
		||||
		
 | 
			
		||||
		await Task.CompletedTask;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public async Task ConfigureServices(IServiceCollection services)
 | 
			
		||||
	{
 | 
			
		||||
		services.AddUIComponentServices();
 | 
			
		||||
 | 
			
		||||
		await Task.CompletedTask;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,50 @@
 | 
			
		||||
<Project Sdk="Microsoft.NET.Sdk.Razor">
 | 
			
		||||
 | 
			
		||||
	<PropertyGroup>
 | 
			
		||||
		<TargetFramework>net7.0</TargetFramework>
 | 
			
		||||
		<Nullable>enable</Nullable>
 | 
			
		||||
		<ImplicitUsings>enable</ImplicitUsings>
 | 
			
		||||
		<GeneratePackageOnBuild>True</GeneratePackageOnBuild>
 | 
			
		||||
		<Title>$(AssemblyName)</Title>
 | 
			
		||||
		<Authors>Tom PIT ltd</Authors>
 | 
			
		||||
		<Copyright>2022 Tom PIT ltd</Copyright>
 | 
			
		||||
		<PackageProjectUrl>https://git.tompit.com/Connected/Info</PackageProjectUrl>
 | 
			
		||||
		<PackageReadmeFile>README.md</PackageReadmeFile>
 | 
			
		||||
		<PackageTags>connected;platform;</PackageTags>
 | 
			
		||||
		<IncludeSymbols>True</IncludeSymbols>
 | 
			
		||||
		<SymbolPackageFormat>snupkg</SymbolPackageFormat>
 | 
			
		||||
		<PackageLicenseFile>LICENSE</PackageLicenseFile>
 | 
			
		||||
		<PackageOutputPath>$(OutputPath)</PackageOutputPath>
 | 
			
		||||
	</PropertyGroup>
 | 
			
		||||
 | 
			
		||||
	<ItemGroup>
 | 
			
		||||
		<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly" Version="7.0.*-*" />
 | 
			
		||||
		<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly.DevServer" Version="7.0.*-*" PrivateAssets="all" />
 | 
			
		||||
		<PackageReference Include="Connected.Components" Version="1.0.*-*"/>
 | 
			
		||||
		<PackageReference Include="Connected.Client" Version="1.0.*-*"/>
 | 
			
		||||
		<PackageReference Include="Nerdbank.GitVersioning"
 | 
			
		||||
								Version="3.5.119"
 | 
			
		||||
								PrivateAssets="all"
 | 
			
		||||
								Condition="!Exists('packages.config')" />
 | 
			
		||||
	</ItemGroup>
 | 
			
		||||
	<ItemGroup>
 | 
			
		||||
		<None Include="..\..\LICENSE">
 | 
			
		||||
			<Pack>True</Pack>
 | 
			
		||||
			<PackagePath>\</PackagePath>
 | 
			
		||||
		</None>
 | 
			
		||||
		<None Include="..\..\README.md">
 | 
			
		||||
			<Pack>True</Pack>
 | 
			
		||||
			<PackagePath>\</PackagePath>
 | 
			
		||||
		</None>
 | 
			
		||||
	</ItemGroup>
 | 
			
		||||
 | 
			
		||||
	<Target Name="CopyPackages" AfterTargets="Pack">
 | 
			
		||||
		<Copy SourceFiles="$(OutputPath)..\$(PackageId).$(PackageVersion).nupkg" DestinationFolder="$([System.Environment]::GetEnvironmentVariable('LOCAL_NUGET'))" />
 | 
			
		||||
		<Copy SourceFiles="$(OutputPath)..\$(PackageId).$(PackageVersion).snupkg" DestinationFolder="$([System.Environment]::GetEnvironmentVariable('LOCAL_NUGET'))" />
 | 
			
		||||
	</Target>
 | 
			
		||||
 | 
			
		||||
	<Target Name="UploadLocalPackages" AfterTargets="CopyPackages" >
 | 
			
		||||
		<Exec Command="dotnet nuget push -s LocalNugetServer $(OutputPath)..\$(PackageId).$(PackageVersion).nupkg --api-key $([System.Environment]::GetEnvironmentVariable('LOCAL_NUGET_SERVER_TOKEN'))" IgnoreExitCode="true"></Exec>
 | 
			
		||||
		<Exec Command="dotnet nuget push -s LocalNugetServer $(OutputPath)..\$(PackageId).$(PackageVersion).snupkg --api-key $([System.Environment]::GetEnvironmentVariable('LOCAL_NUGET_SERVER_TOKEN'))" IgnoreExitCode="true"></Exec>
 | 
			
		||||
	</Target>
 | 
			
		||||
</Project>
 | 
			
		||||
							
								
								
									
										381
									
								
								src/Connected.Components.Showcase/Pages/AlertShowcase.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										381
									
								
								src/Connected.Components.Showcase/Pages/AlertShowcase.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,381 @@
 | 
			
		||||
@page "/components/alert"
 | 
			
		||||
 | 
			
		||||
@using Connected.Components;
 | 
			
		||||
 | 
			
		||||
<ThemeProvider></ThemeProvider>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
<ThemeProvider Theme="MyCustomTheme" />
 | 
			
		||||
@code {
 | 
			
		||||
    Theme MyCustomTheme = new Theme()
 | 
			
		||||
    {
 | 
			
		||||
        Palette = new Palette()
 | 
			
		||||
        {
 | 
			
		||||
            Error = "#ffd8e4",
 | 
			
		||||
            ErrorContrastText = "#31111d",
 | 
			
		||||
            //ErrorDarken = Colors.Green.Accent4,
 | 
			
		||||
        },
 | 
			
		||||
        LayoutProperties = new LayoutProperties()
 | 
			
		||||
        {
 | 
			
		||||
            DefaultBorderRadius = "1rem",
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
<Container>
 | 
			
		||||
    <Text Typo="Typo.h3" Align="Align.Left" GutterBottom="true">Alert</Text>
 | 
			
		||||
    <Text Align="Align.Left" GutterBottom="true">An alert is used to notify the user about an important message without interrupting the ongoing task.</Text>
 | 
			
		||||
</Container>
 | 
			
		||||
 | 
			
		||||
<Container ClassList="mt-12">
 | 
			
		||||
    <Grid>
 | 
			
		||||
        <Item xs="12">
 | 
			
		||||
            <Text Typo="Typo.h5" Align="Align.Left" GutterBottom="true">Simple alert</Text>
 | 
			
		||||
            <Alert Severity="Severity.Normal" GlyphVisible="true" ClassList="my-2">The reactor type is RBMK-1000</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Info" GlyphVisible="true" ClassList="my-2">The reactor was fired up successfully</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Success" GlyphVisible="true" ClassList="my-2">The reactor is running at optimum temperature</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Warning" GlyphVisible="true" ClassList="my-2">The reactor temperature exceeds the optimal range</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Error" GlyphVisible="true" ClassList="my-2">Meltdown is imminent</Alert>
 | 
			
		||||
        </Item>
 | 
			
		||||
    </Grid>
 | 
			
		||||
</Container>
 | 
			
		||||
 | 
			
		||||
<Container>
 | 
			
		||||
    <pre>
 | 
			
		||||
 <code id="htmlViewer" style="color:rgb(51, 51, 51); font-weight:400;background-color:rgb(248, 248, 248);background:rgb(248, 248, 248);display:block;padding: .5em;"><span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor type is RBMK-1000<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor was fired up successfully<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor is running at optimum temperature<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor temperature exceeds the optimal range<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>Meltdown is imminent<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span></code></pre>
 | 
			
		||||
</Container>
 | 
			
		||||
 | 
			
		||||
<Container ClassList="mt-12">
 | 
			
		||||
    <Grid>
 | 
			
		||||
        <Item xs="12">
 | 
			
		||||
            <Text Typo="Typo.h5" Align="Align.Left" GutterBottom="true">Outlined alert</Text>
 | 
			
		||||
            <Alert Severity="Severity.Normal" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2">The reactor type is RBMK-1000</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Info" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2">The reactor was fired up successfully</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Success" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2">The reactor is running at optimum temperature</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Warning" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2">The reactor temperature exceeds the optimal range</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Error" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2">Meltdown is imminent</Alert>
 | 
			
		||||
        </Item>
 | 
			
		||||
    </Grid>
 | 
			
		||||
</Container>
 | 
			
		||||
 | 
			
		||||
<Container>
 | 
			
		||||
    <pre>
 | 
			
		||||
 <code id="htmlViewer" style="color:rgb(51, 51, 51); font-weight:400;background-color:rgb(248, 248, 248);background:rgb(248, 248, 248);display:block;padding: 1rem;"><span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor type is RBMK-1000<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor was fired up successfully<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor is running at optimum temperature<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor temperature exceeds the optimal range<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>Meltdown is imminent<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span></code></pre>
 | 
			
		||||
</Container>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
<Container ClassList="mt-12">
 | 
			
		||||
    <Grid>
 | 
			
		||||
        <Item xs="12">
 | 
			
		||||
            <Text Typo="Typo.h5" Align="Align.Left" GutterBottom="true">Outlined alert</Text>
 | 
			
		||||
            <Alert Severity="Severity.Normal" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2">The reactor type is RBMK-1000</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Info" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2">The reactor was fired up successfully</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Success" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2">The reactor is running at optimum temperature</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Warning" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2">The reactor temperature exceeds the optimal range</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Error" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2">Meltdown is imminent</Alert>
 | 
			
		||||
        </Item>
 | 
			
		||||
    </Grid>
 | 
			
		||||
</Container>
 | 
			
		||||
 | 
			
		||||
<Container>
 | 
			
		||||
    <pre>
 | 
			
		||||
 <code id="htmlViewer" style="color:rgb(51, 51, 51); font-weight:400;background-color:rgb(248, 248, 248);background:rgb(248, 248, 248);display:block;padding: .5em;"><span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor type is RBMK-1000<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor was fired up successfully<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor is running at optimum temperature<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor temperature exceeds the optimal range<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>Meltdown is imminent<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span></code></pre>
 | 
			
		||||
</Container>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
<Container ClassList="mt-12">
 | 
			
		||||
    <div>
 | 
			
		||||
        <Text Typo="Typo.h5" Align="Align.Left" GutterBottom="true">Dense</Text>
 | 
			
		||||
        <Text Align="Align.Left" GutterBottom="true">Taking up too much space? Insert dense class in ClassList. It removes the vertical padding and lowers the horizontal.
 | 
			
		||||
        </Text>
 | 
			
		||||
    </div>
 | 
			
		||||
    <Grid>
 | 
			
		||||
        <Item md="4" xs="12">
 | 
			
		||||
            <Alert Severity="Severity.Normal" GlyphVisible="true" ClassList="my-2 dense">Dense Default</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Info" GlyphVisible="true" ClassList="my-2 dense">Dense Info</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Success" GlyphVisible="true" ClassList="my-2 dense">Dense Success</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Warning" GlyphVisible="true" ClassList="my-2 dense">Dense Warning</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Error" GlyphVisible="true" ClassList="my-2 dense">Dense Errorr</Alert>
 | 
			
		||||
        </Item>
 | 
			
		||||
        <Item md="4" xs="12">
 | 
			
		||||
            <Alert Severity="Severity.Normal" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 dense">Dense Default</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Info" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 dense">Dense Info</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Success" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 dense">Dense Success</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Warning" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 dense">Dense Warning</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Error" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 dense">Dense Error</Alert>
 | 
			
		||||
        </Item>
 | 
			
		||||
        <Item md="4" xs="12">
 | 
			
		||||
            <Alert Severity="Severity.Normal" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2 dense">Dense Default</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Info" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2 dense">Dense Info</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Success" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2 dense">Dense Success</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Warning" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2 dense">Dense Warning</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Error" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2 dense">Dense Error</Alert>
 | 
			
		||||
        </Item>
 | 
			
		||||
    </Grid>
 | 
			
		||||
</Container>
 | 
			
		||||
 | 
			
		||||
<Container>
 | 
			
		||||
    <pre>
 | 
			
		||||
 <code id="htmlViewer" style="color:rgb(51, 51, 51); font-weight:400;background-color:rgb(248, 248, 248);background:rgb(248, 248, 248);display:block;padding: .5em;"><span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Info<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Success<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Warning<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Errorr<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Info<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Success<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Warning<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Error<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Info<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Success<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Warning<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Error<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
 | 
			
		||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span></code></pre>
 | 
			
		||||
</Container>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
<Container ClassList="mt-12">
 | 
			
		||||
    <div>
 | 
			
		||||
        <Text Typo="Typo.h5" Align="Align.Left" GutterBottom="true">No Icons</Text>
 | 
			
		||||
        <Text Align="Align.Left" GutterBottom="true">You can disable the alert icons with the bool GlyphVisible set to false.</Text>
 | 
			
		||||
    </div>
 | 
			
		||||
    <Grid>
 | 
			
		||||
        <Item md="4" xs="12">
 | 
			
		||||
            <Alert Severity="Severity.Normal" GlyphVisible="false" ClassList="my-2">No Icon Default</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Info" GlyphVisible="false" ClassList="my-2 ">No Icon Info</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Success" GlyphVisible="false" ClassList="my-2">No Icon Success</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Warning" GlyphVisible="false" ClassList="my-2">No Icon Warning</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Error" GlyphVisible="false" ClassList="my-2">No Icon Error</Alert>
 | 
			
		||||
        </Item>
 | 
			
		||||
        <Item md="4" xs="12">
 | 
			
		||||
            <Alert Severity="Severity.Normal" Variant="Variant.Outlined" GlyphVisible="false" ClassList="my-2">No Icon Default</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Info" Variant="Variant.Outlined" GlyphVisible="false" ClassList="my-2">No Icon Info</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Success" Variant="Variant.Outlined" GlyphVisible="false" ClassList="my-2">No Icon Success</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Warning" Variant="Variant.Outlined" GlyphVisible="false" ClassList="my-2">No Icon Warning</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Error" Variant="Variant.Outlined" GlyphVisible="false" ClassList="my-2 ">No Icon Error</Alert>
 | 
			
		||||
        </Item>
 | 
			
		||||
        <Item md="4" xs="12">
 | 
			
		||||
            <Alert Severity="Severity.Normal" Variant="Variant.Filled" GlyphVisible="false" ClassList="my-2 ">No Icon Default</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Info" Variant="Variant.Filled" GlyphVisible="false" ClassList="my-2 ">No Icon Info</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Success" Variant="Variant.Filled" GlyphVisible="false" ClassList="my-2 ">No Icon Success</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Warning" Variant="Variant.Filled" GlyphVisible="false" ClassList="my-2 ">No Icon Warning</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Error" Variant="Variant.Filled" GlyphVisible="false" ClassList="my-2 ">No Icon Error</Alert>
 | 
			
		||||
        </Item>
 | 
			
		||||
    </Grid>
 | 
			
		||||
</Container>
 | 
			
		||||
 | 
			
		||||
<Container>
 | 
			
		||||
    <pre>
 | 
			
		||||
 <code id="htmlViewer" style="color:rgb(51, 51, 51); font-weight:400;background-color:rgb(248, 248, 248);background:rgb(248, 248, 248);display:block;padding: .5em;"><span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>No Icon Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 "</span>></span>No Icon Info<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>No Icon Success<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>No Icon Warning<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>No Icon Error<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>No Icon Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>No Icon Info<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>No Icon Success<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>No Icon Warning<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 "</span>></span>No Icon Error<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 "</span>></span>No Icon Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 "</span>></span>No Icon Info<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 "</span>></span>No Icon Success<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 "</span>></span>No Icon Warning<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 "</span>></span>No Icon Error<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
 | 
			
		||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span></code></pre>
 | 
			
		||||
</Container>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
<Container ClassList="mt-12">
 | 
			
		||||
    <div>
 | 
			
		||||
        <Text Typo="Typo.h5" Align="Align.Left" GutterBottom="true">Rounded and Square</Text>
 | 
			
		||||
        <Text Align="Align.Left" GutterBottom="true">By default, the alert is set to rounded corners by your theme's
 | 
			
		||||
            default value. If you need a square Alert but don't want to change the theme, insert class rounded-0 in
 | 
			
		||||
            ClassList or change the default radius width classes rounded-sm, rounded-lg, rounded-xl.</Text>
 | 
			
		||||
    </div>
 | 
			
		||||
    <Grid>
 | 
			
		||||
        <Item md="4" xs="12">
 | 
			
		||||
            <Alert Severity="Severity.Normal" GlyphVisible="true" ClassList="my-2 rounded-0">Rounded-0 Default</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Info" GlyphVisible="true" ClassList="my-2 rounded">Rounded Info</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Success" GlyphVisible="true" ClassList="my-2 rounded-sm">Rounded-sm Success</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Warning" GlyphVisible="true" ClassList="my-2 rounded-lg">Rounded-lg Warning</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Error" GlyphVisible="true" ClassList="my-2 rounded-xl">Rounded-xl Error</Alert>
 | 
			
		||||
        </Item>
 | 
			
		||||
        <Item md="4" xs="12">
 | 
			
		||||
            <Alert Severity="Severity.Normal" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 rounded-0">Rounded-0 Default</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Info" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 rounded">Rounded Info</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Success" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 rounded-sm">Rounded-sm Success</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Warning" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 rounded-lg">Rounded-lg Warning</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Error" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 rounded-xl">Rounded-xl Error</Alert>
 | 
			
		||||
        </Item>
 | 
			
		||||
        <Item md="4" xs="12">
 | 
			
		||||
            <Alert Severity="Severity.Normal" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2 rounded-0">Rounded-0 Default</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Info" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2 rounded">Rounded Info</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Success" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2 rounded-sm">Rounded-sm Success</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Warning" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2 rounded-lg">Rounded-lg Warning</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Error" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2 rounded-xl">Rounded-xl Error</Alert>
 | 
			
		||||
        </Item>
 | 
			
		||||
    </Grid>
 | 
			
		||||
</Container>
 | 
			
		||||
 | 
			
		||||
<Container>
 | 
			
		||||
    <pre>
 | 
			
		||||
 <code id="htmlViewer" style="color:rgb(51, 51, 51); font-weight:400;background-color:rgb(248, 248, 248);background:rgb(248, 248, 248);display:block;padding: .5em;"><span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-0"</span>></span>Rounded-0 Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded"</span>></span>Rounded Info<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-sm"</span>></span>Rounded-sm Success<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-lg"</span>></span>Rounded-lg Warning<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-xl"</span>></span>Rounded-xl Error<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-0"</span>></span>Rounded-0 Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded"</span>></span>Rounded Info<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-sm"</span>></span>Rounded-sm Success<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-lg"</span>></span>Rounded-lg Warning<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-xl"</span>></span>Rounded-xl Error<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-0"</span>></span>Rounded-0 Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded"</span>></span>Rounded Info<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-sm"</span>></span>Rounded-sm Success<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-lg"</span>></span>Rounded-lg Warning<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-xl"</span>></span>Rounded-xl Error<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
 | 
			
		||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span></code></pre>
 | 
			
		||||
</Container>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
<Container ClassList="mt-12">
 | 
			
		||||
    <div>
 | 
			
		||||
        <Text Typo="Typo.h5" Align="Align.Left" GutterBottom="true">Elevation</Text>
 | 
			
		||||
        <Text Align="Align.Left" GutterBottom="true">The component also accepts the Elevation class set a scale from elevation-1 to elevation-24 in ClassList.</Text>
 | 
			
		||||
    </div>
 | 
			
		||||
    <Grid>
 | 
			
		||||
        <Item md="4" xs="12">
 | 
			
		||||
            <Alert Severity="Severity.Normal" GlyphVisible="true" ClassList="my-2 elevation-8">elevation-8</Alert>
 | 
			
		||||
        </Item>
 | 
			
		||||
        <Item md="4" xs="12">
 | 
			
		||||
            <Alert Severity="Severity.Info" GlyphVisible="true" ClassList="my-2 elevation-16">elevation-16</Alert>
 | 
			
		||||
        </Item>
 | 
			
		||||
        <Item md="4" xs="12">
 | 
			
		||||
            <Alert Severity="Severity.Success" GlyphVisible="true" ClassList="my-2 elevation-24">elevation-24</Alert>
 | 
			
		||||
        </Item>
 | 
			
		||||
    </Grid>
 | 
			
		||||
</Container>
 | 
			
		||||
 | 
			
		||||
<Container>
 | 
			
		||||
    <pre>
 | 
			
		||||
 <code id="htmlViewer" style="color:rgb(51, 51, 51); font-weight:400;background-color:rgb(248, 248, 248);background:rgb(248, 248, 248);display:block;padding: .5em;"><span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 elevation-8"</span>></span>elevation-8 Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 elevation-16"</span>></span>elevation-16 Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 elevation-24"</span>></span>elevation-24 Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
 | 
			
		||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span></code></pre>
 | 
			
		||||
</Container>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
<Container ClassList="mt-12">
 | 
			
		||||
    <div>
 | 
			
		||||
        <Text Typo="Typo.h5" Align="Align.Left" GutterBottom="true">Content Alignment</Text>
 | 
			
		||||
        <Text Align="Align.Left" GutterBottom="true">Insert Utility class for the Alignment property in ClassList to define the content alignment - justify-center or justify-end</Text>
 | 
			
		||||
    </div>
 | 
			
		||||
    <Grid>
 | 
			
		||||
        <Item md="4" xs="12">
 | 
			
		||||
            <Alert Severity="Severity.Normal" GlyphVisible="true" ClassList="my-2">Default Alignment</Alert>
 | 
			
		||||
        </Item>
 | 
			
		||||
        <Item md="4" xs="12">
 | 
			
		||||
            <Alert Severity="Severity.Info" GlyphVisible="true" ClassList="my-2 justify-center">Center Alignment</Alert>
 | 
			
		||||
        </Item>
 | 
			
		||||
        <Item md="4" xs="12">
 | 
			
		||||
            <Alert Severity="Severity.Success" GlyphVisible="true" ClassList="my-2 justify-end">Right Alignment</Alert>
 | 
			
		||||
        </Item>
 | 
			
		||||
    </Grid>
 | 
			
		||||
</Container>
 | 
			
		||||
 | 
			
		||||
<Container>
 | 
			
		||||
    <pre>
 | 
			
		||||
 <code id="htmlViewer" style="color:rgb(51, 51, 51); font-weight:400;background-color:rgb(248, 248, 248);background:rgb(248, 248, 248);display:block;padding: .5em;"><span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>Default Alignment<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 justify-center"</span>></span>Center Alignment<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 justify-end"</span>></span>Right Alignment<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
 | 
			
		||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span></code></pre>
 | 
			
		||||
</Container>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
<Container ClassList="mt-12">
 | 
			
		||||
    <div>
 | 
			
		||||
        <Text Typo="Typo.h5" Align="Align.Left" GutterBottom="true">Close Icon and Event</Text>
 | 
			
		||||
        <Text Align="Align.Left" GutterBottom="true">Set the CloseGlyphVisible property to True to display a Close icon.
 | 
			
		||||
            CloseIconClicked provides the EventCallback when clicking on the Close icon of the alert</Text>
 | 
			
		||||
    </div>
 | 
			
		||||
    <Grid>
 | 
			
		||||
        <Item md="4" xs="12">
 | 
			
		||||
            <Alert Severity="Severity.Normal" GlyphVisible="true" CloseGlyphVisible="true" ClassList="my-2">Time to leave. Please close me!</Alert>
 | 
			
		||||
        </Item>
 | 
			
		||||
        <Item md="4" xs="12">
 | 
			
		||||
            <Alert Severity="Severity.Info" GlyphVisible="true" CloseGlyphVisible="true" ClassList="my-2 justify-center">Time to leave. Please close me!</Alert>
 | 
			
		||||
        </Item>
 | 
			
		||||
        <Item md="4" xs="12">
 | 
			
		||||
            <Alert Severity="Severity.Success" GlyphVisible="true" CloseGlyphVisible="true" ClassList="my-2 justify-end">RTime to leave. Please close me!</Alert>
 | 
			
		||||
        </Item>
 | 
			
		||||
    </Grid>
 | 
			
		||||
</Container>
 | 
			
		||||
 | 
			
		||||
<Container>
 | 
			
		||||
    <pre>
 | 
			
		||||
 <code id="htmlViewer" style="color:rgb(51, 51, 51); font-weight:400;background-color:rgb(248, 248, 248);background:rgb(248, 248, 248);display:block;padding: .5em;"><span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">CloseGlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>Time to leave. Please close me!<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">CloseGlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 justify-center"</span>></span>Time to leave. Please close me!<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
 | 
			
		||||
        <span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">CloseGlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 justify-end"</span>></span>RTime to leave. Please close me!<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
 | 
			
		||||
    <span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
 | 
			
		||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span></code></pre>
 | 
			
		||||
</Container>
 | 
			
		||||
@ -0,0 +1,7 @@
 | 
			
		||||
@page "/components/app-bar"
 | 
			
		||||
 | 
			
		||||
@using Connected.Components;
 | 
			
		||||
 | 
			
		||||
<ThemeProvider></ThemeProvider>
 | 
			
		||||
 | 
			
		||||
<AppBar Dense="true">This is an alert</AppBar>
 | 
			
		||||
							
								
								
									
										36
									
								
								src/Connected.Components.Showcase/Pages/DrawerShowcase.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										36
									
								
								src/Connected.Components.Showcase/Pages/DrawerShowcase.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,36 @@
 | 
			
		||||
@page "/components/drawer"
 | 
			
		||||
 | 
			
		||||
@using Connected.Components;
 | 
			
		||||
 | 
			
		||||
<ThemeProvider></ThemeProvider>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
<Layout>
 | 
			
		||||
    <AppBar Elevation="1">
 | 
			
		||||
        <Button Icon="Icons.Material.Filled.Menu" Edge="Edge.Start" OnClick="ToggleDrawer">aa</Button>
 | 
			
		||||
    </AppBar>
 | 
			
		||||
    <Drawer @bind-Open="_drawerOpen" Elevation="2" Variant="DrawerVariant.Mini" ClassList="info">
 | 
			
		||||
        <DrawerHeader>
 | 
			
		||||
            <Text Typo="Typo.h5" Class="mt-1">Application</Text>
 | 
			
		||||
        </DrawerHeader>
 | 
			
		||||
        <NavMenu>
 | 
			
		||||
            <Alert Severity="Severity.Normal" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 border-0">Production</Alert>
 | 
			
		||||
            <Alert Severity="Severity.Normal" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 border-0">Production</Alert>
 | 
			
		||||
 | 
			
		||||
        </NavMenu>
 | 
			
		||||
    </Drawer>
 | 
			
		||||
    <MainContent>
 | 
			
		||||
        <Container>
 | 
			
		||||
            Lorem ipsum dolor sit amet consectetur adipisicing elit. Quam fuga necessitatibus illum non earum aperiam consequuntur odit odio a laborum!
 | 
			
		||||
            <Button OnClick="_ToggleDrawer" Color="Color.Primary">Toggle</Button>
 | 
			
		||||
        </Container>
 | 
			
		||||
    </MainContent>
 | 
			
		||||
</Layout>
 | 
			
		||||
@code {
 | 
			
		||||
    bool _drawerOpen = true;
 | 
			
		||||
 | 
			
		||||
    void DrawerToggle()
 | 
			
		||||
    {
 | 
			
		||||
        _drawerOpen = !_drawerOpen;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										5
									
								
								src/Connected.Components.Showcase/Pages/TextBox.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										5
									
								
								src/Connected.Components.Showcase/Pages/TextBox.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,5 @@
 | 
			
		||||
<h3>TextBox</h3>
 | 
			
		||||
 | 
			
		||||
@code {
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,38 @@
 | 
			
		||||
{
 | 
			
		||||
  "iisSettings": {
 | 
			
		||||
    "iisExpress": {
 | 
			
		||||
      "applicationUrl": "http://localhost:30375",
 | 
			
		||||
      "sslPort": 44321
 | 
			
		||||
    }
 | 
			
		||||
  },
 | 
			
		||||
  "profiles": {
 | 
			
		||||
    "http": {
 | 
			
		||||
      "commandName": "Project",
 | 
			
		||||
      "dotnetRunMessages": true,
 | 
			
		||||
      "launchBrowser": true,
 | 
			
		||||
      "inspectUri": "{wsProtocol}://{url.hostname}:{url.port}/_framework/debug/ws-proxy?browser={browserInspectUri}",
 | 
			
		||||
      "applicationUrl": "http://localhost:5035",
 | 
			
		||||
      "environmentVariables": {
 | 
			
		||||
        "ASPNETCORE_ENVIRONMENT": "Development"
 | 
			
		||||
      }
 | 
			
		||||
    },
 | 
			
		||||
    "https": {
 | 
			
		||||
      "commandName": "Project",
 | 
			
		||||
      "dotnetRunMessages": true,
 | 
			
		||||
      "launchBrowser": true,
 | 
			
		||||
      "inspectUri": "{wsProtocol}://{url.hostname}:{url.port}/_framework/debug/ws-proxy?browser={browserInspectUri}",
 | 
			
		||||
      "applicationUrl": "https://localhost:0;http://localhost:5035",
 | 
			
		||||
      "environmentVariables": {
 | 
			
		||||
        "ASPNETCORE_ENVIRONMENT": "Development"
 | 
			
		||||
      }
 | 
			
		||||
    },
 | 
			
		||||
    "IIS Express": {
 | 
			
		||||
      "commandName": "IISExpress",
 | 
			
		||||
      "launchBrowser": true,
 | 
			
		||||
      "inspectUri": "{wsProtocol}://{url.hostname}:{url.port}/_framework/debug/ws-proxy?browser={browserInspectUri}",
 | 
			
		||||
      "environmentVariables": {
 | 
			
		||||
        "ASPNETCORE_ENVIRONMENT": "Development"
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										7
									
								
								src/Connected.Components.Showcase/_Imports.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										7
									
								
								src/Connected.Components.Showcase/_Imports.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,7 @@
 | 
			
		||||
@using System.Net.Http
 | 
			
		||||
@using System.Net.Http.Json
 | 
			
		||||
@using Microsoft.AspNetCore.Components.Routing
 | 
			
		||||
@using Microsoft.AspNetCore.Components.Web
 | 
			
		||||
@using Microsoft.AspNetCore.Components.WebAssembly.Http
 | 
			
		||||
@using Microsoft.JSInterop
 | 
			
		||||
@using Connected.Components.Showcase
 | 
			
		||||
							
								
								
									
										14
									
								
								src/Connected.Components.Showcase/version.json
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										14
									
								
								src/Connected.Components.Showcase/version.json
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,14 @@
 | 
			
		||||
{
 | 
			
		||||
  "$schema": "https://raw.githubusercontent.com/dotnet/Nerdbank.GitVersioning/main/src/NerdBank.GitVersioning/version.schema.json",
 | 
			
		||||
  "version": "1.0-prerelease",
 | 
			
		||||
  "semVer1NumericIdentifierPadding": 4,
 | 
			
		||||
  "nugetPackageVersion": {
 | 
			
		||||
    "semVer": 2, // optional. Set to either 1 or 2 to control how the NuGet package version string is generated. Default is 1.
 | 
			
		||||
    "precision": "build" // optional. Use when you want to use a more or less precise package version than the default major.minor.build.
 | 
			
		||||
  },
 | 
			
		||||
  "cloudBuild": {
 | 
			
		||||
    "buildNumber": {
 | 
			
		||||
      "enabled": true
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										32
									
								
								src/Connected.Components.Showcase/wwwroot/css/app.css
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										32
									
								
								src/Connected.Components.Showcase/wwwroot/css/app.css
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,32 @@
 | 
			
		||||
h1:focus {
 | 
			
		||||
    outline: none;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#blazor-error-ui {
 | 
			
		||||
    background: lightyellow;
 | 
			
		||||
    bottom: 0;
 | 
			
		||||
    box-shadow: 0 -1px 2px rgba(0, 0, 0, 0.2);
 | 
			
		||||
    display: none;
 | 
			
		||||
    left: 0;
 | 
			
		||||
    padding: 0.6rem 1.25rem 0.7rem 1.25rem;
 | 
			
		||||
    position: fixed;
 | 
			
		||||
    width: 100%;
 | 
			
		||||
    z-index: 1000;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
    #blazor-error-ui .dismiss {
 | 
			
		||||
        cursor: pointer;
 | 
			
		||||
        position: absolute;
 | 
			
		||||
        right: 0.75rem;
 | 
			
		||||
        top: 0.5rem;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
.blazor-error-boundary {
 | 
			
		||||
    background: url(data:image/svg+xml;base64,PHN2ZyB3aWR0aD0iNTYiIGhlaWdodD0iNDkiIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyIgeG1sbnM6eGxpbms9Imh0dHA6Ly93d3cudzMub3JnLzE5OTkveGxpbmsiIG92ZXJmbG93PSJoaWRkZW4iPjxkZWZzPjxjbGlwUGF0aCBpZD0iY2xpcDAiPjxyZWN0IHg9IjIzNSIgeT0iNTEiIHdpZHRoPSI1NiIgaGVpZ2h0PSI0OSIvPjwvY2xpcFBhdGg+PC9kZWZzPjxnIGNsaXAtcGF0aD0idXJsKCNjbGlwMCkiIHRyYW5zZm9ybT0idHJhbnNsYXRlKC0yMzUgLTUxKSI+PHBhdGggZD0iTTI2My41MDYgNTFDMjY0LjcxNyA1MSAyNjUuODEzIDUxLjQ4MzcgMjY2LjYwNiA1Mi4yNjU4TDI2Ny4wNTIgNTIuNzk4NyAyNjcuNTM5IDUzLjYyODMgMjkwLjE4NSA5Mi4xODMxIDI5MC41NDUgOTIuNzk1IDI5MC42NTYgOTIuOTk2QzI5MC44NzcgOTMuNTEzIDI5MSA5NC4wODE1IDI5MSA5NC42NzgyIDI5MSA5Ny4wNjUxIDI4OS4wMzggOTkgMjg2LjYxNyA5OUwyNDAuMzgzIDk5QzIzNy45NjMgOTkgMjM2IDk3LjA2NTEgMjM2IDk0LjY3ODIgMjM2IDk0LjM3OTkgMjM2LjAzMSA5NC4wODg2IDIzNi4wODkgOTMuODA3MkwyMzYuMzM4IDkzLjAxNjIgMjM2Ljg1OCA5Mi4xMzE0IDI1OS40NzMgNTMuNjI5NCAyNTkuOTYxIDUyLjc5ODUgMjYwLjQwNyA1Mi4yNjU4QzI2MS4yIDUxLjQ4MzcgMjYyLjI5NiA1MSAyNjMuNTA2IDUxWk0yNjMuNTg2IDY2LjAxODNDMjYwLjczNyA2Ni4wMTgzIDI1OS4zMTMgNjcuMTI0NSAyNTkuMzEzIDY5LjMzNyAyNTkuMzEzIDY5LjYxMDIgMjU5LjMzMiA2OS44NjA4IDI1OS4zNzEgNzAuMDg4N0wyNjEuNzk1IDg0LjAxNjEgMjY1LjM4IDg0LjAxNjEgMjY3LjgyMSA2OS43NDc1QzI2Ny44NiA2OS43MzA5IDI2Ny44NzkgNjkuNTg3NyAyNjcuODc5IDY5LjMxNzkgMjY3Ljg3OSA2Ny4xMTgyIDI2Ni40NDggNjYuMDE4MyAyNjMuNTg2IDY2LjAxODNaTTI2My41NzYgODYuMDU0N0MyNjEuMDQ5IDg2LjA1NDcgMjU5Ljc4NiA4Ny4zMDA1IDI1OS43ODYgODkuNzkyMSAyNTkuNzg2IDkyLjI4MzcgMjYxLjA0OSA5My41Mjk1IDI2My41NzYgOTMuNTI5NSAyNjYuMTE2IDkzLjUyOTUgMjY3LjM4NyA5Mi4yODM3IDI2Ny4zODcgODkuNzkyMSAyNjcuMzg3IDg3LjMwMDUgMjY2LjExNiA4Ni4wNTQ3IDI2My41NzYgODYuMDU0N1oiIGZpbGw9IiNGRkU1MDAiIGZpbGwtcnVsZT0iZXZlbm9kZCIvPjwvZz48L3N2Zz4=) no-repeat 1rem/1.8rem, #b32121;
 | 
			
		||||
    padding: 1rem 1rem 1rem 3.7rem;
 | 
			
		||||
    color: white;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
    .blazor-error-boundary::after {
 | 
			
		||||
        content: "An error has occurred."
 | 
			
		||||
    }
 | 
			
		||||
							
								
								
									
										21
									
								
								src/Connected.Components.Showcase/wwwroot/index.html
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										21
									
								
								src/Connected.Components.Showcase/wwwroot/index.html
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,21 @@
 | 
			
		||||
<!DOCTYPE html>
 | 
			
		||||
<html lang="en">
 | 
			
		||||
 | 
			
		||||
<head>
 | 
			
		||||
    <meta charset="utf-8" />
 | 
			
		||||
    <base href="/" />
 | 
			
		||||
    <link href="css/app.css" rel="stylesheet" />
 | 
			
		||||
</head>
 | 
			
		||||
 | 
			
		||||
<body>
 | 
			
		||||
    <div id="app">Loading...</div>
 | 
			
		||||
 | 
			
		||||
    <div id="blazor-error-ui">
 | 
			
		||||
        An unhandled error has occurred.
 | 
			
		||||
        <a href="" class="reload">Reload</a>
 | 
			
		||||
        <a class="dismiss">🗙</a>
 | 
			
		||||
    </div>
 | 
			
		||||
    <script src="_framework/blazor.webassembly.js"></script>
 | 
			
		||||
</body>
 | 
			
		||||
 | 
			
		||||
</html>
 | 
			
		||||
							
								
								
									
										12
									
								
								src/Connected.Components/.config/dotnet-tools.json
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										12
									
								
								src/Connected.Components/.config/dotnet-tools.json
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,12 @@
 | 
			
		||||
{
 | 
			
		||||
  "version": 1,
 | 
			
		||||
  "isRoot": true,
 | 
			
		||||
  "tools": {
 | 
			
		||||
    "connected.webcompiler": {
 | 
			
		||||
      "version": "1.0.7-prerelease.g67169cf2c5",
 | 
			
		||||
      "commands": [
 | 
			
		||||
        "webcompiler"
 | 
			
		||||
      ]
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										538
									
								
								src/Connected.Components/Annotations/CategoryAttribute.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										538
									
								
								src/Connected.Components/Annotations/CategoryAttribute.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,538 @@
 | 
			
		||||
namespace Connected.Annotations;
 | 
			
		||||
 | 
			
		||||
/// <summary>
 | 
			
		||||
/// Specifies the name of the category in which to group the property of a MudBlazor component when displayed in the API documentation.
 | 
			
		||||
/// </summary>
 | 
			
		||||
/// <remarks>
 | 
			
		||||
/// Use this attribute together with the <see cref="Microsoft.AspNetCore.Components.ParameterAttribute"/>. <br/>
 | 
			
		||||
/// This attribute is similar to <see cref="System.ComponentModel.CategoryAttribute"/>. <br/>
 | 
			
		||||
/// The name of the category can be specified by using a constant defined in the <see cref="CategoryTypes"/> class.
 | 
			
		||||
/// </remarks>
 | 
			
		||||
[AttributeUsage(AttributeTargets.Property, AllowMultiple = false, Inherited = true)]
 | 
			
		||||
public class CategoryAttribute : Attribute
 | 
			
		||||
{
 | 
			
		||||
   public CategoryAttribute(string name)
 | 
			
		||||
   {
 | 
			
		||||
      if (string.IsNullOrEmpty(name))
 | 
			
		||||
         throw new ArgumentException("The category name cannot be null nor empty.");
 | 
			
		||||
      if (!categoryOrder.ContainsKey(name))
 | 
			
		||||
         throw new ArgumentException($"The given category name '{name}' isn't in the categoryOrder field.");
 | 
			
		||||
      Name = name;
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   /// <summary> The name of the category. </summary>
 | 
			
		||||
   public string Name { get; }
 | 
			
		||||
 | 
			
		||||
   /// <summary> The order of the category - the greater the number the lower the category will be displayed in the API documentation. </summary>
 | 
			
		||||
   public int Order => categoryOrder[Name];
 | 
			
		||||
 | 
			
		||||
   // Possible categories of component properties and the order in which they are displayed in the API documentation.
 | 
			
		||||
   private static readonly Dictionary<string, int> categoryOrder = new()
 | 
			
		||||
   {
 | 
			
		||||
      ["Data"] = 0, // general category
 | 
			
		||||
      ["Validation"] = 1, // general category
 | 
			
		||||
 | 
			
		||||
      // specific categories associated with data
 | 
			
		||||
      ["Validated data"] = 2,
 | 
			
		||||
      ["Validation result"] = 3,
 | 
			
		||||
 | 
			
		||||
      ["Behavior"] = 100, // general category
 | 
			
		||||
 | 
			
		||||
      ["Header"] = 101,
 | 
			
		||||
      ["Rows"] = 102,
 | 
			
		||||
      ["Footer"] = 103,
 | 
			
		||||
 | 
			
		||||
      // specific behaviors of a component
 | 
			
		||||
      ["Filtering"] = 200,
 | 
			
		||||
      ["Grouping"] = 201,
 | 
			
		||||
      ["Expanding"] = 202,
 | 
			
		||||
      ["Sorting"] = 203,
 | 
			
		||||
      ["Pagination"] = 204,
 | 
			
		||||
      ["Selecting"] = 205,
 | 
			
		||||
      ["Editing"] = 206,
 | 
			
		||||
      ["Click action"] = 207,
 | 
			
		||||
      ["Items"] = 208,
 | 
			
		||||
      ["Disable"] = 209,
 | 
			
		||||
      ["DraggingClass"] = 210,
 | 
			
		||||
      ["DropRules"] = 211,
 | 
			
		||||
 | 
			
		||||
      ["Appearance"] = 300, // general category
 | 
			
		||||
 | 
			
		||||
      // specific parts of a component together with their behavior and appearance
 | 
			
		||||
      ["Popup behavior"] = 400,
 | 
			
		||||
      ["Popup appearance"] = 401,
 | 
			
		||||
      ["List behavior"] = 402,
 | 
			
		||||
      ["List appearance"] = 403,
 | 
			
		||||
      ["Picker behavior"] = 404,
 | 
			
		||||
      ["Picker appearance"] = 405,
 | 
			
		||||
      ["Dot"] = 406,
 | 
			
		||||
 | 
			
		||||
      // "Miscellaneous" category. In classes inheriting from MudComponentBase it can be used only exceptionally -
 | 
			
		||||
      //  - only when the property can define behavior or appearance depending on value of the property.
 | 
			
		||||
      ["Misc"] = int.MaxValue - 1,
 | 
			
		||||
 | 
			
		||||
      ["Common"] = int.MaxValue // general category
 | 
			
		||||
   };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/// <summary>
 | 
			
		||||
/// Possible categories of MudBlazor components properties.
 | 
			
		||||
/// </summary>
 | 
			
		||||
/// <remarks>
 | 
			
		||||
///     <b>General categories</b>
 | 
			
		||||
///     <para>
 | 
			
		||||
///       - <i>Data</i>       - Used e.g. in form fields, pickers, <see cref="MudRating"/>, <see cref="MudTable{T}"/>, <see cref="MudTreeView{T}"/>,
 | 
			
		||||
///                              <see cref="MudTreeViewItem{T}"/>, and <see cref="MudCarousel{TData}"/>. Containers have this group when their items can be defined
 | 
			
		||||
///                             not only in markup language, but also programmatically in the Items property and by specifying ItemTemplate.<br/>
 | 
			
		||||
///       - <i>Validation</i> - Used in form fields and pickers.<br/>
 | 
			
		||||
///       - <i>Behavior</i>   - Changing these properties changes behavior of the component and behavior of the application. So in some way they are or may be more
 | 
			
		||||
///                             important than the "Appearance" category. Example properties are: a) the <c>Disabled</c> property, b) icons (or avatars) without default value
 | 
			
		||||
///                             (because setting their value can pass additional information).<br/>
 | 
			
		||||
///       - <i>Appearance</i> - Changing these properties doesn't change behavior of the component and behavior of the application, but only changes the appearance
 | 
			
		||||
///                             of the component irrelevant to the understanding of the application by a user. So in some way they are less important than the "Behavior"
 | 
			
		||||
///                             category, because they are only used to adjust the look of the application. Example properties are: a) <c>Elevation</c>, <c>Outlined</c>,
 | 
			
		||||
///                             <c>Square</c>, <c>Rounded</c>, <c>DisableGutters</c>, <c>Dense</c>, <c>DisableRipple</c>; b) size, color, and typography of the item
 | 
			
		||||
///                             and its subelements; c) CSS classes and styles of subelements; d) icons with the default value already set (because most often changing its value
 | 
			
		||||
///                             doesn't change passed information).<br/>
 | 
			
		||||
///       - <i>Common</i>     - Properties defined in <see cref="UIComponent"/>.
 | 
			
		||||
///     </para>
 | 
			
		||||
///     <para>
 | 
			
		||||
///     Note: The following properties belong to the "Behavior" group, not to the "Appearance" group:<br/>
 | 
			
		||||
///      - <see cref="IconButton.Icon"/> - because it describes meaning of the button, since MudIconButton doesn't have text,<br/>
 | 
			
		||||
///      - <see cref="InputBase{T}.Label"/> - because it describes meaning of the field,<br/>
 | 
			
		||||
///      - <see cref="InputBase{T}.AdornmentText"/> - because it can describe information important to a user, e.g. a numeric field unit such as kilograms.<br/>
 | 
			
		||||
///     Sometimes choosing a category can be difficult - in such case choose a category that makes the most sense.
 | 
			
		||||
///     </para>
 | 
			
		||||
///
 | 
			
		||||
///     <b>Categories for specific behaviors or specific parts of components</b>
 | 
			
		||||
///     <para>If some elements or behaviors can be distinguished in a component, then their properties are included in separate groups.</para>
 | 
			
		||||
///
 | 
			
		||||
///     <para>Note: If a property qualifies for both the "Appearance" or "Behavior" group, and for some special group, then this special group takes precedence.
 | 
			
		||||
///           For example, <see cref="MudTableBase.CommitEditIcon"/> could belong to the "Appearance" group, but belongs to the "Editing" group.</para>
 | 
			
		||||
/// 
 | 
			
		||||
///     <b>Additional information</b>
 | 
			
		||||
///     <para>The list of categories is inspired by the categories displayed for Windows Forms and Web Forms components in the Visual Studio "Properties" window.</para>
 | 
			
		||||
/// </remarks>
 | 
			
		||||
public static class CategoryTypes
 | 
			
		||||
{
 | 
			
		||||
   /* Implementation note:
 | 
			
		||||
	 * Almost all components use the "Behavior" and "Appearance" categories. We could simplify the code
 | 
			
		||||
	 * by inheriting these constants, but C# doesn't allow to inherit static members of a class.
 | 
			
		||||
	 */
 | 
			
		||||
 | 
			
		||||
   /// <summary>Used in <see cref="UIComponent"/>.</summary>
 | 
			
		||||
   public static class ComponentBase
 | 
			
		||||
   {
 | 
			
		||||
      public const string Common = "Common";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   /// <summary>Used in: <see cref="ButtonBase"/>, all components inheriting from it, and <see cref="MudToggleIconButton"/>.</summary>
 | 
			
		||||
   public static class Button
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string ClickAction = "Click action";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   /// <summary>Used in <see cref="FormComponent{T, U}"/> and all components inheriting from it.</summary>
 | 
			
		||||
   public static class FormComponent
 | 
			
		||||
   {
 | 
			
		||||
      public const string Data = "Data";
 | 
			
		||||
      public const string Validation = "Validation";
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
      public const string ListBehavior = "List behavior";
 | 
			
		||||
      public const string ListAppearance = "List appearance";
 | 
			
		||||
      public const string PickerBehavior = "Picker behavior";
 | 
			
		||||
      public const string PickerAppearance = "Picker appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   /// <summary>Used in all charts, that is in <see cref="MudChartBase"/> and all components inheriting from it.</summary>
 | 
			
		||||
   public static class Chart
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   /// <summary>Used in other base classes.</summary>
 | 
			
		||||
   public static class General
 | 
			
		||||
   {
 | 
			
		||||
      public const string Data = "Data";
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string ClickAction = "Click action";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Alert
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class AppBar
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Avatar
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class AvatarGroup
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Badge
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Breadcrumbs
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class BreakpointProvider
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class ButtonGroup
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Card
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Carousel
 | 
			
		||||
   {
 | 
			
		||||
      public const string Data = "Data";
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Chip
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string ClickAction = "Click action";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class ChipSet
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Container
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Dialog
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
      public const string Misc = "Misc";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Divider
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Drawer
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class DropZone
 | 
			
		||||
   {
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Disabled = "Disable";
 | 
			
		||||
      public const string Sorting = "Sorting";
 | 
			
		||||
      public const string DraggingClass = "DraggingClass";
 | 
			
		||||
      public const string DropRules = "DropRules";
 | 
			
		||||
      public const string Items = "Items";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Element
 | 
			
		||||
   {
 | 
			
		||||
      public const string Misc = "Misc";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class ExpansionPanel
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Field
 | 
			
		||||
   {
 | 
			
		||||
      public const string Data = "Data";
 | 
			
		||||
      public const string Validation = "Validation";
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class FileUpload
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class FocusTrap
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Form
 | 
			
		||||
   {
 | 
			
		||||
      public const string ValidatedData = "Validated data";
 | 
			
		||||
      public const string ValidationResult = "Validation result";
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Grid
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Highlighter
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Image
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Item
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Hidden
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Icon
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Link
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class List
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Expanding = "Expanding";
 | 
			
		||||
      public const string Selecting = "Selecting";
 | 
			
		||||
      public const string ClickAction = "Click action";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class MainContent
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Menu
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string ClickAction = "Click action";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
      public const string PopupBehavior = "Popup behavior";
 | 
			
		||||
      public const string PopupAppearance = "Popup appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class MessageBox
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class NavMenu
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string ClickAction = "Click action";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Overlay
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string ClickAction = "Click action";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Pagination
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Paper
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Popover
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class ProgressLinear
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class ProgressCircular
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Radio
 | 
			
		||||
   {
 | 
			
		||||
      public const string Data = "Data";
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Rating
 | 
			
		||||
   {
 | 
			
		||||
      public const string Data = "Data";
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class RTLProvider
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class ScrollToTop
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Skeleton
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Stack
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Slider
 | 
			
		||||
   {
 | 
			
		||||
      public const string Data = "Data";
 | 
			
		||||
      public const string Validation = "Validation";
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class SwipeArea
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Table
 | 
			
		||||
   {
 | 
			
		||||
      public const string Data = "Data";
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Header = "Header";
 | 
			
		||||
      public const string Rows = "Rows";
 | 
			
		||||
      public const string Footer = "Footer";
 | 
			
		||||
      public const string Filtering = "Filtering";
 | 
			
		||||
      public const string Grouping = "Grouping";
 | 
			
		||||
      public const string Sorting = "Sorting";
 | 
			
		||||
      public const string Pagination = "Pagination";
 | 
			
		||||
      public const string Selecting = "Selecting";
 | 
			
		||||
      public const string Editing = "Editing";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class SimpleTable
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Tabs
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Timeline
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
      public const string Dot = "Dot";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class ToolBar
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Tooltip
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class TreeView
 | 
			
		||||
   {
 | 
			
		||||
      public const string Data = "Data";
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Expanding = "Expanding";
 | 
			
		||||
      public const string Selecting = "Selecting";
 | 
			
		||||
      public const string ClickAction = "Click action";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public static class Text
 | 
			
		||||
   {
 | 
			
		||||
      public const string Behavior = "Behavior";
 | 
			
		||||
      public const string Appearance = "Appearance";
 | 
			
		||||
   }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										12
									
								
								src/Connected.Components/Annotations/LabelAttribute.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										12
									
								
								src/Connected.Components/Annotations/LabelAttribute.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,12 @@
 | 
			
		||||
namespace Connected.Annotations;
 | 
			
		||||
 | 
			
		||||
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)]
 | 
			
		||||
public class LabelAttribute : Attribute
 | 
			
		||||
{
 | 
			
		||||
	public LabelAttribute(string name)
 | 
			
		||||
	{
 | 
			
		||||
		Name = name;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public string Name { get; }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										343
									
								
								src/Connected.Components/Colors.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										343
									
								
								src/Connected.Components/Colors.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,343 @@
 | 
			
		||||
using System.Diagnostics.CodeAnalysis;
 | 
			
		||||
 | 
			
		||||
namespace Connected;
 | 
			
		||||
 | 
			
		||||
[ExcludeFromCodeCoverage]
 | 
			
		||||
public static class Colors
 | 
			
		||||
{
 | 
			
		||||
    public static partial class Red
 | 
			
		||||
    {
 | 
			
		||||
        public static string Default { get; } = "#F44336";
 | 
			
		||||
        public static string Lighten5 { get; } = "#FFEBEE";
 | 
			
		||||
        public static string Lighten4 { get; } = "#FFCDD2";
 | 
			
		||||
        public static string Lighten3 { get; } = "#EF9A9A";
 | 
			
		||||
        public static string Lighten2 { get; } = "#E57373";
 | 
			
		||||
        public static string Lighten1 { get; } = "#EF5350";
 | 
			
		||||
        public static string Darken1 { get; } = "#E53935";
 | 
			
		||||
        public static string Darken2 { get; } = "#D32F2F";
 | 
			
		||||
        public static string Darken3 { get; } = "#C62828";
 | 
			
		||||
        public static string Darken4 { get; } = "#B71C1C";
 | 
			
		||||
        public static string Accent1 { get; } = "#FF8A80";
 | 
			
		||||
        public static string Accent2 { get; } = "#FF5252";
 | 
			
		||||
        public static string Accent3 { get; } = "#FF1744";
 | 
			
		||||
        public static string Accent4 { get; } = "#D50000";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static class Pink
 | 
			
		||||
    {
 | 
			
		||||
        public static string Default { get; } = "#E91E63";
 | 
			
		||||
        public static string Lighten5 { get; } = "#FCE4EC";
 | 
			
		||||
        public static string Lighten4 { get; } = "#F8BBD0";
 | 
			
		||||
        public static string Lighten3 { get; } = "#F48FB1";
 | 
			
		||||
        public static string Lighten2 { get; } = "#F06292";
 | 
			
		||||
        public static string Lighten1 { get; } = "#EC407A";
 | 
			
		||||
        public static string Darken1 { get; } = "#D81B60";
 | 
			
		||||
        public static string Darken2 { get; } = "#C2185B";
 | 
			
		||||
        public static string Darken3 { get; } = "#AD1457";
 | 
			
		||||
        public static string Darken4 { get; } = "#880E4F";
 | 
			
		||||
        public static string Accent1 { get; } = "#FF80AB";
 | 
			
		||||
        public static string Accent2 { get; } = "#FF4081";
 | 
			
		||||
        public static string Accent3 { get; } = "#F50057";
 | 
			
		||||
        public static string Accent4 { get; } = "#C51162";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static class Purple
 | 
			
		||||
    {
 | 
			
		||||
        public static string Default { get; } = "#9C27B0";
 | 
			
		||||
        public static string Lighten5 { get; } = "#F3E5F5";
 | 
			
		||||
        public static string Lighten4 { get; } = "#E1BEE7";
 | 
			
		||||
        public static string Lighten3 { get; } = "#CE93D8";
 | 
			
		||||
        public static string Lighten2 { get; } = "#BA68C8";
 | 
			
		||||
        public static string Lighten1 { get; } = "#AB47BC";
 | 
			
		||||
        public static string Darken1 { get; } = "#8E24AA";
 | 
			
		||||
        public static string Darken2 { get; } = "#7B1FA2";
 | 
			
		||||
        public static string Darken3 { get; } = "#6A1B9A";
 | 
			
		||||
        public static string Darken4 { get; } = "#4A148C";
 | 
			
		||||
        public static string Accent1 { get; } = "#EA80FC";
 | 
			
		||||
        public static string Accent2 { get; } = "#E040FB";
 | 
			
		||||
        public static string Accent3 { get; } = "#D500F9";
 | 
			
		||||
        public static string Accent4 { get; } = "#AA00FF";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static class DeepPurple
 | 
			
		||||
    {
 | 
			
		||||
        public static string Default { get; } = "#673AB7";
 | 
			
		||||
        public static string Lighten5 { get; } = "#EDE7F6";
 | 
			
		||||
        public static string Lighten4 { get; } = "#D1C4E9";
 | 
			
		||||
        public static string Lighten3 { get; } = "#B39DDB";
 | 
			
		||||
        public static string Lighten2 { get; } = "#9575CD";
 | 
			
		||||
        public static string Lighten1 { get; } = "#7E57C2";
 | 
			
		||||
        public static string Darken1 { get; } = "#5E35B1";
 | 
			
		||||
        public static string Darken2 { get; } = "#512DA8";
 | 
			
		||||
        public static string Darken3 { get; } = "#4527A0";
 | 
			
		||||
        public static string Darken4 { get; } = "#311B92";
 | 
			
		||||
        public static string Accent1 { get; } = "#B388FF";
 | 
			
		||||
        public static string Accent2 { get; } = "#7C4DFF";
 | 
			
		||||
        public static string Accent3 { get; } = "#651FFF";
 | 
			
		||||
        public static string Accent4 { get; } = "#6200EA";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static class Indigo
 | 
			
		||||
    {
 | 
			
		||||
        public static string Default { get; } = "#3F51B5";
 | 
			
		||||
        public static string Lighten5 { get; } = "#E8EAF6";
 | 
			
		||||
        public static string Lighten4 { get; } = "#C5CAE9";
 | 
			
		||||
        public static string Lighten3 { get; } = "#9FA8DA";
 | 
			
		||||
        public static string Lighten2 { get; } = "#7986CB";
 | 
			
		||||
        public static string Lighten1 { get; } = "#5C6BC0";
 | 
			
		||||
        public static string Darken1 { get; } = "#3949AB";
 | 
			
		||||
        public static string Darken2 { get; } = "#303F9F";
 | 
			
		||||
        public static string Darken3 { get; } = "#283593";
 | 
			
		||||
        public static string Darken4 { get; } = "#1A237E";
 | 
			
		||||
        public static string Accent1 { get; } = "#8C9EFF";
 | 
			
		||||
        public static string Accent2 { get; } = "#536DFE";
 | 
			
		||||
        public static string Accent3 { get; } = "#3D5AFE";
 | 
			
		||||
        public static string Accent4 { get; } = "#304FFE";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static class Blue
 | 
			
		||||
    {
 | 
			
		||||
        public static string Default { get; } = "#2196F3";
 | 
			
		||||
        public static string Lighten5 { get; } = "#E3F2FD";
 | 
			
		||||
        public static string Lighten4 { get; } = "#BBDEFB";
 | 
			
		||||
        public static string Lighten3 { get; } = "#90CAF9";
 | 
			
		||||
        public static string Lighten2 { get; } = "#64B5F6";
 | 
			
		||||
        public static string Lighten1 { get; } = "#42A5F5";
 | 
			
		||||
        public static string Darken1 { get; } = "#1E88E5";
 | 
			
		||||
        public static string Darken2 { get; } = "#1976D2";
 | 
			
		||||
        public static string Darken3 { get; } = "#1565C0";
 | 
			
		||||
        public static string Darken4 { get; } = "#0D47A1";
 | 
			
		||||
        public static string Accent1 { get; } = "#82B1FF";
 | 
			
		||||
        public static string Accent2 { get; } = "#448AFF";
 | 
			
		||||
        public static string Accent3 { get; } = "#2979FF";
 | 
			
		||||
        public static string Accent4 { get; } = "#2962FF";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static class LightBlue
 | 
			
		||||
    {
 | 
			
		||||
        public static string Default { get; } = "#03A9F4";
 | 
			
		||||
        public static string Lighten5 { get; } = "#E1F5FE";
 | 
			
		||||
        public static string Lighten4 { get; } = "#B3E5FC";
 | 
			
		||||
        public static string Lighten3 { get; } = "#81D4FA";
 | 
			
		||||
        public static string Lighten2 { get; } = "#4FC3F7";
 | 
			
		||||
        public static string Lighten1 { get; } = "#29B6F6";
 | 
			
		||||
        public static string Darken1 { get; } = "#039BE5";
 | 
			
		||||
        public static string Darken2 { get; } = "#0288D1";
 | 
			
		||||
        public static string Darken3 { get; } = "#0277BD";
 | 
			
		||||
        public static string Darken4 { get; } = "#01579B";
 | 
			
		||||
        public static string Accent1 { get; } = "#80D8FF";
 | 
			
		||||
        public static string Accent2 { get; } = "#40C4FF";
 | 
			
		||||
        public static string Accent3 { get; } = "#00B0FF";
 | 
			
		||||
        public static string Accent4 { get; } = "#0091EA";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static class Cyan
 | 
			
		||||
    {
 | 
			
		||||
        public static string Default { get; } = "#00BCD4";
 | 
			
		||||
        public static string Lighten5 { get; } = "#E0F7FA";
 | 
			
		||||
        public static string Lighten4 { get; } = "#B2EBF2";
 | 
			
		||||
        public static string Lighten3 { get; } = "#80DEEA";
 | 
			
		||||
        public static string Lighten2 { get; } = "#4DD0E1";
 | 
			
		||||
        public static string Lighten1 { get; } = "#26C6DA";
 | 
			
		||||
        public static string Darken1 { get; } = "#00ACC1";
 | 
			
		||||
        public static string Darken2 { get; } = "#0097A7";
 | 
			
		||||
        public static string Darken3 { get; } = "#00838F";
 | 
			
		||||
        public static string Darken4 { get; } = "#006064";
 | 
			
		||||
        public static string Accent1 { get; } = "#84FFFF";
 | 
			
		||||
        public static string Accent2 { get; } = "#18FFFF";
 | 
			
		||||
        public static string Accent3 { get; } = "#00E5FF";
 | 
			
		||||
        public static string Accent4 { get; } = "#00B8D4";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static class Teal
 | 
			
		||||
    {
 | 
			
		||||
        public static string Default { get; } = "#009688";
 | 
			
		||||
        public static string Lighten5 { get; } = "#E0F2F1";
 | 
			
		||||
        public static string Lighten4 { get; } = "#B2DFDB";
 | 
			
		||||
        public static string Lighten3 { get; } = "#80CBC4";
 | 
			
		||||
        public static string Lighten2 { get; } = "#4DB6AC";
 | 
			
		||||
        public static string Lighten1 { get; } = "#26A69A";
 | 
			
		||||
        public static string Darken1 { get; } = "#00897B";
 | 
			
		||||
        public static string Darken2 { get; } = "#00796B";
 | 
			
		||||
        public static string Darken3 { get; } = "#00695C";
 | 
			
		||||
        public static string Darken4 { get; } = "#004D40";
 | 
			
		||||
        public static string Accent1 { get; } = "#A7FFEB";
 | 
			
		||||
        public static string Accent2 { get; } = "#64FFDA";
 | 
			
		||||
        public static string Accent3 { get; } = "#1DE9B6";
 | 
			
		||||
        public static string Accent4 { get; } = "#00BFA5";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static class Green
 | 
			
		||||
    {
 | 
			
		||||
        public static string Default { get; } = "#4CAF50";
 | 
			
		||||
        public static string Lighten5 { get; } = "#E8F5E9";
 | 
			
		||||
        public static string Lighten4 { get; } = "#C8E6C9";
 | 
			
		||||
        public static string Lighten3 { get; } = "#A5D6A7";
 | 
			
		||||
        public static string Lighten2 { get; } = "#81C784";
 | 
			
		||||
        public static string Lighten1 { get; } = "#66BB6A";
 | 
			
		||||
        public static string Darken1 { get; } = "#43A047";
 | 
			
		||||
        public static string Darken2 { get; } = "#388E3C";
 | 
			
		||||
        public static string Darken3 { get; } = "#2E7D32";
 | 
			
		||||
        public static string Darken4 { get; } = "#1B5E20";
 | 
			
		||||
        public static string Accent1 { get; } = "#B9F6CA";
 | 
			
		||||
        public static string Accent2 { get; } = "#69F0AE";
 | 
			
		||||
        public static string Accent3 { get; } = "#00E676";
 | 
			
		||||
        public static string Accent4 { get; } = "#00C853";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static class LightGreen
 | 
			
		||||
    {
 | 
			
		||||
        public static string Default { get; } = "#8BC34A";
 | 
			
		||||
        public static string Lighten5 { get; } = "#F1F8E9";
 | 
			
		||||
        public static string Lighten4 { get; } = "#DCEDC8";
 | 
			
		||||
        public static string Lighten3 { get; } = "#C5E1A5";
 | 
			
		||||
        public static string Lighten2 { get; } = "#AED581";
 | 
			
		||||
        public static string Lighten1 { get; } = "#9CCC65";
 | 
			
		||||
        public static string Darken1 { get; } = "#7CB342";
 | 
			
		||||
        public static string Darken2 { get; } = "#689F38";
 | 
			
		||||
        public static string Darken3 { get; } = "#558B2F";
 | 
			
		||||
        public static string Darken4 { get; } = "#33691E";
 | 
			
		||||
        public static string Accent1 { get; } = "#CCFF90";
 | 
			
		||||
        public static string Accent2 { get; } = "#B2FF59";
 | 
			
		||||
        public static string Accent3 { get; } = "#76FF03";
 | 
			
		||||
        public static string Accent4 { get; } = "#64DD17";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static class Lime
 | 
			
		||||
    {
 | 
			
		||||
        public static string Default { get; } = "#CDDC39";
 | 
			
		||||
        public static string Lighten5 { get; } = "#F9FBE7";
 | 
			
		||||
        public static string Lighten4 { get; } = "#F0F4C3";
 | 
			
		||||
        public static string Lighten3 { get; } = "#E6EE9C";
 | 
			
		||||
        public static string Lighten2 { get; } = "#DCE775";
 | 
			
		||||
        public static string Lighten1 { get; } = "#D4E157";
 | 
			
		||||
        public static string Darken1 { get; } = "#C0CA33";
 | 
			
		||||
        public static string Darken2 { get; } = "#AFB42B";
 | 
			
		||||
        public static string Darken3 { get; } = "#9E9D24";
 | 
			
		||||
        public static string Darken4 { get; } = "#827717";
 | 
			
		||||
        public static string Accent1 { get; } = "#F4FF81";
 | 
			
		||||
        public static string Accent2 { get; } = "#EEFF41";
 | 
			
		||||
        public static string Accent3 { get; } = "#C6FF00";
 | 
			
		||||
        public static string Accent4 { get; } = "#AEEA00";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static class Yellow
 | 
			
		||||
    {
 | 
			
		||||
        public static string Default { get; } = "#FFEB3B";
 | 
			
		||||
        public static string Lighten5 { get; } = "#FFFDE7";
 | 
			
		||||
        public static string Lighten4 { get; } = "#FFF9C4";
 | 
			
		||||
        public static string Lighten3 { get; } = "#FFF59D";
 | 
			
		||||
        public static string Lighten2 { get; } = "#FFF176";
 | 
			
		||||
        public static string Lighten1 { get; } = "#FFEE58";
 | 
			
		||||
        public static string Darken1 { get; } = "#FDD835";
 | 
			
		||||
        public static string Darken2 { get; } = "#FBC02D";
 | 
			
		||||
        public static string Darken3 { get; } = "#F9A825";
 | 
			
		||||
        public static string Darken4 { get; } = "#F57F17";
 | 
			
		||||
        public static string Accent1 { get; } = "#FFFF8D";
 | 
			
		||||
        public static string Accent2 { get; } = "#FFFF00";
 | 
			
		||||
        public static string Accent3 { get; } = "#FFEA00";
 | 
			
		||||
        public static string Accent4 { get; } = "#FFD600";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static class Amber
 | 
			
		||||
    {
 | 
			
		||||
        public static string Default { get; } = "#FFC107";
 | 
			
		||||
        public static string Lighten5 { get; } = "#FFF8E1";
 | 
			
		||||
        public static string Lighten4 { get; } = "#FFECB3";
 | 
			
		||||
        public static string Lighten3 { get; } = "#FFE082";
 | 
			
		||||
        public static string Lighten2 { get; } = "#FFD54F";
 | 
			
		||||
        public static string Lighten1 { get; } = "#FFCA28";
 | 
			
		||||
        public static string Darken1 { get; } = "#FFB300";
 | 
			
		||||
        public static string Darken2 { get; } = "#FFA000";
 | 
			
		||||
        public static string Darken3 { get; } = "#FF8F00";
 | 
			
		||||
        public static string Darken4 { get; } = "#FF6F00";
 | 
			
		||||
        public static string Accent1 { get; } = "#FFE57F";
 | 
			
		||||
        public static string Accent2 { get; } = "#FFD740";
 | 
			
		||||
        public static string Accent3 { get; } = "#FFC400";
 | 
			
		||||
        public static string Accent4 { get; } = "#FFAB00";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static class Orange
 | 
			
		||||
    {
 | 
			
		||||
        public static string Default { get; } = "#FF9800";
 | 
			
		||||
        public static string Lighten5 { get; } = "#FFF3E0";
 | 
			
		||||
        public static string Lighten4 { get; } = "#FFE0B2";
 | 
			
		||||
        public static string Lighten3 { get; } = "#FFCC80";
 | 
			
		||||
        public static string Lighten2 { get; } = "#FFB74D";
 | 
			
		||||
        public static string Lighten1 { get; } = "#FFA726";
 | 
			
		||||
        public static string Darken1 { get; } = "#FB8C00";
 | 
			
		||||
        public static string Darken2 { get; } = "#F57C00";
 | 
			
		||||
        public static string Darken3 { get; } = "#EF6C00";
 | 
			
		||||
        public static string Darken4 { get; } = "#E65100";
 | 
			
		||||
        public static string Accent1 { get; } = "#FFD180";
 | 
			
		||||
        public static string Accent2 { get; } = "#FFAB40";
 | 
			
		||||
        public static string Accent3 { get; } = "#FF9100";
 | 
			
		||||
        public static string Accent4 { get; } = "#FF6D00";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static class DeepOrange
 | 
			
		||||
    {
 | 
			
		||||
        public static string Default { get; } = "#FF5722";
 | 
			
		||||
        public static string Lighten5 { get; } = "#FBE9E7";
 | 
			
		||||
        public static string Lighten4 { get; } = "#FFCCBC";
 | 
			
		||||
        public static string Lighten3 { get; } = "#FFAB91";
 | 
			
		||||
        public static string Lighten2 { get; } = "#FF8A65";
 | 
			
		||||
        public static string Lighten1 { get; } = "#FF7043";
 | 
			
		||||
        public static string Darken1 { get; } = "#F4511E";
 | 
			
		||||
        public static string Darken2 { get; } = "#E64A19";
 | 
			
		||||
        public static string Darken3 { get; } = "#D84315";
 | 
			
		||||
        public static string Darken4 { get; } = "#BF360C";
 | 
			
		||||
        public static string Accent1 { get; } = "#FF9E80";
 | 
			
		||||
        public static string Accent2 { get; } = "#FF6E40";
 | 
			
		||||
        public static string Accent3 { get; } = "#FF3D00";
 | 
			
		||||
        public static string Accent4 { get; } = "#DD2C00";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static class Brown
 | 
			
		||||
    {
 | 
			
		||||
        public static string Default { get; } = "#795548";
 | 
			
		||||
        public static string Lighten5 { get; } = "#EFEBE9";
 | 
			
		||||
        public static string Lighten4 { get; } = "#D7CCC8";
 | 
			
		||||
        public static string Lighten3 { get; } = "#BCAAA4";
 | 
			
		||||
        public static string Lighten2 { get; } = "#A1887F";
 | 
			
		||||
        public static string Lighten1 { get; } = "#8D6E63";
 | 
			
		||||
        public static string Darken1 { get; } = "#6D4C41";
 | 
			
		||||
        public static string Darken2 { get; } = "#5D4037";
 | 
			
		||||
        public static string Darken3 { get; } = "#4E342E";
 | 
			
		||||
        public static string Darken4 { get; } = "#3E2723";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static class BlueGrey
 | 
			
		||||
    {
 | 
			
		||||
        public static string Default { get; } = "#607D8B";
 | 
			
		||||
        public static string Lighten5 { get; } = "#ECEFF1";
 | 
			
		||||
        public static string Lighten4 { get; } = "#CFD8DC";
 | 
			
		||||
        public static string Lighten3 { get; } = "#B0BEC5";
 | 
			
		||||
        public static string Lighten2 { get; } = "#90A4AE";
 | 
			
		||||
        public static string Lighten1 { get; } = "#78909C";
 | 
			
		||||
        public static string Darken1 { get; } = "#546E7A";
 | 
			
		||||
        public static string Darken2 { get; } = "#455A64";
 | 
			
		||||
        public static string Darken3 { get; } = "#37474F";
 | 
			
		||||
        public static string Darken4 { get; } = "#263238";
 | 
			
		||||
    }
 | 
			
		||||
    public static class Grey
 | 
			
		||||
    {
 | 
			
		||||
        public static string Default { get; } = "#9E9E9E";
 | 
			
		||||
        public static string Lighten5 { get; } = "#FAFAFA";
 | 
			
		||||
        public static string Lighten4 { get; } = "#F5F5F5";
 | 
			
		||||
        public static string Lighten3 { get; } = "#EEEEEE";
 | 
			
		||||
        public static string Lighten2 { get; } = "#E0E0E0";
 | 
			
		||||
        public static string Lighten1 { get; } = "#BDBDBD";
 | 
			
		||||
        public static string Darken1 { get; } = "#757575";
 | 
			
		||||
        public static string Darken2 { get; } = "#616161";
 | 
			
		||||
        public static string Darken3 { get; } = "#424242";
 | 
			
		||||
        public static string Darken4 { get; } = "#212121";
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public static class Shades
 | 
			
		||||
    {
 | 
			
		||||
        public static string Black { get; } = "#000000";
 | 
			
		||||
        public static string White { get; } = "#FFFFFF";
 | 
			
		||||
        public static string Transparent { get; } = "transparent";
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										26
									
								
								src/Connected.Components/Components/Alert/Alert.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										26
									
								
								src/Connected.Components/Components/Alert/Alert.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,26 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
 | 
			
		||||
@inherits UIComponent
 | 
			
		||||
 | 
			
		||||
<div role="alert" class="@CompiledClassList" @attributes="CustomAttributes" @onclick="Clicked">
 | 
			
		||||
	<div name="alert-content" class="alert-content">
 | 
			
		||||
 | 
			
		||||
		@if (GlyphVisible)
 | 
			
		||||
		{
 | 
			
		||||
			<div class="alert-icon alert-icon-left">
 | 
			
		||||
				<Icon Glyph="@Glyph" />
 | 
			
		||||
			</div>
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		<div class="alert-message">
 | 
			
		||||
			@ChildContent
 | 
			
		||||
		</div>
 | 
			
		||||
	</div>
 | 
			
		||||
 | 
			
		||||
	@if (CloseGlyphVisible)
 | 
			
		||||
	{
 | 
			
		||||
		<div class="alert-close">
 | 
			
		||||
			<GlyphButton ClassList="size-small" Glyph="@CloseGlyph" Clicked="OnCloseGlyphClick" />
 | 
			
		||||
		</div>
 | 
			
		||||
	}
 | 
			
		||||
</div>
 | 
			
		||||
							
								
								
									
										122
									
								
								src/Connected.Components/Components/Alert/Alert.razor.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										122
									
								
								src/Connected.Components/Components/Alert/Alert.razor.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,122 @@
 | 
			
		||||
using Connected.Utilities;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
using Microsoft.AspNetCore.Components.Web;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public partial class Alert : UIComponent{
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Contains the default container classlist and the user defined classes.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	private CssBuilder CompiledClassList
 | 
			
		||||
	{
 | 
			
		||||
		get
 | 
			
		||||
		{
 | 
			
		||||
			return new CssBuilder("alert")
 | 
			
		||||
				.AddClass($"alert-{Variant}-{Severity}")
 | 
			
		||||
				.AddClass(ClassList);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Child content of the component.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public RenderFragment? ChildContent { get; set; }
 | 
			
		||||
 | 
			
		||||
	#region EventCallbacks
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Raised when the alert is clicked.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public EventCallback<MouseEventArgs> Clicked { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The callback, when the close glyph has been clicked.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter] public EventCallback<Alert> CloseClicked { get; set; }
 | 
			
		||||
 | 
			
		||||
	#endregion
 | 
			
		||||
 | 
			
		||||
	#region Content placeholders
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Define the glyph used for the close button.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public string CloseGlyph { get; set; } = Icons.Material.Filled.Close;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Custom glyph, leave unset to use the standard glyph which depends on the Severity.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public string Glyph { get; set; } = default!;
 | 
			
		||||
	#endregion
 | 
			
		||||
 | 
			
		||||
	#region Styling properties
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// A space separated list of class names, added on top of the default class list.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public string? ClassList { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Sets if the alert shows a close glyph.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public bool CloseGlyphVisible { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// If true, no alert glyph will be used.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public bool GlyphVisible { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Specifies the control's display style
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	//TODO: Implement in DOM
 | 
			
		||||
	[CascadingParameter(Name = "RightToLeft")]
 | 
			
		||||
	public bool RightToLeft { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The severity of the alert. This defines the color and glyph used.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public Severity Severity { get; set; } = Severity.Normal;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The variant to use.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public Variant Variant { get; set; } = Variant.Text;
 | 
			
		||||
	#endregion
 | 
			
		||||
 | 
			
		||||
	protected override void OnParametersSet()
 | 
			
		||||
	{
 | 
			
		||||
		if (!string.IsNullOrEmpty(Glyph))
 | 
			
		||||
			return;
 | 
			
		||||
 | 
			
		||||
		Glyph = GetGlyphForSeverity(Severity);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	private string GetGlyphForSeverity(Severity severity)
 | 
			
		||||
	{
 | 
			
		||||
		return Severity switch
 | 
			
		||||
		{
 | 
			
		||||
			Severity.Normal => Icons.Material.Outlined.EventNote,
 | 
			
		||||
			Severity.Info => Icons.Material.Outlined.Info,
 | 
			
		||||
			Severity.Success => Icons.Custom.Uncategorized.AlertSuccess,
 | 
			
		||||
			Severity.Warning => Icons.Material.Outlined.ReportProblem,
 | 
			
		||||
			Severity.Error => Icons.Material.Filled.ErrorOutline,
 | 
			
		||||
			_ => throw new ArgumentOutOfRangeException(nameof(severity)),
 | 
			
		||||
		};
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	internal async Task OnCloseGlyphClick()
 | 
			
		||||
	{
 | 
			
		||||
		if (!CloseClicked.HasDelegate)
 | 
			
		||||
			return;
 | 
			
		||||
 | 
			
		||||
		await CloseClicked.InvokeAsync(this);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										10
									
								
								src/Connected.Components/Components/AppBar/AppBar.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										10
									
								
								src/Connected.Components/Components/AppBar/AppBar.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,10 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
@inherits UIComponent
 | 
			
		||||
 | 
			
		||||
<header @attributes="CustomAttributes" class="@CompiledHeaderClassList">
 | 
			
		||||
	<ToolBar Class="@CompiledToolbarClassList">
 | 
			
		||||
		@ChildContent
 | 
			
		||||
	</ToolBar>
 | 
			
		||||
</header>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										65
									
								
								src/Connected.Components/Components/AppBar/AppBar.razor.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										65
									
								
								src/Connected.Components/Components/AppBar/AppBar.razor.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,65 @@
 | 
			
		||||
using Connected.Extensions;
 | 
			
		||||
using Connected.Utilities;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
using System.Security;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public partial class AppBar : UIComponent
 | 
			
		||||
{
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The classlist determining the toolbar render.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	private CssBuilder CompiledToolbarClassList
 | 
			
		||||
	{
 | 
			
		||||
		get
 | 
			
		||||
		{
 | 
			
		||||
			return new CssBuilder("toolbar-appbar")
 | 
			
		||||
				.AddClass(ToolbarClassList);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The classlist determining the header render.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	private CssBuilder CompiledHeaderClassList
 | 
			
		||||
	{
 | 
			
		||||
		get
 | 
			
		||||
		{
 | 
			
		||||
			return new CssBuilder("app-bar")
 | 
			
		||||
				.AddClass($"appbar-fixed-top", Fixed && VerticalAlignment == VerticalAlignment.Top)
 | 
			
		||||
				.AddClass($"appbar-fixed-bottom", Fixed && VerticalAlignment == VerticalAlignment.Bottom)
 | 
			
		||||
				.AddClass(HeaderClassList);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Child content of the component.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public RenderFragment? ChildContent { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// If true, appbar will be fixed.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public bool Fixed { get; set; } = true;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Class names for the AppBar header. In case of several, separate by spaces.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public string? HeaderClassList { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Class names for the nested toolbar. In case of several, separate by spaces.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public string? ToolbarClassList { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Determines the vertical alignment of the AppBar.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public VerticalAlignment VerticalAlignment { get; set; }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,96 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
@inherits InputBase<T>
 | 
			
		||||
@typeparam T
 | 
			
		||||
 | 
			
		||||
<CascadingValue Name="SubscribeToParentForm" Value="false" IsFixed="true">
 | 
			
		||||
    <div class="@AutocompleteClassList">
 | 
			
		||||
        <InputControl Label="@Label" Variant="@Variant" HelperText="@HelperText" HelperTextOnFocus="@HelperTextOnFocus" FullWidth="@FullWidth" Margin="@Margin" Class="@ClassList()"
 | 
			
		||||
                         Error="@HasError" ErrorText="@ErrorText" Disabled="@Disabled" @onclick="@ToggleMenu" Required="@Required" ForId="@FieldId">
 | 
			
		||||
            <InputContent>
 | 
			
		||||
                <Input @ref="_elementReference" @key="_elementKey" InputType="InputType.Text"
 | 
			
		||||
                          Class="select-input" Margin="@Margin"
 | 
			
		||||
                          Variant="@Variant"
 | 
			
		||||
                          TextUpdateSuppression="@TextUpdateSuppression"
 | 
			
		||||
                          Value="@Text" DisableUnderLine="@DisableUnderLine"
 | 
			
		||||
                          Disabled="@Disabled" ReadOnly="@ReadOnly" Error="@HasError"
 | 
			
		||||
                          OnAdornmentClick="@OnAdornmentClick" AdornmentIcon="@CurrentIcon" Adornment="@Adornment" AdornmentColor="@AdornmentColor" IconSize="@IconSize" AdornmentText="@AdornmentText"
 | 
			
		||||
                          Clearable="@Clearable" OnClearButtonClick="@OnClearButtonClick"
 | 
			
		||||
                          @attributes="CustomAttributes"
 | 
			
		||||
                          TextChanged="OnTextChanged" OnBlur="OnInputBlurred"
 | 
			
		||||
                          OnKeyDown="@this.OnInputKeyDown"
 | 
			
		||||
                          OnKeyUp="@this.OnInputKeyUp" autocomplete=@("disabled-"+Guid.NewGuid()) KeyUpPreventDefault="KeyUpPreventDefault"
 | 
			
		||||
                          Placeholder="@Placeholder" Immediate="true"
 | 
			
		||||
                          InputMode="@InputMode" Pattern="@Pattern"
 | 
			
		||||
                          T="string" />
 | 
			
		||||
 | 
			
		||||
                @if (ShowProgressIndicator && IsLoading)
 | 
			
		||||
                {
 | 
			
		||||
                    @if (ProgressIndicatorTemplate is not null)
 | 
			
		||||
                    {
 | 
			
		||||
                        @ProgressIndicatorTemplate
 | 
			
		||||
                    }
 | 
			
		||||
                    else
 | 
			
		||||
                    {
 | 
			
		||||
                        <div class="@CircularProgressClassList">
 | 
			
		||||
                            <ProgressCircular Color="ProgressIndicatorColor" Indeterminate="true" Size="Size.Small"/>
 | 
			
		||||
                        </div>
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
 | 
			
		||||
                <Popover Open="@IsOpen" MaxHeight="@MaxHeight" AnchorOrigin="@AnchorOrigin" TransformOrigin="@TransformOrigin" Class="@PopoverClass" RelativeWidth="true">
 | 
			
		||||
                    @if(ProgressIndicatorInPopoverTemplate != null && IsLoading)
 | 
			
		||||
                    {
 | 
			
		||||
                        @ProgressIndicatorInPopoverTemplate
 | 
			
		||||
                    } 
 | 
			
		||||
                    else if (_items != null && _items.Length != 0)
 | 
			
		||||
                    {
 | 
			
		||||
                        <List Clickable="true" Dense="@Dense">
 | 
			
		||||
                            @for (var index = 0; index < _items.Length; index++)
 | 
			
		||||
                            {
 | 
			
		||||
                                var item = _items[index];
 | 
			
		||||
                                bool is_selected = index == _selectedListItemIndex;
 | 
			
		||||
                                bool is_disabled = !_enabledItemIndices.Contains(index);
 | 
			
		||||
                                <ListItem @key="@item" id="@GetListItemId(index)" Disabled="@(is_disabled)" OnClick="@(async() => await ListItemOnClick(item))" OnClickHandlerPreventDefault="true" Class="@(is_selected ? "selected-item primary-text primary-hover" : "")">
 | 
			
		||||
                                    @if (ItemTemplate == null)
 | 
			
		||||
                                    {
 | 
			
		||||
                                        @GetItemString(item)
 | 
			
		||||
                                    }
 | 
			
		||||
                                    else if (is_disabled && ItemDisabledTemplate is not null)
 | 
			
		||||
                                    {
 | 
			
		||||
                                        @ItemDisabledTemplate(item)
 | 
			
		||||
                                    }
 | 
			
		||||
                                    else if (is_selected)
 | 
			
		||||
                                    {
 | 
			
		||||
                                        @if (ItemSelectedTemplate is null)
 | 
			
		||||
                                            @ItemTemplate(item)
 | 
			
		||||
                                        else
 | 
			
		||||
                                            @ItemSelectedTemplate(item)
 | 
			
		||||
 | 
			
		||||
                                    }
 | 
			
		||||
                                    else
 | 
			
		||||
                                    {
 | 
			
		||||
                                        @ItemTemplate(item)
 | 
			
		||||
                                    }
 | 
			
		||||
                                </ListItem>
 | 
			
		||||
                            }
 | 
			
		||||
                            @if (MoreItemsTemplate is not null && _itemsReturned > MaxItems)
 | 
			
		||||
                            {
 | 
			
		||||
                                <div class="pa-1">
 | 
			
		||||
                                    @MoreItemsTemplate
 | 
			
		||||
                                </div>
 | 
			
		||||
                            }
 | 
			
		||||
                        </List>
 | 
			
		||||
                    }
 | 
			
		||||
                    else if (NoItemsTemplate is not null)
 | 
			
		||||
                    {
 | 
			
		||||
                        <div class="pa-1">
 | 
			
		||||
                            @NoItemsTemplate
 | 
			
		||||
                        </div>
 | 
			
		||||
                    }
 | 
			
		||||
                </Popover>
 | 
			
		||||
            </InputContent>
 | 
			
		||||
        </InputControl>
 | 
			
		||||
    </div>
 | 
			
		||||
</CascadingValue>
 | 
			
		||||
 | 
			
		||||
<Overlay Visible="IsOpen" OnClick="@ToggleMenu" @ontouchstart="@ToggleMenu" LockScroll="false" />
 | 
			
		||||
@ -0,0 +1,692 @@
 | 
			
		||||
using Connected.Utilities;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
using Microsoft.AspNetCore.Components.Web;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public partial class Autocomplete<T> : InputBase<T>, IDisposable
 | 
			
		||||
{
 | 
			
		||||
	 private Func<T, string>? _toStringFunc;
 | 
			
		||||
	 private Task _currentSearchTask;
 | 
			
		||||
	 private CancellationTokenSource _cancellationTokenSrc;
 | 
			
		||||
	 private bool _isOpen;
 | 
			
		||||
	 private Timer _timer;
 | 
			
		||||
	 private T[] _items;
 | 
			
		||||
	 private int _selectedListItemIndex = 0;
 | 
			
		||||
	 private IList<int> _enabledItemIndices = new List<int>();
 | 
			
		||||
	 private int _itemsReturned; //the number of items returned by the search function
 | 
			
		||||
	 int _elementKey = 0;
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// This boolean will keep track if the clear function is called too keep the set text function to be called.
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 private bool _isCleared;
 | 
			
		||||
	 private Input<string> _elementReference;
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// We need a random id for the year items in the year list so we can scroll to the item safely in every DatePicker.
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 private readonly string _componentId = Guid.NewGuid().ToString();
 | 
			
		||||
 | 
			
		||||
	 public Autocomplete()
 | 
			
		||||
	 {
 | 
			
		||||
		  Adornment = Adornment.End;
 | 
			
		||||
		  IconSize = Size.Medium;
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 [Inject]
 | 
			
		||||
	 IScrollManager ScrollManager { get; set; }
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// User class names for the popover, separated by space
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public string PopoverClass { get; set; }
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Set the anchor origin point to determen where the popover will open from.
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public Origin AnchorOrigin { get; set; } = Origin.BottomCenter;
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Sets the transform origin point for the popover.
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public Origin TransformOrigin { get; set; } = Origin.TopCenter;
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// If true, compact vertical padding will be applied to all Autocomplete items.
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public bool Dense { get; set; }
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// The Open Autocomplete Glyph
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public string OpenIcon { get; set; } = Icons.Material.Filled.ArrowDropDown;
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// The Close Autocomplete Glyph
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public string CloseIcon { get; set; } = Icons.Material.Filled.ArrowDropUp;
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// The maximum height of the Autocomplete when it is open.
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public int MaxHeight { get; set; } = 300;
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Defines how values are displayed in the drop-down list
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public Func<T, string>? ToStringFunc
 | 
			
		||||
	 {
 | 
			
		||||
		  get => _toStringFunc;
 | 
			
		||||
		  set
 | 
			
		||||
		  {
 | 
			
		||||
				if (_toStringFunc == value)
 | 
			
		||||
					 return;
 | 
			
		||||
 | 
			
		||||
				_toStringFunc = value;
 | 
			
		||||
 | 
			
		||||
				SetConverter(new LambdaConverter<T, string>(_toStringFunc ?? (x => x?.ToString()), null));
 | 
			
		||||
		  }
 | 
			
		||||
	 }
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Whether to show the progress indicator. 
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public bool ShowProgressIndicator { get; set; } = false;
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// The color of the progress indicator. 
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public ThemeColor ProgressIndicatorColor { get; set; } = ThemeColor.Default;
 | 
			
		||||
	 private bool IsLoading => _currentSearchTask is not null && !_currentSearchTask.IsCompleted;
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Func that returns a list of items matching the typed text. Provides a cancellation token that
 | 
			
		||||
	 /// is marked as cancelled when the user changes the search text or selects a value from the list. 
 | 
			
		||||
	 /// This can be used to cancel expensive asynchronous work occuring within the SearchFunc itself.
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public Func<string, CancellationToken, Task<IEnumerable<T>>> SearchFuncWithCancel { get; set; }
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// The SearchFunc returns a list of items matching the typed text
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public Func<string, Task<IEnumerable<T>>> SearchFunc { get; set; }
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Maximum items to display, defaults to 10.
 | 
			
		||||
	 /// A null value will display all items.
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public int? MaxItems { get; set; } = 10;
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Minimum characters to initiate a search
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public int MinCharacters { get; set; } = 0;
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Reset value if user deletes the text
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public bool ResetValueOnEmptyText { get; set; } = false;
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// If true, clicking the text field will select (highlight) its contents.
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public bool SelectOnClick { get; set; } = true;
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Debounce interval in milliseconds.
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public int DebounceInterval { get; set; } = 100;
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Optional presentation template for unselected items
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public RenderFragment<T> ItemTemplate { get; set; }
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Optional presentation template for the selected item
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public RenderFragment<T> ItemSelectedTemplate { get; set; }
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Optional presentation template for disabled item
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public RenderFragment<T> ItemDisabledTemplate { get; set; }
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Optional presentation template for when more items were returned from the Search function than the MaxItems limit
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public RenderFragment MoreItemsTemplate { get; set; }
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Optional presentation template for when no items were returned from the Search function
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public RenderFragment NoItemsTemplate { get; set; }
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Optional template for progress indicator
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public RenderFragment ProgressIndicatorTemplate { get; set; }
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Optional template for showing progress indicator inside the popover
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public RenderFragment ProgressIndicatorInPopoverTemplate { get; set; }
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// On drop-down close override Text with selected Value. This makes it clear to the user
 | 
			
		||||
	 /// which list value is currently selected and disallows incomplete values in Text.
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public bool CoerceText { get; set; } = true;
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// If user input is not found by the search func and CoerceValue is set to true the user input
 | 
			
		||||
	 /// will be applied to the Value which allows to validate it and display an error message.
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public bool CoerceValue { get; set; }
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Function to be invoked when checking whether an item should be disabled or not
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public Func<T, bool> ItemDisabledFunc { get; set; }
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Returns the open state of the drop-down.
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 public bool IsOpen
 | 
			
		||||
	 {
 | 
			
		||||
		  get => _isOpen;
 | 
			
		||||
		  // Note: the setter is protected because it was needed by a user who derived his own autocomplete from this class.
 | 
			
		||||
		  // Note: setting IsOpen will not open or close it. Use ToggleMenu() for that. 
 | 
			
		||||
		  protected set
 | 
			
		||||
		  {
 | 
			
		||||
				if (value == _isOpen)
 | 
			
		||||
					 return;
 | 
			
		||||
 | 
			
		||||
				_isOpen = value;
 | 
			
		||||
 | 
			
		||||
				IsOpenChanged.InvokeAsync(_isOpen).AndForget();
 | 
			
		||||
		  }
 | 
			
		||||
	 }
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// An event triggered when the state of IsOpen has changed
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public EventCallback<bool> IsOpenChanged { get; set; }
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// If true, the currently selected item from the drop-down (if it is open) is selected.
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public bool SelectValueOnTab { get; set; } = false;
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Show clear button.
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public bool Clearable { get; set; } = false;
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Button click event for clear button. Called after text and value has been cleared.
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 [Parameter]
 | 
			
		||||
	 public EventCallback<MouseEventArgs> OnClearButtonClick { get; set; }
 | 
			
		||||
 | 
			
		||||
	 private string CurrentIcon => !string.IsNullOrWhiteSpace(AdornmentIcon) ? AdornmentIcon : _isOpen ? CloseIcon : OpenIcon;
 | 
			
		||||
 | 
			
		||||
	 protected string ClassList()
 | 
			
		||||
	 {
 | 
			
		||||
		  return new CssBuilder("select")
 | 
			
		||||
			 .Build();
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 protected string AutocompleteClassList()
 | 
			
		||||
	 {
 | 
			
		||||
		  return new CssBuilder("select")
 | 
			
		||||
			 .AddClass("autocomplete")
 | 
			
		||||
			 .AddClass("width-full", FullWidth)
 | 
			
		||||
			 .AddClass("autocomplete--with-progress", ShowProgressIndicator && IsLoading)
 | 
			
		||||
			 .Build();
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 protected string CircularProgressClassList()
 | 
			
		||||
	 {
 | 
			
		||||
		  return new CssBuilder("progress-indicator-circular")
 | 
			
		||||
			  .AddClass("progress-indicator-circular--with-adornment", Adornment == Adornment.End)
 | 
			
		||||
			  .Build();
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 public async Task SelectOption(T value)
 | 
			
		||||
	 {
 | 
			
		||||
		  await SetValueAsync(value);
 | 
			
		||||
 | 
			
		||||
		  if (_items is not null)
 | 
			
		||||
				_selectedListItemIndex = Array.IndexOf(_items, value);
 | 
			
		||||
 | 
			
		||||
		  var optionText = GetItemString(value);
 | 
			
		||||
 | 
			
		||||
		  if (!_isCleared)
 | 
			
		||||
				await SetTextAsync(optionText, false);
 | 
			
		||||
 | 
			
		||||
		  _timer?.Dispose();
 | 
			
		||||
 | 
			
		||||
		  IsOpen = false;
 | 
			
		||||
 | 
			
		||||
		  BeginValidate();
 | 
			
		||||
 | 
			
		||||
		  if (!_isCleared)
 | 
			
		||||
				_elementReference?.SetText(optionText);
 | 
			
		||||
 | 
			
		||||
		  _elementReference?.FocusAsync().AndForget();
 | 
			
		||||
 | 
			
		||||
		  StateHasChanged();
 | 
			
		||||
	 }
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Toggle the menu (if not disabled or not readonly, and is opened).
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 public async Task ToggleMenu()
 | 
			
		||||
	 {
 | 
			
		||||
		  if ((Disabled || ReadOnly) && !IsOpen)
 | 
			
		||||
				return;
 | 
			
		||||
 | 
			
		||||
		  await ChangeMenu(!IsOpen);
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 private async Task ChangeMenu(bool open)
 | 
			
		||||
	 {
 | 
			
		||||
		  if (open)
 | 
			
		||||
		  {
 | 
			
		||||
				if (SelectOnClick)
 | 
			
		||||
					 await _elementReference.SelectAsync();
 | 
			
		||||
 | 
			
		||||
				await OnSearchAsync();
 | 
			
		||||
		  }
 | 
			
		||||
		  else
 | 
			
		||||
		  {
 | 
			
		||||
				_timer?.Dispose();
 | 
			
		||||
 | 
			
		||||
				RestoreScrollPosition();
 | 
			
		||||
 | 
			
		||||
				await CoerceTextToValue();
 | 
			
		||||
 | 
			
		||||
				IsOpen = false;
 | 
			
		||||
 | 
			
		||||
				StateHasChanged();
 | 
			
		||||
		  }
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 protected override void OnInitialized()
 | 
			
		||||
	 {
 | 
			
		||||
		  var text = GetItemString(Value);
 | 
			
		||||
 | 
			
		||||
		  if (!string.IsNullOrWhiteSpace(text))
 | 
			
		||||
				Text = text;
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 protected override void OnAfterRender(bool firstRender)
 | 
			
		||||
	 {
 | 
			
		||||
		  _isCleared = false;
 | 
			
		||||
 | 
			
		||||
		  base.OnAfterRender(firstRender);
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 protected override Task UpdateTextPropertyAsync(bool updateValue)
 | 
			
		||||
	 {
 | 
			
		||||
		  _timer?.Dispose();
 | 
			
		||||
		  // This keeps the text from being set when clear() was called
 | 
			
		||||
		  if (_isCleared)
 | 
			
		||||
				return Task.CompletedTask;
 | 
			
		||||
 | 
			
		||||
		  return base.UpdateTextPropertyAsync(updateValue);
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 protected override async Task UpdateValuePropertyAsync(bool updateText)
 | 
			
		||||
	 {
 | 
			
		||||
		  _timer?.Dispose();
 | 
			
		||||
 | 
			
		||||
		  if (ResetValueOnEmptyText && string.IsNullOrWhiteSpace(Text))
 | 
			
		||||
				await SetValueAsync(default, updateText);
 | 
			
		||||
 | 
			
		||||
		  if (DebounceInterval <= 0)
 | 
			
		||||
				await OnSearchAsync();
 | 
			
		||||
		  else
 | 
			
		||||
				_timer = new Timer(OnTimerComplete, null, DebounceInterval, Timeout.Infinite);
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 private void OnTimerComplete(object stateInfo)
 | 
			
		||||
	 {
 | 
			
		||||
		  InvokeAsync(OnSearchAsync);
 | 
			
		||||
	 }
 | 
			
		||||
	 private void CancelToken()
 | 
			
		||||
	 {
 | 
			
		||||
		  try
 | 
			
		||||
		  {
 | 
			
		||||
				_cancellationTokenSrc?.Cancel();
 | 
			
		||||
		  }
 | 
			
		||||
		  catch
 | 
			
		||||
		  {
 | 
			
		||||
		  }
 | 
			
		||||
 | 
			
		||||
		  _cancellationTokenSrc = new CancellationTokenSource();
 | 
			
		||||
	 }
 | 
			
		||||
	 /// <remarks>
 | 
			
		||||
	 /// This async method needs to return a task and be awaited in order for
 | 
			
		||||
	 /// unit tests that trigger this method to work correctly.
 | 
			
		||||
	 /// </remarks>
 | 
			
		||||
	 private async Task OnSearchAsync()
 | 
			
		||||
	 {
 | 
			
		||||
		  if (MinCharacters > 0 && (string.IsNullOrWhiteSpace(Text) || Text.Length < MinCharacters))
 | 
			
		||||
		  {
 | 
			
		||||
				IsOpen = false;
 | 
			
		||||
				StateHasChanged();
 | 
			
		||||
				return;
 | 
			
		||||
		  }
 | 
			
		||||
 | 
			
		||||
		  IEnumerable<T> searchedItems = Array.Empty<T>();
 | 
			
		||||
		  CancelToken();
 | 
			
		||||
 | 
			
		||||
		  try
 | 
			
		||||
		  {
 | 
			
		||||
				if (ProgressIndicatorInPopoverTemplate is not null)
 | 
			
		||||
					 IsOpen = true;
 | 
			
		||||
 | 
			
		||||
				var searchTask = SearchFuncWithCancel is not null ? SearchFuncWithCancel(Text, _cancellationTokenSrc.Token) : SearchFunc(Text);
 | 
			
		||||
 | 
			
		||||
				_currentSearchTask = searchTask;
 | 
			
		||||
 | 
			
		||||
				StateHasChanged();
 | 
			
		||||
 | 
			
		||||
				searchedItems = await searchTask ?? Array.Empty<T>();
 | 
			
		||||
		  }
 | 
			
		||||
		  catch (TaskCanceledException)
 | 
			
		||||
		  {
 | 
			
		||||
		  }
 | 
			
		||||
		  catch (OperationCanceledException)
 | 
			
		||||
		  {
 | 
			
		||||
		  }
 | 
			
		||||
		  catch (Exception e)
 | 
			
		||||
		  {
 | 
			
		||||
				Console.WriteLine($"The search function failed to return results: {e.Message}");
 | 
			
		||||
		  }
 | 
			
		||||
 | 
			
		||||
		  _itemsReturned = searchedItems.Count();
 | 
			
		||||
 | 
			
		||||
		  if (MaxItems.HasValue)
 | 
			
		||||
				searchedItems = searchedItems.Take(MaxItems.Value);
 | 
			
		||||
 | 
			
		||||
		  _items = searchedItems.ToArray();
 | 
			
		||||
		  _enabledItemIndices = _items.Select((item, idx) => (item, idx)).Where(tuple => ItemDisabledFunc?.Invoke(tuple.item) != true).Select(tuple => tuple.idx).ToList();
 | 
			
		||||
		  _selectedListItemIndex = _enabledItemIndices.Any() ? _enabledItemIndices.First() : -1;
 | 
			
		||||
 | 
			
		||||
		  IsOpen = true;
 | 
			
		||||
 | 
			
		||||
		  if (_items?.Length == 0)
 | 
			
		||||
		  {
 | 
			
		||||
				await CoerceValueToText();
 | 
			
		||||
 | 
			
		||||
				StateHasChanged();
 | 
			
		||||
 | 
			
		||||
				return;
 | 
			
		||||
		  }
 | 
			
		||||
 | 
			
		||||
		  StateHasChanged();
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Clears the autocomplete's text
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 public async Task Clear()
 | 
			
		||||
	 {
 | 
			
		||||
		  _isCleared = true;
 | 
			
		||||
		  IsOpen = false;
 | 
			
		||||
 | 
			
		||||
		  await SetTextAsync(string.Empty, updateValue: false);
 | 
			
		||||
		  await CoerceValueToText();
 | 
			
		||||
 | 
			
		||||
		  if (_elementReference is not null)
 | 
			
		||||
				await _elementReference.SetText(string.Empty);
 | 
			
		||||
 | 
			
		||||
		  _timer?.Dispose();
 | 
			
		||||
 | 
			
		||||
		  StateHasChanged();
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 protected override async void ResetValue()
 | 
			
		||||
	 {
 | 
			
		||||
		  await Clear();
 | 
			
		||||
		  base.ResetValue();
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 private string GetItemString(T item)
 | 
			
		||||
	 {
 | 
			
		||||
		  if (item is null)
 | 
			
		||||
				return string.Empty;
 | 
			
		||||
		  try
 | 
			
		||||
		  {
 | 
			
		||||
				return Converter.Convert(item);
 | 
			
		||||
		  }
 | 
			
		||||
		  catch (NullReferenceException) { }
 | 
			
		||||
 | 
			
		||||
		  return "null";
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 internal virtual async Task OnInputKeyDown(KeyboardEventArgs args)
 | 
			
		||||
	 {
 | 
			
		||||
		  switch (args.Key)
 | 
			
		||||
		  {
 | 
			
		||||
				case "Tab":
 | 
			
		||||
					 // NOTE: We need to catch Tab in Keydown because a tab will move focus to the next element and thus
 | 
			
		||||
					 // in OnInputKeyUp we'd never get the tab key
 | 
			
		||||
					 if (!IsOpen)
 | 
			
		||||
						  return;
 | 
			
		||||
					 if (SelectValueOnTab)
 | 
			
		||||
						  await OnEnterKey();
 | 
			
		||||
					 else
 | 
			
		||||
						  IsOpen = false;
 | 
			
		||||
					 break;
 | 
			
		||||
		  }
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 internal virtual async Task OnInputKeyUp(KeyboardEventArgs args)
 | 
			
		||||
	 {
 | 
			
		||||
		  switch (args.Key)
 | 
			
		||||
		  {
 | 
			
		||||
				case "Enter":
 | 
			
		||||
				case "NumpadEnter":
 | 
			
		||||
					 if (!IsOpen)
 | 
			
		||||
						  await ToggleMenu();
 | 
			
		||||
					 else
 | 
			
		||||
						  await OnEnterKey();
 | 
			
		||||
 | 
			
		||||
					 break;
 | 
			
		||||
				case "ArrowDown":
 | 
			
		||||
					 if (!IsOpen)
 | 
			
		||||
						  await ToggleMenu();
 | 
			
		||||
					 else
 | 
			
		||||
					 {
 | 
			
		||||
						  var increment = _enabledItemIndices.ElementAtOrDefault(_enabledItemIndices.IndexOf(_selectedListItemIndex) + 1) - _selectedListItemIndex;
 | 
			
		||||
 | 
			
		||||
						  await SelectNextItem(increment < 0 ? 1 : increment);
 | 
			
		||||
					 }
 | 
			
		||||
 | 
			
		||||
					 break;
 | 
			
		||||
				case "ArrowUp":
 | 
			
		||||
					 if (args.AltKey)
 | 
			
		||||
						  await ChangeMenu(false);
 | 
			
		||||
					 else if (!IsOpen)
 | 
			
		||||
						  await ToggleMenu();
 | 
			
		||||
					 else
 | 
			
		||||
					 {
 | 
			
		||||
						  var decrement = _selectedListItemIndex - _enabledItemIndices.ElementAtOrDefault(_enabledItemIndices.IndexOf(_selectedListItemIndex) - 1);
 | 
			
		||||
						  await SelectNextItem(-(decrement < 0 ? 1 : decrement));
 | 
			
		||||
					 }
 | 
			
		||||
 | 
			
		||||
					 break;
 | 
			
		||||
				case "Escape":
 | 
			
		||||
					 await ChangeMenu(false);
 | 
			
		||||
 | 
			
		||||
					 break;
 | 
			
		||||
				case "Tab":
 | 
			
		||||
					 await Task.Delay(1);
 | 
			
		||||
 | 
			
		||||
					 if (!IsOpen)
 | 
			
		||||
						  return;
 | 
			
		||||
 | 
			
		||||
					 if (SelectValueOnTab)
 | 
			
		||||
						  await OnEnterKey();
 | 
			
		||||
					 else
 | 
			
		||||
						  await ToggleMenu();
 | 
			
		||||
 | 
			
		||||
					 break;
 | 
			
		||||
				case "Backspace":
 | 
			
		||||
					 if (args.CtrlKey && args.ShiftKey)
 | 
			
		||||
						  Reset();
 | 
			
		||||
					 break;
 | 
			
		||||
		  }
 | 
			
		||||
 | 
			
		||||
		  base.InvokeKeyUp(args);
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 private ValueTask SelectNextItem(int increment)
 | 
			
		||||
	 {
 | 
			
		||||
		  if (increment == 0 || _items is null || !_items.Any() || !_enabledItemIndices.Any())
 | 
			
		||||
				return ValueTask.CompletedTask;
 | 
			
		||||
		  // if we are at the end, or the beginning we just do an rollover
 | 
			
		||||
		  _selectedListItemIndex = Math.Clamp(value: (10 * _items.Length + _selectedListItemIndex + increment) % _items.Length, min: 0, max: _items.Length - 1);
 | 
			
		||||
 | 
			
		||||
		  return ScrollToListItem(_selectedListItemIndex);
 | 
			
		||||
	 }
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Scroll to a specific item index in the Autocomplete list of items.
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 /// <param name="index">the index to scroll to</param>
 | 
			
		||||
	 public ValueTask ScrollToListItem(int index)
 | 
			
		||||
	 {
 | 
			
		||||
		  var id = GetListItemId(index);
 | 
			
		||||
		  //id of the scrolled element
 | 
			
		||||
		  return ScrollManager.ScrollToListItemAsync(id);
 | 
			
		||||
	 }
 | 
			
		||||
	 /*
 | 
			
		||||
	  * This restores the scroll position after closing the menu and element being 0
 | 
			
		||||
	  */
 | 
			
		||||
	 private void RestoreScrollPosition()
 | 
			
		||||
	 {
 | 
			
		||||
		  if (_selectedListItemIndex != 0)
 | 
			
		||||
				return;
 | 
			
		||||
 | 
			
		||||
		  ScrollManager.ScrollToListItemAsync(GetListItemId(0));
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 private string GetListItemId(in int index)
 | 
			
		||||
	 {
 | 
			
		||||
		  return $"{_componentId}_item{index}";
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 internal Task OnEnterKey()
 | 
			
		||||
	 {
 | 
			
		||||
		  if (!IsOpen)
 | 
			
		||||
				return Task.CompletedTask;
 | 
			
		||||
 | 
			
		||||
		  if (_items is null || !_items.Any())
 | 
			
		||||
				return Task.CompletedTask;
 | 
			
		||||
 | 
			
		||||
		  if (_selectedListItemIndex >= 0 && _selectedListItemIndex < _items.Length)
 | 
			
		||||
				return SelectOption(_items[_selectedListItemIndex]);
 | 
			
		||||
 | 
			
		||||
		  return Task.CompletedTask;
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 private Task OnInputBlurred(FocusEventArgs args)
 | 
			
		||||
	 {
 | 
			
		||||
		  OnBlur.InvokeAsync(args);
 | 
			
		||||
 | 
			
		||||
		  return Task.CompletedTask;
 | 
			
		||||
		  // we should not validate on blur in autocomplete, because the user needs to click out of the input to select a value,
 | 
			
		||||
		  // resulting in a premature validation. thus, don't call base
 | 
			
		||||
		  //base.OnBlurred(args);
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 private Task CoerceTextToValue()
 | 
			
		||||
	 {
 | 
			
		||||
		  if (!CoerceText)
 | 
			
		||||
				return Task.CompletedTask;
 | 
			
		||||
 | 
			
		||||
		  _timer?.Dispose();
 | 
			
		||||
 | 
			
		||||
		  var text = Value is null ? null : GetItemString(Value);
 | 
			
		||||
		  /*
 | 
			
		||||
			* Don't update the value to prevent the popover from opening again after coercion
 | 
			
		||||
			*/
 | 
			
		||||
		  if (text != Text)
 | 
			
		||||
				return SetTextAsync(text, updateValue: false);
 | 
			
		||||
 | 
			
		||||
		  return Task.CompletedTask;
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 private Task CoerceValueToText()
 | 
			
		||||
	 {
 | 
			
		||||
		  if (!CoerceValue)
 | 
			
		||||
				return Task.CompletedTask;
 | 
			
		||||
 | 
			
		||||
		  _timer?.Dispose();
 | 
			
		||||
 | 
			
		||||
		  var value = Converter.ConvertBack(Text);
 | 
			
		||||
 | 
			
		||||
		  return SetValueAsync(value, updateText: false);
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 protected override void Dispose(bool disposing)
 | 
			
		||||
	 {
 | 
			
		||||
		  _timer?.Dispose();
 | 
			
		||||
 | 
			
		||||
		  if (_cancellationTokenSrc is not null)
 | 
			
		||||
		  {
 | 
			
		||||
				try
 | 
			
		||||
				{
 | 
			
		||||
					 _cancellationTokenSrc.Dispose();
 | 
			
		||||
				}
 | 
			
		||||
				catch { }
 | 
			
		||||
		  }
 | 
			
		||||
 | 
			
		||||
		  base.Dispose(disposing);
 | 
			
		||||
	 }
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Focus the input in the Autocomplete component.
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 public override ValueTask FocusAsync()
 | 
			
		||||
	 {
 | 
			
		||||
		  return _elementReference.FocusAsync();
 | 
			
		||||
	 }
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Blur from the input in the Autocomplete component.
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 public override ValueTask BlurAsync()
 | 
			
		||||
	 {
 | 
			
		||||
		  return _elementReference.BlurAsync();
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Select all text within the Autocomplete input.
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 public override ValueTask SelectAsync()
 | 
			
		||||
	 {
 | 
			
		||||
		  return _elementReference.SelectAsync();
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 /// <summary>
 | 
			
		||||
	 /// Select all text within the Autocomplete input and aligns its start and end points to the text content of the current input.
 | 
			
		||||
	 /// </summary>
 | 
			
		||||
	 public override ValueTask SelectRangeAsync(int pos1, int pos2)
 | 
			
		||||
	 {
 | 
			
		||||
		  return _elementReference.SelectRangeAsync(pos1, pos2);
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 private async Task OnTextChanged(string text)
 | 
			
		||||
	 {
 | 
			
		||||
		  await TextChanged.InvokeAsync();
 | 
			
		||||
 | 
			
		||||
		  if (text is null)
 | 
			
		||||
				return;
 | 
			
		||||
 | 
			
		||||
		  await SetTextAsync(text, true);
 | 
			
		||||
	 }
 | 
			
		||||
 | 
			
		||||
	 private async Task ListItemOnClick(T item)
 | 
			
		||||
	 {
 | 
			
		||||
		  await SelectOption(item);
 | 
			
		||||
	 }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										23
									
								
								src/Connected.Components/Components/Avatar/Avatar.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										23
									
								
								src/Connected.Components/Components/Avatar/Avatar.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,23 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
@inherits UIComponent
 | 
			
		||||
 | 
			
		||||
@if(AvatarGroup is null || AvatarGroup.MaxGroupReached(this))
 | 
			
		||||
{
 | 
			
		||||
    <div @attributes="CustomAttributes" class="@CompiledClassList" style="@CompiledStyles">
 | 
			
		||||
        @if (!String.IsNullOrEmpty(Image))
 | 
			
		||||
        {
 | 
			
		||||
            if (!String.IsNullOrEmpty(ImageAltText))
 | 
			
		||||
            {
 | 
			
		||||
                <img src="@Image" alt="@ImageAltText" class="avatar-img" />
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                <img src="@Image" class="avatar-img" />
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            @ChildContent
 | 
			
		||||
        }
 | 
			
		||||
    </div>
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										101
									
								
								src/Connected.Components/Components/Avatar/Avatar.razor.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										101
									
								
								src/Connected.Components/Components/Avatar/Avatar.razor.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,101 @@
 | 
			
		||||
using Connected.Annotations;
 | 
			
		||||
using Connected.Extensions;
 | 
			
		||||
using Connected.Utilities;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
partial class Avatar : UIComponent, IDisposable
 | 
			
		||||
{
 | 
			
		||||
	[CascadingParameter]
 | 
			
		||||
	protected AvatarGroup? AvatarGroup { get; set; }
 | 
			
		||||
 | 
			
		||||
	protected CssBuilder CompiledClassList
 | 
			
		||||
	{
 | 
			
		||||
		get
 | 
			
		||||
		{
 | 
			
		||||
			return new CssBuilder("avatar")
 | 
			
		||||
			  .AddClass($"avatar-{Size}")
 | 
			
		||||
			  .AddClass($"avatar-rounded", Kind == AvatarKind.Rounded)
 | 
			
		||||
			  .AddClass($"avatar-square", Kind == AvatarKind.Square)
 | 
			
		||||
			  .AddClass($"avatar-{Variant}")
 | 
			
		||||
			  .AddClass($"avatar-{Variant}-{Color}")
 | 
			
		||||
			  .AddClass($"elevation-{Elevation}")
 | 
			
		||||
			  .AddClass(ClassList)
 | 
			
		||||
			  .AddClass(AvatarGroup?.GetAvatarSpacing() ?? new CssBuilder(), AvatarGroup != null);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	protected StyleBuilder CompiledStyles
 | 
			
		||||
	{
 | 
			
		||||
		get
 | 
			
		||||
		{
 | 
			
		||||
			return new StyleBuilder()
 | 
			
		||||
				.AddStyle(AvatarGroup?.GetAvatarZindex(this) ?? new StyleBuilder(), AvatarGroup is not null);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// A space separated list of class names, added on top of the default class list.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public string? ClassList { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// If set (and Image is also set), will add an alt property to the img element
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public string? ImageAltText { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Child content of the component.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public RenderFragment? ChildContent { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The color of the component. It supports the theme colors.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public ThemeColor Color { get; set; } = ThemeColor.Default;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The higher the number, the heavier the drop-shadow.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public int Elevation { set; get; } = 0;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Link to image, if set a image will be displayed instead of text.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public string? Image { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Sets the avatar appearance
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	public AvatarKind Kind { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The Size of the MudAvatar.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public Size Size { get; set; } = Size.Medium;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The variant to use.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public Variant Variant { get; set; } = Variant.Filled;
 | 
			
		||||
 | 
			
		||||
	protected override void OnInitialized()
 | 
			
		||||
	{
 | 
			
		||||
		base.OnInitialized();
 | 
			
		||||
 | 
			
		||||
		AvatarGroup?.AddAvatar(this);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public void Dispose() => AvatarGroup?.RemoveAvatar(this);
 | 
			
		||||
 | 
			
		||||
	internal void ForceRedraw() => StateHasChanged();
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										14
									
								
								src/Connected.Components/Components/Avatar/AvatarGroup.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										14
									
								
								src/Connected.Components/Components/Avatar/AvatarGroup.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,14 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
@inherits UIComponent
 | 
			
		||||
 | 
			
		||||
<div @attributes="CustomAttributes" class="@CompiledClassList">
 | 
			
		||||
    <CascadingValue Value="this" IsFixed="true">
 | 
			
		||||
        @ChildContent
 | 
			
		||||
    </CascadingValue>
 | 
			
		||||
    @if(_avatars.Count > Max)
 | 
			
		||||
    {
 | 
			
		||||
        <Avatar Class="@CompiledMaxAvatarClassList" Color="@MaxColor" Size="@MaxSize" Variant="@MaxVariant" Rounded="@MaxRounded" Square="@MaxSquare" Elevation="@MaxElevation">
 | 
			
		||||
            @($"+{_avatars.Count - Max}")
 | 
			
		||||
        </Avatar>
 | 
			
		||||
    }
 | 
			
		||||
</div>
 | 
			
		||||
							
								
								
									
										187
									
								
								src/Connected.Components/Components/Avatar/AvatarGroup.razor.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										187
									
								
								src/Connected.Components/Components/Avatar/AvatarGroup.razor.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,187 @@
 | 
			
		||||
using Connected.Annotations;
 | 
			
		||||
using Connected.Extensions;
 | 
			
		||||
using Connected.Utilities;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
partial class AvatarGroup : UIComponent
 | 
			
		||||
{
 | 
			
		||||
	private bool _childrenNeedUpdates = false;
 | 
			
		||||
	private int _spacing = 3;
 | 
			
		||||
	private List<Avatar> _avatars = new();
 | 
			
		||||
 | 
			
		||||
	private CssBuilder CompiledClassList
 | 
			
		||||
	{
 | 
			
		||||
		get
 | 
			
		||||
		{
 | 
			
		||||
			return new CssBuilder("avatar-group")
 | 
			
		||||
				.AddClass($"avatar-group-outlined", Outlined)
 | 
			
		||||
				.AddClass($"avatar-group-outlined-{OutlineColor.ToDescription()}", Outlined)
 | 
			
		||||
				.AddClass(ClassList);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	private CssBuilder CompiledMaxAvatarClassList
 | 
			
		||||
	{
 | 
			
		||||
		get
 | 
			
		||||
		{
 | 
			
		||||
			return new CssBuilder("avatar-group-max-avatar")
 | 
			
		||||
			  .AddClass($"ms-n{Spacing}")
 | 
			
		||||
			 .AddClass(MaxAvatarClass);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
		
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Spacing between avatars where 0 is none and 16 max.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public int Spacing
 | 
			
		||||
	{
 | 
			
		||||
		get => _spacing;
 | 
			
		||||
		set
 | 
			
		||||
		{
 | 
			
		||||
			if (value != _spacing)
 | 
			
		||||
			{
 | 
			
		||||
				_spacing = value;
 | 
			
		||||
				_childrenNeedUpdates = true;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// A space separated list of class names, added on top of the default class list.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public string? ClassList { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Outlines the grouped avatars to distinguish them, useful when avatars are the same color or uses images.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.AvatarGroup.Appearance)]
 | 
			
		||||
	public bool Outlined { get; set; } = true;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Sets the color of the outline if its used.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.AvatarGroup.Appearance)]
 | 
			
		||||
	public ThemeColor OutlineColor { get; set; } = ThemeColor.Surface;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Elevation of the MaxAvatar the higher the number, the heavier the drop-shadow.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.AvatarGroup.Appearance)]
 | 
			
		||||
	public int MaxElevation { set; get; } = 0;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// If true, MaxAvatar border-radius is set to 0.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.AvatarGroup.Appearance)]
 | 
			
		||||
	public bool MaxSquare { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// If true, MaxAvatar will be rounded.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.AvatarGroup.Appearance)]
 | 
			
		||||
	public bool MaxRounded { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Color for the MaxAvatar.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.AvatarGroup.Appearance)]
 | 
			
		||||
	public ThemeColor MaxColor { get; set; } = ThemeColor.Default;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Size of the MaxAvatar.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.AvatarGroup.Appearance)]
 | 
			
		||||
	public Size MaxSize { get; set; } = Size.Medium;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Variant of the MaxAvatar.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.AvatarGroup.Appearance)]
 | 
			
		||||
	public Variant MaxVariant { get; set; } = Variant.Filled;
 | 
			
		||||
 | 
			
		||||
	private int _max = 3;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Max avatars to show before showing +x avatar, default value 0 has no max.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.AvatarGroup.Behavior)]
 | 
			
		||||
	public int Max
 | 
			
		||||
	{
 | 
			
		||||
		get => _max;
 | 
			
		||||
		set
 | 
			
		||||
		{
 | 
			
		||||
			if (value != _max)
 | 
			
		||||
			{
 | 
			
		||||
				_max = value;
 | 
			
		||||
				_childrenNeedUpdates = true;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Custom class/classes for MaxAvatar
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.AvatarGroup.Appearance)]
 | 
			
		||||
	public string MaxAvatarClass { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Child content of the component.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.AvatarGroup.Behavior)]
 | 
			
		||||
	public RenderFragment ChildContent { get; set; }
 | 
			
		||||
 | 
			
		||||
	internal void AddAvatar(Avatar avatar)
 | 
			
		||||
	{
 | 
			
		||||
		_avatars.Add(avatar);
 | 
			
		||||
		StateHasChanged();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	internal void RemoveAvatar(Avatar avatar)
 | 
			
		||||
	{
 | 
			
		||||
		_avatars.Remove(avatar);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	internal CssBuilder GetAvatarSpacing() => new CssBuilder()
 | 
			
		||||
	  .AddClass($"ms-n{Spacing}");
 | 
			
		||||
 | 
			
		||||
	internal StyleBuilder GetAvatarZindex(Avatar avatar) => new StyleBuilder()
 | 
			
		||||
		.AddStyle("z-index", $"{_avatars.Count - _avatars.IndexOf(avatar)}");
 | 
			
		||||
 | 
			
		||||
	internal bool MaxGroupReached(Avatar avatar)
 | 
			
		||||
	{
 | 
			
		||||
		if (_avatars.IndexOf(avatar) < Max)
 | 
			
		||||
			return true;
 | 
			
		||||
		else
 | 
			
		||||
			return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	protected override void OnParametersSet()
 | 
			
		||||
	{
 | 
			
		||||
		base.OnParametersSet();
 | 
			
		||||
 | 
			
		||||
		if (_childrenNeedUpdates == true)
 | 
			
		||||
		{
 | 
			
		||||
			foreach (var avatar in _avatars)
 | 
			
		||||
			{
 | 
			
		||||
				avatar.ForceRedraw();
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			_childrenNeedUpdates = false;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										14
									
								
								src/Connected.Components/Components/Avatar/AvatarKind.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										14
									
								
								src/Connected.Components/Components/Avatar/AvatarKind.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,14 @@
 | 
			
		||||
using System;
 | 
			
		||||
using System.Collections.Generic;
 | 
			
		||||
using System.Linq;
 | 
			
		||||
using System.Text;
 | 
			
		||||
using System.Threading.Tasks;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
public enum AvatarKind
 | 
			
		||||
{
 | 
			
		||||
	Undefined = 0,
 | 
			
		||||
	Unadorned = 1,
 | 
			
		||||
	Rounded = 2,
 | 
			
		||||
	Square = 3
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										24
									
								
								src/Connected.Components/Components/Badge/Badge.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										24
									
								
								src/Connected.Components/Components/Badge/Badge.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,24 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
@inherits UIComponent
 | 
			
		||||
 | 
			
		||||
<span @attributes="CustomAttributes" class="@CompiledClassList">
 | 
			
		||||
	@ChildContent
 | 
			
		||||
	@if (Visible)
 | 
			
		||||
	{
 | 
			
		||||
		<span class="@WrapperClass">
 | 
			
		||||
			<span class="@BadgeClassName" @onclick="HandleBadgeClick">
 | 
			
		||||
				@if (!Dot)
 | 
			
		||||
				{
 | 
			
		||||
					@if (!String.IsNullOrEmpty(Icon))
 | 
			
		||||
					{
 | 
			
		||||
						<Icon Icon="@Icon" Class="icon-badge" />
 | 
			
		||||
					}
 | 
			
		||||
					else
 | 
			
		||||
					{
 | 
			
		||||
						@_content
 | 
			
		||||
					}
 | 
			
		||||
				}
 | 
			
		||||
			</span>
 | 
			
		||||
		</span>
 | 
			
		||||
	}
 | 
			
		||||
</span>
 | 
			
		||||
							
								
								
									
										176
									
								
								src/Connected.Components/Components/Badge/Badge.razor.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										176
									
								
								src/Connected.Components/Components/Badge/Badge.razor.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,176 @@
 | 
			
		||||
using System.Diagnostics.CodeAnalysis;
 | 
			
		||||
using Connected.Annotations;
 | 
			
		||||
using Connected.Extensions;
 | 
			
		||||
using Connected.Utilities;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
using Microsoft.AspNetCore.Components.Web;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public partial class Badge : UIComponent
 | 
			
		||||
{
 | 
			
		||||
	protected string CompiledClassList =>
 | 
			
		||||
	new CssBuilder("badge-root")
 | 
			
		||||
	  .AddClass(AdditionalClassList)
 | 
			
		||||
	.Build();
 | 
			
		||||
	protected string WrapperClass =>
 | 
			
		||||
	new CssBuilder("badge-wrapper")
 | 
			
		||||
		.AddClass($"badge-{Origin.ToDescription().Replace("-", " ")}")
 | 
			
		||||
	.Build();
 | 
			
		||||
 | 
			
		||||
	protected string BadgeClassName =>
 | 
			
		||||
	new CssBuilder("badge")
 | 
			
		||||
		.AddClass("badge-dot", Dot)
 | 
			
		||||
		.AddClass("badge-bordered", Bordered)
 | 
			
		||||
		.AddClass("badge-icon", !string.IsNullOrEmpty(Icon) && !Dot)
 | 
			
		||||
		.AddClass($"badge-{Origin.ToDescription().Replace("-", " ")}")
 | 
			
		||||
		.AddClass($"elevation-{Elevation.ToString()}")
 | 
			
		||||
		.AddClass("theme-" + Color.ToDescription(), Color != ThemeColor.Default)
 | 
			
		||||
		.AddClass("badge-default", Color == ThemeColor.Default)
 | 
			
		||||
		.AddClass("badge-overlap", Overlap)
 | 
			
		||||
		.AddClass(BadgeClass)
 | 
			
		||||
	.Build();
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The placement of the badge.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Badge.Appearance)]
 | 
			
		||||
	public Origin Origin { get; set; } = Origin.TopRight;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The higher the number, the heavier the drop-shadow.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Badge.Appearance)]
 | 
			
		||||
	public int Elevation { set; get; } = 0;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The visibility of the badge.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Badge.Behavior)]
 | 
			
		||||
	public bool Visible { get; set; } = true;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The color of the badge.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Badge.Appearance)]
 | 
			
		||||
	public ThemeColor Color { get; set; } = ThemeColor.Default;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Aligns the badge to bottom.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[ExcludeFromCodeCoverage]
 | 
			
		||||
	[Obsolete("Use Origin instead.", true)]
 | 
			
		||||
	[Parameter] public bool Bottom { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Aligns the badge to left.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[ExcludeFromCodeCoverage]
 | 
			
		||||
	[Obsolete("Use Origin instead.", true)]
 | 
			
		||||
	[Parameter] public bool Left { get => Start; set { Start = value; } }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Aligns the badge to the start (Left in LTR and right in RTL).
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[ExcludeFromCodeCoverage]
 | 
			
		||||
	[Obsolete("Use Origin instead.", true)]
 | 
			
		||||
	[Parameter] public bool Start { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Reduces the size of the badge and hide any of its content.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Badge.Behavior)]
 | 
			
		||||
	public bool Dot { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Overlaps the childcontent on top of the content.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Badge.Appearance)]
 | 
			
		||||
	public bool Overlap { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Applies a border around the badge.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Badge.Appearance)]
 | 
			
		||||
	public bool Bordered { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Sets the Glyph to use in the badge.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Badge.Behavior)]
 | 
			
		||||
	public string Icon { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Max value to show when content is integer type.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Badge.Behavior)]
 | 
			
		||||
	public int Max { get; set; } = 99;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Content you want inside the badge. Supported types are string and integer.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Badge.Behavior)]
 | 
			
		||||
	public object Content { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Badge class names, separated by space.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Badge.Appearance)]
 | 
			
		||||
	public string BadgeClass { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Child content of component, the content that the badge will apply to.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Badge.Behavior)]
 | 
			
		||||
	public RenderFragment ChildContent { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Button click event if set.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter] public EventCallback<MouseEventArgs> OnClick { get; set; }
 | 
			
		||||
 | 
			
		||||
	private string _content;
 | 
			
		||||
 | 
			
		||||
	internal Task HandleBadgeClick(MouseEventArgs e)
 | 
			
		||||
	{
 | 
			
		||||
		if (OnClick.HasDelegate)
 | 
			
		||||
			return OnClick.InvokeAsync(e);
 | 
			
		||||
 | 
			
		||||
		return Task.CompletedTask;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	protected override void OnParametersSet()
 | 
			
		||||
	{
 | 
			
		||||
		if (Content is string stringContent)
 | 
			
		||||
		{
 | 
			
		||||
			_content = stringContent;
 | 
			
		||||
		}
 | 
			
		||||
		else if (Content is int numberContent)
 | 
			
		||||
		{
 | 
			
		||||
			if (numberContent > Max)
 | 
			
		||||
			{
 | 
			
		||||
				_content = Max + "+";
 | 
			
		||||
			}
 | 
			
		||||
			else
 | 
			
		||||
			{
 | 
			
		||||
				_content = numberContent.ToString();
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
		else
 | 
			
		||||
		{
 | 
			
		||||
			_content = null;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,31 @@
 | 
			
		||||
using Connected.Annotations;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public abstract class BindableItemsControlBase<TChildComponent, TData> : ItemsControlBase<TChildComponent>
 | 
			
		||||
	 where TChildComponent : UIComponent
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Items Collection - For databinding usage
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.General.Data)]
 | 
			
		||||
	public IEnumerable<TData> ItemsSource { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Template for each Item in ItemsSource collection
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.General.Appearance)]
 | 
			
		||||
	public RenderFragment<TData> ItemTemplate { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Gets the Selected Item from ItemsSource, or Selected TChildComponent, when it's null
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	public object SelectedItem
 | 
			
		||||
	{
 | 
			
		||||
		get => ItemsSource == null ? Items[SelectedIndex] : ItemsSource.ElementAtOrDefault(SelectedIndex);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										89
									
								
								src/Connected.Components/Components/BooleanInput.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										89
									
								
								src/Connected.Components/Components/BooleanInput.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,89 @@
 | 
			
		||||
using Connected.Annotations;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public class BooleanInput<T> : FormComponent<T, bool?>
 | 
			
		||||
{
 | 
			
		||||
	public BooleanInput() : base(new BoolConverter<T>()) { }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// If true, the input will be disabled.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.FormComponent.Behavior)]
 | 
			
		||||
	public bool Disabled { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// If true, the input will be read-only.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.FormComponent.Behavior)]
 | 
			
		||||
	public bool ReadOnly { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The state of the component
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.FormComponent.Data)]
 | 
			
		||||
	public T Checked
 | 
			
		||||
	{
 | 
			
		||||
		get => _value;
 | 
			
		||||
		set => _value = value;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// If true will prevent the click from bubbling up the event tree.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.FormComponent.Behavior)]
 | 
			
		||||
	public bool StopClickPropagation { get; set; } = true;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Fired when Checked changes.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter] public EventCallback<T> CheckedChanged { get; set; }
 | 
			
		||||
 | 
			
		||||
	protected bool? BoolValue => Converter.Convert(Checked);
 | 
			
		||||
 | 
			
		||||
	protected virtual Task OnChange(ChangeEventArgs args)
 | 
			
		||||
	{
 | 
			
		||||
		Modified = true;
 | 
			
		||||
		return SetBoolValueAsync((bool?)args.Value);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	protected Task SetBoolValueAsync(bool? value)
 | 
			
		||||
	{
 | 
			
		||||
		return SetCheckedAsync(Converter.ConvertBack(value));
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	protected async Task SetCheckedAsync(T value)
 | 
			
		||||
	{
 | 
			
		||||
		if (Disabled)
 | 
			
		||||
			return;
 | 
			
		||||
		if (!EqualityComparer<T>.Default.Equals(Checked, value))
 | 
			
		||||
		{
 | 
			
		||||
			Checked = value;
 | 
			
		||||
			await CheckedChanged.InvokeAsync(value);
 | 
			
		||||
			BeginValidate();
 | 
			
		||||
			FieldChanged(Checked);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	protected override bool SetConverter(Converter<T, bool?> value)
 | 
			
		||||
	{
 | 
			
		||||
		var changed = base.SetConverter(value);
 | 
			
		||||
		if (changed)
 | 
			
		||||
			SetBoolValueAsync(Converter.Convert(Checked)).AndForget();
 | 
			
		||||
 | 
			
		||||
		return changed;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// A value is required, so if not checked we return ERROR.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	protected override bool HasValue(T value)
 | 
			
		||||
	{
 | 
			
		||||
		return (BoolValue == true);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,17 @@
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public class BreadcrumbItem
 | 
			
		||||
{
 | 
			
		||||
	public string Text { get; }
 | 
			
		||||
	public string Href { get; }
 | 
			
		||||
	public bool Disabled { get; }
 | 
			
		||||
	public string Icon { get; }
 | 
			
		||||
 | 
			
		||||
	public BreadcrumbItem(string text, string href, bool disabled = false, string icon = null)
 | 
			
		||||
	{
 | 
			
		||||
		Text = text;
 | 
			
		||||
		Disabled = disabled;
 | 
			
		||||
		Href = href;
 | 
			
		||||
		Icon = icon;
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,19 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
@inherits UIComponent
 | 
			
		||||
 | 
			
		||||
<li class="@Classname">
 | 
			
		||||
    @if (Parent?.ItemTemplate is null)
 | 
			
		||||
    {
 | 
			
		||||
        <a href="@(Item?.Href ?? "#")">
 | 
			
		||||
            @if (Item?.Icon != null)
 | 
			
		||||
            {
 | 
			
		||||
                <Icon Icon="@Item?.Icon" Size="Size.Small" />
 | 
			
		||||
            }
 | 
			
		||||
            @Item?.Text
 | 
			
		||||
        </a>
 | 
			
		||||
    }
 | 
			
		||||
    else
 | 
			
		||||
    {
 | 
			
		||||
        @Parent?.ItemTemplate(Item);
 | 
			
		||||
    }
 | 
			
		||||
</li>
 | 
			
		||||
@ -0,0 +1,16 @@
 | 
			
		||||
using Connected.Utilities;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
public partial class BreadcrumbLink : UIComponent
 | 
			
		||||
{
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public BreadcrumbItem Item { get; set; }
 | 
			
		||||
 | 
			
		||||
	[CascadingParameter]
 | 
			
		||||
	public Breadcrumbs Parent { get; set; }
 | 
			
		||||
 | 
			
		||||
	private string Classname => new CssBuilder("breadcrumb-item")
 | 
			
		||||
		 .AddClass("disabled", Item?.Disabled)
 | 
			
		||||
		 .Build();
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,13 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
@inherits UIComponent
 | 
			
		||||
 | 
			
		||||
<li aria-hidden="true" class="breadcrumb-separator mud-ltr mud-flip-x-rtl">
 | 
			
		||||
    @if (Parent?.SeparatorTemplate is null)
 | 
			
		||||
    {
 | 
			
		||||
        <span>@Parent?.Separator</span>
 | 
			
		||||
    }
 | 
			
		||||
    else
 | 
			
		||||
    {
 | 
			
		||||
        @Parent?.SeparatorTemplate
 | 
			
		||||
    }
 | 
			
		||||
</li>
 | 
			
		||||
@ -0,0 +1,8 @@
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
public partial class BreadcrumbSeparator : UIComponent
 | 
			
		||||
{
 | 
			
		||||
	[CascadingParameter]
 | 
			
		||||
	public Breadcrumbs Parent { get; set; }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,35 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
@inherits UIComponent
 | 
			
		||||
 | 
			
		||||
@if (Items is null || !Items.Any())
 | 
			
		||||
{
 | 
			
		||||
    return;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
<CascadingValue Value="this" IsFixed="true">
 | 
			
		||||
    <ul @attributes="CustomAttributes" class=@Classname>
 | 
			
		||||
        @if (MaxItems is not null && Collapsed && Items.Count > MaxItems)
 | 
			
		||||
        {
 | 
			
		||||
            <BreadcrumbLink Item="Items[0]"></BreadcrumbLink>
 | 
			
		||||
            <BreadcrumbSeparator></BreadcrumbSeparator>
 | 
			
		||||
            <li class="breadcrumbs-expander" @onclick="Expand">
 | 
			
		||||
                <Icon Icon="@ExpanderIcon" Size="Size.Small"></Icon>
 | 
			
		||||
            </li>
 | 
			
		||||
            <BreadcrumbSeparator></BreadcrumbSeparator>
 | 
			
		||||
            <BreadcrumbLink Item="Items[Items.Count - 1]"></BreadcrumbLink>
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            @for (var i = 0; i < Items.Count; i++)
 | 
			
		||||
            {
 | 
			
		||||
                var item = Items[i];
 | 
			
		||||
                <BreadcrumbLink Item="item"></BreadcrumbLink>
 | 
			
		||||
 | 
			
		||||
                if (i != Items.Count - 1)
 | 
			
		||||
                {
 | 
			
		||||
                    <BreadcrumbSeparator></BreadcrumbSeparator>
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    </ul>
 | 
			
		||||
</CascadingValue>
 | 
			
		||||
@ -0,0 +1,72 @@
 | 
			
		||||
using Connected.Annotations;
 | 
			
		||||
using Connected.Utilities;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public partial class Breadcrumbs : UIComponent
 | 
			
		||||
{
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// A list of breadcrumb items/links.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Breadcrumbs.Behavior)]
 | 
			
		||||
	public List<BreadcrumbItem> Items { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Specifies the separator between the items.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Breadcrumbs.Appearance)]
 | 
			
		||||
	public string Separator { get; set; } = "/";
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Specifies a RenderFragment to use as the separator.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Breadcrumbs.Appearance)]
 | 
			
		||||
	public RenderFragment SeparatorTemplate { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Specifies a RenderFragment to use as the items' contents.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Breadcrumbs.Behavior)]
 | 
			
		||||
	public RenderFragment<BreadcrumbItem> ItemTemplate { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Controls when (and if) the breadcrumbs will automatically collapse.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Breadcrumbs.Behavior)]
 | 
			
		||||
	public byte? MaxItems { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Custom expander icon.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Breadcrumbs.Appearance)]
 | 
			
		||||
	public string ExpanderIcon { get; set; } = Icons.Material.Filled.SettingsEthernet;
 | 
			
		||||
 | 
			
		||||
	public bool Collapsed { get; private set; } = true;
 | 
			
		||||
	private string Classname => new CssBuilder("breadcrumbs")
 | 
			
		||||
	 .AddClass("typography-body1")
 | 
			
		||||
	 .AddClass(AdditionalClassList)
 | 
			
		||||
	 .Build();
 | 
			
		||||
 | 
			
		||||
	internal static string GetItemClassname(BreadcrumbItem item)
 | 
			
		||||
	{
 | 
			
		||||
		return new CssBuilder("breadcrumb-item")
 | 
			
		||||
			.AddClass("disabled", item.Disabled)
 | 
			
		||||
			.Build();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	internal void Expand()
 | 
			
		||||
	{
 | 
			
		||||
		if (!Collapsed)
 | 
			
		||||
			return;
 | 
			
		||||
 | 
			
		||||
		Collapsed = false;
 | 
			
		||||
		StateHasChanged();
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,6 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
@inherits UIComponent
 | 
			
		||||
 | 
			
		||||
<CascadingValue Value="Breakpoint">
 | 
			
		||||
	@ChildContent
 | 
			
		||||
</CascadingValue>
 | 
			
		||||
@ -0,0 +1,46 @@
 | 
			
		||||
using Connected.Annotations;
 | 
			
		||||
using Connected.Services;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public partial class BreakpointProvider : UIComponent, IAsyncDisposable
 | 
			
		||||
{
 | 
			
		||||
	private Guid _breakPointListenerSubscriptionId;
 | 
			
		||||
 | 
			
		||||
	public Breakpoint Breakpoint { get; private set; } = Breakpoint.Always;
 | 
			
		||||
 | 
			
		||||
	[Parameter] public EventCallback<Breakpoint> OnBreakpointChanged { get; set; }
 | 
			
		||||
 | 
			
		||||
	[Inject] public IBreakpointService Service { get; set; }
 | 
			
		||||
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.BreakpointProvider.Behavior)]
 | 
			
		||||
	public RenderFragment ChildContent { get; set; }
 | 
			
		||||
 | 
			
		||||
	protected override async Task OnAfterRenderAsync(bool firstRender)
 | 
			
		||||
	{
 | 
			
		||||
		await base.OnAfterRenderAsync(firstRender);
 | 
			
		||||
 | 
			
		||||
		if (firstRender == true)
 | 
			
		||||
		{
 | 
			
		||||
			var attachResult = await Service.Subscribe(SetBreakpointCallback);
 | 
			
		||||
			_breakPointListenerSubscriptionId = attachResult.SubscriptionId;
 | 
			
		||||
			Breakpoint = attachResult.Breakpoint;
 | 
			
		||||
			await OnBreakpointChanged.InvokeAsync(Breakpoint);
 | 
			
		||||
			StateHasChanged();
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	private void SetBreakpointCallback(Breakpoint breakpoint)
 | 
			
		||||
	{
 | 
			
		||||
		InvokeAsync(() =>
 | 
			
		||||
		{
 | 
			
		||||
			Breakpoint = breakpoint;
 | 
			
		||||
			OnBreakpointChanged.InvokeAsync(breakpoint);
 | 
			
		||||
			StateHasChanged();
 | 
			
		||||
		}).AndForget();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public async ValueTask DisposeAsync() => await Service.Unsubscribe(_breakPointListenerSubscriptionId);
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										17
									
								
								src/Connected.Components/Components/Button/Button.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										17
									
								
								src/Connected.Components/Components/Button/Button.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,17 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
 | 
			
		||||
@using Connected.Extensions;
 | 
			
		||||
 | 
			
		||||
@inherits ButtonBase
 | 
			
		||||
 | 
			
		||||
<Element type="@ButtonType.ToDescription()"
 | 
			
		||||
         disabled="@Disabled"
 | 
			
		||||
         HtmlTag="@HtmlTag"
 | 
			
		||||
         ClassList="@CompiledClassList.ToString()"
 | 
			
		||||
         PreventOnClickPropagation="PreventOnClickPropagation"
 | 
			
		||||
         @attributes="CustomAttributes"
 | 
			
		||||
         @onclick="OnClick">
 | 
			
		||||
   <span name="button-content" class="button-content">
 | 
			
		||||
      @ChildContent
 | 
			
		||||
   </span>
 | 
			
		||||
</Element>
 | 
			
		||||
							
								
								
									
										41
									
								
								src/Connected.Components/Components/Button/Button.razor.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										41
									
								
								src/Connected.Components/Components/Button/Button.razor.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,41 @@
 | 
			
		||||
using Connected.Utilities;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public partial class Button : ButtonBase
 | 
			
		||||
{
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Contains the default container classlist and the user defined classes.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	private CssBuilder CompiledClassList
 | 
			
		||||
	{
 | 
			
		||||
		get
 | 
			
		||||
		{
 | 
			
		||||
			return new CssBuilder("button-root mud-button")
 | 
			
		||||
			.AddClass($"button-{Variant}")
 | 
			
		||||
			.AddClass(ClassList);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	#region Styling properties
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Child content of component.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public RenderFragment? ChildContent { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// A space separated list of class names, added on top of the default class list.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public string? ClassList { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The variant to use.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public Variant Variant { get; set; } = Variant.Text;
 | 
			
		||||
	#endregion
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										83
									
								
								src/Connected.Components/Components/Button/ButtonBase.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										83
									
								
								src/Connected.Components/Components/Button/ButtonBase.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,83 @@
 | 
			
		||||
using System.Windows.Input;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
using Microsoft.AspNetCore.Components.Web;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public abstract class ButtonBase : UIComponent
 | 
			
		||||
{
 | 
			
		||||
	#region EventCallbacks
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Button click event.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public EventCallback<MouseEventArgs> Clicked { get; set; }
 | 
			
		||||
 | 
			
		||||
	protected async Task OnClick(MouseEventArgs e)
 | 
			
		||||
	{
 | 
			
		||||
		if (Disabled)
 | 
			
		||||
			return;
 | 
			
		||||
 | 
			
		||||
		if (Clicked.HasDelegate)
 | 
			
		||||
			await Clicked.InvokeAsync(e);
 | 
			
		||||
 | 
			
		||||
		if (Command?.CanExecute(CommandParameters) ?? false)
 | 
			
		||||
			Command.Execute(CommandParameters);
 | 
			
		||||
 | 
			
		||||
		Activateable?.Activate(this, e);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	#endregion
 | 
			
		||||
 | 
			
		||||
	#region Content placeholders
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Potential activation target for this button. This enables RenderFragments with user-defined
 | 
			
		||||
	/// buttons which will automatically activate the intended functionality. 
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[CascadingParameter]
 | 
			
		||||
	protected IActivatable? Activateable { get; set; }
 | 
			
		||||
	#endregion
 | 
			
		||||
 | 
			
		||||
	#region Styling properties
 | 
			
		||||
	#endregion
 | 
			
		||||
 | 
			
		||||
	#region Behavior properties
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The button Type (Button, Submit, Refresh)
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public ButtonType ButtonType { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Command executed when the user clicks on an element.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public ICommand? Command { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Command parameter.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public object? CommandParameters { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// If true, the button will be disabled.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public bool Disabled { get; set; }
 | 
			
		||||
	#endregion
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The HTML element that will be rendered in the root by the component
 | 
			
		||||
	/// By default, is a button.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	protected string HtmlTag => ButtonType.ToString().ToLower();
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Indicates whether the internal click propagation should be disabled,
 | 
			
		||||
	/// as it is handled in the component itself.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	protected bool PreventOnClickPropagation => string.Compare(HtmlTag, "button", true) == 0;
 | 
			
		||||
 | 
			
		||||
	
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										25
									
								
								src/Connected.Components/Components/Button/Fab.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										25
									
								
								src/Connected.Components/Components/Button/Fab.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,25 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
 | 
			
		||||
@inherits ButtonBase
 | 
			
		||||
 | 
			
		||||
@using Connected.Extensions;
 | 
			
		||||
 | 
			
		||||
<Element    HtmlTag="@HtmlTag"
 | 
			
		||||
            Class="@Classname"
 | 
			
		||||
            @attributes="CustomAttributes"
 | 
			
		||||
            @onclick="OnClick"
 | 
			
		||||
            type="@ButtonType.ToDescription()"
 | 
			
		||||
            disabled="@Disabled"
 | 
			
		||||
			title="@Title">
 | 
			
		||||
    <span class="fab-label">
 | 
			
		||||
        @if (!string.IsNullOrWhiteSpace(StartIcon))
 | 
			
		||||
        {
 | 
			
		||||
            <Icon Icon="@StartIcon" Color="@IconColor" Size="@IconSize" />
 | 
			
		||||
        }
 | 
			
		||||
        @Label
 | 
			
		||||
        @if (!string.IsNullOrWhiteSpace(EndIcon))
 | 
			
		||||
        {
 | 
			
		||||
            <Icon Icon="@EndIcon" Color="@IconColor" Size="@IconSize" />
 | 
			
		||||
        }
 | 
			
		||||
    </span>
 | 
			
		||||
</Element>
 | 
			
		||||
							
								
								
									
										77
									
								
								src/Connected.Components/Components/Button/Fab.razor.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										77
									
								
								src/Connected.Components/Components/Button/Fab.razor.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,77 @@
 | 
			
		||||
using Connected.Annotations;
 | 
			
		||||
using Connected.Extensions;
 | 
			
		||||
using Connected.Utilities;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public partial class Fab : ButtonBase
 | 
			
		||||
{
 | 
			
		||||
	protected string Classname =>
 | 
			
		||||
	new CssBuilder("button-root mud-fab")
 | 
			
		||||
	  .AddClass($"fab-extended", !string.IsNullOrEmpty(Label))
 | 
			
		||||
	  .AddClass($"fab-{Color.ToDescription()}")
 | 
			
		||||
	  .AddClass($"fab-size-{Size.ToDescription()}")
 | 
			
		||||
	.Build();
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The color of the component. It supports the theme colors.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Button.Appearance)]
 | 
			
		||||
	public ThemeColor Color { get; set; } = ThemeColor.Default;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The Size of the component.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Button.Appearance)]
 | 
			
		||||
	public Size Size { get; set; } = Size.Large;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// If applied Glyph will be added at the start of the component.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Obsolete("This property is obsolete. Use StartIcon instead.")][Parameter] public string Icon { get => StartIcon; set => StartIcon = value; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// If applied Glyph will be added at the start of the component.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Button.Behavior)]
 | 
			
		||||
	public string StartIcon { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// If applied Glyph will be added at the end of the component.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Button.Behavior)]
 | 
			
		||||
	public string EndIcon { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The color of the icon. It supports the theme colors.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Button.Appearance)]
 | 
			
		||||
	public ThemeColor IconColor { get; set; } = ThemeColor.Inherit;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The size of the icon.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Button.Appearance)]
 | 
			
		||||
	public Size IconSize { get; set; } = Size.Medium;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// If applied the text will be added to the component.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Button.Behavior)]
 | 
			
		||||
	public string Label { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// GlyphTitle of the icon used for accessibility.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Button.Behavior)]
 | 
			
		||||
	public string Title { get; set; }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										27
									
								
								src/Connected.Components/Components/Button/GlyphButton.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										27
									
								
								src/Connected.Components/Components/Button/GlyphButton.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,27 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
 | 
			
		||||
@inherits ButtonBase
 | 
			
		||||
 | 
			
		||||
@using Connected.Extensions;
 | 
			
		||||
 | 
			
		||||
<Element disabled="@Disabled"
 | 
			
		||||
         title="@GlyphTitle"
 | 
			
		||||
         type="@ButtonType.ToDescription()"
 | 
			
		||||
         ClassList="@CompiledClassList.ToString()"
 | 
			
		||||
         HtmlTag="@HtmlTag"
 | 
			
		||||
         PreventOnClickPropagation="PreventOnClickPropagation"
 | 
			
		||||
         @attributes="CustomAttributes"
 | 
			
		||||
         @onclick="OnClick">
 | 
			
		||||
   @if (!String.IsNullOrEmpty(Glyph))
 | 
			
		||||
   {
 | 
			
		||||
      <span name="glyph-container" class="glyph-button-label">
 | 
			
		||||
         <Icon Glyph="@Glyph" />
 | 
			
		||||
      </span>
 | 
			
		||||
   }
 | 
			
		||||
   else
 | 
			
		||||
   {
 | 
			
		||||
      <TextContent Typo="Typo.body2">
 | 
			
		||||
         @ChildContent
 | 
			
		||||
      </TextContent>
 | 
			
		||||
   }
 | 
			
		||||
</Element>
 | 
			
		||||
@ -0,0 +1,56 @@
 | 
			
		||||
using Connected.Utilities;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public partial class GlyphButton : ButtonBase
 | 
			
		||||
{
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Contains the default container classlist and the user defined classes.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	private CssBuilder CompiledClassList
 | 
			
		||||
	{
 | 
			
		||||
		get
 | 
			
		||||
		{
 | 
			
		||||
			return new CssBuilder("button-root glyph-button")
 | 
			
		||||
				.AddClass(ClassList);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Child content of component, only shows if Glyph is null or Empty.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public RenderFragment? ChildContent { get; set; }
 | 
			
		||||
 | 
			
		||||
	#region EventCallbacks
 | 
			
		||||
	#endregion
 | 
			
		||||
 | 
			
		||||
	#region Content placeholders
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The Glyph that will be used in the component.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public string? Glyph { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// GlyphTitle of the icon used for accessibility.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public string? GlyphTitle { get; set; }
 | 
			
		||||
	#endregion
 | 
			
		||||
 | 
			
		||||
	#region Styling properties
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// A space separated list of class names, added on top of the default class list.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public string? ClassList { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The variant to use.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public Variant Variant { get; set; } = Variant.Text;
 | 
			
		||||
	#endregion
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,13 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
 | 
			
		||||
@inherits UIComponent
 | 
			
		||||
 | 
			
		||||
<GlyphButton aria-pressed="@Toggled.ToString()"
 | 
			
		||||
             ClassList="@ClassList"
 | 
			
		||||
             Clicked="Toggle"
 | 
			
		||||
             Disabled="Disabled"
 | 
			
		||||
             Glyph="@(Toggled ? ToggledGlyph : Glyph)"
 | 
			
		||||
             GlyphTitle="@(Toggled && ToggledGlyphTitle != null ? ToggledGlyphTitle : GlyphTitle)"
 | 
			
		||||
             Variant="Variant"
 | 
			
		||||
             @attributes="CustomAttributes" 
 | 
			
		||||
/>
 | 
			
		||||
@ -0,0 +1,89 @@
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public partial class ToggleGlyphButton : UIComponent
 | 
			
		||||
{
 | 
			
		||||
	#region EventCallbacks
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Fires whenever toggled is changed. 
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public EventCallback<bool> ToggledChanged { get; set; }
 | 
			
		||||
	#endregion
 | 
			
		||||
 | 
			
		||||
	#region Content placeholders
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The glyph that will be used in the untoggled state.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public string? Glyph { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// GlyphTitle of the icon used for accessibility.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public string? GlyphTitle { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The glyph that will be used in the toggled state.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public string? ToggledGlyph { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// GlyphTitle used in toggled state, if different.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public string? ToggledGlyphTitle { get; set; }
 | 
			
		||||
	#endregion
 | 
			
		||||
 | 
			
		||||
	#region Styling properties
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// A space separated list of class names, added on top of the default class list.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public string? ClassList { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The variant to use.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public Variant Variant { get; set; } = Variant.Text;
 | 
			
		||||
	#endregion
 | 
			
		||||
 | 
			
		||||
	#region Behavior properties
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// If true, the button will be disabled.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public bool Disabled { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The button toggled state.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public bool Toggled { get; set; }
 | 
			
		||||
	#endregion
 | 
			
		||||
 | 
			
		||||
	public async Task Toggle()
 | 
			
		||||
	{
 | 
			
		||||
		await SetToggledAsync(!Toggled);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	protected internal async Task SetToggledAsync(bool toggled)
 | 
			
		||||
	{
 | 
			
		||||
		if (Disabled)
 | 
			
		||||
			return;
 | 
			
		||||
 | 
			
		||||
		if (Toggled != toggled)
 | 
			
		||||
		{
 | 
			
		||||
			Toggled = toggled;
 | 
			
		||||
 | 
			
		||||
			if (!ToggledChanged.HasDelegate)
 | 
			
		||||
				return;
 | 
			
		||||
 | 
			
		||||
			await ToggledChanged.InvokeAsync(Toggled);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,12 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
 | 
			
		||||
@inherits UIComponent
 | 
			
		||||
 | 
			
		||||
<Element HtmlTag="div" Class="@Classname" Tag="@Tag" UserAttributes="@CustomAttributes">
 | 
			
		||||
    @ChildContent
 | 
			
		||||
</Element>
 | 
			
		||||
 | 
			
		||||
@{
 | 
			
		||||
    if(!CustomAttributes.ContainsKey("role"))
 | 
			
		||||
       CustomAttributes.Add("role", "group");
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,75 @@
 | 
			
		||||
using Connected.Annotations;
 | 
			
		||||
using Connected.Extensions;
 | 
			
		||||
using Connected.Utilities;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public partial class ButtonGroup : UIComponent
 | 
			
		||||
{
 | 
			
		||||
   protected string Classname =>
 | 
			
		||||
   new CssBuilder("button-group-root")
 | 
			
		||||
     .AddClass($"button-group-override-styles", OverrideStyles)
 | 
			
		||||
     .AddClass($"button-group-{Variant.ToDescription()}")
 | 
			
		||||
     .AddClass($"button-group-{Variant.ToDescription()}-{Color.ToDescription()}")
 | 
			
		||||
     .AddClass($"button-group-{Variant.ToDescription()}-size-{Size.ToDescription()}")
 | 
			
		||||
     .AddClass($"button-group-vertical", VerticalAlign)
 | 
			
		||||
     .AddClass($"button-group-horizontal", !VerticalAlign)
 | 
			
		||||
     .AddClass($"button-group-disable-elevation", DisableElevation)
 | 
			
		||||
     .AddClass($"button-group-rtl", RightToLeft)
 | 
			
		||||
     .AddClass(AdditionalClassList)
 | 
			
		||||
   .Build();
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
   [CascadingParameter(Name = "RightToLeft")]
 | 
			
		||||
   public bool RightToLeft { get; set; }
 | 
			
		||||
 | 
			
		||||
   /// <summary>
 | 
			
		||||
   /// If true, the button group will override the styles of the individual buttons.
 | 
			
		||||
   /// </summary>
 | 
			
		||||
   [Parameter]
 | 
			
		||||
   [Category(CategoryTypes.ButtonGroup.Appearance)]
 | 
			
		||||
   public bool OverrideStyles { get; set; } = true;
 | 
			
		||||
 | 
			
		||||
   /// <summary>
 | 
			
		||||
   /// Child content of component.
 | 
			
		||||
   /// </summary>
 | 
			
		||||
   [Parameter]
 | 
			
		||||
   [Category(CategoryTypes.ButtonGroup.Behavior)]
 | 
			
		||||
   public RenderFragment ChildContent { get; set; }
 | 
			
		||||
 | 
			
		||||
   /// <summary>
 | 
			
		||||
   /// If true, the button group will be displayed vertically.
 | 
			
		||||
   /// </summary>
 | 
			
		||||
   [Parameter]
 | 
			
		||||
   [Category(CategoryTypes.ButtonGroup.Appearance)]
 | 
			
		||||
   public bool VerticalAlign { get; set; } = false;
 | 
			
		||||
 | 
			
		||||
   /// <summary>
 | 
			
		||||
   /// If true, no drop-shadow will be used.
 | 
			
		||||
   /// </summary>
 | 
			
		||||
   [Parameter]
 | 
			
		||||
   [Category(CategoryTypes.ButtonGroup.Appearance)]
 | 
			
		||||
   public bool DisableElevation { get; set; } = false;
 | 
			
		||||
 | 
			
		||||
   /// <summary>
 | 
			
		||||
   /// The color of the component. It supports the theme colors.
 | 
			
		||||
   /// </summary>
 | 
			
		||||
   [Parameter]
 | 
			
		||||
   [Category(CategoryTypes.ButtonGroup.Appearance)]
 | 
			
		||||
   public ThemeColor Color { get; set; } = ThemeColor.Default;
 | 
			
		||||
 | 
			
		||||
   /// <summary>
 | 
			
		||||
   /// The size of the component.
 | 
			
		||||
   /// </summary>
 | 
			
		||||
   [Parameter]
 | 
			
		||||
   [Category(CategoryTypes.ButtonGroup.Appearance)]
 | 
			
		||||
   public Size Size { get; set; } = Size.Medium;
 | 
			
		||||
 | 
			
		||||
   /// <summary>
 | 
			
		||||
   /// The variant to use.
 | 
			
		||||
   /// </summary>
 | 
			
		||||
   [Parameter]
 | 
			
		||||
   [Category(CategoryTypes.ButtonGroup.Appearance)]
 | 
			
		||||
   public Variant Variant { get; set; } = Variant.Text;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										7
									
								
								src/Connected.Components/Components/Card/Card.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										7
									
								
								src/Connected.Components/Components/Card/Card.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,7 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
 | 
			
		||||
@inherits UIComponent
 | 
			
		||||
 | 
			
		||||
<Paper @attributes="CustomAttributes" Class="@Classname" Outlined="@Outlined" Square="@Square" Elevation="@Elevation">
 | 
			
		||||
    @ChildContent
 | 
			
		||||
</Paper>
 | 
			
		||||
							
								
								
									
										41
									
								
								src/Connected.Components/Components/Card/Card.razor.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										41
									
								
								src/Connected.Components/Components/Card/Card.razor.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,41 @@
 | 
			
		||||
using Connected.Annotations;
 | 
			
		||||
using Connected.Utilities;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public partial class Card : UIComponent
 | 
			
		||||
{
 | 
			
		||||
	protected string Classname =>
 | 
			
		||||
	new CssBuilder("card")
 | 
			
		||||
	  .AddClass(AdditionalClassList)
 | 
			
		||||
	.Build();
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The higher the number, the heavier the drop-shadow. 0 for no shadow.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Card.Appearance)]
 | 
			
		||||
	public int Elevation { set; get; } = 1;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// If true, border-radius is set to 0.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Card.Appearance)]
 | 
			
		||||
	public bool Square { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// If true, card will be outlined.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Card.Appearance)]
 | 
			
		||||
	public bool Outlined { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Child content of the component.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Card.Behavior)]
 | 
			
		||||
	public RenderFragment ChildContent { get; set; }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,7 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
 | 
			
		||||
@inherits UIComponent
 | 
			
		||||
 | 
			
		||||
<div @attributes="CustomAttributes" class="@Classname">
 | 
			
		||||
    @ChildContent
 | 
			
		||||
</div>
 | 
			
		||||
@ -0,0 +1,20 @@
 | 
			
		||||
using Connected.Annotations;
 | 
			
		||||
using Connected.Utilities;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public partial class CardActions : UIComponent
 | 
			
		||||
{
 | 
			
		||||
	protected string Classname =>
 | 
			
		||||
	new CssBuilder("card-actions")
 | 
			
		||||
	  .AddClass(AdditionalClassList)
 | 
			
		||||
	.Build();
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Child content of the component.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Card.Behavior)]
 | 
			
		||||
	public RenderFragment ChildContent { get; set; }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,7 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
 | 
			
		||||
@inherits UIComponent
 | 
			
		||||
 | 
			
		||||
<div @attributes="CustomAttributes" class="@Classname">
 | 
			
		||||
    @ChildContent
 | 
			
		||||
</div>
 | 
			
		||||
@ -0,0 +1,20 @@
 | 
			
		||||
using Connected.Annotations;
 | 
			
		||||
using Connected.Utilities;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public partial class CardContent : UIComponent
 | 
			
		||||
{
 | 
			
		||||
	protected string Classname =>
 | 
			
		||||
	new CssBuilder("card-content")
 | 
			
		||||
	  .AddClass(AdditionalClassList)
 | 
			
		||||
	.Build();
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Child content of the component.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Card.Behavior)]
 | 
			
		||||
	public RenderFragment ChildContent { get; set; }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										22
									
								
								src/Connected.Components/Components/Card/CardHeader.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										22
									
								
								src/Connected.Components/Components/Card/CardHeader.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,22 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
 | 
			
		||||
@inherits UIComponent
 | 
			
		||||
 | 
			
		||||
<div @attributes="CustomAttributes" class="@Classname">
 | 
			
		||||
    @if (CardHeaderAvatar is not null)
 | 
			
		||||
    {
 | 
			
		||||
        <div class="card-header-avatar">@CardHeaderAvatar</div>
 | 
			
		||||
    }
 | 
			
		||||
    @if (CardHeaderContent is not null)
 | 
			
		||||
    {
 | 
			
		||||
        <div class="card-header-content">@CardHeaderContent</div>
 | 
			
		||||
    }
 | 
			
		||||
    @if (CardHeaderActions is not null)
 | 
			
		||||
    {
 | 
			
		||||
        <div class="card-header-actions">@CardHeaderActions</div>
 | 
			
		||||
    }
 | 
			
		||||
    @if (ChildContent is not null)
 | 
			
		||||
    {
 | 
			
		||||
        @ChildContent
 | 
			
		||||
    }
 | 
			
		||||
</div>
 | 
			
		||||
							
								
								
									
										41
									
								
								src/Connected.Components/Components/Card/CardHeader.razor.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										41
									
								
								src/Connected.Components/Components/Card/CardHeader.razor.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,41 @@
 | 
			
		||||
using Connected.Annotations;
 | 
			
		||||
using Connected.Utilities;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public partial class CardHeader : UIComponent
 | 
			
		||||
{
 | 
			
		||||
   protected string Classname =>
 | 
			
		||||
   new CssBuilder("card-header")
 | 
			
		||||
     .AddClass(AdditionalClassList)
 | 
			
		||||
   .Build();
 | 
			
		||||
 | 
			
		||||
   /// <summary>
 | 
			
		||||
   /// If used renders child content of the CardHeaderAvatar.
 | 
			
		||||
   /// </summary>
 | 
			
		||||
   [Parameter]
 | 
			
		||||
   [Category(CategoryTypes.Card.Behavior)]
 | 
			
		||||
   public RenderFragment CardHeaderAvatar { get; set; }
 | 
			
		||||
 | 
			
		||||
   /// <summary>
 | 
			
		||||
   /// If used renders child content of the CardHeaderContent.
 | 
			
		||||
   /// </summary>
 | 
			
		||||
   [Parameter]
 | 
			
		||||
   [Category(CategoryTypes.Card.Behavior)]
 | 
			
		||||
   public RenderFragment CardHeaderContent { get; set; }
 | 
			
		||||
 | 
			
		||||
   /// <summary>
 | 
			
		||||
   /// If used renders child content of the CardHeaderActions.
 | 
			
		||||
   /// </summary>
 | 
			
		||||
   [Parameter]
 | 
			
		||||
   [Category(CategoryTypes.Card.Behavior)]
 | 
			
		||||
   public RenderFragment CardHeaderActions { get; set; }
 | 
			
		||||
 | 
			
		||||
   /// <summary>
 | 
			
		||||
   /// Optional child content
 | 
			
		||||
   /// </summary>
 | 
			
		||||
   [Parameter]
 | 
			
		||||
   [Category(CategoryTypes.Card.Behavior)]
 | 
			
		||||
   public RenderFragment ChildContent { get; set; }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										5
									
								
								src/Connected.Components/Components/Card/CardMedia.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										5
									
								
								src/Connected.Components/Components/Card/CardMedia.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,5 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
 | 
			
		||||
@inherits UIComponent
 | 
			
		||||
 | 
			
		||||
<div @attributes="CustomAttributes" title="@Title" class="@Classname" style="@StyleString"></div>
 | 
			
		||||
							
								
								
									
										38
									
								
								src/Connected.Components/Components/Card/CardMedia.razor.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										38
									
								
								src/Connected.Components/Components/Card/CardMedia.razor.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,38 @@
 | 
			
		||||
using Connected.Annotations;
 | 
			
		||||
using Connected.Utilities;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public partial class CardMedia : UIComponent
 | 
			
		||||
{
 | 
			
		||||
	protected string StyleString =>
 | 
			
		||||
		StyleBuilder.Default($"background-image:url(\"{Image}\");height: {Height}px;")
 | 
			
		||||
			.Build();
 | 
			
		||||
 | 
			
		||||
	protected string Classname =>
 | 
			
		||||
		new CssBuilder("card-media")
 | 
			
		||||
			.AddClass(AdditionalClassList)
 | 
			
		||||
			.Build();
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// GlyphTitle of the image used for accessibility.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Card.Behavior)]
 | 
			
		||||
	public string Title { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Specifies the path to the image.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Card.Behavior)]
 | 
			
		||||
	public string Image { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Specifies the height of the image in px.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Card.Behavior)]
 | 
			
		||||
	public int Height { get; set; } = 300;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										84
									
								
								src/Connected.Components/Components/Carousel/Carousel.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										84
									
								
								src/Connected.Components/Components/Carousel/Carousel.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,84 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
@inherits BindableItemsControlBase<CarouselItem, TData>
 | 
			
		||||
@using Connected.Extensions
 | 
			
		||||
@implements IAsyncDisposable
 | 
			
		||||
@typeparam TData
 | 
			
		||||
 | 
			
		||||
<section @attributes="CustomAttributes" aria-roledescription="carousel" class="@Classname">
 | 
			
		||||
    <CascadingValue Value="this">
 | 
			
		||||
 | 
			
		||||
        <SwipeArea OnSwipe="OnSwipe" Class="carousel-swipe">
 | 
			
		||||
            @*Selected Content*@
 | 
			
		||||
            @if (ItemsSource == null)
 | 
			
		||||
            {
 | 
			
		||||
                @ChildContent
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                foreach (TData item in ItemsSource)
 | 
			
		||||
                {
 | 
			
		||||
                    <CarouselItem>
 | 
			
		||||
                        @ItemTemplate(item)
 | 
			
		||||
                    </CarouselItem>
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        </SwipeArea>
 | 
			
		||||
 | 
			
		||||
        @*Controls*@
 | 
			
		||||
        <div class="d-flex flex-grow-1 align-self-auto">
 | 
			
		||||
            @*Left Arrow*@
 | 
			
		||||
            @if (ShowArrows)
 | 
			
		||||
            {
 | 
			
		||||
                @if (PreviousButtonTemplate == null)
 | 
			
		||||
                {
 | 
			
		||||
                    <IconButton tabindex="1" aria-label="Go to previous" Class="@NavigationButtonsClassName" Style="z-index:3;opacity:0.75" Icon="@PreviousIcon" OnClick="Previous" Color="ThemeColor.Inherit" />
 | 
			
		||||
                }
 | 
			
		||||
                else
 | 
			
		||||
                {
 | 
			
		||||
                <div @onclick="Previous" tabindex="1" aria-label="Go to previous" class="@NavigationButtonsClassName" style="z-index:3">
 | 
			
		||||
                    @PreviousButtonTemplate
 | 
			
		||||
                </div>
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            @*Bullets*@
 | 
			
		||||
            <div class="@($"flex-grow-1 align-self-{ConvertPosition(BulletsPosition).ToDescription()}")" style="z-index:3">
 | 
			
		||||
                @if (ShowBullets)
 | 
			
		||||
                {
 | 
			
		||||
                    <div class="d-flex justify-center">
 | 
			
		||||
                        @for (int i = 0; i < Items.Count; i++)
 | 
			
		||||
                        {
 | 
			
		||||
                            int current = i;
 | 
			
		||||
                            if (BulletTemplate == null)
 | 
			
		||||
                            {
 | 
			
		||||
                                <IconButton tabindex="@(i+3)" aria-label="@(i+1)" Class="@BulletsButtonsClassName" Style="z-index:3;opacity:0.75" Icon="@(current == SelectedIndex ? CheckedIcon : UncheckedIcon)" OnClick="(() => MoveTo(current))" Color="ThemeColor.Inherit" />
 | 
			
		||||
                            }
 | 
			
		||||
                            else
 | 
			
		||||
                            {
 | 
			
		||||
                                <div @onclick="() => MoveTo(current)" class="@BulletsButtonsClassName" style="z-index:3">
 | 
			
		||||
                                    @BulletTemplate(current == SelectedIndex)
 | 
			
		||||
                                </div>
 | 
			
		||||
                            }
 | 
			
		||||
                        }
 | 
			
		||||
                    </div>
 | 
			
		||||
                }
 | 
			
		||||
            </div>
 | 
			
		||||
 | 
			
		||||
            @*Right Arrow*@
 | 
			
		||||
            @if (ShowArrows)
 | 
			
		||||
            {
 | 
			
		||||
                @if (NextButtonTemplate == null)
 | 
			
		||||
                {
 | 
			
		||||
                    <IconButton tabindex="2" aria-label="Go to next" Class="@NavigationButtonsClassName" Style="z-index:3;opacity:0.75" Icon="@NextIcon" OnClick="Next" Color="ThemeColor.Inherit" />
 | 
			
		||||
                }
 | 
			
		||||
                else
 | 
			
		||||
                {
 | 
			
		||||
                    <div @onclick="Next" tabindex="2" aria-label="Go to next" class="@NavigationButtonsClassName" style="z-index:3">
 | 
			
		||||
                        @NextButtonTemplate
 | 
			
		||||
                    </div>
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
        </div>
 | 
			
		||||
 | 
			
		||||
    </CascadingValue>
 | 
			
		||||
</section>
 | 
			
		||||
							
								
								
									
										349
									
								
								src/Connected.Components/Components/Carousel/Carousel.razor.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										349
									
								
								src/Connected.Components/Components/Carousel/Carousel.razor.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,349 @@
 | 
			
		||||
using System.Diagnostics.CodeAnalysis;
 | 
			
		||||
using Connected.Annotations;
 | 
			
		||||
using Connected.Extensions;
 | 
			
		||||
using Connected.Utilities;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public partial class Carousel<TData> : BindableItemsControlBase<CarouselItem, TData>, IAsyncDisposable
 | 
			
		||||
{
 | 
			
		||||
	protected string Classname =>
 | 
			
		||||
				new CssBuilder("carousel")
 | 
			
		||||
					 .AddClass($"carousel-{(BulletsColor ?? _currentColor).ToDescription()}")
 | 
			
		||||
							 .AddClass(AdditionalClassList)
 | 
			
		||||
							 .Build();
 | 
			
		||||
 | 
			
		||||
	protected string NavigationButtonsClassName =>
 | 
			
		||||
				new CssBuilder()
 | 
			
		||||
					.AddClass($"align-self-{ConvertPosition(ArrowsPosition).ToDescription()}", !(NavigationButtonsClass ?? "").Contains("align-self-"))
 | 
			
		||||
					.AddClass("carousel-elements-rtl", RightToLeft)
 | 
			
		||||
					.AddClass(NavigationButtonsClass)
 | 
			
		||||
					.Build();
 | 
			
		||||
 | 
			
		||||
	protected string BulletsButtonsClassName =>
 | 
			
		||||
				new CssBuilder()
 | 
			
		||||
					.AddClass(BulletsClass)
 | 
			
		||||
					.Build();
 | 
			
		||||
 | 
			
		||||
	private Timer _timer;
 | 
			
		||||
	private bool _autoCycle = true;
 | 
			
		||||
	private ThemeColor _currentColor = ThemeColor.Inherit;
 | 
			
		||||
	private TimeSpan _cycleTimeout = TimeSpan.FromSeconds(5);
 | 
			
		||||
	private void TimerElapsed(object stateInfo) => InvokeAsync(async () => await TimerTickAsync());
 | 
			
		||||
 | 
			
		||||
	private static Position ConvertPosition(Position position)
 | 
			
		||||
	{
 | 
			
		||||
		return position switch
 | 
			
		||||
		{
 | 
			
		||||
			Position.Top => Position.Start,
 | 
			
		||||
			Position.Start => Position.Start,
 | 
			
		||||
			Position.Bottom => Position.End,
 | 
			
		||||
			Position.End => Position.End,
 | 
			
		||||
			_ => position
 | 
			
		||||
		};
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	[CascadingParameter(Name = "RightToLeft")] public bool RightToLeft { get; set; }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Gets or Sets if 'Next' and 'Previous' arrows must be visible
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Behavior)]
 | 
			
		||||
	public bool ShowArrows { get; set; } = true;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Sets the position of the arrows. By default, the position is the Center position
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Appearance)]
 | 
			
		||||
	public Position ArrowsPosition { get; set; } = Position.Center;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Gets or Sets if bar with Bullets must be visible
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Behavior)]
 | 
			
		||||
	[Parameter] public bool ShowBullets { get; set; } = true;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Sets the position of the bullets. By default, the position is the Bottom position
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Appearance)]
 | 
			
		||||
	[Parameter] public Position BulletsPosition { get; set; } = Position.Bottom;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Gets or Sets the Bullets color.
 | 
			
		||||
	/// If not set, the color is determined based on the <see cref="MudCarouselItem.Color"/> property of the active child.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Appearance)]
 | 
			
		||||
	[Parameter] public ThemeColor? BulletsColor { get; set; }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Gets or Sets if bottom bar with Delimiters must be visible.
 | 
			
		||||
	/// Deprecated, use ShowBullets instead.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Behavior)]
 | 
			
		||||
	[Obsolete($"Use {nameof(ShowBullets)} instead", false)]
 | 
			
		||||
	[ExcludeFromCodeCoverage]
 | 
			
		||||
	[Parameter] public bool ShowDelimiters { get => ShowBullets; set => ShowBullets = value; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Gets or Sets the Delimiters color.
 | 
			
		||||
	/// If not set, the color is determined based on the <see cref="MudCarouselItem.Color"/> property of the active child.
 | 
			
		||||
	/// Deprecated, use BulletsColor instead.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Obsolete($"Use {nameof(BulletsColor)} instead", false)]
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Appearance)]
 | 
			
		||||
	[ExcludeFromCodeCoverage]
 | 
			
		||||
	[Parameter] public ThemeColor? DelimitersColor { get => BulletsColor; set => BulletsColor = value; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Gets or Sets automatic cycle on item collection.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Behavior)]
 | 
			
		||||
	public bool AutoCycle
 | 
			
		||||
	{
 | 
			
		||||
		get => _autoCycle;
 | 
			
		||||
		set
 | 
			
		||||
		{
 | 
			
		||||
			_autoCycle = value;
 | 
			
		||||
 | 
			
		||||
			if (_autoCycle)
 | 
			
		||||
				InvokeAsync(async () => await ResetTimerAsync());
 | 
			
		||||
 | 
			
		||||
			else
 | 
			
		||||
				InvokeAsync(async () => await StopTimerAsync());
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Gets or Sets the Auto Cycle time
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Behavior)]
 | 
			
		||||
	public TimeSpan AutoCycleTime
 | 
			
		||||
	{
 | 
			
		||||
		get => _cycleTimeout;
 | 
			
		||||
		set
 | 
			
		||||
		{
 | 
			
		||||
			_cycleTimeout = value;
 | 
			
		||||
 | 
			
		||||
			if (_autoCycle == true)
 | 
			
		||||
				InvokeAsync(async () => await ResetTimerAsync());
 | 
			
		||||
 | 
			
		||||
			else
 | 
			
		||||
				InvokeAsync(async () => await StopTimerAsync());
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Gets or Sets custom class(es) for 'Next' and 'Previous' arrows
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Appearance)]
 | 
			
		||||
	public string NavigationButtonsClass { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Gets or Sets custom class(es) for Bullets buttons
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Appearance)]
 | 
			
		||||
	[Parameter] public string BulletsClass { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Gets or Sets custom class(es) for Delimiters buttons.
 | 
			
		||||
	/// Deprecated, use BulletsClass instead.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Appearance)]
 | 
			
		||||
	[Obsolete($"Use {nameof(BulletsClass)} instead", false)]
 | 
			
		||||
	[ExcludeFromCodeCoverage]
 | 
			
		||||
	[Parameter] public string DelimitersClass { get => BulletsClass; set => BulletsClass = value; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Custom previous navigation icon.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Appearance)]
 | 
			
		||||
	public string PreviousIcon { get; set; } = Icons.Material.Filled.NavigateBefore;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Custom selected bullet icon.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Appearance)]
 | 
			
		||||
	public string CheckedIcon { get; set; } = Icons.Material.Filled.RadioButtonChecked;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Custom unselected bullet icon.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Appearance)]
 | 
			
		||||
	public string UncheckedIcon { get; set; } = Icons.Material.Filled.RadioButtonUnchecked;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Custom next navigation icon.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Appearance)]
 | 
			
		||||
	public string NextIcon { get; set; } = Icons.Material.Filled.NavigateNext;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Gets or Sets the Template for the Left Arrow
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Appearance)]
 | 
			
		||||
	public RenderFragment NextButtonTemplate { get; set; }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Gets or Sets the Template for the Right Arrow
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Appearance)]
 | 
			
		||||
	public RenderFragment PreviousButtonTemplate { get; set; }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Gets or Sets the Template for Bullets
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Appearance)]
 | 
			
		||||
	[Parameter] public RenderFragment<bool> BulletTemplate { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Gets or Sets if swipe gestures are allowed for touch devices.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Behavior)]
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public bool EnableSwipeGesture { get; set; } = true;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Gets or Sets the Template for Delimiters.
 | 
			
		||||
	/// Deprecated, use BulletsTemplate instead.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Appearance)]
 | 
			
		||||
	[Obsolete($"Use {nameof(BulletTemplate)} instead", false)]
 | 
			
		||||
	[ExcludeFromCodeCoverage]
 | 
			
		||||
	[Parameter] public RenderFragment<bool> DelimiterTemplate { get => BulletTemplate; set => BulletTemplate = value; }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Called when selected Index changed on base class
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	protected override void SelectionChanged()
 | 
			
		||||
	{
 | 
			
		||||
		InvokeAsync(async () => await ResetTimerAsync());
 | 
			
		||||
 | 
			
		||||
		_currentColor = SelectedContainer?.Color ?? ThemeColor.Inherit;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	//When an item is added, it automatically checks the color
 | 
			
		||||
	public override void AddItem(CarouselItem item)
 | 
			
		||||
	{
 | 
			
		||||
		Items.Add(item);
 | 
			
		||||
		if (Items.Count - 1 == SelectedIndex)
 | 
			
		||||
		{
 | 
			
		||||
			_currentColor = item.Color;
 | 
			
		||||
			StateHasChanged();
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Provides Selection changes by horizontal swipe gesture
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	private void OnSwipe(SwipeDirection direction)
 | 
			
		||||
	{
 | 
			
		||||
		if (!EnableSwipeGesture)
 | 
			
		||||
		{
 | 
			
		||||
			return;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		switch (direction)
 | 
			
		||||
		{
 | 
			
		||||
			case SwipeDirection.LeftToRight:
 | 
			
		||||
				if (RightToLeft) Next();
 | 
			
		||||
				else Previous();
 | 
			
		||||
				break;
 | 
			
		||||
 | 
			
		||||
			case SwipeDirection.RightToLeft:
 | 
			
		||||
				if (RightToLeft) Previous();
 | 
			
		||||
				else Next();
 | 
			
		||||
				break;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Immediately starts the AutoCycle timer
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	private ValueTask StartTimerAsync()
 | 
			
		||||
	{
 | 
			
		||||
		if (AutoCycle)
 | 
			
		||||
			_timer?.Change(AutoCycleTime, TimeSpan.Zero);
 | 
			
		||||
 | 
			
		||||
		return ValueTask.CompletedTask;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Immediately stops the AutoCycle timer
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	private ValueTask StopTimerAsync()
 | 
			
		||||
	{
 | 
			
		||||
		_timer?.Change(Timeout.Infinite, Timeout.Infinite);
 | 
			
		||||
		return ValueTask.CompletedTask;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Stops and restart the AutoCycle timer
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	private async ValueTask ResetTimerAsync()
 | 
			
		||||
	{
 | 
			
		||||
		await StopTimerAsync();
 | 
			
		||||
		await StartTimerAsync();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Changes the SelectedIndex to a next one (or restart on 0)
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	private async ValueTask TimerTickAsync()
 | 
			
		||||
	{
 | 
			
		||||
		await InvokeAsync(Next);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	protected override async Task OnAfterRenderAsync(bool firstRender)
 | 
			
		||||
	{
 | 
			
		||||
		await base.OnAfterRenderAsync(firstRender);
 | 
			
		||||
 | 
			
		||||
		if (firstRender)
 | 
			
		||||
		{
 | 
			
		||||
			_timer = new Timer(TimerElapsed, null, AutoCycle ? AutoCycleTime : Timeout.InfiniteTimeSpan, AutoCycleTime);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	public async ValueTask DisposeAsync()
 | 
			
		||||
	{
 | 
			
		||||
		await DisposeAsync(true);
 | 
			
		||||
		GC.SuppressFinalize(this);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	protected virtual async ValueTask DisposeAsync(bool disposing)
 | 
			
		||||
	{
 | 
			
		||||
		if (disposing)
 | 
			
		||||
		{
 | 
			
		||||
			await StopTimerAsync();
 | 
			
		||||
 | 
			
		||||
			var timer = _timer;
 | 
			
		||||
			if (timer != null)
 | 
			
		||||
			{
 | 
			
		||||
				_timer = null;
 | 
			
		||||
				await timer.DisposeAsync();
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,10 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
 | 
			
		||||
@inherits UIComponent
 | 
			
		||||
 | 
			
		||||
@if (IsVisible)
 | 
			
		||||
{
 | 
			
		||||
    <div @attributes="CustomAttributes" class="@Classname">
 | 
			
		||||
        @ChildContent
 | 
			
		||||
    </div>
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,91 @@
 | 
			
		||||
using Connected.Annotations;
 | 
			
		||||
using Connected.Extensions;
 | 
			
		||||
using Connected.Utilities;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public partial class CarouselItem : UIComponent, IDisposable
 | 
			
		||||
{
 | 
			
		||||
	protected string Classname =>
 | 
			
		||||
				new CssBuilder("carousel-item")
 | 
			
		||||
					 .AddClass($"carousel-item-{Color.ToDescription()}")
 | 
			
		||||
					 .AddClass("carousel-item-exit", !_disposed && Parent.LastContainer == this)
 | 
			
		||||
 | 
			
		||||
					 .AddClass("carousel-transition-fade-in", !_disposed && Transition == Transition.Fade && Parent.SelectedContainer == this)
 | 
			
		||||
					 .AddClass("carousel-transition-fade-out", !_disposed && Transition == Transition.Fade && Parent.LastContainer == this)
 | 
			
		||||
 | 
			
		||||
					 .AddClass("carousel-transition-slide-next-enter", !_disposed && Transition == Transition.Slide && RightToLeft == false && Parent.SelectedContainer == this && Parent._moveNext)
 | 
			
		||||
					 .AddClass("carousel-transition-slide-next-exit", !_disposed && Transition == Transition.Slide && RightToLeft == false && Parent.LastContainer == this && Parent._moveNext)
 | 
			
		||||
 | 
			
		||||
					 .AddClass("carousel-transition-slide-prev-enter", !_disposed && Transition == Transition.Slide && RightToLeft == false && Parent.SelectedContainer == this && !Parent._moveNext)
 | 
			
		||||
					 .AddClass("carousel-transition-slide-prev-exit", !_disposed && Transition == Transition.Slide && RightToLeft == false && Parent.LastContainer == this && !Parent._moveNext)
 | 
			
		||||
 | 
			
		||||
					 .AddClass("carousel-transition-slide-next-rtl-enter", !_disposed && Transition == Transition.Slide && RightToLeft == true && Parent.SelectedContainer == this && Parent._moveNext)
 | 
			
		||||
					 .AddClass("carousel-transition-slide-next-rtl-exit", !_disposed && Transition == Transition.Slide && RightToLeft == true && Parent.LastContainer == this && Parent._moveNext)
 | 
			
		||||
 | 
			
		||||
					 .AddClass("carousel-transition-slide-prev-rtl-enter", !_disposed && Transition == Transition.Slide && RightToLeft == true && Parent.SelectedContainer == this && !Parent._moveNext)
 | 
			
		||||
					 .AddClass("carousel-transition-slide-prev-rtl-exit", !_disposed && Transition == Transition.Slide && RightToLeft == true && Parent.LastContainer == this && !Parent._moveNext)
 | 
			
		||||
 | 
			
		||||
					 .AddClass("carousel-transition-none", !_disposed && Transition == Transition.None && Parent.SelectedContainer != this)
 | 
			
		||||
 | 
			
		||||
					 .AddClass(CustomTransitionEnter, !_disposed && Transition == Transition.Custom && Parent.SelectedContainer == this && Parent.SelectedContainer == this)
 | 
			
		||||
					 .AddClass(CustomTransitionExit, !_disposed && Transition == Transition.Custom && Parent.LastContainer == this && Parent.LastContainer == this)
 | 
			
		||||
 | 
			
		||||
					 .AddClass(AdditionalClassList)
 | 
			
		||||
					 .Build();
 | 
			
		||||
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Behavior)]
 | 
			
		||||
	public RenderFragment ChildContent { get; set; }
 | 
			
		||||
 | 
			
		||||
	[CascadingParameter] protected internal ItemsControlBase<CarouselItem> Parent { get; set; }
 | 
			
		||||
 | 
			
		||||
	[CascadingParameter(Name = "RightToLeft")] public bool RightToLeft { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The color of the component. It supports the theme colors.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Appearance)]
 | 
			
		||||
	public ThemeColor Color { get; set; } = ThemeColor.Default;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The transition effect of the component.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Appearance)]
 | 
			
		||||
	public Transition Transition { get; set; } = Transition.Slide;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The name of custom transition on entrance time
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Appearance)]
 | 
			
		||||
	public string CustomTransitionEnter { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The name of custom transition on exiting time
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Carousel.Appearance)]
 | 
			
		||||
	public string CustomTransitionExit { get; set; }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	public bool IsVisible => Parent != null && (Parent.LastContainer == this || Parent.SelectedIndex == Parent.Items.IndexOf(this));
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	protected override Task OnInitializedAsync()
 | 
			
		||||
	{
 | 
			
		||||
		Parent?.AddItem(this);
 | 
			
		||||
		return Task.CompletedTask;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	private bool _disposed = false;
 | 
			
		||||
	public void Dispose()
 | 
			
		||||
	{
 | 
			
		||||
		_disposed = true;
 | 
			
		||||
		Parent?.Items.Remove(this);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										25
									
								
								src/Connected.Components/Components/Chart/Chart.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										25
									
								
								src/Connected.Components/Components/Chart/Chart.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,25 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
 | 
			
		||||
@inherits UIComponent
 | 
			
		||||
 | 
			
		||||
<CascadingValue Value="@this" IsFixed="true">
 | 
			
		||||
    <div @attributes="CustomAttributes" class="@Classname" dir="ltr">
 | 
			
		||||
        @if (ChartType == ChartType.Donut)
 | 
			
		||||
        {
 | 
			
		||||
            <Donut InputData="@InputData" @bind-SelectedIndex="@SelectedIndex" InputLabels="@InputLabels"></Donut>
 | 
			
		||||
        }
 | 
			
		||||
        @if (ChartType == ChartType.Pie)
 | 
			
		||||
        {
 | 
			
		||||
            <Pie InputData="@InputData" @bind-SelectedIndex="@SelectedIndex" InputLabels="@InputLabels"></Pie>
 | 
			
		||||
        }
 | 
			
		||||
        @if (ChartType == ChartType.Line)
 | 
			
		||||
        {
 | 
			
		||||
            <Line ChartSeries="@ChartSeries" @bind-SelectedIndex="@SelectedIndex" XAxisLabels="@XAxisLabels"></Line>
 | 
			
		||||
        }
 | 
			
		||||
        @if (ChartType == ChartType.Bar)
 | 
			
		||||
        {
 | 
			
		||||
            <Bar ChartSeries="@ChartSeries" @bind-SelectedIndex="@SelectedIndex" XAxisLabels="@XAxisLabels"></Bar>
 | 
			
		||||
        }
 | 
			
		||||
    </div>
 | 
			
		||||
</CascadingValue>
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										136
									
								
								src/Connected.Components/Components/Chart/Chart.razor.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										136
									
								
								src/Connected.Components/Components/Chart/Chart.razor.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,136 @@
 | 
			
		||||
using System.Globalization;
 | 
			
		||||
using Connected.Annotations;
 | 
			
		||||
using Connected.Extensions;
 | 
			
		||||
using Connected.Utilities;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public partial class Chart : UIComponent
 | 
			
		||||
{
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Chart.Behavior)]
 | 
			
		||||
	public double[] InputData { get; set; } = Array.Empty<double>();
 | 
			
		||||
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Chart.Behavior)]
 | 
			
		||||
	public string[] InputLabels { get; set; } = Array.Empty<string>();
 | 
			
		||||
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Chart.Behavior)]
 | 
			
		||||
	public string[] XAxisLabels { get; set; } = Array.Empty<string>();
 | 
			
		||||
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Chart.Behavior)]
 | 
			
		||||
	public List<ChartSeries> ChartSeries { get; set; } = new();
 | 
			
		||||
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Chart.Appearance)]
 | 
			
		||||
	public ChartOptions ChartOptions { get; set; } = new();
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// RenderFragment for costumization inside the chart's svg.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Chart.Appearance)]
 | 
			
		||||
	public RenderFragment CustomGraphics { get; set; }
 | 
			
		||||
 | 
			
		||||
	protected string Classname =>
 | 
			
		||||
	new CssBuilder("chart")
 | 
			
		||||
		.AddClass($"chart-legend-{ConvertLegendPosition(LegendPosition).ToDescription()}")
 | 
			
		||||
	  .AddClass(AdditionalClassList)
 | 
			
		||||
	.Build();
 | 
			
		||||
 | 
			
		||||
	[CascadingParameter(Name = "RightToLeft")] public bool RightToLeft { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The Type of the chart.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Chart.Behavior)]
 | 
			
		||||
	public ChartType ChartType { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The Width of the chart, end with % or px.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Chart.Appearance)]
 | 
			
		||||
	public string Width { get; set; } = "80%";
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The Height of the chart, end with % or px.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Chart.Appearance)]
 | 
			
		||||
	public string Height { get; set; } = "80%";
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// The placement direction of the legend if used.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Chart.Appearance)]
 | 
			
		||||
	public Position LegendPosition { get; set; } = Position.Bottom;
 | 
			
		||||
 | 
			
		||||
	private Position ConvertLegendPosition(Position position)
 | 
			
		||||
	{
 | 
			
		||||
		return position switch
 | 
			
		||||
		{
 | 
			
		||||
			Position.Start => RightToLeft ? Position.Right : Position.Left,
 | 
			
		||||
			Position.End => RightToLeft ? Position.Left : Position.Right,
 | 
			
		||||
			_ => position
 | 
			
		||||
		};
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	private int _selectedIndex;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Selected index of a portion of the chart.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	[Category(CategoryTypes.Chart.Behavior)]
 | 
			
		||||
	public int SelectedIndex
 | 
			
		||||
	{
 | 
			
		||||
		get => _selectedIndex;
 | 
			
		||||
		set
 | 
			
		||||
		{
 | 
			
		||||
			if (value != _selectedIndex)
 | 
			
		||||
			{
 | 
			
		||||
				_selectedIndex = value;
 | 
			
		||||
				SelectedIndexChanged.InvokeAsync(value);
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Selected index of a portion of the chart.
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter] public EventCallback<int> SelectedIndexChanged { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Scales the input data to the range between 0 and 1
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	protected double[] GetNormalizedData()
 | 
			
		||||
	{
 | 
			
		||||
		if (InputData == null)
 | 
			
		||||
			return Array.Empty<double>();
 | 
			
		||||
		var total = InputData.Sum();
 | 
			
		||||
		return InputData.Select(x => Math.Abs(x) / total).ToArray();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	protected string ToS(double d, string format = null)
 | 
			
		||||
	{
 | 
			
		||||
		if (string.IsNullOrEmpty(format))
 | 
			
		||||
			return d.ToString(CultureInfo.InvariantCulture);
 | 
			
		||||
 | 
			
		||||
		return d.ToString(format);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
public enum ChartType
 | 
			
		||||
{
 | 
			
		||||
	Donut,
 | 
			
		||||
	Line,
 | 
			
		||||
	Pie,
 | 
			
		||||
	Bar
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										45
									
								
								src/Connected.Components/Components/Chart/Charts/Bar.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										45
									
								
								src/Connected.Components/Components/Chart/Charts/Bar.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,45 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
@using System.Globalization;
 | 
			
		||||
@inherits Chart
 | 
			
		||||
 | 
			
		||||
<svg @attributes="CustomAttributes" class="chart-line mud-ltr" width="@ChartParent?.Width" height="@ChartParent?.Height" viewBox="0 0 650 350">
 | 
			
		||||
    <g class="charts-grid">
 | 
			
		||||
        <g class="charts-gridlines-yaxis">
 | 
			
		||||
            @foreach (var horizontalLine in _horizontalLines)
 | 
			
		||||
            {
 | 
			
		||||
                <path stroke="#e0e0e0" stroke-width="0.3" d="@horizontalLine.Data"></path>
 | 
			
		||||
            }
 | 
			
		||||
        </g>
 | 
			
		||||
        @if (ChartParent?.ChartOptions.XAxisLines==true)
 | 
			
		||||
        {
 | 
			
		||||
            <g class="charts-gridlines-xaxis-lines">
 | 
			
		||||
                @foreach (var verticalLine in _verticalLines)
 | 
			
		||||
                {
 | 
			
		||||
                    <path stroke="gray" stroke-width="0.3" d="@verticalLine.Data"></path>
 | 
			
		||||
                }
 | 
			
		||||
            </g>
 | 
			
		||||
        }
 | 
			
		||||
    </g>
 | 
			
		||||
    <g class="charts-yaxis">
 | 
			
		||||
        @foreach (var horizontalLineValue in _horizontalValues)
 | 
			
		||||
        {
 | 
			
		||||
            @((MarkupString)$"<text x='{horizontalLineValue.X.ToString(CultureInfo.InvariantCulture)}' y='{horizontalLineValue.Y.ToString(CultureInfo.InvariantCulture)}' font-size='12px' text-anchor='end' dominant-baseline='auto'>{horizontalLineValue.Value.ToString(CultureInfo.InvariantCulture)}</text>")
 | 
			
		||||
        }
 | 
			
		||||
    </g>
 | 
			
		||||
    <g class="charts-xaxis">
 | 
			
		||||
        @foreach (var verticalLineValue in _verticalValues)
 | 
			
		||||
        {
 | 
			
		||||
            @((MarkupString)$"<text x='{verticalLineValue.X.ToString(CultureInfo.InvariantCulture)}' y='{verticalLineValue.Y.ToString(CultureInfo.InvariantCulture)}' font-size='12px' text-anchor='middle'>{verticalLineValue.Value.ToString(CultureInfo.InvariantCulture)}</text>")
 | 
			
		||||
        }
 | 
			
		||||
    </g>
 | 
			
		||||
    <g class="charts-bar-series">
 | 
			
		||||
        @foreach (var bar in _bars)
 | 
			
		||||
        {
 | 
			
		||||
            <path class="chart-bar" @onclick="() => SelectedIndex = bar.Index"  fill="@(ChartParent.ChartOptions.ChartPalette.GetValue(bar.Index % ChartOptions.ChartPalette.Count()))" stroke="@(ChartParent.ChartOptions.ChartPalette.GetValue(bar.Index % ChartOptions.ChartPalette.Count()))" stroke-width="8" d="@bar.Data"></path>
 | 
			
		||||
        }
 | 
			
		||||
    </g>
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	@ChartParent?.CustomGraphics
 | 
			
		||||
</svg>
 | 
			
		||||
<Legend Data="@_legends" />
 | 
			
		||||
							
								
								
									
										150
									
								
								src/Connected.Components/Components/Chart/Charts/Bar.razor.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										150
									
								
								src/Connected.Components/Components/Chart/Charts/Bar.razor.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,150 @@
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
partial class Bar : Chart
 | 
			
		||||
{
 | 
			
		||||
	[CascadingParameter] public Chart ChartParent { get; set; }
 | 
			
		||||
 | 
			
		||||
	private List<SvgPath> _horizontalLines = new();
 | 
			
		||||
	private List<SvgText> _horizontalValues = new();
 | 
			
		||||
 | 
			
		||||
	private List<SvgPath> _verticalLines = new();
 | 
			
		||||
	private List<SvgText> _verticalValues = new();
 | 
			
		||||
 | 
			
		||||
	private List<SvgLegend> _legends = new();
 | 
			
		||||
	private List<ChartSeries> _series = new();
 | 
			
		||||
 | 
			
		||||
	private List<SvgPath> _bars = new();
 | 
			
		||||
 | 
			
		||||
	protected override void OnParametersSet()
 | 
			
		||||
	{
 | 
			
		||||
		base.OnParametersSet();
 | 
			
		||||
		_horizontalLines.Clear();
 | 
			
		||||
		_verticalLines.Clear();
 | 
			
		||||
		_horizontalValues.Clear();
 | 
			
		||||
		_verticalValues.Clear();
 | 
			
		||||
		_legends.Clear();
 | 
			
		||||
		_bars.Clear();
 | 
			
		||||
 | 
			
		||||
		if (ChartParent != null)
 | 
			
		||||
			_series = ChartParent.ChartSeries;
 | 
			
		||||
 | 
			
		||||
		var maxY = 0.0;
 | 
			
		||||
		var numValues = 0;
 | 
			
		||||
		var numXLabels = XAxisLabels.Length;
 | 
			
		||||
		foreach (var item in _series)
 | 
			
		||||
		{
 | 
			
		||||
			if (numValues < item.Data.Length)
 | 
			
		||||
			{
 | 
			
		||||
				numValues = item.Data.Length;
 | 
			
		||||
			}
 | 
			
		||||
			foreach (int i in item.Data)
 | 
			
		||||
			{
 | 
			
		||||
				if (maxY < i)
 | 
			
		||||
				{
 | 
			
		||||
					maxY = i;
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		var boundHeight = 350.0;
 | 
			
		||||
		var boundWidth = 650.0;
 | 
			
		||||
 | 
			
		||||
		double gridYUnits = ChartParent?.ChartOptions.YAxisTicks ?? 20;
 | 
			
		||||
		double gridXUnits = 30;
 | 
			
		||||
 | 
			
		||||
		var numVerticalLines = numValues - 1;
 | 
			
		||||
 | 
			
		||||
		var numHorizontalLines = ((int)(maxY / gridYUnits)) + 1;
 | 
			
		||||
 | 
			
		||||
		var verticalStartSpace = 25.0;
 | 
			
		||||
		var horizontalStartSpace = 30.0;
 | 
			
		||||
		var verticalEndSpace = 25.0;
 | 
			
		||||
		var horizontalEndSpace = 30.0;
 | 
			
		||||
 | 
			
		||||
		var verticalSpace = (boundHeight - verticalStartSpace - verticalEndSpace) / (numHorizontalLines);
 | 
			
		||||
		var horizontalSpace = (boundWidth - horizontalStartSpace - horizontalEndSpace) / (numVerticalLines);
 | 
			
		||||
 | 
			
		||||
		//Horizontal Grid Lines
 | 
			
		||||
		var y = verticalStartSpace;
 | 
			
		||||
		double startGridY = 0;
 | 
			
		||||
		for (var counter = 0; counter <= numHorizontalLines; counter++)
 | 
			
		||||
		{
 | 
			
		||||
			var line = new SvgPath()
 | 
			
		||||
			{
 | 
			
		||||
				Index = counter,
 | 
			
		||||
				Data = $"M {ToS(horizontalStartSpace)} {ToS((boundHeight - y))} L {ToS((boundWidth - horizontalEndSpace))} {ToS((boundHeight - y))}"
 | 
			
		||||
			};
 | 
			
		||||
			_horizontalLines.Add(line);
 | 
			
		||||
 | 
			
		||||
			var lineValue = new SvgText() { X = (horizontalStartSpace - 10), Y = (boundHeight - y + 5), Value = ToS(startGridY, ChartParent?.ChartOptions.YAxisFormat) };
 | 
			
		||||
			_horizontalValues.Add(lineValue);
 | 
			
		||||
 | 
			
		||||
			startGridY += gridYUnits;
 | 
			
		||||
			y += verticalSpace;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		//Vertical Grid Lines
 | 
			
		||||
		var x = horizontalStartSpace;
 | 
			
		||||
		double startGridX = 0;
 | 
			
		||||
		for (var counter = 0; counter <= numVerticalLines; counter++)
 | 
			
		||||
		{
 | 
			
		||||
 | 
			
		||||
			var line = new SvgPath()
 | 
			
		||||
			{
 | 
			
		||||
				Index = counter,
 | 
			
		||||
				Data = $"M {ToS(x)} {ToS((boundHeight - verticalStartSpace))} L {ToS(x)} {ToS(verticalEndSpace)}"
 | 
			
		||||
			};
 | 
			
		||||
			_verticalLines.Add(line);
 | 
			
		||||
 | 
			
		||||
			var xLabels = "";
 | 
			
		||||
			if (counter < numXLabels)
 | 
			
		||||
			{
 | 
			
		||||
				xLabels = XAxisLabels[counter];
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			var lineValue = new SvgText() { X = x, Y = boundHeight - 2, Value = xLabels };
 | 
			
		||||
			_verticalValues.Add(lineValue);
 | 
			
		||||
 | 
			
		||||
			startGridX += gridXUnits;
 | 
			
		||||
			x += horizontalSpace;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
		//Bars
 | 
			
		||||
		var colorcounter = 0;
 | 
			
		||||
		double barsPerSeries = 0;
 | 
			
		||||
		foreach (var item in _series)
 | 
			
		||||
		{
 | 
			
		||||
			double gridValueX = horizontalStartSpace + barsPerSeries;
 | 
			
		||||
			double gridValueY = boundHeight - verticalStartSpace;
 | 
			
		||||
 | 
			
		||||
			foreach (var dataLine in item.Data)
 | 
			
		||||
			{
 | 
			
		||||
				var dataValue = dataLine * verticalSpace / gridYUnits;
 | 
			
		||||
				var gridValue = gridValueY - dataValue;
 | 
			
		||||
				var bar = $"M {ToS(gridValueX)} {ToS(gridValueY)} L {ToS(gridValueX)} {ToS(gridValue)}";
 | 
			
		||||
 | 
			
		||||
				gridValueX += horizontalSpace;
 | 
			
		||||
 | 
			
		||||
				var line = new SvgPath()
 | 
			
		||||
				{
 | 
			
		||||
					Index = colorcounter,
 | 
			
		||||
					Data = bar
 | 
			
		||||
				};
 | 
			
		||||
				_bars.Add(line);
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			barsPerSeries += 10;
 | 
			
		||||
 | 
			
		||||
			var legend = new SvgLegend()
 | 
			
		||||
			{
 | 
			
		||||
				Index = colorcounter,
 | 
			
		||||
				Labels = item.Name
 | 
			
		||||
			};
 | 
			
		||||
			colorcounter++;
 | 
			
		||||
			_legends.Add(legend);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										22
									
								
								src/Connected.Components/Components/Chart/Charts/Donut.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										22
									
								
								src/Connected.Components/Components/Chart/Charts/Donut.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,22 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
@using System.Globalization
 | 
			
		||||
@inherits Chart
 | 
			
		||||
 | 
			
		||||
<svg @attributes="CustomAttributes" class="chart-donut" width="@ParentWidth" height="@ParentHeight" viewBox="0 0 42 42">
 | 
			
		||||
    <Filters />
 | 
			
		||||
    <circle class="donut-ring" cx="21" cy="21" r="15.91549430918954"></circle>
 | 
			
		||||
    @foreach (var item in _circles.ToList())
 | 
			
		||||
    {
 | 
			
		||||
        <circle class="chart-serie mud-donut-segment" @onclick="() => SelectedIndex = item.Index"  stroke="@(ChartParent.ChartOptions.ChartPalette.GetValue(item.Index % ChartOptions.ChartPalette.Count()))"
 | 
			
		||||
                cx="@ToS(item.CX)"
 | 
			
		||||
                cy="@ToS(item.CY)"
 | 
			
		||||
                r="@ToS(item.Radius)"
 | 
			
		||||
                stroke-dasharray="@item.StrokeDashArray"
 | 
			
		||||
                stroke-dashoffset="@ToS(item.StrokeDashOffset)">
 | 
			
		||||
        </circle>
 | 
			
		||||
    }
 | 
			
		||||
    <circle class="donut-hole" cx="21" cy="21" r="13.4"></circle>
 | 
			
		||||
 | 
			
		||||
	@ChartParent?.CustomGraphics
 | 
			
		||||
</svg>
 | 
			
		||||
<Legend Data="@_legends" />
 | 
			
		||||
@ -0,0 +1,60 @@
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
partial class Donut : Chart
 | 
			
		||||
{
 | 
			
		||||
	[CascadingParameter] public Chart ChartParent { get; set; }
 | 
			
		||||
 | 
			
		||||
	private List<SvgCircle> _circles = new();
 | 
			
		||||
	private List<SvgLegend> _legends = new();
 | 
			
		||||
 | 
			
		||||
	protected string ParentWidth => ChartParent?.Width;
 | 
			
		||||
	protected string ParentHeight => ChartParent?.Height;
 | 
			
		||||
 | 
			
		||||
	protected override void OnParametersSet()
 | 
			
		||||
	{
 | 
			
		||||
		_circles.Clear();
 | 
			
		||||
		_legends.Clear();
 | 
			
		||||
		double counterClockwiseOffset = 25;
 | 
			
		||||
		double totalPercent = 0;
 | 
			
		||||
		double offset;
 | 
			
		||||
 | 
			
		||||
		var counter = 0;
 | 
			
		||||
		foreach (var data in GetNormalizedData())
 | 
			
		||||
		{
 | 
			
		||||
			var percent = data * 100;
 | 
			
		||||
			var reversePercent = 100 - percent;
 | 
			
		||||
			offset = 100 - totalPercent + counterClockwiseOffset;
 | 
			
		||||
			totalPercent += percent;
 | 
			
		||||
 | 
			
		||||
			var circle = new SvgCircle()
 | 
			
		||||
			{
 | 
			
		||||
				Index = counter,
 | 
			
		||||
				CX = 21,
 | 
			
		||||
				CY = 21,
 | 
			
		||||
				Radius = 15.91549430918954,
 | 
			
		||||
				StrokeDashArray = $"{ToS(percent)} {ToS(reversePercent)}",
 | 
			
		||||
				StrokeDashOffset = offset
 | 
			
		||||
			};
 | 
			
		||||
			_circles.Add(circle);
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
			var labels = "";
 | 
			
		||||
			if (counter < InputLabels.Length)
 | 
			
		||||
			{
 | 
			
		||||
				labels = InputLabels[counter];
 | 
			
		||||
			}
 | 
			
		||||
			var legend = new SvgLegend()
 | 
			
		||||
			{
 | 
			
		||||
				Index = counter,
 | 
			
		||||
				Labels = labels,
 | 
			
		||||
				Data = data.ToString()
 | 
			
		||||
			};
 | 
			
		||||
			_legends.Add(legend);
 | 
			
		||||
 | 
			
		||||
			counter += 1;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										44
									
								
								src/Connected.Components/Components/Chart/Charts/Line.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										44
									
								
								src/Connected.Components/Components/Chart/Charts/Line.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,44 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
@using System.Globalization;
 | 
			
		||||
@inherits Chart
 | 
			
		||||
 | 
			
		||||
<svg @attributes="CustomAttributes" class="chart-line mud-ltr" width="@ChartParent?.Width" height="@ChartParent?.Height" viewBox="0 0 650 350">
 | 
			
		||||
    <g class="charts-grid">
 | 
			
		||||
        <g class="charts-gridlines-yaxis">
 | 
			
		||||
            @foreach (var horizontalLine in _horizontalLines)
 | 
			
		||||
            {
 | 
			
		||||
                <path stroke="#e0e0e0" stroke-width="0.3" d="@horizontalLine.Data"></path>
 | 
			
		||||
            }
 | 
			
		||||
        </g>
 | 
			
		||||
        @if (ChartParent?.ChartOptions.XAxisLines==true)
 | 
			
		||||
        {
 | 
			
		||||
            <g class="charts-gridlines-xaxis-lines">
 | 
			
		||||
                @foreach (var verticalLine in _verticalLines)
 | 
			
		||||
                {
 | 
			
		||||
                    <path stroke="gray" stroke-width="0.3" d="@verticalLine.Data"></path>
 | 
			
		||||
                }
 | 
			
		||||
            </g>
 | 
			
		||||
        }
 | 
			
		||||
    </g>
 | 
			
		||||
    <g class="charts-yaxis">
 | 
			
		||||
        @foreach (var horizontalLineValue in _horizontalValues)
 | 
			
		||||
        {
 | 
			
		||||
            @((MarkupString)$"<text x='{horizontalLineValue.X.ToString(CultureInfo.InvariantCulture)}' y='{horizontalLineValue.Y.ToString(CultureInfo.InvariantCulture)}' font-size='12px' text-anchor='end' dominant-baseline='auto'>{horizontalLineValue.Value.ToString(CultureInfo.InvariantCulture)}</text>")
 | 
			
		||||
        }
 | 
			
		||||
    </g>
 | 
			
		||||
    <g class="charts-xaxis">
 | 
			
		||||
        @foreach (var verticalLineValue in _verticalValues)
 | 
			
		||||
        {
 | 
			
		||||
            @((MarkupString)$"<text x='{verticalLineValue.X.ToString(CultureInfo.InvariantCulture)}' y='{verticalLineValue.Y.ToString(CultureInfo.InvariantCulture)}' font-size='12px' text-anchor='middle'>{verticalLineValue.Value.ToString(CultureInfo.InvariantCulture)}</text>")
 | 
			
		||||
        }
 | 
			
		||||
    </g>
 | 
			
		||||
    <g class="charts-line-series">
 | 
			
		||||
        @foreach (var chartLine in _chartLines)
 | 
			
		||||
        {
 | 
			
		||||
            <path class="chart-line" @onclick="() => SelectedIndex = chartLine.Index"  fill="none" stroke="@(ChartParent.ChartOptions.ChartPalette.GetValue(chartLine.Index % ChartOptions.ChartPalette.Count()))" stroke-width="@(ChartParent.ChartOptions.LineStrokeWidth)" d="@chartLine.Data"></path>
 | 
			
		||||
        }
 | 
			
		||||
    </g>
 | 
			
		||||
 | 
			
		||||
	@ChartParent?.CustomGraphics
 | 
			
		||||
</svg>
 | 
			
		||||
<Legend Data="@_legends" />
 | 
			
		||||
							
								
								
									
										231
									
								
								src/Connected.Components/Components/Chart/Charts/Line.razor.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										231
									
								
								src/Connected.Components/Components/Chart/Charts/Line.razor.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,231 @@
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
partial class Line : Chart
 | 
			
		||||
{
 | 
			
		||||
	private const int MaxHorizontalGridLines = 100;
 | 
			
		||||
 | 
			
		||||
	[CascadingParameter] public Chart ChartParent { get; set; }
 | 
			
		||||
 | 
			
		||||
	private List<SvgPath> _horizontalLines = new();
 | 
			
		||||
	private List<SvgText> _horizontalValues = new();
 | 
			
		||||
 | 
			
		||||
	private List<SvgPath> _verticalLines = new();
 | 
			
		||||
	private List<SvgText> _verticalValues = new();
 | 
			
		||||
 | 
			
		||||
	private List<SvgLegend> _legends = new();
 | 
			
		||||
	private List<ChartSeries> _series = new();
 | 
			
		||||
 | 
			
		||||
	private List<SvgPath> _chartLines = new();
 | 
			
		||||
 | 
			
		||||
	protected override void OnParametersSet()
 | 
			
		||||
	{
 | 
			
		||||
		base.OnParametersSet();
 | 
			
		||||
		_horizontalLines.Clear();
 | 
			
		||||
		_verticalLines.Clear();
 | 
			
		||||
		_horizontalValues.Clear();
 | 
			
		||||
		_verticalValues.Clear();
 | 
			
		||||
		_legends.Clear();
 | 
			
		||||
		_chartLines.Clear();
 | 
			
		||||
 | 
			
		||||
		if (ChartParent != null)
 | 
			
		||||
			_series = ChartParent.ChartSeries;
 | 
			
		||||
 | 
			
		||||
		var maxY = 0.0;
 | 
			
		||||
		var numValues = 0;
 | 
			
		||||
		var numXLabels = XAxisLabels.Length;
 | 
			
		||||
		foreach (var item in _series)
 | 
			
		||||
		{
 | 
			
		||||
			if (numValues < item.Data.Length)
 | 
			
		||||
			{
 | 
			
		||||
				numValues = item.Data.Length;
 | 
			
		||||
			}
 | 
			
		||||
			foreach (int i in item.Data)
 | 
			
		||||
			{
 | 
			
		||||
				if (maxY < i)
 | 
			
		||||
				{
 | 
			
		||||
					maxY = i;
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		var boundHeight = 350.0;
 | 
			
		||||
		var boundWidth = 650.0;
 | 
			
		||||
 | 
			
		||||
		double gridYUnits = ChartParent?.ChartOptions.YAxisTicks ?? 20;
 | 
			
		||||
		if (gridYUnits <= 0)
 | 
			
		||||
			gridYUnits = 20;
 | 
			
		||||
		int maxYTicks = ChartParent?.ChartOptions.MaxNumYAxisTicks ?? 100;
 | 
			
		||||
		double gridXUnits = 30;
 | 
			
		||||
 | 
			
		||||
		var numVerticalLines = numValues - 1;
 | 
			
		||||
 | 
			
		||||
		var numHorizontalLines = ((int)(maxY / gridYUnits)) + 1;
 | 
			
		||||
 | 
			
		||||
		// this is a safeguard against millions of gridlines which might arise with very high values
 | 
			
		||||
		while (numHorizontalLines > maxYTicks)
 | 
			
		||||
		{
 | 
			
		||||
			gridYUnits *= 2;
 | 
			
		||||
			numHorizontalLines = ((int)(maxY / gridYUnits)) + 1;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		var verticalStartSpace = 25.0;
 | 
			
		||||
		var horizontalStartSpace = 30.0;
 | 
			
		||||
		var verticalEndSpace = 25.0;
 | 
			
		||||
		var horizontalEndSpace = 30.0;
 | 
			
		||||
 | 
			
		||||
		var verticalSpace = (boundHeight - verticalStartSpace - verticalEndSpace) / (numHorizontalLines);
 | 
			
		||||
		var horizontalSpace = (boundWidth - horizontalStartSpace - horizontalEndSpace) / (numVerticalLines);
 | 
			
		||||
		var interpolationOption = ChartParent?.ChartOptions.InterpolationOption ?? InterpolationOption.Straight;
 | 
			
		||||
 | 
			
		||||
		//Horizontal Grid Lines
 | 
			
		||||
		var y = verticalStartSpace;
 | 
			
		||||
		double startGridY = 0;
 | 
			
		||||
		for (var counter = 0; counter <= numHorizontalLines; counter++)
 | 
			
		||||
		{
 | 
			
		||||
			var line = new SvgPath()
 | 
			
		||||
			{
 | 
			
		||||
				Index = counter,
 | 
			
		||||
				Data = $"M {ToS(horizontalStartSpace)} {ToS((boundHeight - y))} L {ToS((boundWidth - horizontalEndSpace))} {ToS((boundHeight - y))}"
 | 
			
		||||
			};
 | 
			
		||||
			_horizontalLines.Add(line);
 | 
			
		||||
 | 
			
		||||
			var lineValue = new SvgText() { X = (horizontalStartSpace - 10), Y = (boundHeight - y + 5), Value = ToS(startGridY, ChartParent?.ChartOptions.YAxisFormat) };
 | 
			
		||||
			_horizontalValues.Add(lineValue);
 | 
			
		||||
 | 
			
		||||
			startGridY += gridYUnits;
 | 
			
		||||
			y += verticalSpace;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		//Vertical Grid Lines
 | 
			
		||||
		var x = horizontalStartSpace;
 | 
			
		||||
		double startGridX = 0;
 | 
			
		||||
		for (var counter = 0; counter <= numVerticalLines; counter++)
 | 
			
		||||
		{
 | 
			
		||||
 | 
			
		||||
			var line = new SvgPath()
 | 
			
		||||
			{
 | 
			
		||||
				Index = counter,
 | 
			
		||||
				Data = $"M {ToS(x)} {ToS((boundHeight - verticalStartSpace))} L {ToS(x)} {ToS(verticalEndSpace)}"
 | 
			
		||||
			};
 | 
			
		||||
			_verticalLines.Add(line);
 | 
			
		||||
 | 
			
		||||
			var xLabels = "";
 | 
			
		||||
			if (counter < numXLabels)
 | 
			
		||||
			{
 | 
			
		||||
				xLabels = XAxisLabels[counter];
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			var lineValue = new SvgText() { X = x, Y = boundHeight - 2, Value = xLabels };
 | 
			
		||||
			_verticalValues.Add(lineValue);
 | 
			
		||||
 | 
			
		||||
			startGridX += gridXUnits;
 | 
			
		||||
			x += horizontalSpace;
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
		//Chart Lines
 | 
			
		||||
		var colorcounter = 0;
 | 
			
		||||
		foreach (var item in _series)
 | 
			
		||||
		{
 | 
			
		||||
			var chartLine = "";
 | 
			
		||||
			double gridValueX = 0;
 | 
			
		||||
			double gridValueY = 0;
 | 
			
		||||
			var firstTime = true;
 | 
			
		||||
			double[] XValues = new double[item.Data.Length];
 | 
			
		||||
			double[] YValues = new double[item.Data.Length];
 | 
			
		||||
			ILineInterpolator interpolator;
 | 
			
		||||
			for (var i = 0; i <= item.Data.Length - 1; i++)
 | 
			
		||||
			{
 | 
			
		||||
				if (i == 0)
 | 
			
		||||
					XValues[i] = 30;
 | 
			
		||||
				else
 | 
			
		||||
					XValues[i] = XValues[i - 1] + horizontalSpace;
 | 
			
		||||
 | 
			
		||||
				var gridValue = (item.Data[i]) * verticalSpace / gridYUnits;
 | 
			
		||||
				YValues[i] = boundHeight - (verticalStartSpace + gridValue);
 | 
			
		||||
 | 
			
		||||
			}
 | 
			
		||||
			switch (interpolationOption)
 | 
			
		||||
			{
 | 
			
		||||
				case InterpolationOption.NaturalSpline:
 | 
			
		||||
					interpolator = new NaturalSpline(XValues, YValues);
 | 
			
		||||
					break;
 | 
			
		||||
				case InterpolationOption.EndSlope:
 | 
			
		||||
					interpolator = new EndSlopeSpline(XValues, YValues);
 | 
			
		||||
					break;
 | 
			
		||||
				case InterpolationOption.Periodic:
 | 
			
		||||
					interpolator = new PeriodicSpline(XValues, YValues);
 | 
			
		||||
					break;
 | 
			
		||||
				case InterpolationOption.Straight:
 | 
			
		||||
				default:
 | 
			
		||||
					interpolator = new NoInterpolation();
 | 
			
		||||
					break;
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			if (interpolator?.InterpolationRequired == true)
 | 
			
		||||
			{
 | 
			
		||||
				horizontalSpace = (boundWidth - horizontalStartSpace - horizontalEndSpace) / interpolator.InterpolatedXs.Length;
 | 
			
		||||
				foreach (var yValue in interpolator.InterpolatedYs)
 | 
			
		||||
				{
 | 
			
		||||
 | 
			
		||||
					if (firstTime)
 | 
			
		||||
					{
 | 
			
		||||
 | 
			
		||||
						chartLine += "M ";
 | 
			
		||||
						firstTime = false;
 | 
			
		||||
						gridValueX = horizontalStartSpace;
 | 
			
		||||
						gridValueY = verticalStartSpace;
 | 
			
		||||
					}
 | 
			
		||||
					else
 | 
			
		||||
					{
 | 
			
		||||
						chartLine += " L ";
 | 
			
		||||
						gridValueX += horizontalSpace;
 | 
			
		||||
						gridValueY = verticalStartSpace;
 | 
			
		||||
					}
 | 
			
		||||
					gridValueY = yValue;
 | 
			
		||||
					chartLine = chartLine + ToS(gridValueX) + " " + ToS(gridValueY);
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
			else
 | 
			
		||||
			{
 | 
			
		||||
				foreach (var dataLine in item.Data)
 | 
			
		||||
				{
 | 
			
		||||
					if (firstTime)
 | 
			
		||||
					{
 | 
			
		||||
						chartLine += "M ";
 | 
			
		||||
						firstTime = false;
 | 
			
		||||
						gridValueX = horizontalStartSpace;
 | 
			
		||||
						gridValueY = verticalStartSpace;
 | 
			
		||||
					}
 | 
			
		||||
					else
 | 
			
		||||
					{
 | 
			
		||||
						chartLine += " L ";
 | 
			
		||||
						gridValueX += horizontalSpace;
 | 
			
		||||
						gridValueY = verticalStartSpace;
 | 
			
		||||
					}
 | 
			
		||||
 | 
			
		||||
					var gridValue = ((double)dataLine) * verticalSpace / gridYUnits;
 | 
			
		||||
					gridValueY = boundHeight - (gridValueY + gridValue);
 | 
			
		||||
					chartLine = chartLine + ToS(gridValueX) + " " + ToS(gridValueY);
 | 
			
		||||
				}
 | 
			
		||||
			}
 | 
			
		||||
 | 
			
		||||
			var line = new SvgPath()
 | 
			
		||||
			{
 | 
			
		||||
				Index = colorcounter,
 | 
			
		||||
				Data = chartLine
 | 
			
		||||
			};
 | 
			
		||||
 | 
			
		||||
			var legend = new SvgLegend()
 | 
			
		||||
			{
 | 
			
		||||
				Index = colorcounter,
 | 
			
		||||
				Labels = item.Name
 | 
			
		||||
			};
 | 
			
		||||
			colorcounter++;
 | 
			
		||||
			_chartLines.Add(line);
 | 
			
		||||
			_legends.Add(legend);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										14
									
								
								src/Connected.Components/Components/Chart/Charts/Pie.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										14
									
								
								src/Connected.Components/Components/Chart/Charts/Pie.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,14 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
@using System.Globalization
 | 
			
		||||
@inherits Chart
 | 
			
		||||
 | 
			
		||||
<svg @attributes="CustomAttributes" class="chart-pie" width="@ChartParent?.Width" height="@ChartParent?.Height" viewBox="-1 -1 2 2" style="transform: rotate(-90deg);">
 | 
			
		||||
    <Filters />
 | 
			
		||||
    @foreach (var item in _paths.ToList())
 | 
			
		||||
    {
 | 
			
		||||
		<path @onclick="() => SelectedIndex = item.Index" class="chart-serie" fill="@(ChartParent.ChartOptions.ChartPalette.GetValue(item.Index % ChartOptions.ChartPalette.Count()))" d="@item.Data"></path>
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	@ChartParent?.CustomGraphics
 | 
			
		||||
</svg>
 | 
			
		||||
<Legend Data="@_legends" />
 | 
			
		||||
@ -0,0 +1,55 @@
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
partial class Pie : Chart
 | 
			
		||||
{
 | 
			
		||||
	[CascadingParameter] public Chart ChartParent { get; set; }
 | 
			
		||||
 | 
			
		||||
	private List<SvgPath> _paths = new();
 | 
			
		||||
	private List<SvgLegend> _legends = new();
 | 
			
		||||
 | 
			
		||||
	protected override void OnParametersSet()
 | 
			
		||||
	{
 | 
			
		||||
		_paths.Clear();
 | 
			
		||||
		_legends.Clear();
 | 
			
		||||
		double startx, starty, endx, endy;
 | 
			
		||||
		var ndata = GetNormalizedData();
 | 
			
		||||
		double cumulativeRadians = 0;
 | 
			
		||||
		for (var i = 0; i < ndata.Length; i++)
 | 
			
		||||
		{
 | 
			
		||||
			var data = ndata[i];
 | 
			
		||||
			startx = Math.Cos(cumulativeRadians);
 | 
			
		||||
			starty = Math.Sin(cumulativeRadians);
 | 
			
		||||
			cumulativeRadians += 2 * Math.PI * data;
 | 
			
		||||
			endx = Math.Cos(cumulativeRadians);
 | 
			
		||||
			endy = Math.Sin(cumulativeRadians);
 | 
			
		||||
			var largeArcFlag = data > 0.5 ? 1 : 0;
 | 
			
		||||
			var path = new SvgPath()
 | 
			
		||||
			{
 | 
			
		||||
				Index = i,
 | 
			
		||||
				Data = $"M {ToS(startx)} {ToS(starty)} A 1 1 0 {ToS(largeArcFlag)} 1 {ToS(endx)} {ToS(endy)} L 0 0"
 | 
			
		||||
			};
 | 
			
		||||
			_paths.Add(path);
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		var counter = 0;
 | 
			
		||||
		foreach (var data in ndata)
 | 
			
		||||
		{
 | 
			
		||||
			var percent = data * 100;
 | 
			
		||||
			var labels = "";
 | 
			
		||||
			if (counter < InputLabels.Length)
 | 
			
		||||
			{
 | 
			
		||||
				labels = InputLabels[counter];
 | 
			
		||||
			}
 | 
			
		||||
			var legend = new SvgLegend()
 | 
			
		||||
			{
 | 
			
		||||
				Index = counter,
 | 
			
		||||
				Labels = labels,
 | 
			
		||||
				Data = ToS(Math.Round(percent, 1))
 | 
			
		||||
			};
 | 
			
		||||
			_legends.Add(legend);
 | 
			
		||||
			counter += 1;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,75 @@
 | 
			
		||||
/*
 | 
			
		||||
 *  Work in this file is derived from code originally written by Hans-Peter Moser:
 | 
			
		||||
 *  http://www.mosismath.com/AngleSplines/EndSlopeSplines.html
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public class EndSlopeSpline : SplineInterpolator
 | 
			
		||||
{
 | 
			
		||||
   public EndSlopeSpline(double[] xs, double[] ys,
 | 
			
		||||
      int resolution = 10, double firstSlopeDegrees = 0, double lastSlopeDegrees = 0) :
 | 
			
		||||
      base(xs, ys, resolution)
 | 
			
		||||
   {
 | 
			
		||||
      m = new Matrix(n);
 | 
			
		||||
      gauss = new MatrixSolver(n, m);
 | 
			
		||||
 | 
			
		||||
      a = new double[n];
 | 
			
		||||
      b = new double[n];
 | 
			
		||||
      c = new double[n];
 | 
			
		||||
      d = new double[n];
 | 
			
		||||
      h = new double[n];
 | 
			
		||||
 | 
			
		||||
      CalcParameters(firstSlopeDegrees, lastSlopeDegrees);
 | 
			
		||||
      Integrate();
 | 
			
		||||
      Interpolate();
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public void CalcParameters(double alpha, double beta)
 | 
			
		||||
   {
 | 
			
		||||
      for (int i = 0; i < n; i++)
 | 
			
		||||
         a[i] = GivenYs[i];
 | 
			
		||||
 | 
			
		||||
      for (int i = 0; i < n - 1; i++)
 | 
			
		||||
         h[i] = GivenXs[i + 1] - GivenXs[i];
 | 
			
		||||
 | 
			
		||||
      m.a[0, 0] = 2.0 * h[0];
 | 
			
		||||
      m.a[0, 1] = h[0];
 | 
			
		||||
      m.y[0] = 3 * ((a[1] - a[0]) / h[0] - Math.Tan(alpha * Math.PI / 180));
 | 
			
		||||
 | 
			
		||||
      for (int i = 0; i < n - 2; i++)
 | 
			
		||||
      {
 | 
			
		||||
         m.a[i + 1, i] = h[i];
 | 
			
		||||
         m.a[i + 1, i + 1] = 2.0 * (h[i] + h[i + 1]);
 | 
			
		||||
         if (i < n - 2)
 | 
			
		||||
            m.a[i + 1, i + 2] = h[i + 1];
 | 
			
		||||
 | 
			
		||||
         if ((h[i] != 0.0) && (h[i + 1] != 0.0))
 | 
			
		||||
            m.y[i + 1] = ((a[i + 2] - a[i + 1]) / h[i + 1] - (a[i + 1] - a[i]) / h[i]) * 3.0;
 | 
			
		||||
         else
 | 
			
		||||
            m.y[i + 1] = 0.0;
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      m.a[n - 1, n - 2] = h[n - 2];
 | 
			
		||||
      m.a[n - 1, n - 1] = 2.0 * h[n - 2];
 | 
			
		||||
      m.y[n - 1] = 3.0 * (Math.Tan(beta * Math.PI / 180) - (a[n - 1] - a[n - 2]) / h[n - 2]);
 | 
			
		||||
 | 
			
		||||
      if (gauss.Eliminate() == false)
 | 
			
		||||
         throw new InvalidOperationException();
 | 
			
		||||
 | 
			
		||||
      gauss.Solve();
 | 
			
		||||
 | 
			
		||||
      for (int i = 0; i < n; i++)
 | 
			
		||||
      {
 | 
			
		||||
         c[i] = m.x[i];
 | 
			
		||||
      }
 | 
			
		||||
      for (int i = 0; i < n; i++)
 | 
			
		||||
      {
 | 
			
		||||
         if (h[i] != 0.0)
 | 
			
		||||
         {
 | 
			
		||||
            d[i] = 1.0 / 3.0 / h[i] * (c[i + 1] - c[i]);
 | 
			
		||||
            b[i] = 1.0 / h[i] * (a[i + 1] - a[i]) - h[i] / 3.0 * (c[i + 1] + 2 * c[i]);
 | 
			
		||||
         }
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,11 @@
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public interface ILineInterpolator
 | 
			
		||||
{
 | 
			
		||||
	public double[] GivenYs { get; set; }
 | 
			
		||||
	public double[] GivenXs { get; set; }
 | 
			
		||||
	public double[] InterpolatedXs { get; set; }
 | 
			
		||||
	public double[] InterpolatedYs { get; set; }
 | 
			
		||||
	public bool InterpolationRequired { get; set; }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,15 @@
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public class Matrix
 | 
			
		||||
{
 | 
			
		||||
	public double[,] a;
 | 
			
		||||
	public double[] y;
 | 
			
		||||
	public double[] x;
 | 
			
		||||
 | 
			
		||||
	public Matrix(int size)
 | 
			
		||||
	{
 | 
			
		||||
		a = new double[size, size];
 | 
			
		||||
		y = new double[size];
 | 
			
		||||
		x = new double[size];
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,89 @@
 | 
			
		||||
/*
 | 
			
		||||
 *  Work in this file is derived from code originally written by Hans-Peter Moser:
 | 
			
		||||
 *  http://www.mosismath.com/Basics/Basics.html
 | 
			
		||||
 *  http://www.mosismath.com/Matrix_Gauss/MatrixGauss.html
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
// Matrix equation solver using the Gaussian elimination algorithm
 | 
			
		||||
public class MatrixSolver
 | 
			
		||||
{
 | 
			
		||||
   public readonly Matrix m;
 | 
			
		||||
   public readonly int maxOrder;
 | 
			
		||||
   public bool calcError;
 | 
			
		||||
 | 
			
		||||
   public MatrixSolver(int size, Matrix mi)
 | 
			
		||||
   {
 | 
			
		||||
      maxOrder = size;
 | 
			
		||||
      m = mi;
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   void SwitchRows(int n)
 | 
			
		||||
   {
 | 
			
		||||
      double tempD;
 | 
			
		||||
      int i, j;
 | 
			
		||||
      for (i = n; i <= maxOrder - 2; i++)
 | 
			
		||||
      {
 | 
			
		||||
         for (j = 0; j <= maxOrder - 1; j++)
 | 
			
		||||
         {
 | 
			
		||||
            tempD = m.a[i, j];
 | 
			
		||||
            m.a[i, j] = m.a[i + 1, j];
 | 
			
		||||
            m.a[i + 1, j] = tempD;
 | 
			
		||||
         }
 | 
			
		||||
         tempD = m.y[i];
 | 
			
		||||
         m.y[i] = m.y[i + 1];
 | 
			
		||||
         m.y[i + 1] = tempD;
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public bool Eliminate()
 | 
			
		||||
   {
 | 
			
		||||
      int i, k, l;
 | 
			
		||||
      calcError = false;
 | 
			
		||||
      for (k = 0; k <= maxOrder - 2; k++)
 | 
			
		||||
      {
 | 
			
		||||
         for (i = k; i <= maxOrder - 2; i++)
 | 
			
		||||
         {
 | 
			
		||||
            if (Math.Abs(m.a[i + 1, i]) < 1e-8)
 | 
			
		||||
            {
 | 
			
		||||
               SwitchRows(i + 1);
 | 
			
		||||
            }
 | 
			
		||||
            if (m.a[i + 1, k] != 0.0)
 | 
			
		||||
            {
 | 
			
		||||
               for (l = k + 1; l <= maxOrder - 1; l++)
 | 
			
		||||
               {
 | 
			
		||||
                  if (!calcError)
 | 
			
		||||
                  {
 | 
			
		||||
                     m.a[i + 1, l] = m.a[i + 1, l] * m.a[k, k] - m.a[k, l] * m.a[i + 1, k];
 | 
			
		||||
                     if (m.a[i + 1, l] > 10E260)
 | 
			
		||||
                     {
 | 
			
		||||
                        m.a[i + 1, k] = 0;
 | 
			
		||||
                        calcError = true;
 | 
			
		||||
                     }
 | 
			
		||||
                  }
 | 
			
		||||
               }
 | 
			
		||||
               m.y[i + 1] = m.y[i + 1] * m.a[k, k] - m.y[k] * m.a[i + 1, k];
 | 
			
		||||
               m.a[i + 1, k] = 0;
 | 
			
		||||
            }
 | 
			
		||||
         }
 | 
			
		||||
      }
 | 
			
		||||
      return !calcError;
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public void Solve()
 | 
			
		||||
   {
 | 
			
		||||
      int k, l;
 | 
			
		||||
      for (k = maxOrder - 1; k >= 0; k--)
 | 
			
		||||
      {
 | 
			
		||||
         for (l = maxOrder - 1; l >= k; l--)
 | 
			
		||||
         {
 | 
			
		||||
            m.y[k] = m.y[k] - m.x[l] * m.a[k, l];
 | 
			
		||||
         }
 | 
			
		||||
         if (m.a[k, k] != 0)
 | 
			
		||||
            m.x[k] = m.y[k] / m.a[k, k];
 | 
			
		||||
         else
 | 
			
		||||
            m.x[k] = 0;
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,87 @@
 | 
			
		||||
/*
 | 
			
		||||
 *  Work in this file is derived from code originally written by Hans-Peter Moser:
 | 
			
		||||
 *  http://www.mosismath.com/NaturalSplines/NaturalSplines.html
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public class NaturalSpline : SplineInterpolator
 | 
			
		||||
{
 | 
			
		||||
   /// <summary>
 | 
			
		||||
   /// Natural Spline data interpolator
 | 
			
		||||
   /// </summary>  
 | 
			
		||||
   public NaturalSpline(double[] xs, double[] ys, int resolution = 10) : base(xs, ys, resolution)
 | 
			
		||||
   {
 | 
			
		||||
      m = new Matrix(n - 2);
 | 
			
		||||
      gauss = new MatrixSolver(n - 2, m);
 | 
			
		||||
 | 
			
		||||
      a = new double[n];
 | 
			
		||||
      b = new double[n];
 | 
			
		||||
      c = new double[n];
 | 
			
		||||
      d = new double[n];
 | 
			
		||||
      h = new double[n - 1];
 | 
			
		||||
 | 
			
		||||
      CalcParameters();
 | 
			
		||||
      Integrate();
 | 
			
		||||
      Interpolate();
 | 
			
		||||
   }
 | 
			
		||||
   public void CalcParameters()
 | 
			
		||||
   {
 | 
			
		||||
      for (int i = 0; i < n; i++)
 | 
			
		||||
         a[i] = GivenYs[i];
 | 
			
		||||
 | 
			
		||||
      for (int i = 0; i < n - 1; i++)
 | 
			
		||||
         h[i] = GivenXs[i + 1] - GivenXs[i];
 | 
			
		||||
 | 
			
		||||
      for (int i = 0; i < n - 2; i++)
 | 
			
		||||
      {
 | 
			
		||||
         for (int k = 0; k < n - 2; k++)
 | 
			
		||||
         {
 | 
			
		||||
            m.a[i, k] = 0.0;
 | 
			
		||||
            m.y[i] = 0.0;
 | 
			
		||||
            m.x[i] = 0.0;
 | 
			
		||||
         }
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      for (int i = 0; i < n - 2; i++)
 | 
			
		||||
      {
 | 
			
		||||
         if (i == 0)
 | 
			
		||||
         {
 | 
			
		||||
            m.a[i, 0] = 2.0 * (h[0] + h[1]);
 | 
			
		||||
            m.a[i, 1] = h[1];
 | 
			
		||||
         }
 | 
			
		||||
         else
 | 
			
		||||
         {
 | 
			
		||||
            m.a[i, i - 1] = h[i];
 | 
			
		||||
            m.a[i, i] = 2.0 * (h[i] + h[i + 1]);
 | 
			
		||||
            if (i < n - 3)
 | 
			
		||||
               m.a[i, i + 1] = h[i + 1];
 | 
			
		||||
         }
 | 
			
		||||
 | 
			
		||||
         if ((h[i] != 0.0) && (h[i + 1] != 0.0))
 | 
			
		||||
            m.y[i] = ((a[i + 2] - a[i + 1]) / h[i + 1] - (a[i + 1] - a[i]) / h[i]) * 3.0;
 | 
			
		||||
         else
 | 
			
		||||
            m.y[i] = 0.0;
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      if (gauss.Eliminate() == false)
 | 
			
		||||
         throw new InvalidOperationException("error in matrix calculation");
 | 
			
		||||
 | 
			
		||||
      gauss.Solve();
 | 
			
		||||
 | 
			
		||||
      c[0] = 0.0;
 | 
			
		||||
      c[n - 1] = 0.0;
 | 
			
		||||
 | 
			
		||||
      for (int i = 1; i < n - 1; i++)
 | 
			
		||||
         c[i] = m.x[i - 1];
 | 
			
		||||
 | 
			
		||||
      for (int i = 0; i < n - 1; i++)
 | 
			
		||||
      {
 | 
			
		||||
         if (h[i] != 0.0)
 | 
			
		||||
         {
 | 
			
		||||
            d[i] = 1.0 / 3.0 / h[i] * (c[i + 1] - c[i]);
 | 
			
		||||
            b[i] = 1.0 / h[i] * (a[i + 1] - a[i]) - h[i] / 3.0 * (c[i + 1] + 2 * c[i]);
 | 
			
		||||
         }
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,10 @@
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public class NoInterpolation : ILineInterpolator
 | 
			
		||||
{
 | 
			
		||||
   public double[] GivenYs { get; set; }
 | 
			
		||||
   public double[] GivenXs { get; set; }
 | 
			
		||||
   public double[] InterpolatedXs { get; set; }
 | 
			
		||||
   public double[] InterpolatedYs { get; set; }
 | 
			
		||||
   public bool InterpolationRequired { get; set; } = false;
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,86 @@
 | 
			
		||||
/*
 | 
			
		||||
 *  Work in this file is derived from code originally written by Hans-Peter Moser:
 | 
			
		||||
 *  http://www.mosismath.com/PeriodicSplines/PeriodicSplines.html
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public class PeriodicSpline : SplineInterpolator
 | 
			
		||||
{
 | 
			
		||||
   public PeriodicSpline(double[] xs, double[] ys, int resolution = 10) : base(xs, ys, resolution)
 | 
			
		||||
   {
 | 
			
		||||
      m = new Matrix(n - 1);
 | 
			
		||||
      gauss = new MatrixSolver(n - 1, m);
 | 
			
		||||
 | 
			
		||||
      a = new double[n + 1];
 | 
			
		||||
      b = new double[n + 1];
 | 
			
		||||
      c = new double[n + 1];
 | 
			
		||||
      d = new double[n + 1];
 | 
			
		||||
      h = new double[n];
 | 
			
		||||
 | 
			
		||||
      CalcParameters();
 | 
			
		||||
      Integrate();
 | 
			
		||||
      Interpolate();
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public void CalcParameters()
 | 
			
		||||
   {
 | 
			
		||||
      for (int i = 0; i < n; i++)
 | 
			
		||||
         a[i] = GivenYs[i];
 | 
			
		||||
 | 
			
		||||
      for (int i = 0; i < n - 1; i++)
 | 
			
		||||
         h[i] = GivenXs[i + 1] - GivenXs[i];
 | 
			
		||||
 | 
			
		||||
      a[n] = GivenYs[1];
 | 
			
		||||
      h[n - 1] = h[0];
 | 
			
		||||
 | 
			
		||||
      for (int i = 0; i < n - 1; i++)
 | 
			
		||||
         for (int k = 0; k < n - 1; k++)
 | 
			
		||||
         {
 | 
			
		||||
            m.a[i, k] = 0.0;
 | 
			
		||||
            m.y[i] = 0.0;
 | 
			
		||||
            m.x[i] = 0.0;
 | 
			
		||||
         }
 | 
			
		||||
 | 
			
		||||
      for (int i = 0; i < n - 1; i++)
 | 
			
		||||
      {
 | 
			
		||||
         if (i == 0)
 | 
			
		||||
         {
 | 
			
		||||
            m.a[i, 0] = 2.0 * (h[0] + h[1]);
 | 
			
		||||
            m.a[i, 1] = h[1];
 | 
			
		||||
         }
 | 
			
		||||
         else
 | 
			
		||||
         {
 | 
			
		||||
            m.a[i, i - 1] = h[i];
 | 
			
		||||
            m.a[i, i] = 2.0 * (h[i] + h[i + 1]);
 | 
			
		||||
            if (i < n - 2)
 | 
			
		||||
               m.a[i, i + 1] = h[i + 1];
 | 
			
		||||
         }
 | 
			
		||||
         if ((h[i] != 0.0) && (h[i + 1] != 0.0))
 | 
			
		||||
            m.y[i] = ((a[i + 2] - a[i + 1]) / h[i + 1] - (a[i + 1] - a[i]) / h[i]) * 3.0;
 | 
			
		||||
         else
 | 
			
		||||
            m.y[i] = 0.0;
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      m.a[0, n - 2] = h[0];
 | 
			
		||||
      m.a[n - 2, 0] = h[0];
 | 
			
		||||
 | 
			
		||||
      if (gauss.Eliminate() == false)
 | 
			
		||||
         throw new InvalidOperationException();
 | 
			
		||||
 | 
			
		||||
      gauss.Solve();
 | 
			
		||||
 | 
			
		||||
      for (int i = 1; i < n; i++)
 | 
			
		||||
         c[i] = m.x[i - 1];
 | 
			
		||||
      c[0] = c[n - 1];
 | 
			
		||||
 | 
			
		||||
      for (int i = 0; i < n; i++)
 | 
			
		||||
      {
 | 
			
		||||
         if (h[i] != 0.0)
 | 
			
		||||
         {
 | 
			
		||||
            d[i] = 1.0 / 3.0 / h[i] * (c[i + 1] - c[i]);
 | 
			
		||||
            b[i] = 1.0 / h[i] * (a[i + 1] - a[i]) - h[i] / 3.0 * (c[i + 1] + 2 * c[i]);
 | 
			
		||||
         }
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,83 @@
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public abstract class SplineInterpolator : ILineInterpolator
 | 
			
		||||
{
 | 
			
		||||
   protected Matrix m;
 | 
			
		||||
   protected MatrixSolver gauss;
 | 
			
		||||
 | 
			
		||||
   protected readonly int n;
 | 
			
		||||
   protected double[] a, b, c, d, h;
 | 
			
		||||
 | 
			
		||||
   public double[] GivenYs { get; set; }
 | 
			
		||||
   public double[] GivenXs { get; set; }
 | 
			
		||||
   public double[] InterpolatedXs { get; set; }
 | 
			
		||||
   public double[] InterpolatedYs { get; set; }
 | 
			
		||||
   public bool InterpolationRequired { get; set; } = true;
 | 
			
		||||
 | 
			
		||||
   public SplineInterpolator(double[] xs, double[] ys, int resolution = 10)
 | 
			
		||||
   {
 | 
			
		||||
      if (xs is null || ys is null)
 | 
			
		||||
         throw new ArgumentException("xs and ys cannot be null");
 | 
			
		||||
 | 
			
		||||
      if (xs.Length != ys.Length)
 | 
			
		||||
         throw new ArgumentException("xs and ys must have the same length");
 | 
			
		||||
 | 
			
		||||
      if (xs.Length < 4)
 | 
			
		||||
         throw new ArgumentException("xs and ys must have a length of 4 or greater");
 | 
			
		||||
 | 
			
		||||
      if (resolution < 1)
 | 
			
		||||
         throw new ArgumentException("resolution must be 1 or greater");
 | 
			
		||||
 | 
			
		||||
      GivenXs = xs;
 | 
			
		||||
      GivenYs = ys;
 | 
			
		||||
      n = xs.Length;
 | 
			
		||||
 | 
			
		||||
      InterpolatedXs = new double[n * resolution];
 | 
			
		||||
      InterpolatedYs = new double[n * resolution];
 | 
			
		||||
   }
 | 
			
		||||
   public void Interpolate()
 | 
			
		||||
   {
 | 
			
		||||
      int resolution = InterpolatedXs.Length / n;
 | 
			
		||||
      for (int i = 0; i < h.Length; i++)
 | 
			
		||||
      {
 | 
			
		||||
         for (int k = 0; k < resolution; k++)
 | 
			
		||||
         {
 | 
			
		||||
            double deltaX = (double)k / resolution * h[i];
 | 
			
		||||
            double termA = a[i];
 | 
			
		||||
            double termB = b[i] * deltaX;
 | 
			
		||||
            double termC = c[i] * deltaX * deltaX;
 | 
			
		||||
            double termD = d[i] * deltaX * deltaX * deltaX;
 | 
			
		||||
            int interpolatedIndex = i * resolution + k;
 | 
			
		||||
            InterpolatedXs[interpolatedIndex] = deltaX + GivenXs[i];
 | 
			
		||||
            InterpolatedYs[interpolatedIndex] = termA + termB + termC + termD;
 | 
			
		||||
         }
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      // After interpolation the last several values of the interpolated arrays
 | 
			
		||||
      // contain uninitialized data. This section identifies the values which are
 | 
			
		||||
      // populated with values and copies just the useful data into new arrays.
 | 
			
		||||
      int pointsToKeep = resolution * (n - 1) + 1;
 | 
			
		||||
      double[] interpolatedXsCopy = new double[pointsToKeep];
 | 
			
		||||
      double[] interpolatedYsCopy = new double[pointsToKeep];
 | 
			
		||||
      Array.Copy(InterpolatedXs, 0, interpolatedXsCopy, 0, pointsToKeep - 1);
 | 
			
		||||
      Array.Copy(InterpolatedYs, 0, interpolatedYsCopy, 0, pointsToKeep - 1);
 | 
			
		||||
      InterpolatedXs = interpolatedXsCopy;
 | 
			
		||||
      InterpolatedYs = interpolatedYsCopy;
 | 
			
		||||
      InterpolatedXs[pointsToKeep - 1] = GivenXs[n - 1];
 | 
			
		||||
      InterpolatedYs[pointsToKeep - 1] = GivenYs[n - 1];
 | 
			
		||||
   }
 | 
			
		||||
 | 
			
		||||
   public double Integrate()
 | 
			
		||||
   {
 | 
			
		||||
      double integral = 0;
 | 
			
		||||
      for (int i = 0; i < h.Length; i++)
 | 
			
		||||
      {
 | 
			
		||||
         double termA = a[i] * h[i];
 | 
			
		||||
         double termB = b[i] * Math.Pow(h[i], 2) / 2.0;
 | 
			
		||||
         double termC = c[i] * Math.Pow(h[i], 3) / 3.0;
 | 
			
		||||
         double termD = d[i] * Math.Pow(h[i], 4) / 4.0;
 | 
			
		||||
         integral += termA + termB + termC + termD;
 | 
			
		||||
      }
 | 
			
		||||
      return integral;
 | 
			
		||||
   }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,40 @@
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public class ChartOptions
 | 
			
		||||
{
 | 
			
		||||
   /// <summary>
 | 
			
		||||
   /// Spacing of Y-axis ticks.
 | 
			
		||||
   /// </summary>
 | 
			
		||||
   public int YAxisTicks { get; set; } = 20;
 | 
			
		||||
 | 
			
		||||
   /// <summary>
 | 
			
		||||
   /// Maximum number of Y-axis ticks. The ticks will be thinned out if the value range is leading to too many ticks.
 | 
			
		||||
   /// </summary>
 | 
			
		||||
   public int MaxNumYAxisTicks { get; set; } = 20;
 | 
			
		||||
 | 
			
		||||
   public string YAxisFormat { get; set; }
 | 
			
		||||
   public bool YAxisLines { get; set; } = true;
 | 
			
		||||
   public bool XAxisLines { get; set; }
 | 
			
		||||
 | 
			
		||||
   /// <summary>
 | 
			
		||||
   /// If true, legend will not be displayed.
 | 
			
		||||
   /// </summary>
 | 
			
		||||
   public bool DisableLegend { get; set; }
 | 
			
		||||
   public string[] ChartPalette { get; set; } = { Colors.Blue.Accent3, Colors.Teal.Accent3, Colors.Amber.Accent3, Colors.Orange.Accent3, Colors.Red.Accent3, Colors.DeepPurple.Accent3,
 | 
			
		||||
      Colors.Green.Accent3, Colors.LightBlue.Accent3, Colors.Teal.Lighten1, Colors.Amber.Lighten1, Colors.Orange.Lighten1, Colors.Red.Lighten1,
 | 
			
		||||
      Colors.DeepPurple.Lighten1, Colors.Green.Lighten1, Colors.LightBlue.Lighten1, Colors.Amber.Darken2, Colors.Orange.Darken2,
 | 
			
		||||
      Colors.Red.Darken2, Colors.DeepPurple.Darken2, Colors.Grey.Darken2 };
 | 
			
		||||
   public InterpolationOption InterpolationOption { get; set; } = InterpolationOption.Straight;
 | 
			
		||||
 | 
			
		||||
   /// <summary>
 | 
			
		||||
   /// Line width of series in px
 | 
			
		||||
   /// </summary>
 | 
			
		||||
   public double LineStrokeWidth { get; set; } = 3;
 | 
			
		||||
}
 | 
			
		||||
public enum InterpolationOption
 | 
			
		||||
{
 | 
			
		||||
   NaturalSpline,
 | 
			
		||||
   EndSlope,
 | 
			
		||||
   Periodic,
 | 
			
		||||
   Straight
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,8 @@
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public class ChartSeries
 | 
			
		||||
{
 | 
			
		||||
   public string Name { get; set; }
 | 
			
		||||
 | 
			
		||||
   public double[] Data { get; set; }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,5 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
 | 
			
		||||
<filter id="lighten">
 | 
			
		||||
    <feColorMatrix type="matrix" values="1.5   0   0   0   0   0   1.5   0   0   0   0   0   1.5   0   0   0   0   0   1   0" />
 | 
			
		||||
</filter>
 | 
			
		||||
							
								
								
									
										15
									
								
								src/Connected.Components/Components/Chart/Parts/Legend.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										15
									
								
								src/Connected.Components/Components/Chart/Parts/Legend.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,15 @@
 | 
			
		||||
@namespace Connected.Components
 | 
			
		||||
@inherits Chart
 | 
			
		||||
 | 
			
		||||
@if (ChartParent?.ChartOptions.DisableLegend != true)
 | 
			
		||||
{
 | 
			
		||||
    <div @attributes="CustomAttributes" class="chart-legend">
 | 
			
		||||
        @foreach (var item in Data)
 | 
			
		||||
        {
 | 
			
		||||
            <div class="chart-legend-item" @onclick=@(()=>{ if (ChartParent!=null) { ChartParent.SelectedIndex=item.Index; }}) @onclick:stopPropagation=@(ChartParent!=null)>
 | 
			
		||||
                <span class="chart-legend-marker" style="@($"background-color:{ChartParent.ChartOptions.ChartPalette.GetValue(item.Index % ChartOptions.ChartPalette.Count())}")"></span>
 | 
			
		||||
                <TextContent Typo="Typo.body2" Inline="true">@item.Labels</TextContent>
 | 
			
		||||
            </div>
 | 
			
		||||
        }
 | 
			
		||||
    </div>
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,9 @@
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public partial class Legend : Chart
 | 
			
		||||
{
 | 
			
		||||
   [CascadingParameter] public Chart ChartParent { get; set; }
 | 
			
		||||
   [Parameter] public List<SvgLegend> Data { get; set; } = new List<SvgLegend>();
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										11
									
								
								src/Connected.Components/Components/Chart/Svg/SvgCircle.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										11
									
								
								src/Connected.Components/Components/Chart/Svg/SvgCircle.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,11 @@
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public class SvgCircle
 | 
			
		||||
{
 | 
			
		||||
   public int Index { get; set; }
 | 
			
		||||
   public double CX { get; set; }
 | 
			
		||||
   public double CY { get; set; }
 | 
			
		||||
   public double Radius { get; set; }
 | 
			
		||||
   public string StrokeDashArray { get; set; }
 | 
			
		||||
   public double StrokeDashOffset { get; set; }
 | 
			
		||||
}
 | 
			
		||||
@ -0,0 +1,8 @@
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public class SvgLegend
 | 
			
		||||
{
 | 
			
		||||
   public int Index { get; set; }
 | 
			
		||||
   public string Labels { get; set; }
 | 
			
		||||
   public string Data { get; set; }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										7
									
								
								src/Connected.Components/Components/Chart/Svg/SvgPath.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										7
									
								
								src/Connected.Components/Components/Chart/Svg/SvgPath.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,7 @@
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public class SvgPath
 | 
			
		||||
{
 | 
			
		||||
   public int Index { get; set; }
 | 
			
		||||
   public string Data { get; set; }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										8
									
								
								src/Connected.Components/Components/Chart/Svg/SvgText.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										8
									
								
								src/Connected.Components/Components/Chart/Svg/SvgText.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,8 @@
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
 | 
			
		||||
public class SvgText
 | 
			
		||||
{
 | 
			
		||||
   public double X { get; set; }
 | 
			
		||||
   public double Y { get; set; }
 | 
			
		||||
   public string Value { get; set; }
 | 
			
		||||
}
 | 
			
		||||
Some files were not shown because too many files have changed in this diff Show More
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user