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226
.editorconfig
Normal file
226
.editorconfig
Normal file
@ -0,0 +1,226 @@
|
||||
# Remove the line below if you want to inherit .editorconfig settings from higher directories
|
||||
root = true
|
||||
|
||||
# C# files
|
||||
[*.cs]
|
||||
|
||||
#### Core EditorConfig Options ####
|
||||
|
||||
# Indentation and spacing
|
||||
indent_size = 3
|
||||
indent_style = tab
|
||||
tab_width = 3
|
||||
|
||||
# New line preferences
|
||||
end_of_line = crlf
|
||||
insert_final_newline = false
|
||||
|
||||
#### .NET Coding Conventions ####
|
||||
|
||||
# Organize usings
|
||||
dotnet_separate_import_directive_groups = false
|
||||
dotnet_sort_system_directives_first = false
|
||||
file_header_template = unset
|
||||
|
||||
# this. and Me. preferences
|
||||
dotnet_style_qualification_for_event = false:suggestion
|
||||
dotnet_style_qualification_for_field = false:suggestion
|
||||
dotnet_style_qualification_for_method = false:suggestion
|
||||
dotnet_style_qualification_for_property = false:suggestion
|
||||
|
||||
# Language keywords vs BCL types preferences
|
||||
dotnet_style_predefined_type_for_locals_parameters_members = true:suggestion
|
||||
dotnet_style_predefined_type_for_member_access = true:suggestion
|
||||
|
||||
# Parentheses preferences
|
||||
dotnet_style_parentheses_in_arithmetic_binary_operators = always_for_clarity:suggestion
|
||||
dotnet_style_parentheses_in_other_binary_operators = always_for_clarity:suggestion
|
||||
dotnet_style_parentheses_in_other_operators = never_if_unnecessary:suggestion
|
||||
dotnet_style_parentheses_in_relational_binary_operators = always_for_clarity:suggestion
|
||||
|
||||
# Modifier preferences
|
||||
dotnet_style_require_accessibility_modifiers = for_non_interface_members
|
||||
|
||||
# Expression-level preferences
|
||||
dotnet_style_coalesce_expression = true
|
||||
dotnet_style_collection_initializer = true
|
||||
dotnet_style_explicit_tuple_names = true
|
||||
dotnet_style_namespace_match_folder = true
|
||||
dotnet_style_null_propagation = true
|
||||
dotnet_style_object_initializer = true
|
||||
dotnet_style_operator_placement_when_wrapping = beginning_of_line
|
||||
dotnet_style_prefer_auto_properties = true:suggestion
|
||||
dotnet_style_prefer_compound_assignment = true
|
||||
dotnet_style_prefer_conditional_expression_over_assignment = true:suggestion
|
||||
dotnet_style_prefer_conditional_expression_over_return = true:suggestion
|
||||
dotnet_style_prefer_foreach_explicit_cast_in_source = when_strongly_typed
|
||||
dotnet_style_prefer_inferred_anonymous_type_member_names = true
|
||||
dotnet_style_prefer_inferred_tuple_names = false
|
||||
dotnet_style_prefer_is_null_check_over_reference_equality_method = true
|
||||
dotnet_style_prefer_simplified_boolean_expressions = true
|
||||
dotnet_style_prefer_simplified_interpolation = true
|
||||
|
||||
# Field preferences
|
||||
dotnet_style_readonly_field = true
|
||||
|
||||
# Parameter preferences
|
||||
dotnet_code_quality_unused_parameters = all
|
||||
|
||||
# Suppression preferences
|
||||
dotnet_remove_unnecessary_suppression_exclusions = 0
|
||||
|
||||
# New line preferences
|
||||
dotnet_style_allow_multiple_blank_lines_experimental = false:suggestion
|
||||
dotnet_style_allow_statement_immediately_after_block_experimental = false:suggestion
|
||||
|
||||
#### C# Coding Conventions ####
|
||||
|
||||
# var preferences
|
||||
csharp_style_var_elsewhere = true:warning
|
||||
csharp_style_var_for_built_in_types = true:warning
|
||||
csharp_style_var_when_type_is_apparent = true:warning
|
||||
|
||||
# Expression-bodied members
|
||||
csharp_style_expression_bodied_accessors = when_on_single_line:suggestion
|
||||
csharp_style_expression_bodied_constructors = when_on_single_line:suggestion
|
||||
csharp_style_expression_bodied_indexers = when_on_single_line:suggestion
|
||||
csharp_style_expression_bodied_lambdas = when_on_single_line:suggestion
|
||||
csharp_style_expression_bodied_local_functions = when_on_single_line:suggestion
|
||||
csharp_style_expression_bodied_methods = when_on_single_line:suggestion
|
||||
csharp_style_expression_bodied_operators = when_on_single_line:suggestion
|
||||
csharp_style_expression_bodied_properties = when_on_single_line:suggestion
|
||||
|
||||
# Pattern matching preferences
|
||||
csharp_style_pattern_matching_over_as_with_null_check = true
|
||||
csharp_style_pattern_matching_over_is_with_cast_check = true
|
||||
csharp_style_prefer_extended_property_pattern = true
|
||||
csharp_style_prefer_not_pattern = true
|
||||
csharp_style_prefer_pattern_matching = true:suggestion
|
||||
csharp_style_prefer_switch_expression = true
|
||||
|
||||
# Null-checking preferences
|
||||
csharp_style_conditional_delegate_call = true
|
||||
|
||||
# Modifier preferences
|
||||
csharp_prefer_static_local_function = true
|
||||
csharp_preferred_modifier_order = public,private,protected,internal,static,extern,new,virtual,abstract,sealed,override,readonly,unsafe,volatile,async
|
||||
csharp_style_prefer_readonly_struct = true
|
||||
|
||||
# Code-block preferences
|
||||
csharp_prefer_braces = when_multiline:suggestion
|
||||
csharp_prefer_simple_using_statement = true
|
||||
csharp_style_namespace_declarations = file_scoped:warning
|
||||
csharp_style_prefer_method_group_conversion = true:suggestion
|
||||
csharp_style_prefer_top_level_statements = false:suggestion
|
||||
|
||||
# Expression-level preferences
|
||||
csharp_prefer_simple_default_expression = true
|
||||
csharp_style_deconstructed_variable_declaration = true
|
||||
csharp_style_implicit_object_creation_when_type_is_apparent = true
|
||||
csharp_style_inlined_variable_declaration = true
|
||||
csharp_style_prefer_index_operator = true
|
||||
csharp_style_prefer_local_over_anonymous_function = true
|
||||
csharp_style_prefer_null_check_over_type_check = true
|
||||
csharp_style_prefer_range_operator = true
|
||||
csharp_style_prefer_tuple_swap = true
|
||||
csharp_style_prefer_utf8_string_literals = true
|
||||
csharp_style_throw_expression = true
|
||||
csharp_style_unused_value_assignment_preference = discard_variable
|
||||
csharp_style_unused_value_expression_statement_preference = discard_variable:suggestion
|
||||
|
||||
# 'using' directive preferences
|
||||
csharp_using_directive_placement = outside_namespace:suggestion
|
||||
|
||||
# New line preferences
|
||||
csharp_style_allow_blank_line_after_colon_in_constructor_initializer_experimental = true:suggestion
|
||||
csharp_style_allow_blank_lines_between_consecutive_braces_experimental = false:suggestion
|
||||
csharp_style_allow_embedded_statements_on_same_line_experimental = false:suggestion
|
||||
|
||||
#### C# Formatting Rules ####
|
||||
|
||||
# New line preferences
|
||||
csharp_new_line_before_catch = true
|
||||
csharp_new_line_before_else = true
|
||||
csharp_new_line_before_finally = true
|
||||
csharp_new_line_before_members_in_anonymous_types = true
|
||||
csharp_new_line_before_members_in_object_initializers = true
|
||||
csharp_new_line_before_open_brace = all
|
||||
csharp_new_line_between_query_expression_clauses = true
|
||||
|
||||
# Indentation preferences
|
||||
csharp_indent_block_contents = true
|
||||
csharp_indent_braces = false
|
||||
csharp_indent_case_contents = true
|
||||
csharp_indent_case_contents_when_block = true
|
||||
csharp_indent_labels = no_change
|
||||
csharp_indent_switch_labels = true
|
||||
|
||||
# Space preferences
|
||||
csharp_space_after_cast = false
|
||||
csharp_space_after_colon_in_inheritance_clause = true
|
||||
csharp_space_after_comma = true
|
||||
csharp_space_after_dot = false
|
||||
csharp_space_after_keywords_in_control_flow_statements = true
|
||||
csharp_space_after_semicolon_in_for_statement = true
|
||||
csharp_space_around_binary_operators = before_and_after
|
||||
csharp_space_around_declaration_statements = false
|
||||
csharp_space_before_colon_in_inheritance_clause = true
|
||||
csharp_space_before_comma = false
|
||||
csharp_space_before_dot = false
|
||||
csharp_space_before_open_square_brackets = false
|
||||
csharp_space_before_semicolon_in_for_statement = false
|
||||
csharp_space_between_empty_square_brackets = false
|
||||
csharp_space_between_method_call_empty_parameter_list_parentheses = false
|
||||
csharp_space_between_method_call_name_and_opening_parenthesis = false
|
||||
csharp_space_between_method_call_parameter_list_parentheses = false
|
||||
csharp_space_between_method_declaration_empty_parameter_list_parentheses = false
|
||||
csharp_space_between_method_declaration_name_and_open_parenthesis = false
|
||||
csharp_space_between_method_declaration_parameter_list_parentheses = false
|
||||
csharp_space_between_parentheses = false
|
||||
csharp_space_between_square_brackets = false
|
||||
|
||||
# Wrapping preferences
|
||||
csharp_preserve_single_line_blocks = true
|
||||
csharp_preserve_single_line_statements = true
|
||||
|
||||
#### Naming styles ####
|
||||
|
||||
# Naming rules
|
||||
|
||||
dotnet_naming_rule.interface_should_be_begins_with_i.severity = suggestion
|
||||
dotnet_naming_rule.interface_should_be_begins_with_i.symbols = interface
|
||||
dotnet_naming_rule.interface_should_be_begins_with_i.style = begins_with_i
|
||||
|
||||
dotnet_naming_rule.types_should_be_pascal_case.severity = suggestion
|
||||
dotnet_naming_rule.types_should_be_pascal_case.symbols = types
|
||||
dotnet_naming_rule.types_should_be_pascal_case.style = pascal_case
|
||||
|
||||
dotnet_naming_rule.non_field_members_should_be_pascal_case.severity = suggestion
|
||||
dotnet_naming_rule.non_field_members_should_be_pascal_case.symbols = non_field_members
|
||||
dotnet_naming_rule.non_field_members_should_be_pascal_case.style = pascal_case
|
||||
|
||||
# Symbol specifications
|
||||
|
||||
dotnet_naming_symbols.interface.applicable_kinds = interface
|
||||
dotnet_naming_symbols.interface.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
|
||||
dotnet_naming_symbols.interface.required_modifiers =
|
||||
|
||||
dotnet_naming_symbols.types.applicable_kinds = class, struct, interface, enum
|
||||
dotnet_naming_symbols.types.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
|
||||
dotnet_naming_symbols.types.required_modifiers =
|
||||
|
||||
dotnet_naming_symbols.non_field_members.applicable_kinds = property, event, method
|
||||
dotnet_naming_symbols.non_field_members.applicable_accessibilities = public, internal, private, protected, protected_internal, private_protected
|
||||
dotnet_naming_symbols.non_field_members.required_modifiers =
|
||||
|
||||
# Naming styles
|
||||
|
||||
dotnet_naming_style.pascal_case.required_prefix =
|
||||
dotnet_naming_style.pascal_case.required_suffix =
|
||||
dotnet_naming_style.pascal_case.word_separator =
|
||||
dotnet_naming_style.pascal_case.capitalization = pascal_case
|
||||
|
||||
dotnet_naming_style.begins_with_i.required_prefix = I
|
||||
dotnet_naming_style.begins_with_i.required_suffix =
|
||||
dotnet_naming_style.begins_with_i.word_separator =
|
||||
dotnet_naming_style.begins_with_i.capitalization = pascal_case
|
19
.gitignore
vendored
19
.gitignore
vendored
@ -412,3 +412,22 @@ FodyWeavers.xsd
|
||||
# Built Visual Studio Code Extensions
|
||||
*.vsix
|
||||
|
||||
# Css files
|
||||
**.css
|
||||
|
||||
# Minified css files
|
||||
**.min.css
|
||||
|
||||
# css files directly in the wwwroot folder
|
||||
**/wwwroot/**.css
|
||||
|
||||
# Minified js files
|
||||
**.min.js
|
||||
|
||||
# js files directly in the wwwroot folder
|
||||
**/wwwroot/**.js
|
||||
|
||||
# any project with runner in its name
|
||||
**.Runner/**
|
||||
|
||||
**.DS_Store
|
||||
|
37
Connected.Components.sln
Normal file
37
Connected.Components.sln
Normal file
@ -0,0 +1,37 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.4.33020.496
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Connected.Components", "src\connected.components\Connected.Components.csproj", "{70BF497D-6519-401B-A0EE-2E9856B13D96}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Connected.Components.Showcase", "src\Connected.Components.Showcase\Connected.Components.Showcase.csproj", "{EBB24FD8-A554-427C-A93B-B48C047D34CC}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Connected.Components.Showcase.Runner", "Connected.Components.Showcase.Runner\Connected.Components.Showcase.Runner.csproj", "{B8E7BCC3-3F99-4222-B65E-9ABD3B18DAF7}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{70BF497D-6519-401B-A0EE-2E9856B13D96}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{70BF497D-6519-401B-A0EE-2E9856B13D96}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{70BF497D-6519-401B-A0EE-2E9856B13D96}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{70BF497D-6519-401B-A0EE-2E9856B13D96}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{EBB24FD8-A554-427C-A93B-B48C047D34CC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{EBB24FD8-A554-427C-A93B-B48C047D34CC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{EBB24FD8-A554-427C-A93B-B48C047D34CC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{EBB24FD8-A554-427C-A93B-B48C047D34CC}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{B8E7BCC3-3F99-4222-B65E-9ABD3B18DAF7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B8E7BCC3-3F99-4222-B65E-9ABD3B18DAF7}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B8E7BCC3-3F99-4222-B65E-9ABD3B18DAF7}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B8E7BCC3-3F99-4222-B65E-9ABD3B18DAF7}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {CBDD97EC-4855-4005-97A7-29FE298FB057}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
661
LICENSE
Normal file
661
LICENSE
Normal file
@ -0,0 +1,661 @@
|
||||
GNU AFFERO GENERAL PUBLIC LICENSE
|
||||
Version 3, 19 November 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU Affero General Public License is a free, copyleft license for
|
||||
software and other kinds of works, specifically designed to ensure
|
||||
cooperation with the community in the case of network server software.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
our General Public Licenses are intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
Developers that use our General Public Licenses protect your rights
|
||||
with two steps: (1) assert copyright on the software, and (2) offer
|
||||
you this License which gives you legal permission to copy, distribute
|
||||
and/or modify the software.
|
||||
|
||||
A secondary benefit of defending all users' freedom is that
|
||||
improvements made in alternate versions of the program, if they
|
||||
receive widespread use, become available for other developers to
|
||||
incorporate. Many developers of free software are heartened and
|
||||
encouraged by the resulting cooperation. However, in the case of
|
||||
software used on network servers, this result may fail to come about.
|
||||
The GNU General Public License permits making a modified version and
|
||||
letting the public access it on a server without ever releasing its
|
||||
source code to the public.
|
||||
|
||||
The GNU Affero General Public License is designed specifically to
|
||||
ensure that, in such cases, the modified source code becomes available
|
||||
to the community. It requires the operator of a network server to
|
||||
provide the source code of the modified version running there to the
|
||||
users of that server. Therefore, public use of a modified version, on
|
||||
a publicly accessible server, gives the public access to the source
|
||||
code of the modified version.
|
||||
|
||||
An older license, called the Affero General Public License and
|
||||
published by Affero, was designed to accomplish similar goals. This is
|
||||
a different license, not a version of the Affero GPL, but Affero has
|
||||
released a new version of the Affero GPL which permits relicensing under
|
||||
this license.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU Affero General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, if you modify the
|
||||
Program, your modified version must prominently offer all users
|
||||
interacting with it remotely through a computer network (if your version
|
||||
supports such interaction) an opportunity to receive the Corresponding
|
||||
Source of your version by providing access to the Corresponding Source
|
||||
from a network server at no charge, through some standard or customary
|
||||
means of facilitating copying of software. This Corresponding Source
|
||||
shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published
|
||||
by the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If your software can interact with users remotely through a computer
|
||||
network, you should also make sure that it provides a way for users to
|
||||
get its source. For example, if your program is a web application, its
|
||||
interface could display a "Source" link that leads users to an archive
|
||||
of the code. There are many ways you could offer source, and different
|
||||
solutions will be better for different programs; see section 13 for the
|
||||
specific requirements.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
0
build/.gitkeep
Normal file
0
build/.gitkeep
Normal file
2
build/buildProjects.bat
Normal file
2
build/buildProjects.bat
Normal file
@ -0,0 +1,2 @@
|
||||
dotnet build ../src/Connected.Components/Connected.Components.csproj
|
||||
dotnet build ../src/Connected.Components.Showcase/Connected.Components.Showcase.csproj
|
1
build/startWatch.ps1
Normal file
1
build/startWatch.ps1
Normal file
@ -0,0 +1 @@
|
||||
dotnet watch webcompiler ./Styles/Connected.Components.scss -c ./excubowebcompiler.json --project ../src/Connected.Components/Connected.Components.csproj
|
1
build/startWatch.sh
Normal file
1
build/startWatch.sh
Normal file
@ -0,0 +1 @@
|
||||
dotnet watch webcompiler ./Styles/Connected.Components.scss -c ./excubowebcompiler.json --project ../src/Connected.Components/Connected.Components.csproj
|
17
nuget.config
Normal file
17
nuget.config
Normal file
@ -0,0 +1,17 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<config>
|
||||
<add key="repositoryPath" value="%PACKAGEHOME%/External" />
|
||||
</config>
|
||||
|
||||
<packageRestore>
|
||||
<add key="enabled" value="True" />
|
||||
<add key="automatic" value="True" />
|
||||
</packageRestore>
|
||||
<packageSources>
|
||||
<add key="NuGet official package source" value="https://api.nuget.org/v3/index.json" />
|
||||
<add key="LocalNugetServer" value="%LOCAL_NUGET_SERVER%" />
|
||||
<add key="Local file repository" value="%LOCAL_NUGET%" />
|
||||
</packageSources>
|
||||
<disabledPackageSources />
|
||||
</configuration>
|
25
src/Connected.Components.Showcase/ClientStartup.cs
Normal file
25
src/Connected.Components.Showcase/ClientStartup.cs
Normal file
@ -0,0 +1,25 @@
|
||||
using Connected.Startup;
|
||||
using Microsoft.AspNetCore.Components.WebAssembly.Hosting;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using Connected.Services;
|
||||
|
||||
namespace Connected.Components.Showcase;
|
||||
|
||||
public class ClientStartup : IStartup
|
||||
{
|
||||
public static IServiceProvider Services { get; private set; } = default!;
|
||||
|
||||
public async Task Configure(WebAssemblyHost host)
|
||||
{
|
||||
Services = host.Services;
|
||||
|
||||
await Task.CompletedTask;
|
||||
}
|
||||
|
||||
public async Task ConfigureServices(IServiceCollection services)
|
||||
{
|
||||
services.AddUIComponentServices();
|
||||
|
||||
await Task.CompletedTask;
|
||||
}
|
||||
}
|
@ -0,0 +1,50 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk.Razor">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<GeneratePackageOnBuild>True</GeneratePackageOnBuild>
|
||||
<Title>$(AssemblyName)</Title>
|
||||
<Authors>Tom PIT ltd</Authors>
|
||||
<Copyright>2022 Tom PIT ltd</Copyright>
|
||||
<PackageProjectUrl>https://git.tompit.com/Connected/Info</PackageProjectUrl>
|
||||
<PackageReadmeFile>README.md</PackageReadmeFile>
|
||||
<PackageTags>connected;platform;</PackageTags>
|
||||
<IncludeSymbols>True</IncludeSymbols>
|
||||
<SymbolPackageFormat>snupkg</SymbolPackageFormat>
|
||||
<PackageLicenseFile>LICENSE</PackageLicenseFile>
|
||||
<PackageOutputPath>$(OutputPath)</PackageOutputPath>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly" Version="7.0.*-*" />
|
||||
<PackageReference Include="Microsoft.AspNetCore.Components.WebAssembly.DevServer" Version="7.0.*-*" PrivateAssets="all" />
|
||||
<PackageReference Include="Connected.Components" Version="1.0.*-*"/>
|
||||
<PackageReference Include="Connected.Client" Version="1.0.*-*"/>
|
||||
<PackageReference Include="Nerdbank.GitVersioning"
|
||||
Version="3.5.119"
|
||||
PrivateAssets="all"
|
||||
Condition="!Exists('packages.config')" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\..\LICENSE">
|
||||
<Pack>True</Pack>
|
||||
<PackagePath>\</PackagePath>
|
||||
</None>
|
||||
<None Include="..\..\README.md">
|
||||
<Pack>True</Pack>
|
||||
<PackagePath>\</PackagePath>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="CopyPackages" AfterTargets="Pack">
|
||||
<Copy SourceFiles="$(OutputPath)..\$(PackageId).$(PackageVersion).nupkg" DestinationFolder="$([System.Environment]::GetEnvironmentVariable('LOCAL_NUGET'))" />
|
||||
<Copy SourceFiles="$(OutputPath)..\$(PackageId).$(PackageVersion).snupkg" DestinationFolder="$([System.Environment]::GetEnvironmentVariable('LOCAL_NUGET'))" />
|
||||
</Target>
|
||||
|
||||
<Target Name="UploadLocalPackages" AfterTargets="CopyPackages" >
|
||||
<Exec Command="dotnet nuget push -s LocalNugetServer $(OutputPath)..\$(PackageId).$(PackageVersion).nupkg --api-key $([System.Environment]::GetEnvironmentVariable('LOCAL_NUGET_SERVER_TOKEN'))" IgnoreExitCode="true"></Exec>
|
||||
<Exec Command="dotnet nuget push -s LocalNugetServer $(OutputPath)..\$(PackageId).$(PackageVersion).snupkg --api-key $([System.Environment]::GetEnvironmentVariable('LOCAL_NUGET_SERVER_TOKEN'))" IgnoreExitCode="true"></Exec>
|
||||
</Target>
|
||||
</Project>
|
381
src/Connected.Components.Showcase/Pages/AlertShowcase.razor
Normal file
381
src/Connected.Components.Showcase/Pages/AlertShowcase.razor
Normal file
@ -0,0 +1,381 @@
|
||||
@page "/components/alert"
|
||||
|
||||
@using Connected.Components;
|
||||
|
||||
<ThemeProvider></ThemeProvider>
|
||||
|
||||
|
||||
<ThemeProvider Theme="MyCustomTheme" />
|
||||
@code {
|
||||
Theme MyCustomTheme = new Theme()
|
||||
{
|
||||
Palette = new Palette()
|
||||
{
|
||||
Error = "#ffd8e4",
|
||||
ErrorContrastText = "#31111d",
|
||||
//ErrorDarken = Colors.Green.Accent4,
|
||||
},
|
||||
LayoutProperties = new LayoutProperties()
|
||||
{
|
||||
DefaultBorderRadius = "1rem",
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
<Container>
|
||||
<Text Typo="Typo.h3" Align="Align.Left" GutterBottom="true">Alert</Text>
|
||||
<Text Align="Align.Left" GutterBottom="true">An alert is used to notify the user about an important message without interrupting the ongoing task.</Text>
|
||||
</Container>
|
||||
|
||||
<Container ClassList="mt-12">
|
||||
<Grid>
|
||||
<Item xs="12">
|
||||
<Text Typo="Typo.h5" Align="Align.Left" GutterBottom="true">Simple alert</Text>
|
||||
<Alert Severity="Severity.Normal" GlyphVisible="true" ClassList="my-2">The reactor type is RBMK-1000</Alert>
|
||||
<Alert Severity="Severity.Info" GlyphVisible="true" ClassList="my-2">The reactor was fired up successfully</Alert>
|
||||
<Alert Severity="Severity.Success" GlyphVisible="true" ClassList="my-2">The reactor is running at optimum temperature</Alert>
|
||||
<Alert Severity="Severity.Warning" GlyphVisible="true" ClassList="my-2">The reactor temperature exceeds the optimal range</Alert>
|
||||
<Alert Severity="Severity.Error" GlyphVisible="true" ClassList="my-2">Meltdown is imminent</Alert>
|
||||
</Item>
|
||||
</Grid>
|
||||
</Container>
|
||||
|
||||
<Container>
|
||||
<pre>
|
||||
<code id="htmlViewer" style="color:rgb(51, 51, 51); font-weight:400;background-color:rgb(248, 248, 248);background:rgb(248, 248, 248);display:block;padding: .5em;"><span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor type is RBMK-1000<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor was fired up successfully<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor is running at optimum temperature<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor temperature exceeds the optimal range<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>Meltdown is imminent<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span></code></pre>
|
||||
</Container>
|
||||
|
||||
<Container ClassList="mt-12">
|
||||
<Grid>
|
||||
<Item xs="12">
|
||||
<Text Typo="Typo.h5" Align="Align.Left" GutterBottom="true">Outlined alert</Text>
|
||||
<Alert Severity="Severity.Normal" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2">The reactor type is RBMK-1000</Alert>
|
||||
<Alert Severity="Severity.Info" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2">The reactor was fired up successfully</Alert>
|
||||
<Alert Severity="Severity.Success" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2">The reactor is running at optimum temperature</Alert>
|
||||
<Alert Severity="Severity.Warning" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2">The reactor temperature exceeds the optimal range</Alert>
|
||||
<Alert Severity="Severity.Error" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2">Meltdown is imminent</Alert>
|
||||
</Item>
|
||||
</Grid>
|
||||
</Container>
|
||||
|
||||
<Container>
|
||||
<pre>
|
||||
<code id="htmlViewer" style="color:rgb(51, 51, 51); font-weight:400;background-color:rgb(248, 248, 248);background:rgb(248, 248, 248);display:block;padding: 1rem;"><span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor type is RBMK-1000<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor was fired up successfully<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor is running at optimum temperature<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor temperature exceeds the optimal range<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>Meltdown is imminent<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span></code></pre>
|
||||
</Container>
|
||||
|
||||
|
||||
<Container ClassList="mt-12">
|
||||
<Grid>
|
||||
<Item xs="12">
|
||||
<Text Typo="Typo.h5" Align="Align.Left" GutterBottom="true">Outlined alert</Text>
|
||||
<Alert Severity="Severity.Normal" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2">The reactor type is RBMK-1000</Alert>
|
||||
<Alert Severity="Severity.Info" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2">The reactor was fired up successfully</Alert>
|
||||
<Alert Severity="Severity.Success" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2">The reactor is running at optimum temperature</Alert>
|
||||
<Alert Severity="Severity.Warning" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2">The reactor temperature exceeds the optimal range</Alert>
|
||||
<Alert Severity="Severity.Error" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2">Meltdown is imminent</Alert>
|
||||
</Item>
|
||||
</Grid>
|
||||
</Container>
|
||||
|
||||
<Container>
|
||||
<pre>
|
||||
<code id="htmlViewer" style="color:rgb(51, 51, 51); font-weight:400;background-color:rgb(248, 248, 248);background:rgb(248, 248, 248);display:block;padding: .5em;"><span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor type is RBMK-1000<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor was fired up successfully<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor is running at optimum temperature<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>The reactor temperature exceeds the optimal range<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>Meltdown is imminent<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span></code></pre>
|
||||
</Container>
|
||||
|
||||
|
||||
|
||||
<Container ClassList="mt-12">
|
||||
<div>
|
||||
<Text Typo="Typo.h5" Align="Align.Left" GutterBottom="true">Dense</Text>
|
||||
<Text Align="Align.Left" GutterBottom="true">Taking up too much space? Insert dense class in ClassList. It removes the vertical padding and lowers the horizontal.
|
||||
</Text>
|
||||
</div>
|
||||
<Grid>
|
||||
<Item md="4" xs="12">
|
||||
<Alert Severity="Severity.Normal" GlyphVisible="true" ClassList="my-2 dense">Dense Default</Alert>
|
||||
<Alert Severity="Severity.Info" GlyphVisible="true" ClassList="my-2 dense">Dense Info</Alert>
|
||||
<Alert Severity="Severity.Success" GlyphVisible="true" ClassList="my-2 dense">Dense Success</Alert>
|
||||
<Alert Severity="Severity.Warning" GlyphVisible="true" ClassList="my-2 dense">Dense Warning</Alert>
|
||||
<Alert Severity="Severity.Error" GlyphVisible="true" ClassList="my-2 dense">Dense Errorr</Alert>
|
||||
</Item>
|
||||
<Item md="4" xs="12">
|
||||
<Alert Severity="Severity.Normal" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 dense">Dense Default</Alert>
|
||||
<Alert Severity="Severity.Info" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 dense">Dense Info</Alert>
|
||||
<Alert Severity="Severity.Success" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 dense">Dense Success</Alert>
|
||||
<Alert Severity="Severity.Warning" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 dense">Dense Warning</Alert>
|
||||
<Alert Severity="Severity.Error" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 dense">Dense Error</Alert>
|
||||
</Item>
|
||||
<Item md="4" xs="12">
|
||||
<Alert Severity="Severity.Normal" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2 dense">Dense Default</Alert>
|
||||
<Alert Severity="Severity.Info" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2 dense">Dense Info</Alert>
|
||||
<Alert Severity="Severity.Success" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2 dense">Dense Success</Alert>
|
||||
<Alert Severity="Severity.Warning" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2 dense">Dense Warning</Alert>
|
||||
<Alert Severity="Severity.Error" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2 dense">Dense Error</Alert>
|
||||
</Item>
|
||||
</Grid>
|
||||
</Container>
|
||||
|
||||
<Container>
|
||||
<pre>
|
||||
<code id="htmlViewer" style="color:rgb(51, 51, 51); font-weight:400;background-color:rgb(248, 248, 248);background:rgb(248, 248, 248);display:block;padding: .5em;"><span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Info<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Success<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Warning<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Errorr<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Info<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Success<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Warning<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Error<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Info<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Success<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Warning<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 dense"</span>></span>Dense Error<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span></code></pre>
|
||||
</Container>
|
||||
|
||||
|
||||
|
||||
<Container ClassList="mt-12">
|
||||
<div>
|
||||
<Text Typo="Typo.h5" Align="Align.Left" GutterBottom="true">No Icons</Text>
|
||||
<Text Align="Align.Left" GutterBottom="true">You can disable the alert icons with the bool GlyphVisible set to false.</Text>
|
||||
</div>
|
||||
<Grid>
|
||||
<Item md="4" xs="12">
|
||||
<Alert Severity="Severity.Normal" GlyphVisible="false" ClassList="my-2">No Icon Default</Alert>
|
||||
<Alert Severity="Severity.Info" GlyphVisible="false" ClassList="my-2 ">No Icon Info</Alert>
|
||||
<Alert Severity="Severity.Success" GlyphVisible="false" ClassList="my-2">No Icon Success</Alert>
|
||||
<Alert Severity="Severity.Warning" GlyphVisible="false" ClassList="my-2">No Icon Warning</Alert>
|
||||
<Alert Severity="Severity.Error" GlyphVisible="false" ClassList="my-2">No Icon Error</Alert>
|
||||
</Item>
|
||||
<Item md="4" xs="12">
|
||||
<Alert Severity="Severity.Normal" Variant="Variant.Outlined" GlyphVisible="false" ClassList="my-2">No Icon Default</Alert>
|
||||
<Alert Severity="Severity.Info" Variant="Variant.Outlined" GlyphVisible="false" ClassList="my-2">No Icon Info</Alert>
|
||||
<Alert Severity="Severity.Success" Variant="Variant.Outlined" GlyphVisible="false" ClassList="my-2">No Icon Success</Alert>
|
||||
<Alert Severity="Severity.Warning" Variant="Variant.Outlined" GlyphVisible="false" ClassList="my-2">No Icon Warning</Alert>
|
||||
<Alert Severity="Severity.Error" Variant="Variant.Outlined" GlyphVisible="false" ClassList="my-2 ">No Icon Error</Alert>
|
||||
</Item>
|
||||
<Item md="4" xs="12">
|
||||
<Alert Severity="Severity.Normal" Variant="Variant.Filled" GlyphVisible="false" ClassList="my-2 ">No Icon Default</Alert>
|
||||
<Alert Severity="Severity.Info" Variant="Variant.Filled" GlyphVisible="false" ClassList="my-2 ">No Icon Info</Alert>
|
||||
<Alert Severity="Severity.Success" Variant="Variant.Filled" GlyphVisible="false" ClassList="my-2 ">No Icon Success</Alert>
|
||||
<Alert Severity="Severity.Warning" Variant="Variant.Filled" GlyphVisible="false" ClassList="my-2 ">No Icon Warning</Alert>
|
||||
<Alert Severity="Severity.Error" Variant="Variant.Filled" GlyphVisible="false" ClassList="my-2 ">No Icon Error</Alert>
|
||||
</Item>
|
||||
</Grid>
|
||||
</Container>
|
||||
|
||||
<Container>
|
||||
<pre>
|
||||
<code id="htmlViewer" style="color:rgb(51, 51, 51); font-weight:400;background-color:rgb(248, 248, 248);background:rgb(248, 248, 248);display:block;padding: .5em;"><span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>No Icon Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 "</span>></span>No Icon Info<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>No Icon Success<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>No Icon Warning<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>No Icon Error<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>No Icon Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>No Icon Info<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>No Icon Success<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>No Icon Warning<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 "</span>></span>No Icon Error<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 "</span>></span>No Icon Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 "</span>></span>No Icon Info<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 "</span>></span>No Icon Success<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 "</span>></span>No Icon Warning<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"false"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 "</span>></span>No Icon Error<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span></code></pre>
|
||||
</Container>
|
||||
|
||||
|
||||
|
||||
<Container ClassList="mt-12">
|
||||
<div>
|
||||
<Text Typo="Typo.h5" Align="Align.Left" GutterBottom="true">Rounded and Square</Text>
|
||||
<Text Align="Align.Left" GutterBottom="true">By default, the alert is set to rounded corners by your theme's
|
||||
default value. If you need a square Alert but don't want to change the theme, insert class rounded-0 in
|
||||
ClassList or change the default radius width classes rounded-sm, rounded-lg, rounded-xl.</Text>
|
||||
</div>
|
||||
<Grid>
|
||||
<Item md="4" xs="12">
|
||||
<Alert Severity="Severity.Normal" GlyphVisible="true" ClassList="my-2 rounded-0">Rounded-0 Default</Alert>
|
||||
<Alert Severity="Severity.Info" GlyphVisible="true" ClassList="my-2 rounded">Rounded Info</Alert>
|
||||
<Alert Severity="Severity.Success" GlyphVisible="true" ClassList="my-2 rounded-sm">Rounded-sm Success</Alert>
|
||||
<Alert Severity="Severity.Warning" GlyphVisible="true" ClassList="my-2 rounded-lg">Rounded-lg Warning</Alert>
|
||||
<Alert Severity="Severity.Error" GlyphVisible="true" ClassList="my-2 rounded-xl">Rounded-xl Error</Alert>
|
||||
</Item>
|
||||
<Item md="4" xs="12">
|
||||
<Alert Severity="Severity.Normal" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 rounded-0">Rounded-0 Default</Alert>
|
||||
<Alert Severity="Severity.Info" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 rounded">Rounded Info</Alert>
|
||||
<Alert Severity="Severity.Success" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 rounded-sm">Rounded-sm Success</Alert>
|
||||
<Alert Severity="Severity.Warning" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 rounded-lg">Rounded-lg Warning</Alert>
|
||||
<Alert Severity="Severity.Error" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 rounded-xl">Rounded-xl Error</Alert>
|
||||
</Item>
|
||||
<Item md="4" xs="12">
|
||||
<Alert Severity="Severity.Normal" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2 rounded-0">Rounded-0 Default</Alert>
|
||||
<Alert Severity="Severity.Info" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2 rounded">Rounded Info</Alert>
|
||||
<Alert Severity="Severity.Success" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2 rounded-sm">Rounded-sm Success</Alert>
|
||||
<Alert Severity="Severity.Warning" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2 rounded-lg">Rounded-lg Warning</Alert>
|
||||
<Alert Severity="Severity.Error" Variant="Variant.Filled" GlyphVisible="true" ClassList="my-2 rounded-xl">Rounded-xl Error</Alert>
|
||||
</Item>
|
||||
</Grid>
|
||||
</Container>
|
||||
|
||||
<Container>
|
||||
<pre>
|
||||
<code id="htmlViewer" style="color:rgb(51, 51, 51); font-weight:400;background-color:rgb(248, 248, 248);background:rgb(248, 248, 248);display:block;padding: .5em;"><span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-0"</span>></span>Rounded-0 Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded"</span>></span>Rounded Info<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-sm"</span>></span>Rounded-sm Success<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-lg"</span>></span>Rounded-lg Warning<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-xl"</span>></span>Rounded-xl Error<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-0"</span>></span>Rounded-0 Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded"</span>></span>Rounded Info<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-sm"</span>></span>Rounded-sm Success<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-lg"</span>></span>Rounded-lg Warning<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Outlined"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-xl"</span>></span>Rounded-xl Error<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-0"</span>></span>Rounded-0 Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded"</span>></span>Rounded Info<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-sm"</span>></span>Rounded-sm Success<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Warning"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-lg"</span>></span>Rounded-lg Warning<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Error"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Variant</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Variant.Filled"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 rounded-xl"</span>></span>Rounded-xl Error<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span></code></pre>
|
||||
</Container>
|
||||
|
||||
|
||||
|
||||
|
||||
<Container ClassList="mt-12">
|
||||
<div>
|
||||
<Text Typo="Typo.h5" Align="Align.Left" GutterBottom="true">Elevation</Text>
|
||||
<Text Align="Align.Left" GutterBottom="true">The component also accepts the Elevation class set a scale from elevation-1 to elevation-24 in ClassList.</Text>
|
||||
</div>
|
||||
<Grid>
|
||||
<Item md="4" xs="12">
|
||||
<Alert Severity="Severity.Normal" GlyphVisible="true" ClassList="my-2 elevation-8">elevation-8</Alert>
|
||||
</Item>
|
||||
<Item md="4" xs="12">
|
||||
<Alert Severity="Severity.Info" GlyphVisible="true" ClassList="my-2 elevation-16">elevation-16</Alert>
|
||||
</Item>
|
||||
<Item md="4" xs="12">
|
||||
<Alert Severity="Severity.Success" GlyphVisible="true" ClassList="my-2 elevation-24">elevation-24</Alert>
|
||||
</Item>
|
||||
</Grid>
|
||||
</Container>
|
||||
|
||||
<Container>
|
||||
<pre>
|
||||
<code id="htmlViewer" style="color:rgb(51, 51, 51); font-weight:400;background-color:rgb(248, 248, 248);background:rgb(248, 248, 248);display:block;padding: .5em;"><span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 elevation-8"</span>></span>elevation-8 Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 elevation-16"</span>></span>elevation-16 Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 elevation-24"</span>></span>elevation-24 Default<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span></code></pre>
|
||||
</Container>
|
||||
|
||||
|
||||
<Container ClassList="mt-12">
|
||||
<div>
|
||||
<Text Typo="Typo.h5" Align="Align.Left" GutterBottom="true">Content Alignment</Text>
|
||||
<Text Align="Align.Left" GutterBottom="true">Insert Utility class for the Alignment property in ClassList to define the content alignment - justify-center or justify-end</Text>
|
||||
</div>
|
||||
<Grid>
|
||||
<Item md="4" xs="12">
|
||||
<Alert Severity="Severity.Normal" GlyphVisible="true" ClassList="my-2">Default Alignment</Alert>
|
||||
</Item>
|
||||
<Item md="4" xs="12">
|
||||
<Alert Severity="Severity.Info" GlyphVisible="true" ClassList="my-2 justify-center">Center Alignment</Alert>
|
||||
</Item>
|
||||
<Item md="4" xs="12">
|
||||
<Alert Severity="Severity.Success" GlyphVisible="true" ClassList="my-2 justify-end">Right Alignment</Alert>
|
||||
</Item>
|
||||
</Grid>
|
||||
</Container>
|
||||
|
||||
<Container>
|
||||
<pre>
|
||||
<code id="htmlViewer" style="color:rgb(51, 51, 51); font-weight:400;background-color:rgb(248, 248, 248);background:rgb(248, 248, 248);display:block;padding: .5em;"><span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>Default Alignment<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 justify-center"</span>></span>Center Alignment<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 justify-end"</span>></span>Right Alignment<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span></code></pre>
|
||||
</Container>
|
||||
|
||||
|
||||
|
||||
<Container ClassList="mt-12">
|
||||
<div>
|
||||
<Text Typo="Typo.h5" Align="Align.Left" GutterBottom="true">Close Icon and Event</Text>
|
||||
<Text Align="Align.Left" GutterBottom="true">Set the CloseGlyphVisible property to True to display a Close icon.
|
||||
CloseIconClicked provides the EventCallback when clicking on the Close icon of the alert</Text>
|
||||
</div>
|
||||
<Grid>
|
||||
<Item md="4" xs="12">
|
||||
<Alert Severity="Severity.Normal" GlyphVisible="true" CloseGlyphVisible="true" ClassList="my-2">Time to leave. Please close me!</Alert>
|
||||
</Item>
|
||||
<Item md="4" xs="12">
|
||||
<Alert Severity="Severity.Info" GlyphVisible="true" CloseGlyphVisible="true" ClassList="my-2 justify-center">Time to leave. Please close me!</Alert>
|
||||
</Item>
|
||||
<Item md="4" xs="12">
|
||||
<Alert Severity="Severity.Success" GlyphVisible="true" CloseGlyphVisible="true" ClassList="my-2 justify-end">RTime to leave. Please close me!</Alert>
|
||||
</Item>
|
||||
</Grid>
|
||||
</Container>
|
||||
|
||||
<Container>
|
||||
<pre>
|
||||
<code id="htmlViewer" style="color:rgb(51, 51, 51); font-weight:400;background-color:rgb(248, 248, 248);background:rgb(248, 248, 248);display:block;padding: .5em;"><span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Normal"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">CloseGlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2"</span>></span>Time to leave. Please close me!<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Info"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">CloseGlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 justify-center"</span>></span>Time to leave. Please close me!<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span> <span style="color:rgb(0, 128, 128); font-weight:400;">md</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"4"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">xs</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"12"</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"><<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span> <span style="color:rgb(0, 128, 128); font-weight:400;">Severity</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"Severity.Success"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">GlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">CloseGlyphVisible</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"true"</span> <span style="color:rgb(0, 128, 128); font-weight:400;">ClassList</span>=<span style="color:rgb(221, 17, 68); font-weight:400;">"my-2 justify-end"</span>></span>RTime to leave. Please close me!<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Alert</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Item</span>></span>
|
||||
<span style="color:rgb(0, 0, 128); font-weight:400;"></<span style="color:rgb(0, 0, 128); font-weight:400;">Grid</span>></span></code></pre>
|
||||
</Container>
|
@ -0,0 +1,7 @@
|
||||
@page "/components/app-bar"
|
||||
|
||||
@using Connected.Components;
|
||||
|
||||
<ThemeProvider></ThemeProvider>
|
||||
|
||||
<AppBar Dense="true">This is an alert</AppBar>
|
36
src/Connected.Components.Showcase/Pages/DrawerShowcase.razor
Normal file
36
src/Connected.Components.Showcase/Pages/DrawerShowcase.razor
Normal file
@ -0,0 +1,36 @@
|
||||
@page "/components/drawer"
|
||||
|
||||
@using Connected.Components;
|
||||
|
||||
<ThemeProvider></ThemeProvider>
|
||||
|
||||
|
||||
<Layout>
|
||||
<AppBar Elevation="1">
|
||||
<Button Icon="Icons.Material.Filled.Menu" Edge="Edge.Start" OnClick="ToggleDrawer">aa</Button>
|
||||
</AppBar>
|
||||
<Drawer @bind-Open="_drawerOpen" Elevation="2" Variant="DrawerVariant.Mini" ClassList="info">
|
||||
<DrawerHeader>
|
||||
<Text Typo="Typo.h5" Class="mt-1">Application</Text>
|
||||
</DrawerHeader>
|
||||
<NavMenu>
|
||||
<Alert Severity="Severity.Normal" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 border-0">Production</Alert>
|
||||
<Alert Severity="Severity.Normal" Variant="Variant.Outlined" GlyphVisible="true" ClassList="my-2 border-0">Production</Alert>
|
||||
|
||||
</NavMenu>
|
||||
</Drawer>
|
||||
<MainContent>
|
||||
<Container>
|
||||
Lorem ipsum dolor sit amet consectetur adipisicing elit. Quam fuga necessitatibus illum non earum aperiam consequuntur odit odio a laborum!
|
||||
<Button OnClick="_ToggleDrawer" Color="Color.Primary">Toggle</Button>
|
||||
</Container>
|
||||
</MainContent>
|
||||
</Layout>
|
||||
@code {
|
||||
bool _drawerOpen = true;
|
||||
|
||||
void DrawerToggle()
|
||||
{
|
||||
_drawerOpen = !_drawerOpen;
|
||||
}
|
||||
}
|
5
src/Connected.Components.Showcase/Pages/TextBox.razor
Normal file
5
src/Connected.Components.Showcase/Pages/TextBox.razor
Normal file
@ -0,0 +1,5 @@
|
||||
<h3>TextBox</h3>
|
||||
|
||||
@code {
|
||||
|
||||
}
|
@ -0,0 +1,38 @@
|
||||
{
|
||||
"iisSettings": {
|
||||
"iisExpress": {
|
||||
"applicationUrl": "http://localhost:30375",
|
||||
"sslPort": 44321
|
||||
}
|
||||
},
|
||||
"profiles": {
|
||||
"http": {
|
||||
"commandName": "Project",
|
||||
"dotnetRunMessages": true,
|
||||
"launchBrowser": true,
|
||||
"inspectUri": "{wsProtocol}://{url.hostname}:{url.port}/_framework/debug/ws-proxy?browser={browserInspectUri}",
|
||||
"applicationUrl": "http://localhost:5035",
|
||||
"environmentVariables": {
|
||||
"ASPNETCORE_ENVIRONMENT": "Development"
|
||||
}
|
||||
},
|
||||
"https": {
|
||||
"commandName": "Project",
|
||||
"dotnetRunMessages": true,
|
||||
"launchBrowser": true,
|
||||
"inspectUri": "{wsProtocol}://{url.hostname}:{url.port}/_framework/debug/ws-proxy?browser={browserInspectUri}",
|
||||
"applicationUrl": "https://localhost:0;http://localhost:5035",
|
||||
"environmentVariables": {
|
||||
"ASPNETCORE_ENVIRONMENT": "Development"
|
||||
}
|
||||
},
|
||||
"IIS Express": {
|
||||
"commandName": "IISExpress",
|
||||
"launchBrowser": true,
|
||||
"inspectUri": "{wsProtocol}://{url.hostname}:{url.port}/_framework/debug/ws-proxy?browser={browserInspectUri}",
|
||||
"environmentVariables": {
|
||||
"ASPNETCORE_ENVIRONMENT": "Development"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
7
src/Connected.Components.Showcase/_Imports.razor
Normal file
7
src/Connected.Components.Showcase/_Imports.razor
Normal file
@ -0,0 +1,7 @@
|
||||
@using System.Net.Http
|
||||
@using System.Net.Http.Json
|
||||
@using Microsoft.AspNetCore.Components.Routing
|
||||
@using Microsoft.AspNetCore.Components.Web
|
||||
@using Microsoft.AspNetCore.Components.WebAssembly.Http
|
||||
@using Microsoft.JSInterop
|
||||
@using Connected.Components.Showcase
|
14
src/Connected.Components.Showcase/version.json
Normal file
14
src/Connected.Components.Showcase/version.json
Normal file
@ -0,0 +1,14 @@
|
||||
{
|
||||
"$schema": "https://raw.githubusercontent.com/dotnet/Nerdbank.GitVersioning/main/src/NerdBank.GitVersioning/version.schema.json",
|
||||
"version": "1.0-prerelease",
|
||||
"semVer1NumericIdentifierPadding": 4,
|
||||
"nugetPackageVersion": {
|
||||
"semVer": 2, // optional. Set to either 1 or 2 to control how the NuGet package version string is generated. Default is 1.
|
||||
"precision": "build" // optional. Use when you want to use a more or less precise package version than the default major.minor.build.
|
||||
},
|
||||
"cloudBuild": {
|
||||
"buildNumber": {
|
||||
"enabled": true
|
||||
}
|
||||
}
|
||||
}
|
32
src/Connected.Components.Showcase/wwwroot/css/app.css
Normal file
32
src/Connected.Components.Showcase/wwwroot/css/app.css
Normal file
@ -0,0 +1,32 @@
|
||||
h1:focus {
|
||||
outline: none;
|
||||
}
|
||||
|
||||
#blazor-error-ui {
|
||||
background: lightyellow;
|
||||
bottom: 0;
|
||||
box-shadow: 0 -1px 2px rgba(0, 0, 0, 0.2);
|
||||
display: none;
|
||||
left: 0;
|
||||
padding: 0.6rem 1.25rem 0.7rem 1.25rem;
|
||||
position: fixed;
|
||||
width: 100%;
|
||||
z-index: 1000;
|
||||
}
|
||||
|
||||
#blazor-error-ui .dismiss {
|
||||
cursor: pointer;
|
||||
position: absolute;
|
||||
right: 0.75rem;
|
||||
top: 0.5rem;
|
||||
}
|
||||
|
||||
.blazor-error-boundary {
|
||||
background: url(data:image/svg+xml;base64,PHN2ZyB3aWR0aD0iNTYiIGhlaWdodD0iNDkiIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyIgeG1sbnM6eGxpbms9Imh0dHA6Ly93d3cudzMub3JnLzE5OTkveGxpbmsiIG92ZXJmbG93PSJoaWRkZW4iPjxkZWZzPjxjbGlwUGF0aCBpZD0iY2xpcDAiPjxyZWN0IHg9IjIzNSIgeT0iNTEiIHdpZHRoPSI1NiIgaGVpZ2h0PSI0OSIvPjwvY2xpcFBhdGg+PC9kZWZzPjxnIGNsaXAtcGF0aD0idXJsKCNjbGlwMCkiIHRyYW5zZm9ybT0idHJhbnNsYXRlKC0yMzUgLTUxKSI+PHBhdGggZD0iTTI2My41MDYgNTFDMjY0LjcxNyA1MSAyNjUuODEzIDUxLjQ4MzcgMjY2LjYwNiA1Mi4yNjU4TDI2Ny4wNTIgNTIuNzk4NyAyNjcuNTM5IDUzLjYyODMgMjkwLjE4NSA5Mi4xODMxIDI5MC41NDUgOTIuNzk1IDI5MC42NTYgOTIuOTk2QzI5MC44NzcgOTMuNTEzIDI5MSA5NC4wODE1IDI5MSA5NC42NzgyIDI5MSA5Ny4wNjUxIDI4OS4wMzggOTkgMjg2LjYxNyA5OUwyNDAuMzgzIDk5QzIzNy45NjMgOTkgMjM2IDk3LjA2NTEgMjM2IDk0LjY3ODIgMjM2IDk0LjM3OTkgMjM2LjAzMSA5NC4wODg2IDIzNi4wODkgOTMuODA3MkwyMzYuMzM4IDkzLjAxNjIgMjM2Ljg1OCA5Mi4xMzE0IDI1OS40NzMgNTMuNjI5NCAyNTkuOTYxIDUyLjc5ODUgMjYwLjQwNyA1Mi4yNjU4QzI2MS4yIDUxLjQ4MzcgMjYyLjI5NiA1MSAyNjMuNTA2IDUxWk0yNjMuNTg2IDY2LjAxODNDMjYwLjczNyA2Ni4wMTgzIDI1OS4zMTMgNjcuMTI0NSAyNTkuMzEzIDY5LjMzNyAyNTkuMzEzIDY5LjYxMDIgMjU5LjMzMiA2OS44NjA4IDI1OS4zNzEgNzAuMDg4N0wyNjEuNzk1IDg0LjAxNjEgMjY1LjM4IDg0LjAxNjEgMjY3LjgyMSA2OS43NDc1QzI2Ny44NiA2OS43MzA5IDI2Ny44NzkgNjkuNTg3NyAyNjcuODc5IDY5LjMxNzkgMjY3Ljg3OSA2Ny4xMTgyIDI2Ni40NDggNjYuMDE4MyAyNjMuNTg2IDY2LjAxODNaTTI2My41NzYgODYuMDU0N0MyNjEuMDQ5IDg2LjA1NDcgMjU5Ljc4NiA4Ny4zMDA1IDI1OS43ODYgODkuNzkyMSAyNTkuNzg2IDkyLjI4MzcgMjYxLjA0OSA5My41Mjk1IDI2My41NzYgOTMuNTI5NSAyNjYuMTE2IDkzLjUyOTUgMjY3LjM4NyA5Mi4yODM3IDI2Ny4zODcgODkuNzkyMSAyNjcuMzg3IDg3LjMwMDUgMjY2LjExNiA4Ni4wNTQ3IDI2My41NzYgODYuMDU0N1oiIGZpbGw9IiNGRkU1MDAiIGZpbGwtcnVsZT0iZXZlbm9kZCIvPjwvZz48L3N2Zz4=) no-repeat 1rem/1.8rem, #b32121;
|
||||
padding: 1rem 1rem 1rem 3.7rem;
|
||||
color: white;
|
||||
}
|
||||
|
||||
.blazor-error-boundary::after {
|
||||
content: "An error has occurred."
|
||||
}
|
21
src/Connected.Components.Showcase/wwwroot/index.html
Normal file
21
src/Connected.Components.Showcase/wwwroot/index.html
Normal file
@ -0,0 +1,21 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8" />
|
||||
<base href="/" />
|
||||
<link href="css/app.css" rel="stylesheet" />
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div id="app">Loading...</div>
|
||||
|
||||
<div id="blazor-error-ui">
|
||||
An unhandled error has occurred.
|
||||
<a href="" class="reload">Reload</a>
|
||||
<a class="dismiss">🗙</a>
|
||||
</div>
|
||||
<script src="_framework/blazor.webassembly.js"></script>
|
||||
</body>
|
||||
|
||||
</html>
|
12
src/Connected.Components/.config/dotnet-tools.json
Normal file
12
src/Connected.Components/.config/dotnet-tools.json
Normal file
@ -0,0 +1,12 @@
|
||||
{
|
||||
"version": 1,
|
||||
"isRoot": true,
|
||||
"tools": {
|
||||
"connected.webcompiler": {
|
||||
"version": "1.0.7-prerelease.g67169cf2c5",
|
||||
"commands": [
|
||||
"webcompiler"
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
538
src/Connected.Components/Annotations/CategoryAttribute.cs
Normal file
538
src/Connected.Components/Annotations/CategoryAttribute.cs
Normal file
@ -0,0 +1,538 @@
|
||||
namespace Connected.Annotations;
|
||||
|
||||
/// <summary>
|
||||
/// Specifies the name of the category in which to group the property of a MudBlazor component when displayed in the API documentation.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Use this attribute together with the <see cref="Microsoft.AspNetCore.Components.ParameterAttribute"/>. <br/>
|
||||
/// This attribute is similar to <see cref="System.ComponentModel.CategoryAttribute"/>. <br/>
|
||||
/// The name of the category can be specified by using a constant defined in the <see cref="CategoryTypes"/> class.
|
||||
/// </remarks>
|
||||
[AttributeUsage(AttributeTargets.Property, AllowMultiple = false, Inherited = true)]
|
||||
public class CategoryAttribute : Attribute
|
||||
{
|
||||
public CategoryAttribute(string name)
|
||||
{
|
||||
if (string.IsNullOrEmpty(name))
|
||||
throw new ArgumentException("The category name cannot be null nor empty.");
|
||||
if (!categoryOrder.ContainsKey(name))
|
||||
throw new ArgumentException($"The given category name '{name}' isn't in the categoryOrder field.");
|
||||
Name = name;
|
||||
}
|
||||
|
||||
/// <summary> The name of the category. </summary>
|
||||
public string Name { get; }
|
||||
|
||||
/// <summary> The order of the category - the greater the number the lower the category will be displayed in the API documentation. </summary>
|
||||
public int Order => categoryOrder[Name];
|
||||
|
||||
// Possible categories of component properties and the order in which they are displayed in the API documentation.
|
||||
private static readonly Dictionary<string, int> categoryOrder = new()
|
||||
{
|
||||
["Data"] = 0, // general category
|
||||
["Validation"] = 1, // general category
|
||||
|
||||
// specific categories associated with data
|
||||
["Validated data"] = 2,
|
||||
["Validation result"] = 3,
|
||||
|
||||
["Behavior"] = 100, // general category
|
||||
|
||||
["Header"] = 101,
|
||||
["Rows"] = 102,
|
||||
["Footer"] = 103,
|
||||
|
||||
// specific behaviors of a component
|
||||
["Filtering"] = 200,
|
||||
["Grouping"] = 201,
|
||||
["Expanding"] = 202,
|
||||
["Sorting"] = 203,
|
||||
["Pagination"] = 204,
|
||||
["Selecting"] = 205,
|
||||
["Editing"] = 206,
|
||||
["Click action"] = 207,
|
||||
["Items"] = 208,
|
||||
["Disable"] = 209,
|
||||
["DraggingClass"] = 210,
|
||||
["DropRules"] = 211,
|
||||
|
||||
["Appearance"] = 300, // general category
|
||||
|
||||
// specific parts of a component together with their behavior and appearance
|
||||
["Popup behavior"] = 400,
|
||||
["Popup appearance"] = 401,
|
||||
["List behavior"] = 402,
|
||||
["List appearance"] = 403,
|
||||
["Picker behavior"] = 404,
|
||||
["Picker appearance"] = 405,
|
||||
["Dot"] = 406,
|
||||
|
||||
// "Miscellaneous" category. In classes inheriting from MudComponentBase it can be used only exceptionally -
|
||||
// - only when the property can define behavior or appearance depending on value of the property.
|
||||
["Misc"] = int.MaxValue - 1,
|
||||
|
||||
["Common"] = int.MaxValue // general category
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Possible categories of MudBlazor components properties.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// <b>General categories</b>
|
||||
/// <para>
|
||||
/// - <i>Data</i> - Used e.g. in form fields, pickers, <see cref="MudRating"/>, <see cref="MudTable{T}"/>, <see cref="MudTreeView{T}"/>,
|
||||
/// <see cref="MudTreeViewItem{T}"/>, and <see cref="MudCarousel{TData}"/>. Containers have this group when their items can be defined
|
||||
/// not only in markup language, but also programmatically in the Items property and by specifying ItemTemplate.<br/>
|
||||
/// - <i>Validation</i> - Used in form fields and pickers.<br/>
|
||||
/// - <i>Behavior</i> - Changing these properties changes behavior of the component and behavior of the application. So in some way they are or may be more
|
||||
/// important than the "Appearance" category. Example properties are: a) the <c>Disabled</c> property, b) icons (or avatars) without default value
|
||||
/// (because setting their value can pass additional information).<br/>
|
||||
/// - <i>Appearance</i> - Changing these properties doesn't change behavior of the component and behavior of the application, but only changes the appearance
|
||||
/// of the component irrelevant to the understanding of the application by a user. So in some way they are less important than the "Behavior"
|
||||
/// category, because they are only used to adjust the look of the application. Example properties are: a) <c>Elevation</c>, <c>Outlined</c>,
|
||||
/// <c>Square</c>, <c>Rounded</c>, <c>DisableGutters</c>, <c>Dense</c>, <c>DisableRipple</c>; b) size, color, and typography of the item
|
||||
/// and its subelements; c) CSS classes and styles of subelements; d) icons with the default value already set (because most often changing its value
|
||||
/// doesn't change passed information).<br/>
|
||||
/// - <i>Common</i> - Properties defined in <see cref="UIComponent"/>.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// Note: The following properties belong to the "Behavior" group, not to the "Appearance" group:<br/>
|
||||
/// - <see cref="IconButton.Icon"/> - because it describes meaning of the button, since MudIconButton doesn't have text,<br/>
|
||||
/// - <see cref="InputBase{T}.Label"/> - because it describes meaning of the field,<br/>
|
||||
/// - <see cref="InputBase{T}.AdornmentText"/> - because it can describe information important to a user, e.g. a numeric field unit such as kilograms.<br/>
|
||||
/// Sometimes choosing a category can be difficult - in such case choose a category that makes the most sense.
|
||||
/// </para>
|
||||
///
|
||||
/// <b>Categories for specific behaviors or specific parts of components</b>
|
||||
/// <para>If some elements or behaviors can be distinguished in a component, then their properties are included in separate groups.</para>
|
||||
///
|
||||
/// <para>Note: If a property qualifies for both the "Appearance" or "Behavior" group, and for some special group, then this special group takes precedence.
|
||||
/// For example, <see cref="MudTableBase.CommitEditIcon"/> could belong to the "Appearance" group, but belongs to the "Editing" group.</para>
|
||||
///
|
||||
/// <b>Additional information</b>
|
||||
/// <para>The list of categories is inspired by the categories displayed for Windows Forms and Web Forms components in the Visual Studio "Properties" window.</para>
|
||||
/// </remarks>
|
||||
public static class CategoryTypes
|
||||
{
|
||||
/* Implementation note:
|
||||
* Almost all components use the "Behavior" and "Appearance" categories. We could simplify the code
|
||||
* by inheriting these constants, but C# doesn't allow to inherit static members of a class.
|
||||
*/
|
||||
|
||||
/// <summary>Used in <see cref="UIComponent"/>.</summary>
|
||||
public static class ComponentBase
|
||||
{
|
||||
public const string Common = "Common";
|
||||
}
|
||||
|
||||
/// <summary>Used in: <see cref="ButtonBase"/>, all components inheriting from it, and <see cref="MudToggleIconButton"/>.</summary>
|
||||
public static class Button
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string ClickAction = "Click action";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
/// <summary>Used in <see cref="FormComponent{T, U}"/> and all components inheriting from it.</summary>
|
||||
public static class FormComponent
|
||||
{
|
||||
public const string Data = "Data";
|
||||
public const string Validation = "Validation";
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
public const string ListBehavior = "List behavior";
|
||||
public const string ListAppearance = "List appearance";
|
||||
public const string PickerBehavior = "Picker behavior";
|
||||
public const string PickerAppearance = "Picker appearance";
|
||||
}
|
||||
|
||||
/// <summary>Used in all charts, that is in <see cref="MudChartBase"/> and all components inheriting from it.</summary>
|
||||
public static class Chart
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
/// <summary>Used in other base classes.</summary>
|
||||
public static class General
|
||||
{
|
||||
public const string Data = "Data";
|
||||
public const string Behavior = "Behavior";
|
||||
public const string ClickAction = "Click action";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Alert
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class AppBar
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Avatar
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class AvatarGroup
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Badge
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Breadcrumbs
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class BreakpointProvider
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
}
|
||||
|
||||
public static class ButtonGroup
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Card
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Carousel
|
||||
{
|
||||
public const string Data = "Data";
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Chip
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string ClickAction = "Click action";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class ChipSet
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Container
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
}
|
||||
|
||||
public static class Dialog
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
public const string Misc = "Misc";
|
||||
}
|
||||
|
||||
public static class Divider
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Drawer
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class DropZone
|
||||
{
|
||||
public const string Appearance = "Appearance";
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Disabled = "Disable";
|
||||
public const string Sorting = "Sorting";
|
||||
public const string DraggingClass = "DraggingClass";
|
||||
public const string DropRules = "DropRules";
|
||||
public const string Items = "Items";
|
||||
}
|
||||
|
||||
public static class Element
|
||||
{
|
||||
public const string Misc = "Misc";
|
||||
}
|
||||
|
||||
public static class ExpansionPanel
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Field
|
||||
{
|
||||
public const string Data = "Data";
|
||||
public const string Validation = "Validation";
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class FileUpload
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class FocusTrap
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
}
|
||||
|
||||
public static class Form
|
||||
{
|
||||
public const string ValidatedData = "Validated data";
|
||||
public const string ValidationResult = "Validation result";
|
||||
public const string Behavior = "Behavior";
|
||||
}
|
||||
|
||||
public static class Grid
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Highlighter
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Image
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Item
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Hidden
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Icon
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Link
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class List
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Expanding = "Expanding";
|
||||
public const string Selecting = "Selecting";
|
||||
public const string ClickAction = "Click action";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class MainContent
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
}
|
||||
|
||||
public static class Menu
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string ClickAction = "Click action";
|
||||
public const string Appearance = "Appearance";
|
||||
public const string PopupBehavior = "Popup behavior";
|
||||
public const string PopupAppearance = "Popup appearance";
|
||||
}
|
||||
|
||||
public static class MessageBox
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class NavMenu
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string ClickAction = "Click action";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Overlay
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string ClickAction = "Click action";
|
||||
}
|
||||
|
||||
public static class Pagination
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Paper
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Popover
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class ProgressLinear
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class ProgressCircular
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Radio
|
||||
{
|
||||
public const string Data = "Data";
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Rating
|
||||
{
|
||||
public const string Data = "Data";
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class RTLProvider
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
}
|
||||
|
||||
public static class ScrollToTop
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Skeleton
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Stack
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Slider
|
||||
{
|
||||
public const string Data = "Data";
|
||||
public const string Validation = "Validation";
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class SwipeArea
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Table
|
||||
{
|
||||
public const string Data = "Data";
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Header = "Header";
|
||||
public const string Rows = "Rows";
|
||||
public const string Footer = "Footer";
|
||||
public const string Filtering = "Filtering";
|
||||
public const string Grouping = "Grouping";
|
||||
public const string Sorting = "Sorting";
|
||||
public const string Pagination = "Pagination";
|
||||
public const string Selecting = "Selecting";
|
||||
public const string Editing = "Editing";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class SimpleTable
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Tabs
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Timeline
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
public const string Dot = "Dot";
|
||||
}
|
||||
|
||||
public static class ToolBar
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Tooltip
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class TreeView
|
||||
{
|
||||
public const string Data = "Data";
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Expanding = "Expanding";
|
||||
public const string Selecting = "Selecting";
|
||||
public const string ClickAction = "Click action";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
|
||||
public static class Text
|
||||
{
|
||||
public const string Behavior = "Behavior";
|
||||
public const string Appearance = "Appearance";
|
||||
}
|
||||
}
|
12
src/Connected.Components/Annotations/LabelAttribute.cs
Normal file
12
src/Connected.Components/Annotations/LabelAttribute.cs
Normal file
@ -0,0 +1,12 @@
|
||||
namespace Connected.Annotations;
|
||||
|
||||
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)]
|
||||
public class LabelAttribute : Attribute
|
||||
{
|
||||
public LabelAttribute(string name)
|
||||
{
|
||||
Name = name;
|
||||
}
|
||||
|
||||
public string Name { get; }
|
||||
}
|
343
src/Connected.Components/Colors.cs
Normal file
343
src/Connected.Components/Colors.cs
Normal file
@ -0,0 +1,343 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace Connected;
|
||||
|
||||
[ExcludeFromCodeCoverage]
|
||||
public static class Colors
|
||||
{
|
||||
public static partial class Red
|
||||
{
|
||||
public static string Default { get; } = "#F44336";
|
||||
public static string Lighten5 { get; } = "#FFEBEE";
|
||||
public static string Lighten4 { get; } = "#FFCDD2";
|
||||
public static string Lighten3 { get; } = "#EF9A9A";
|
||||
public static string Lighten2 { get; } = "#E57373";
|
||||
public static string Lighten1 { get; } = "#EF5350";
|
||||
public static string Darken1 { get; } = "#E53935";
|
||||
public static string Darken2 { get; } = "#D32F2F";
|
||||
public static string Darken3 { get; } = "#C62828";
|
||||
public static string Darken4 { get; } = "#B71C1C";
|
||||
public static string Accent1 { get; } = "#FF8A80";
|
||||
public static string Accent2 { get; } = "#FF5252";
|
||||
public static string Accent3 { get; } = "#FF1744";
|
||||
public static string Accent4 { get; } = "#D50000";
|
||||
}
|
||||
|
||||
public static class Pink
|
||||
{
|
||||
public static string Default { get; } = "#E91E63";
|
||||
public static string Lighten5 { get; } = "#FCE4EC";
|
||||
public static string Lighten4 { get; } = "#F8BBD0";
|
||||
public static string Lighten3 { get; } = "#F48FB1";
|
||||
public static string Lighten2 { get; } = "#F06292";
|
||||
public static string Lighten1 { get; } = "#EC407A";
|
||||
public static string Darken1 { get; } = "#D81B60";
|
||||
public static string Darken2 { get; } = "#C2185B";
|
||||
public static string Darken3 { get; } = "#AD1457";
|
||||
public static string Darken4 { get; } = "#880E4F";
|
||||
public static string Accent1 { get; } = "#FF80AB";
|
||||
public static string Accent2 { get; } = "#FF4081";
|
||||
public static string Accent3 { get; } = "#F50057";
|
||||
public static string Accent4 { get; } = "#C51162";
|
||||
}
|
||||
|
||||
public static class Purple
|
||||
{
|
||||
public static string Default { get; } = "#9C27B0";
|
||||
public static string Lighten5 { get; } = "#F3E5F5";
|
||||
public static string Lighten4 { get; } = "#E1BEE7";
|
||||
public static string Lighten3 { get; } = "#CE93D8";
|
||||
public static string Lighten2 { get; } = "#BA68C8";
|
||||
public static string Lighten1 { get; } = "#AB47BC";
|
||||
public static string Darken1 { get; } = "#8E24AA";
|
||||
public static string Darken2 { get; } = "#7B1FA2";
|
||||
public static string Darken3 { get; } = "#6A1B9A";
|
||||
public static string Darken4 { get; } = "#4A148C";
|
||||
public static string Accent1 { get; } = "#EA80FC";
|
||||
public static string Accent2 { get; } = "#E040FB";
|
||||
public static string Accent3 { get; } = "#D500F9";
|
||||
public static string Accent4 { get; } = "#AA00FF";
|
||||
}
|
||||
|
||||
public static class DeepPurple
|
||||
{
|
||||
public static string Default { get; } = "#673AB7";
|
||||
public static string Lighten5 { get; } = "#EDE7F6";
|
||||
public static string Lighten4 { get; } = "#D1C4E9";
|
||||
public static string Lighten3 { get; } = "#B39DDB";
|
||||
public static string Lighten2 { get; } = "#9575CD";
|
||||
public static string Lighten1 { get; } = "#7E57C2";
|
||||
public static string Darken1 { get; } = "#5E35B1";
|
||||
public static string Darken2 { get; } = "#512DA8";
|
||||
public static string Darken3 { get; } = "#4527A0";
|
||||
public static string Darken4 { get; } = "#311B92";
|
||||
public static string Accent1 { get; } = "#B388FF";
|
||||
public static string Accent2 { get; } = "#7C4DFF";
|
||||
public static string Accent3 { get; } = "#651FFF";
|
||||
public static string Accent4 { get; } = "#6200EA";
|
||||
}
|
||||
|
||||
public static class Indigo
|
||||
{
|
||||
public static string Default { get; } = "#3F51B5";
|
||||
public static string Lighten5 { get; } = "#E8EAF6";
|
||||
public static string Lighten4 { get; } = "#C5CAE9";
|
||||
public static string Lighten3 { get; } = "#9FA8DA";
|
||||
public static string Lighten2 { get; } = "#7986CB";
|
||||
public static string Lighten1 { get; } = "#5C6BC0";
|
||||
public static string Darken1 { get; } = "#3949AB";
|
||||
public static string Darken2 { get; } = "#303F9F";
|
||||
public static string Darken3 { get; } = "#283593";
|
||||
public static string Darken4 { get; } = "#1A237E";
|
||||
public static string Accent1 { get; } = "#8C9EFF";
|
||||
public static string Accent2 { get; } = "#536DFE";
|
||||
public static string Accent3 { get; } = "#3D5AFE";
|
||||
public static string Accent4 { get; } = "#304FFE";
|
||||
}
|
||||
|
||||
public static class Blue
|
||||
{
|
||||
public static string Default { get; } = "#2196F3";
|
||||
public static string Lighten5 { get; } = "#E3F2FD";
|
||||
public static string Lighten4 { get; } = "#BBDEFB";
|
||||
public static string Lighten3 { get; } = "#90CAF9";
|
||||
public static string Lighten2 { get; } = "#64B5F6";
|
||||
public static string Lighten1 { get; } = "#42A5F5";
|
||||
public static string Darken1 { get; } = "#1E88E5";
|
||||
public static string Darken2 { get; } = "#1976D2";
|
||||
public static string Darken3 { get; } = "#1565C0";
|
||||
public static string Darken4 { get; } = "#0D47A1";
|
||||
public static string Accent1 { get; } = "#82B1FF";
|
||||
public static string Accent2 { get; } = "#448AFF";
|
||||
public static string Accent3 { get; } = "#2979FF";
|
||||
public static string Accent4 { get; } = "#2962FF";
|
||||
}
|
||||
|
||||
public static class LightBlue
|
||||
{
|
||||
public static string Default { get; } = "#03A9F4";
|
||||
public static string Lighten5 { get; } = "#E1F5FE";
|
||||
public static string Lighten4 { get; } = "#B3E5FC";
|
||||
public static string Lighten3 { get; } = "#81D4FA";
|
||||
public static string Lighten2 { get; } = "#4FC3F7";
|
||||
public static string Lighten1 { get; } = "#29B6F6";
|
||||
public static string Darken1 { get; } = "#039BE5";
|
||||
public static string Darken2 { get; } = "#0288D1";
|
||||
public static string Darken3 { get; } = "#0277BD";
|
||||
public static string Darken4 { get; } = "#01579B";
|
||||
public static string Accent1 { get; } = "#80D8FF";
|
||||
public static string Accent2 { get; } = "#40C4FF";
|
||||
public static string Accent3 { get; } = "#00B0FF";
|
||||
public static string Accent4 { get; } = "#0091EA";
|
||||
}
|
||||
|
||||
public static class Cyan
|
||||
{
|
||||
public static string Default { get; } = "#00BCD4";
|
||||
public static string Lighten5 { get; } = "#E0F7FA";
|
||||
public static string Lighten4 { get; } = "#B2EBF2";
|
||||
public static string Lighten3 { get; } = "#80DEEA";
|
||||
public static string Lighten2 { get; } = "#4DD0E1";
|
||||
public static string Lighten1 { get; } = "#26C6DA";
|
||||
public static string Darken1 { get; } = "#00ACC1";
|
||||
public static string Darken2 { get; } = "#0097A7";
|
||||
public static string Darken3 { get; } = "#00838F";
|
||||
public static string Darken4 { get; } = "#006064";
|
||||
public static string Accent1 { get; } = "#84FFFF";
|
||||
public static string Accent2 { get; } = "#18FFFF";
|
||||
public static string Accent3 { get; } = "#00E5FF";
|
||||
public static string Accent4 { get; } = "#00B8D4";
|
||||
}
|
||||
|
||||
public static class Teal
|
||||
{
|
||||
public static string Default { get; } = "#009688";
|
||||
public static string Lighten5 { get; } = "#E0F2F1";
|
||||
public static string Lighten4 { get; } = "#B2DFDB";
|
||||
public static string Lighten3 { get; } = "#80CBC4";
|
||||
public static string Lighten2 { get; } = "#4DB6AC";
|
||||
public static string Lighten1 { get; } = "#26A69A";
|
||||
public static string Darken1 { get; } = "#00897B";
|
||||
public static string Darken2 { get; } = "#00796B";
|
||||
public static string Darken3 { get; } = "#00695C";
|
||||
public static string Darken4 { get; } = "#004D40";
|
||||
public static string Accent1 { get; } = "#A7FFEB";
|
||||
public static string Accent2 { get; } = "#64FFDA";
|
||||
public static string Accent3 { get; } = "#1DE9B6";
|
||||
public static string Accent4 { get; } = "#00BFA5";
|
||||
}
|
||||
|
||||
public static class Green
|
||||
{
|
||||
public static string Default { get; } = "#4CAF50";
|
||||
public static string Lighten5 { get; } = "#E8F5E9";
|
||||
public static string Lighten4 { get; } = "#C8E6C9";
|
||||
public static string Lighten3 { get; } = "#A5D6A7";
|
||||
public static string Lighten2 { get; } = "#81C784";
|
||||
public static string Lighten1 { get; } = "#66BB6A";
|
||||
public static string Darken1 { get; } = "#43A047";
|
||||
public static string Darken2 { get; } = "#388E3C";
|
||||
public static string Darken3 { get; } = "#2E7D32";
|
||||
public static string Darken4 { get; } = "#1B5E20";
|
||||
public static string Accent1 { get; } = "#B9F6CA";
|
||||
public static string Accent2 { get; } = "#69F0AE";
|
||||
public static string Accent3 { get; } = "#00E676";
|
||||
public static string Accent4 { get; } = "#00C853";
|
||||
}
|
||||
|
||||
public static class LightGreen
|
||||
{
|
||||
public static string Default { get; } = "#8BC34A";
|
||||
public static string Lighten5 { get; } = "#F1F8E9";
|
||||
public static string Lighten4 { get; } = "#DCEDC8";
|
||||
public static string Lighten3 { get; } = "#C5E1A5";
|
||||
public static string Lighten2 { get; } = "#AED581";
|
||||
public static string Lighten1 { get; } = "#9CCC65";
|
||||
public static string Darken1 { get; } = "#7CB342";
|
||||
public static string Darken2 { get; } = "#689F38";
|
||||
public static string Darken3 { get; } = "#558B2F";
|
||||
public static string Darken4 { get; } = "#33691E";
|
||||
public static string Accent1 { get; } = "#CCFF90";
|
||||
public static string Accent2 { get; } = "#B2FF59";
|
||||
public static string Accent3 { get; } = "#76FF03";
|
||||
public static string Accent4 { get; } = "#64DD17";
|
||||
}
|
||||
|
||||
public static class Lime
|
||||
{
|
||||
public static string Default { get; } = "#CDDC39";
|
||||
public static string Lighten5 { get; } = "#F9FBE7";
|
||||
public static string Lighten4 { get; } = "#F0F4C3";
|
||||
public static string Lighten3 { get; } = "#E6EE9C";
|
||||
public static string Lighten2 { get; } = "#DCE775";
|
||||
public static string Lighten1 { get; } = "#D4E157";
|
||||
public static string Darken1 { get; } = "#C0CA33";
|
||||
public static string Darken2 { get; } = "#AFB42B";
|
||||
public static string Darken3 { get; } = "#9E9D24";
|
||||
public static string Darken4 { get; } = "#827717";
|
||||
public static string Accent1 { get; } = "#F4FF81";
|
||||
public static string Accent2 { get; } = "#EEFF41";
|
||||
public static string Accent3 { get; } = "#C6FF00";
|
||||
public static string Accent4 { get; } = "#AEEA00";
|
||||
}
|
||||
|
||||
public static class Yellow
|
||||
{
|
||||
public static string Default { get; } = "#FFEB3B";
|
||||
public static string Lighten5 { get; } = "#FFFDE7";
|
||||
public static string Lighten4 { get; } = "#FFF9C4";
|
||||
public static string Lighten3 { get; } = "#FFF59D";
|
||||
public static string Lighten2 { get; } = "#FFF176";
|
||||
public static string Lighten1 { get; } = "#FFEE58";
|
||||
public static string Darken1 { get; } = "#FDD835";
|
||||
public static string Darken2 { get; } = "#FBC02D";
|
||||
public static string Darken3 { get; } = "#F9A825";
|
||||
public static string Darken4 { get; } = "#F57F17";
|
||||
public static string Accent1 { get; } = "#FFFF8D";
|
||||
public static string Accent2 { get; } = "#FFFF00";
|
||||
public static string Accent3 { get; } = "#FFEA00";
|
||||
public static string Accent4 { get; } = "#FFD600";
|
||||
}
|
||||
|
||||
public static class Amber
|
||||
{
|
||||
public static string Default { get; } = "#FFC107";
|
||||
public static string Lighten5 { get; } = "#FFF8E1";
|
||||
public static string Lighten4 { get; } = "#FFECB3";
|
||||
public static string Lighten3 { get; } = "#FFE082";
|
||||
public static string Lighten2 { get; } = "#FFD54F";
|
||||
public static string Lighten1 { get; } = "#FFCA28";
|
||||
public static string Darken1 { get; } = "#FFB300";
|
||||
public static string Darken2 { get; } = "#FFA000";
|
||||
public static string Darken3 { get; } = "#FF8F00";
|
||||
public static string Darken4 { get; } = "#FF6F00";
|
||||
public static string Accent1 { get; } = "#FFE57F";
|
||||
public static string Accent2 { get; } = "#FFD740";
|
||||
public static string Accent3 { get; } = "#FFC400";
|
||||
public static string Accent4 { get; } = "#FFAB00";
|
||||
}
|
||||
|
||||
public static class Orange
|
||||
{
|
||||
public static string Default { get; } = "#FF9800";
|
||||
public static string Lighten5 { get; } = "#FFF3E0";
|
||||
public static string Lighten4 { get; } = "#FFE0B2";
|
||||
public static string Lighten3 { get; } = "#FFCC80";
|
||||
public static string Lighten2 { get; } = "#FFB74D";
|
||||
public static string Lighten1 { get; } = "#FFA726";
|
||||
public static string Darken1 { get; } = "#FB8C00";
|
||||
public static string Darken2 { get; } = "#F57C00";
|
||||
public static string Darken3 { get; } = "#EF6C00";
|
||||
public static string Darken4 { get; } = "#E65100";
|
||||
public static string Accent1 { get; } = "#FFD180";
|
||||
public static string Accent2 { get; } = "#FFAB40";
|
||||
public static string Accent3 { get; } = "#FF9100";
|
||||
public static string Accent4 { get; } = "#FF6D00";
|
||||
}
|
||||
|
||||
public static class DeepOrange
|
||||
{
|
||||
public static string Default { get; } = "#FF5722";
|
||||
public static string Lighten5 { get; } = "#FBE9E7";
|
||||
public static string Lighten4 { get; } = "#FFCCBC";
|
||||
public static string Lighten3 { get; } = "#FFAB91";
|
||||
public static string Lighten2 { get; } = "#FF8A65";
|
||||
public static string Lighten1 { get; } = "#FF7043";
|
||||
public static string Darken1 { get; } = "#F4511E";
|
||||
public static string Darken2 { get; } = "#E64A19";
|
||||
public static string Darken3 { get; } = "#D84315";
|
||||
public static string Darken4 { get; } = "#BF360C";
|
||||
public static string Accent1 { get; } = "#FF9E80";
|
||||
public static string Accent2 { get; } = "#FF6E40";
|
||||
public static string Accent3 { get; } = "#FF3D00";
|
||||
public static string Accent4 { get; } = "#DD2C00";
|
||||
}
|
||||
|
||||
public static class Brown
|
||||
{
|
||||
public static string Default { get; } = "#795548";
|
||||
public static string Lighten5 { get; } = "#EFEBE9";
|
||||
public static string Lighten4 { get; } = "#D7CCC8";
|
||||
public static string Lighten3 { get; } = "#BCAAA4";
|
||||
public static string Lighten2 { get; } = "#A1887F";
|
||||
public static string Lighten1 { get; } = "#8D6E63";
|
||||
public static string Darken1 { get; } = "#6D4C41";
|
||||
public static string Darken2 { get; } = "#5D4037";
|
||||
public static string Darken3 { get; } = "#4E342E";
|
||||
public static string Darken4 { get; } = "#3E2723";
|
||||
}
|
||||
|
||||
public static class BlueGrey
|
||||
{
|
||||
public static string Default { get; } = "#607D8B";
|
||||
public static string Lighten5 { get; } = "#ECEFF1";
|
||||
public static string Lighten4 { get; } = "#CFD8DC";
|
||||
public static string Lighten3 { get; } = "#B0BEC5";
|
||||
public static string Lighten2 { get; } = "#90A4AE";
|
||||
public static string Lighten1 { get; } = "#78909C";
|
||||
public static string Darken1 { get; } = "#546E7A";
|
||||
public static string Darken2 { get; } = "#455A64";
|
||||
public static string Darken3 { get; } = "#37474F";
|
||||
public static string Darken4 { get; } = "#263238";
|
||||
}
|
||||
public static class Grey
|
||||
{
|
||||
public static string Default { get; } = "#9E9E9E";
|
||||
public static string Lighten5 { get; } = "#FAFAFA";
|
||||
public static string Lighten4 { get; } = "#F5F5F5";
|
||||
public static string Lighten3 { get; } = "#EEEEEE";
|
||||
public static string Lighten2 { get; } = "#E0E0E0";
|
||||
public static string Lighten1 { get; } = "#BDBDBD";
|
||||
public static string Darken1 { get; } = "#757575";
|
||||
public static string Darken2 { get; } = "#616161";
|
||||
public static string Darken3 { get; } = "#424242";
|
||||
public static string Darken4 { get; } = "#212121";
|
||||
}
|
||||
|
||||
public static class Shades
|
||||
{
|
||||
public static string Black { get; } = "#000000";
|
||||
public static string White { get; } = "#FFFFFF";
|
||||
public static string Transparent { get; } = "transparent";
|
||||
}
|
||||
}
|
26
src/Connected.Components/Components/Alert/Alert.razor
Normal file
26
src/Connected.Components/Components/Alert/Alert.razor
Normal file
@ -0,0 +1,26 @@
|
||||
@namespace Connected.Components
|
||||
|
||||
@inherits UIComponent
|
||||
|
||||
<div role="alert" class="@CompiledClassList" @attributes="CustomAttributes" @onclick="Clicked">
|
||||
<div name="alert-content" class="alert-content">
|
||||
|
||||
@if (GlyphVisible)
|
||||
{
|
||||
<div class="alert-icon alert-icon-left">
|
||||
<Icon Glyph="@Glyph" />
|
||||
</div>
|
||||
}
|
||||
|
||||
<div class="alert-message">
|
||||
@ChildContent
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@if (CloseGlyphVisible)
|
||||
{
|
||||
<div class="alert-close">
|
||||
<GlyphButton ClassList="size-small" Glyph="@CloseGlyph" Clicked="OnCloseGlyphClick" />
|
||||
</div>
|
||||
}
|
||||
</div>
|
122
src/Connected.Components/Components/Alert/Alert.razor.cs
Normal file
122
src/Connected.Components/Components/Alert/Alert.razor.cs
Normal file
@ -0,0 +1,122 @@
|
||||
using Connected.Utilities;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
using Microsoft.AspNetCore.Components.Web;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public partial class Alert : UIComponent{
|
||||
/// <summary>
|
||||
/// Contains the default container classlist and the user defined classes.
|
||||
/// </summary>
|
||||
private CssBuilder CompiledClassList
|
||||
{
|
||||
get
|
||||
{
|
||||
return new CssBuilder("alert")
|
||||
.AddClass($"alert-{Variant}-{Severity}")
|
||||
.AddClass(ClassList);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Child content of the component.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public RenderFragment? ChildContent { get; set; }
|
||||
|
||||
#region EventCallbacks
|
||||
/// <summary>
|
||||
/// Raised when the alert is clicked.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public EventCallback<MouseEventArgs> Clicked { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The callback, when the close glyph has been clicked.
|
||||
/// </summary>
|
||||
[Parameter] public EventCallback<Alert> CloseClicked { get; set; }
|
||||
|
||||
#endregion
|
||||
|
||||
#region Content placeholders
|
||||
/// <summary>
|
||||
/// Define the glyph used for the close button.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public string CloseGlyph { get; set; } = Icons.Material.Filled.Close;
|
||||
|
||||
/// <summary>
|
||||
/// Custom glyph, leave unset to use the standard glyph which depends on the Severity.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public string Glyph { get; set; } = default!;
|
||||
#endregion
|
||||
|
||||
#region Styling properties
|
||||
/// <summary>
|
||||
/// A space separated list of class names, added on top of the default class list.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public string? ClassList { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Sets if the alert shows a close glyph.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public bool CloseGlyphVisible { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// If true, no alert glyph will be used.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public bool GlyphVisible { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Specifies the control's display style
|
||||
/// </summary>
|
||||
//TODO: Implement in DOM
|
||||
[CascadingParameter(Name = "RightToLeft")]
|
||||
public bool RightToLeft { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The severity of the alert. This defines the color and glyph used.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public Severity Severity { get; set; } = Severity.Normal;
|
||||
|
||||
/// <summary>
|
||||
/// The variant to use.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public Variant Variant { get; set; } = Variant.Text;
|
||||
#endregion
|
||||
|
||||
protected override void OnParametersSet()
|
||||
{
|
||||
if (!string.IsNullOrEmpty(Glyph))
|
||||
return;
|
||||
|
||||
Glyph = GetGlyphForSeverity(Severity);
|
||||
}
|
||||
|
||||
private string GetGlyphForSeverity(Severity severity)
|
||||
{
|
||||
return Severity switch
|
||||
{
|
||||
Severity.Normal => Icons.Material.Outlined.EventNote,
|
||||
Severity.Info => Icons.Material.Outlined.Info,
|
||||
Severity.Success => Icons.Custom.Uncategorized.AlertSuccess,
|
||||
Severity.Warning => Icons.Material.Outlined.ReportProblem,
|
||||
Severity.Error => Icons.Material.Filled.ErrorOutline,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(severity)),
|
||||
};
|
||||
}
|
||||
|
||||
internal async Task OnCloseGlyphClick()
|
||||
{
|
||||
if (!CloseClicked.HasDelegate)
|
||||
return;
|
||||
|
||||
await CloseClicked.InvokeAsync(this);
|
||||
}
|
||||
}
|
10
src/Connected.Components/Components/AppBar/AppBar.razor
Normal file
10
src/Connected.Components/Components/AppBar/AppBar.razor
Normal file
@ -0,0 +1,10 @@
|
||||
@namespace Connected.Components
|
||||
@inherits UIComponent
|
||||
|
||||
<header @attributes="CustomAttributes" class="@CompiledHeaderClassList">
|
||||
<ToolBar Class="@CompiledToolbarClassList">
|
||||
@ChildContent
|
||||
</ToolBar>
|
||||
</header>
|
||||
|
||||
|
65
src/Connected.Components/Components/AppBar/AppBar.razor.cs
Normal file
65
src/Connected.Components/Components/AppBar/AppBar.razor.cs
Normal file
@ -0,0 +1,65 @@
|
||||
using Connected.Extensions;
|
||||
using Connected.Utilities;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
using System.Security;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public partial class AppBar : UIComponent
|
||||
{
|
||||
/// <summary>
|
||||
/// The classlist determining the toolbar render.
|
||||
/// </summary>
|
||||
private CssBuilder CompiledToolbarClassList
|
||||
{
|
||||
get
|
||||
{
|
||||
return new CssBuilder("toolbar-appbar")
|
||||
.AddClass(ToolbarClassList);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The classlist determining the header render.
|
||||
/// </summary>
|
||||
private CssBuilder CompiledHeaderClassList
|
||||
{
|
||||
get
|
||||
{
|
||||
return new CssBuilder("app-bar")
|
||||
.AddClass($"appbar-fixed-top", Fixed && VerticalAlignment == VerticalAlignment.Top)
|
||||
.AddClass($"appbar-fixed-bottom", Fixed && VerticalAlignment == VerticalAlignment.Bottom)
|
||||
.AddClass(HeaderClassList);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Child content of the component.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public RenderFragment? ChildContent { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// If true, appbar will be fixed.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public bool Fixed { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// Class names for the AppBar header. In case of several, separate by spaces.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public string? HeaderClassList { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Class names for the nested toolbar. In case of several, separate by spaces.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public string? ToolbarClassList { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Determines the vertical alignment of the AppBar.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public VerticalAlignment VerticalAlignment { get; set; }
|
||||
}
|
@ -0,0 +1,96 @@
|
||||
@namespace Connected.Components
|
||||
@inherits InputBase<T>
|
||||
@typeparam T
|
||||
|
||||
<CascadingValue Name="SubscribeToParentForm" Value="false" IsFixed="true">
|
||||
<div class="@AutocompleteClassList">
|
||||
<InputControl Label="@Label" Variant="@Variant" HelperText="@HelperText" HelperTextOnFocus="@HelperTextOnFocus" FullWidth="@FullWidth" Margin="@Margin" Class="@ClassList()"
|
||||
Error="@HasError" ErrorText="@ErrorText" Disabled="@Disabled" @onclick="@ToggleMenu" Required="@Required" ForId="@FieldId">
|
||||
<InputContent>
|
||||
<Input @ref="_elementReference" @key="_elementKey" InputType="InputType.Text"
|
||||
Class="select-input" Margin="@Margin"
|
||||
Variant="@Variant"
|
||||
TextUpdateSuppression="@TextUpdateSuppression"
|
||||
Value="@Text" DisableUnderLine="@DisableUnderLine"
|
||||
Disabled="@Disabled" ReadOnly="@ReadOnly" Error="@HasError"
|
||||
OnAdornmentClick="@OnAdornmentClick" AdornmentIcon="@CurrentIcon" Adornment="@Adornment" AdornmentColor="@AdornmentColor" IconSize="@IconSize" AdornmentText="@AdornmentText"
|
||||
Clearable="@Clearable" OnClearButtonClick="@OnClearButtonClick"
|
||||
@attributes="CustomAttributes"
|
||||
TextChanged="OnTextChanged" OnBlur="OnInputBlurred"
|
||||
OnKeyDown="@this.OnInputKeyDown"
|
||||
OnKeyUp="@this.OnInputKeyUp" autocomplete=@("disabled-"+Guid.NewGuid()) KeyUpPreventDefault="KeyUpPreventDefault"
|
||||
Placeholder="@Placeholder" Immediate="true"
|
||||
InputMode="@InputMode" Pattern="@Pattern"
|
||||
T="string" />
|
||||
|
||||
@if (ShowProgressIndicator && IsLoading)
|
||||
{
|
||||
@if (ProgressIndicatorTemplate is not null)
|
||||
{
|
||||
@ProgressIndicatorTemplate
|
||||
}
|
||||
else
|
||||
{
|
||||
<div class="@CircularProgressClassList">
|
||||
<ProgressCircular Color="ProgressIndicatorColor" Indeterminate="true" Size="Size.Small"/>
|
||||
</div>
|
||||
}
|
||||
}
|
||||
|
||||
<Popover Open="@IsOpen" MaxHeight="@MaxHeight" AnchorOrigin="@AnchorOrigin" TransformOrigin="@TransformOrigin" Class="@PopoverClass" RelativeWidth="true">
|
||||
@if(ProgressIndicatorInPopoverTemplate != null && IsLoading)
|
||||
{
|
||||
@ProgressIndicatorInPopoverTemplate
|
||||
}
|
||||
else if (_items != null && _items.Length != 0)
|
||||
{
|
||||
<List Clickable="true" Dense="@Dense">
|
||||
@for (var index = 0; index < _items.Length; index++)
|
||||
{
|
||||
var item = _items[index];
|
||||
bool is_selected = index == _selectedListItemIndex;
|
||||
bool is_disabled = !_enabledItemIndices.Contains(index);
|
||||
<ListItem @key="@item" id="@GetListItemId(index)" Disabled="@(is_disabled)" OnClick="@(async() => await ListItemOnClick(item))" OnClickHandlerPreventDefault="true" Class="@(is_selected ? "selected-item primary-text primary-hover" : "")">
|
||||
@if (ItemTemplate == null)
|
||||
{
|
||||
@GetItemString(item)
|
||||
}
|
||||
else if (is_disabled && ItemDisabledTemplate is not null)
|
||||
{
|
||||
@ItemDisabledTemplate(item)
|
||||
}
|
||||
else if (is_selected)
|
||||
{
|
||||
@if (ItemSelectedTemplate is null)
|
||||
@ItemTemplate(item)
|
||||
else
|
||||
@ItemSelectedTemplate(item)
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
@ItemTemplate(item)
|
||||
}
|
||||
</ListItem>
|
||||
}
|
||||
@if (MoreItemsTemplate is not null && _itemsReturned > MaxItems)
|
||||
{
|
||||
<div class="pa-1">
|
||||
@MoreItemsTemplate
|
||||
</div>
|
||||
}
|
||||
</List>
|
||||
}
|
||||
else if (NoItemsTemplate is not null)
|
||||
{
|
||||
<div class="pa-1">
|
||||
@NoItemsTemplate
|
||||
</div>
|
||||
}
|
||||
</Popover>
|
||||
</InputContent>
|
||||
</InputControl>
|
||||
</div>
|
||||
</CascadingValue>
|
||||
|
||||
<Overlay Visible="IsOpen" OnClick="@ToggleMenu" @ontouchstart="@ToggleMenu" LockScroll="false" />
|
@ -0,0 +1,692 @@
|
||||
using Connected.Utilities;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
using Microsoft.AspNetCore.Components.Web;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public partial class Autocomplete<T> : InputBase<T>, IDisposable
|
||||
{
|
||||
private Func<T, string>? _toStringFunc;
|
||||
private Task _currentSearchTask;
|
||||
private CancellationTokenSource _cancellationTokenSrc;
|
||||
private bool _isOpen;
|
||||
private Timer _timer;
|
||||
private T[] _items;
|
||||
private int _selectedListItemIndex = 0;
|
||||
private IList<int> _enabledItemIndices = new List<int>();
|
||||
private int _itemsReturned; //the number of items returned by the search function
|
||||
int _elementKey = 0;
|
||||
/// <summary>
|
||||
/// This boolean will keep track if the clear function is called too keep the set text function to be called.
|
||||
/// </summary>
|
||||
private bool _isCleared;
|
||||
private Input<string> _elementReference;
|
||||
/// <summary>
|
||||
/// We need a random id for the year items in the year list so we can scroll to the item safely in every DatePicker.
|
||||
/// </summary>
|
||||
private readonly string _componentId = Guid.NewGuid().ToString();
|
||||
|
||||
public Autocomplete()
|
||||
{
|
||||
Adornment = Adornment.End;
|
||||
IconSize = Size.Medium;
|
||||
}
|
||||
|
||||
[Inject]
|
||||
IScrollManager ScrollManager { get; set; }
|
||||
/// <summary>
|
||||
/// User class names for the popover, separated by space
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public string PopoverClass { get; set; }
|
||||
/// <summary>
|
||||
/// Set the anchor origin point to determen where the popover will open from.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public Origin AnchorOrigin { get; set; } = Origin.BottomCenter;
|
||||
/// <summary>
|
||||
/// Sets the transform origin point for the popover.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public Origin TransformOrigin { get; set; } = Origin.TopCenter;
|
||||
/// <summary>
|
||||
/// If true, compact vertical padding will be applied to all Autocomplete items.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public bool Dense { get; set; }
|
||||
/// <summary>
|
||||
/// The Open Autocomplete Glyph
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public string OpenIcon { get; set; } = Icons.Material.Filled.ArrowDropDown;
|
||||
/// <summary>
|
||||
/// The Close Autocomplete Glyph
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public string CloseIcon { get; set; } = Icons.Material.Filled.ArrowDropUp;
|
||||
/// <summary>
|
||||
/// The maximum height of the Autocomplete when it is open.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public int MaxHeight { get; set; } = 300;
|
||||
/// <summary>
|
||||
/// Defines how values are displayed in the drop-down list
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public Func<T, string>? ToStringFunc
|
||||
{
|
||||
get => _toStringFunc;
|
||||
set
|
||||
{
|
||||
if (_toStringFunc == value)
|
||||
return;
|
||||
|
||||
_toStringFunc = value;
|
||||
|
||||
SetConverter(new LambdaConverter<T, string>(_toStringFunc ?? (x => x?.ToString()), null));
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Whether to show the progress indicator.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public bool ShowProgressIndicator { get; set; } = false;
|
||||
/// <summary>
|
||||
/// The color of the progress indicator.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public ThemeColor ProgressIndicatorColor { get; set; } = ThemeColor.Default;
|
||||
private bool IsLoading => _currentSearchTask is not null && !_currentSearchTask.IsCompleted;
|
||||
/// <summary>
|
||||
/// Func that returns a list of items matching the typed text. Provides a cancellation token that
|
||||
/// is marked as cancelled when the user changes the search text or selects a value from the list.
|
||||
/// This can be used to cancel expensive asynchronous work occuring within the SearchFunc itself.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public Func<string, CancellationToken, Task<IEnumerable<T>>> SearchFuncWithCancel { get; set; }
|
||||
/// <summary>
|
||||
/// The SearchFunc returns a list of items matching the typed text
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public Func<string, Task<IEnumerable<T>>> SearchFunc { get; set; }
|
||||
/// <summary>
|
||||
/// Maximum items to display, defaults to 10.
|
||||
/// A null value will display all items.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public int? MaxItems { get; set; } = 10;
|
||||
/// <summary>
|
||||
/// Minimum characters to initiate a search
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public int MinCharacters { get; set; } = 0;
|
||||
/// <summary>
|
||||
/// Reset value if user deletes the text
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public bool ResetValueOnEmptyText { get; set; } = false;
|
||||
/// <summary>
|
||||
/// If true, clicking the text field will select (highlight) its contents.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public bool SelectOnClick { get; set; } = true;
|
||||
/// <summary>
|
||||
/// Debounce interval in milliseconds.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public int DebounceInterval { get; set; } = 100;
|
||||
/// <summary>
|
||||
/// Optional presentation template for unselected items
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public RenderFragment<T> ItemTemplate { get; set; }
|
||||
/// <summary>
|
||||
/// Optional presentation template for the selected item
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public RenderFragment<T> ItemSelectedTemplate { get; set; }
|
||||
/// <summary>
|
||||
/// Optional presentation template for disabled item
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public RenderFragment<T> ItemDisabledTemplate { get; set; }
|
||||
/// <summary>
|
||||
/// Optional presentation template for when more items were returned from the Search function than the MaxItems limit
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public RenderFragment MoreItemsTemplate { get; set; }
|
||||
/// <summary>
|
||||
/// Optional presentation template for when no items were returned from the Search function
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public RenderFragment NoItemsTemplate { get; set; }
|
||||
/// <summary>
|
||||
/// Optional template for progress indicator
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public RenderFragment ProgressIndicatorTemplate { get; set; }
|
||||
/// <summary>
|
||||
/// Optional template for showing progress indicator inside the popover
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public RenderFragment ProgressIndicatorInPopoverTemplate { get; set; }
|
||||
/// <summary>
|
||||
/// On drop-down close override Text with selected Value. This makes it clear to the user
|
||||
/// which list value is currently selected and disallows incomplete values in Text.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public bool CoerceText { get; set; } = true;
|
||||
/// <summary>
|
||||
/// If user input is not found by the search func and CoerceValue is set to true the user input
|
||||
/// will be applied to the Value which allows to validate it and display an error message.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public bool CoerceValue { get; set; }
|
||||
/// <summary>
|
||||
/// Function to be invoked when checking whether an item should be disabled or not
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public Func<T, bool> ItemDisabledFunc { get; set; }
|
||||
/// <summary>
|
||||
/// Returns the open state of the drop-down.
|
||||
/// </summary>
|
||||
public bool IsOpen
|
||||
{
|
||||
get => _isOpen;
|
||||
// Note: the setter is protected because it was needed by a user who derived his own autocomplete from this class.
|
||||
// Note: setting IsOpen will not open or close it. Use ToggleMenu() for that.
|
||||
protected set
|
||||
{
|
||||
if (value == _isOpen)
|
||||
return;
|
||||
|
||||
_isOpen = value;
|
||||
|
||||
IsOpenChanged.InvokeAsync(_isOpen).AndForget();
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// An event triggered when the state of IsOpen has changed
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public EventCallback<bool> IsOpenChanged { get; set; }
|
||||
/// <summary>
|
||||
/// If true, the currently selected item from the drop-down (if it is open) is selected.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public bool SelectValueOnTab { get; set; } = false;
|
||||
/// <summary>
|
||||
/// Show clear button.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public bool Clearable { get; set; } = false;
|
||||
/// <summary>
|
||||
/// Button click event for clear button. Called after text and value has been cleared.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public EventCallback<MouseEventArgs> OnClearButtonClick { get; set; }
|
||||
|
||||
private string CurrentIcon => !string.IsNullOrWhiteSpace(AdornmentIcon) ? AdornmentIcon : _isOpen ? CloseIcon : OpenIcon;
|
||||
|
||||
protected string ClassList()
|
||||
{
|
||||
return new CssBuilder("select")
|
||||
.Build();
|
||||
}
|
||||
|
||||
protected string AutocompleteClassList()
|
||||
{
|
||||
return new CssBuilder("select")
|
||||
.AddClass("autocomplete")
|
||||
.AddClass("width-full", FullWidth)
|
||||
.AddClass("autocomplete--with-progress", ShowProgressIndicator && IsLoading)
|
||||
.Build();
|
||||
}
|
||||
|
||||
protected string CircularProgressClassList()
|
||||
{
|
||||
return new CssBuilder("progress-indicator-circular")
|
||||
.AddClass("progress-indicator-circular--with-adornment", Adornment == Adornment.End)
|
||||
.Build();
|
||||
}
|
||||
|
||||
public async Task SelectOption(T value)
|
||||
{
|
||||
await SetValueAsync(value);
|
||||
|
||||
if (_items is not null)
|
||||
_selectedListItemIndex = Array.IndexOf(_items, value);
|
||||
|
||||
var optionText = GetItemString(value);
|
||||
|
||||
if (!_isCleared)
|
||||
await SetTextAsync(optionText, false);
|
||||
|
||||
_timer?.Dispose();
|
||||
|
||||
IsOpen = false;
|
||||
|
||||
BeginValidate();
|
||||
|
||||
if (!_isCleared)
|
||||
_elementReference?.SetText(optionText);
|
||||
|
||||
_elementReference?.FocusAsync().AndForget();
|
||||
|
||||
StateHasChanged();
|
||||
}
|
||||
/// <summary>
|
||||
/// Toggle the menu (if not disabled or not readonly, and is opened).
|
||||
/// </summary>
|
||||
public async Task ToggleMenu()
|
||||
{
|
||||
if ((Disabled || ReadOnly) && !IsOpen)
|
||||
return;
|
||||
|
||||
await ChangeMenu(!IsOpen);
|
||||
}
|
||||
|
||||
private async Task ChangeMenu(bool open)
|
||||
{
|
||||
if (open)
|
||||
{
|
||||
if (SelectOnClick)
|
||||
await _elementReference.SelectAsync();
|
||||
|
||||
await OnSearchAsync();
|
||||
}
|
||||
else
|
||||
{
|
||||
_timer?.Dispose();
|
||||
|
||||
RestoreScrollPosition();
|
||||
|
||||
await CoerceTextToValue();
|
||||
|
||||
IsOpen = false;
|
||||
|
||||
StateHasChanged();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnInitialized()
|
||||
{
|
||||
var text = GetItemString(Value);
|
||||
|
||||
if (!string.IsNullOrWhiteSpace(text))
|
||||
Text = text;
|
||||
}
|
||||
|
||||
protected override void OnAfterRender(bool firstRender)
|
||||
{
|
||||
_isCleared = false;
|
||||
|
||||
base.OnAfterRender(firstRender);
|
||||
}
|
||||
|
||||
protected override Task UpdateTextPropertyAsync(bool updateValue)
|
||||
{
|
||||
_timer?.Dispose();
|
||||
// This keeps the text from being set when clear() was called
|
||||
if (_isCleared)
|
||||
return Task.CompletedTask;
|
||||
|
||||
return base.UpdateTextPropertyAsync(updateValue);
|
||||
}
|
||||
|
||||
protected override async Task UpdateValuePropertyAsync(bool updateText)
|
||||
{
|
||||
_timer?.Dispose();
|
||||
|
||||
if (ResetValueOnEmptyText && string.IsNullOrWhiteSpace(Text))
|
||||
await SetValueAsync(default, updateText);
|
||||
|
||||
if (DebounceInterval <= 0)
|
||||
await OnSearchAsync();
|
||||
else
|
||||
_timer = new Timer(OnTimerComplete, null, DebounceInterval, Timeout.Infinite);
|
||||
}
|
||||
|
||||
private void OnTimerComplete(object stateInfo)
|
||||
{
|
||||
InvokeAsync(OnSearchAsync);
|
||||
}
|
||||
private void CancelToken()
|
||||
{
|
||||
try
|
||||
{
|
||||
_cancellationTokenSrc?.Cancel();
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
_cancellationTokenSrc = new CancellationTokenSource();
|
||||
}
|
||||
/// <remarks>
|
||||
/// This async method needs to return a task and be awaited in order for
|
||||
/// unit tests that trigger this method to work correctly.
|
||||
/// </remarks>
|
||||
private async Task OnSearchAsync()
|
||||
{
|
||||
if (MinCharacters > 0 && (string.IsNullOrWhiteSpace(Text) || Text.Length < MinCharacters))
|
||||
{
|
||||
IsOpen = false;
|
||||
StateHasChanged();
|
||||
return;
|
||||
}
|
||||
|
||||
IEnumerable<T> searchedItems = Array.Empty<T>();
|
||||
CancelToken();
|
||||
|
||||
try
|
||||
{
|
||||
if (ProgressIndicatorInPopoverTemplate is not null)
|
||||
IsOpen = true;
|
||||
|
||||
var searchTask = SearchFuncWithCancel is not null ? SearchFuncWithCancel(Text, _cancellationTokenSrc.Token) : SearchFunc(Text);
|
||||
|
||||
_currentSearchTask = searchTask;
|
||||
|
||||
StateHasChanged();
|
||||
|
||||
searchedItems = await searchTask ?? Array.Empty<T>();
|
||||
}
|
||||
catch (TaskCanceledException)
|
||||
{
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Console.WriteLine($"The search function failed to return results: {e.Message}");
|
||||
}
|
||||
|
||||
_itemsReturned = searchedItems.Count();
|
||||
|
||||
if (MaxItems.HasValue)
|
||||
searchedItems = searchedItems.Take(MaxItems.Value);
|
||||
|
||||
_items = searchedItems.ToArray();
|
||||
_enabledItemIndices = _items.Select((item, idx) => (item, idx)).Where(tuple => ItemDisabledFunc?.Invoke(tuple.item) != true).Select(tuple => tuple.idx).ToList();
|
||||
_selectedListItemIndex = _enabledItemIndices.Any() ? _enabledItemIndices.First() : -1;
|
||||
|
||||
IsOpen = true;
|
||||
|
||||
if (_items?.Length == 0)
|
||||
{
|
||||
await CoerceValueToText();
|
||||
|
||||
StateHasChanged();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
StateHasChanged();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clears the autocomplete's text
|
||||
/// </summary>
|
||||
public async Task Clear()
|
||||
{
|
||||
_isCleared = true;
|
||||
IsOpen = false;
|
||||
|
||||
await SetTextAsync(string.Empty, updateValue: false);
|
||||
await CoerceValueToText();
|
||||
|
||||
if (_elementReference is not null)
|
||||
await _elementReference.SetText(string.Empty);
|
||||
|
||||
_timer?.Dispose();
|
||||
|
||||
StateHasChanged();
|
||||
}
|
||||
|
||||
protected override async void ResetValue()
|
||||
{
|
||||
await Clear();
|
||||
base.ResetValue();
|
||||
}
|
||||
|
||||
private string GetItemString(T item)
|
||||
{
|
||||
if (item is null)
|
||||
return string.Empty;
|
||||
try
|
||||
{
|
||||
return Converter.Convert(item);
|
||||
}
|
||||
catch (NullReferenceException) { }
|
||||
|
||||
return "null";
|
||||
}
|
||||
|
||||
internal virtual async Task OnInputKeyDown(KeyboardEventArgs args)
|
||||
{
|
||||
switch (args.Key)
|
||||
{
|
||||
case "Tab":
|
||||
// NOTE: We need to catch Tab in Keydown because a tab will move focus to the next element and thus
|
||||
// in OnInputKeyUp we'd never get the tab key
|
||||
if (!IsOpen)
|
||||
return;
|
||||
if (SelectValueOnTab)
|
||||
await OnEnterKey();
|
||||
else
|
||||
IsOpen = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
internal virtual async Task OnInputKeyUp(KeyboardEventArgs args)
|
||||
{
|
||||
switch (args.Key)
|
||||
{
|
||||
case "Enter":
|
||||
case "NumpadEnter":
|
||||
if (!IsOpen)
|
||||
await ToggleMenu();
|
||||
else
|
||||
await OnEnterKey();
|
||||
|
||||
break;
|
||||
case "ArrowDown":
|
||||
if (!IsOpen)
|
||||
await ToggleMenu();
|
||||
else
|
||||
{
|
||||
var increment = _enabledItemIndices.ElementAtOrDefault(_enabledItemIndices.IndexOf(_selectedListItemIndex) + 1) - _selectedListItemIndex;
|
||||
|
||||
await SelectNextItem(increment < 0 ? 1 : increment);
|
||||
}
|
||||
|
||||
break;
|
||||
case "ArrowUp":
|
||||
if (args.AltKey)
|
||||
await ChangeMenu(false);
|
||||
else if (!IsOpen)
|
||||
await ToggleMenu();
|
||||
else
|
||||
{
|
||||
var decrement = _selectedListItemIndex - _enabledItemIndices.ElementAtOrDefault(_enabledItemIndices.IndexOf(_selectedListItemIndex) - 1);
|
||||
await SelectNextItem(-(decrement < 0 ? 1 : decrement));
|
||||
}
|
||||
|
||||
break;
|
||||
case "Escape":
|
||||
await ChangeMenu(false);
|
||||
|
||||
break;
|
||||
case "Tab":
|
||||
await Task.Delay(1);
|
||||
|
||||
if (!IsOpen)
|
||||
return;
|
||||
|
||||
if (SelectValueOnTab)
|
||||
await OnEnterKey();
|
||||
else
|
||||
await ToggleMenu();
|
||||
|
||||
break;
|
||||
case "Backspace":
|
||||
if (args.CtrlKey && args.ShiftKey)
|
||||
Reset();
|
||||
break;
|
||||
}
|
||||
|
||||
base.InvokeKeyUp(args);
|
||||
}
|
||||
|
||||
private ValueTask SelectNextItem(int increment)
|
||||
{
|
||||
if (increment == 0 || _items is null || !_items.Any() || !_enabledItemIndices.Any())
|
||||
return ValueTask.CompletedTask;
|
||||
// if we are at the end, or the beginning we just do an rollover
|
||||
_selectedListItemIndex = Math.Clamp(value: (10 * _items.Length + _selectedListItemIndex + increment) % _items.Length, min: 0, max: _items.Length - 1);
|
||||
|
||||
return ScrollToListItem(_selectedListItemIndex);
|
||||
}
|
||||
/// <summary>
|
||||
/// Scroll to a specific item index in the Autocomplete list of items.
|
||||
/// </summary>
|
||||
/// <param name="index">the index to scroll to</param>
|
||||
public ValueTask ScrollToListItem(int index)
|
||||
{
|
||||
var id = GetListItemId(index);
|
||||
//id of the scrolled element
|
||||
return ScrollManager.ScrollToListItemAsync(id);
|
||||
}
|
||||
/*
|
||||
* This restores the scroll position after closing the menu and element being 0
|
||||
*/
|
||||
private void RestoreScrollPosition()
|
||||
{
|
||||
if (_selectedListItemIndex != 0)
|
||||
return;
|
||||
|
||||
ScrollManager.ScrollToListItemAsync(GetListItemId(0));
|
||||
}
|
||||
|
||||
private string GetListItemId(in int index)
|
||||
{
|
||||
return $"{_componentId}_item{index}";
|
||||
}
|
||||
|
||||
internal Task OnEnterKey()
|
||||
{
|
||||
if (!IsOpen)
|
||||
return Task.CompletedTask;
|
||||
|
||||
if (_items is null || !_items.Any())
|
||||
return Task.CompletedTask;
|
||||
|
||||
if (_selectedListItemIndex >= 0 && _selectedListItemIndex < _items.Length)
|
||||
return SelectOption(_items[_selectedListItemIndex]);
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
private Task OnInputBlurred(FocusEventArgs args)
|
||||
{
|
||||
OnBlur.InvokeAsync(args);
|
||||
|
||||
return Task.CompletedTask;
|
||||
// we should not validate on blur in autocomplete, because the user needs to click out of the input to select a value,
|
||||
// resulting in a premature validation. thus, don't call base
|
||||
//base.OnBlurred(args);
|
||||
}
|
||||
|
||||
private Task CoerceTextToValue()
|
||||
{
|
||||
if (!CoerceText)
|
||||
return Task.CompletedTask;
|
||||
|
||||
_timer?.Dispose();
|
||||
|
||||
var text = Value is null ? null : GetItemString(Value);
|
||||
/*
|
||||
* Don't update the value to prevent the popover from opening again after coercion
|
||||
*/
|
||||
if (text != Text)
|
||||
return SetTextAsync(text, updateValue: false);
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
private Task CoerceValueToText()
|
||||
{
|
||||
if (!CoerceValue)
|
||||
return Task.CompletedTask;
|
||||
|
||||
_timer?.Dispose();
|
||||
|
||||
var value = Converter.ConvertBack(Text);
|
||||
|
||||
return SetValueAsync(value, updateText: false);
|
||||
}
|
||||
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
_timer?.Dispose();
|
||||
|
||||
if (_cancellationTokenSrc is not null)
|
||||
{
|
||||
try
|
||||
{
|
||||
_cancellationTokenSrc.Dispose();
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
/// <summary>
|
||||
/// Focus the input in the Autocomplete component.
|
||||
/// </summary>
|
||||
public override ValueTask FocusAsync()
|
||||
{
|
||||
return _elementReference.FocusAsync();
|
||||
}
|
||||
/// <summary>
|
||||
/// Blur from the input in the Autocomplete component.
|
||||
/// </summary>
|
||||
public override ValueTask BlurAsync()
|
||||
{
|
||||
return _elementReference.BlurAsync();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Select all text within the Autocomplete input.
|
||||
/// </summary>
|
||||
public override ValueTask SelectAsync()
|
||||
{
|
||||
return _elementReference.SelectAsync();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Select all text within the Autocomplete input and aligns its start and end points to the text content of the current input.
|
||||
/// </summary>
|
||||
public override ValueTask SelectRangeAsync(int pos1, int pos2)
|
||||
{
|
||||
return _elementReference.SelectRangeAsync(pos1, pos2);
|
||||
}
|
||||
|
||||
private async Task OnTextChanged(string text)
|
||||
{
|
||||
await TextChanged.InvokeAsync();
|
||||
|
||||
if (text is null)
|
||||
return;
|
||||
|
||||
await SetTextAsync(text, true);
|
||||
}
|
||||
|
||||
private async Task ListItemOnClick(T item)
|
||||
{
|
||||
await SelectOption(item);
|
||||
}
|
||||
}
|
23
src/Connected.Components/Components/Avatar/Avatar.razor
Normal file
23
src/Connected.Components/Components/Avatar/Avatar.razor
Normal file
@ -0,0 +1,23 @@
|
||||
@namespace Connected.Components
|
||||
@inherits UIComponent
|
||||
|
||||
@if(AvatarGroup is null || AvatarGroup.MaxGroupReached(this))
|
||||
{
|
||||
<div @attributes="CustomAttributes" class="@CompiledClassList" style="@CompiledStyles">
|
||||
@if (!String.IsNullOrEmpty(Image))
|
||||
{
|
||||
if (!String.IsNullOrEmpty(ImageAltText))
|
||||
{
|
||||
<img src="@Image" alt="@ImageAltText" class="avatar-img" />
|
||||
}
|
||||
else
|
||||
{
|
||||
<img src="@Image" class="avatar-img" />
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@ChildContent
|
||||
}
|
||||
</div>
|
||||
}
|
101
src/Connected.Components/Components/Avatar/Avatar.razor.cs
Normal file
101
src/Connected.Components/Components/Avatar/Avatar.razor.cs
Normal file
@ -0,0 +1,101 @@
|
||||
using Connected.Annotations;
|
||||
using Connected.Extensions;
|
||||
using Connected.Utilities;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
partial class Avatar : UIComponent, IDisposable
|
||||
{
|
||||
[CascadingParameter]
|
||||
protected AvatarGroup? AvatarGroup { get; set; }
|
||||
|
||||
protected CssBuilder CompiledClassList
|
||||
{
|
||||
get
|
||||
{
|
||||
return new CssBuilder("avatar")
|
||||
.AddClass($"avatar-{Size}")
|
||||
.AddClass($"avatar-rounded", Kind == AvatarKind.Rounded)
|
||||
.AddClass($"avatar-square", Kind == AvatarKind.Square)
|
||||
.AddClass($"avatar-{Variant}")
|
||||
.AddClass($"avatar-{Variant}-{Color}")
|
||||
.AddClass($"elevation-{Elevation}")
|
||||
.AddClass(ClassList)
|
||||
.AddClass(AvatarGroup?.GetAvatarSpacing() ?? new CssBuilder(), AvatarGroup != null);
|
||||
}
|
||||
}
|
||||
|
||||
protected StyleBuilder CompiledStyles
|
||||
{
|
||||
get
|
||||
{
|
||||
return new StyleBuilder()
|
||||
.AddStyle(AvatarGroup?.GetAvatarZindex(this) ?? new StyleBuilder(), AvatarGroup is not null);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A space separated list of class names, added on top of the default class list.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public string? ClassList { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// If set (and Image is also set), will add an alt property to the img element
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public string? ImageAltText { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Child content of the component.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public RenderFragment? ChildContent { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The color of the component. It supports the theme colors.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public ThemeColor Color { get; set; } = ThemeColor.Default;
|
||||
|
||||
/// <summary>
|
||||
/// The higher the number, the heavier the drop-shadow.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public int Elevation { set; get; } = 0;
|
||||
|
||||
/// <summary>
|
||||
/// Link to image, if set a image will be displayed instead of text.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public string? Image { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Sets the avatar appearance
|
||||
/// </summary>
|
||||
public AvatarKind Kind { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The Size of the MudAvatar.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public Size Size { get; set; } = Size.Medium;
|
||||
|
||||
/// <summary>
|
||||
/// The variant to use.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public Variant Variant { get; set; } = Variant.Filled;
|
||||
|
||||
protected override void OnInitialized()
|
||||
{
|
||||
base.OnInitialized();
|
||||
|
||||
AvatarGroup?.AddAvatar(this);
|
||||
}
|
||||
|
||||
public void Dispose() => AvatarGroup?.RemoveAvatar(this);
|
||||
|
||||
internal void ForceRedraw() => StateHasChanged();
|
||||
}
|
14
src/Connected.Components/Components/Avatar/AvatarGroup.razor
Normal file
14
src/Connected.Components/Components/Avatar/AvatarGroup.razor
Normal file
@ -0,0 +1,14 @@
|
||||
@namespace Connected.Components
|
||||
@inherits UIComponent
|
||||
|
||||
<div @attributes="CustomAttributes" class="@CompiledClassList">
|
||||
<CascadingValue Value="this" IsFixed="true">
|
||||
@ChildContent
|
||||
</CascadingValue>
|
||||
@if(_avatars.Count > Max)
|
||||
{
|
||||
<Avatar Class="@CompiledMaxAvatarClassList" Color="@MaxColor" Size="@MaxSize" Variant="@MaxVariant" Rounded="@MaxRounded" Square="@MaxSquare" Elevation="@MaxElevation">
|
||||
@($"+{_avatars.Count - Max}")
|
||||
</Avatar>
|
||||
}
|
||||
</div>
|
187
src/Connected.Components/Components/Avatar/AvatarGroup.razor.cs
Normal file
187
src/Connected.Components/Components/Avatar/AvatarGroup.razor.cs
Normal file
@ -0,0 +1,187 @@
|
||||
using Connected.Annotations;
|
||||
using Connected.Extensions;
|
||||
using Connected.Utilities;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
partial class AvatarGroup : UIComponent
|
||||
{
|
||||
private bool _childrenNeedUpdates = false;
|
||||
private int _spacing = 3;
|
||||
private List<Avatar> _avatars = new();
|
||||
|
||||
private CssBuilder CompiledClassList
|
||||
{
|
||||
get
|
||||
{
|
||||
return new CssBuilder("avatar-group")
|
||||
.AddClass($"avatar-group-outlined", Outlined)
|
||||
.AddClass($"avatar-group-outlined-{OutlineColor.ToDescription()}", Outlined)
|
||||
.AddClass(ClassList);
|
||||
}
|
||||
}
|
||||
|
||||
private CssBuilder CompiledMaxAvatarClassList
|
||||
{
|
||||
get
|
||||
{
|
||||
return new CssBuilder("avatar-group-max-avatar")
|
||||
.AddClass($"ms-n{Spacing}")
|
||||
.AddClass(MaxAvatarClass);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Spacing between avatars where 0 is none and 16 max.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public int Spacing
|
||||
{
|
||||
get => _spacing;
|
||||
set
|
||||
{
|
||||
if (value != _spacing)
|
||||
{
|
||||
_spacing = value;
|
||||
_childrenNeedUpdates = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A space separated list of class names, added on top of the default class list.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public string? ClassList { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Outlines the grouped avatars to distinguish them, useful when avatars are the same color or uses images.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.AvatarGroup.Appearance)]
|
||||
public bool Outlined { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// Sets the color of the outline if its used.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.AvatarGroup.Appearance)]
|
||||
public ThemeColor OutlineColor { get; set; } = ThemeColor.Surface;
|
||||
|
||||
/// <summary>
|
||||
/// Elevation of the MaxAvatar the higher the number, the heavier the drop-shadow.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.AvatarGroup.Appearance)]
|
||||
public int MaxElevation { set; get; } = 0;
|
||||
|
||||
/// <summary>
|
||||
/// If true, MaxAvatar border-radius is set to 0.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.AvatarGroup.Appearance)]
|
||||
public bool MaxSquare { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// If true, MaxAvatar will be rounded.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.AvatarGroup.Appearance)]
|
||||
public bool MaxRounded { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Color for the MaxAvatar.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.AvatarGroup.Appearance)]
|
||||
public ThemeColor MaxColor { get; set; } = ThemeColor.Default;
|
||||
|
||||
/// <summary>
|
||||
/// Size of the MaxAvatar.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.AvatarGroup.Appearance)]
|
||||
public Size MaxSize { get; set; } = Size.Medium;
|
||||
|
||||
/// <summary>
|
||||
/// Variant of the MaxAvatar.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.AvatarGroup.Appearance)]
|
||||
public Variant MaxVariant { get; set; } = Variant.Filled;
|
||||
|
||||
private int _max = 3;
|
||||
|
||||
/// <summary>
|
||||
/// Max avatars to show before showing +x avatar, default value 0 has no max.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.AvatarGroup.Behavior)]
|
||||
public int Max
|
||||
{
|
||||
get => _max;
|
||||
set
|
||||
{
|
||||
if (value != _max)
|
||||
{
|
||||
_max = value;
|
||||
_childrenNeedUpdates = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Custom class/classes for MaxAvatar
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.AvatarGroup.Appearance)]
|
||||
public string MaxAvatarClass { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Child content of the component.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.AvatarGroup.Behavior)]
|
||||
public RenderFragment ChildContent { get; set; }
|
||||
|
||||
internal void AddAvatar(Avatar avatar)
|
||||
{
|
||||
_avatars.Add(avatar);
|
||||
StateHasChanged();
|
||||
}
|
||||
|
||||
internal void RemoveAvatar(Avatar avatar)
|
||||
{
|
||||
_avatars.Remove(avatar);
|
||||
}
|
||||
|
||||
internal CssBuilder GetAvatarSpacing() => new CssBuilder()
|
||||
.AddClass($"ms-n{Spacing}");
|
||||
|
||||
internal StyleBuilder GetAvatarZindex(Avatar avatar) => new StyleBuilder()
|
||||
.AddStyle("z-index", $"{_avatars.Count - _avatars.IndexOf(avatar)}");
|
||||
|
||||
internal bool MaxGroupReached(Avatar avatar)
|
||||
{
|
||||
if (_avatars.IndexOf(avatar) < Max)
|
||||
return true;
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override void OnParametersSet()
|
||||
{
|
||||
base.OnParametersSet();
|
||||
|
||||
if (_childrenNeedUpdates == true)
|
||||
{
|
||||
foreach (var avatar in _avatars)
|
||||
{
|
||||
avatar.ForceRedraw();
|
||||
}
|
||||
|
||||
_childrenNeedUpdates = false;
|
||||
}
|
||||
}
|
||||
}
|
14
src/Connected.Components/Components/Avatar/AvatarKind.cs
Normal file
14
src/Connected.Components/Components/Avatar/AvatarKind.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Connected.Components;
|
||||
public enum AvatarKind
|
||||
{
|
||||
Undefined = 0,
|
||||
Unadorned = 1,
|
||||
Rounded = 2,
|
||||
Square = 3
|
||||
}
|
24
src/Connected.Components/Components/Badge/Badge.razor
Normal file
24
src/Connected.Components/Components/Badge/Badge.razor
Normal file
@ -0,0 +1,24 @@
|
||||
@namespace Connected.Components
|
||||
@inherits UIComponent
|
||||
|
||||
<span @attributes="CustomAttributes" class="@CompiledClassList">
|
||||
@ChildContent
|
||||
@if (Visible)
|
||||
{
|
||||
<span class="@WrapperClass">
|
||||
<span class="@BadgeClassName" @onclick="HandleBadgeClick">
|
||||
@if (!Dot)
|
||||
{
|
||||
@if (!String.IsNullOrEmpty(Icon))
|
||||
{
|
||||
<Icon Icon="@Icon" Class="icon-badge" />
|
||||
}
|
||||
else
|
||||
{
|
||||
@_content
|
||||
}
|
||||
}
|
||||
</span>
|
||||
</span>
|
||||
}
|
||||
</span>
|
176
src/Connected.Components/Components/Badge/Badge.razor.cs
Normal file
176
src/Connected.Components/Components/Badge/Badge.razor.cs
Normal file
@ -0,0 +1,176 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Connected.Annotations;
|
||||
using Connected.Extensions;
|
||||
using Connected.Utilities;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
using Microsoft.AspNetCore.Components.Web;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public partial class Badge : UIComponent
|
||||
{
|
||||
protected string CompiledClassList =>
|
||||
new CssBuilder("badge-root")
|
||||
.AddClass(AdditionalClassList)
|
||||
.Build();
|
||||
protected string WrapperClass =>
|
||||
new CssBuilder("badge-wrapper")
|
||||
.AddClass($"badge-{Origin.ToDescription().Replace("-", " ")}")
|
||||
.Build();
|
||||
|
||||
protected string BadgeClassName =>
|
||||
new CssBuilder("badge")
|
||||
.AddClass("badge-dot", Dot)
|
||||
.AddClass("badge-bordered", Bordered)
|
||||
.AddClass("badge-icon", !string.IsNullOrEmpty(Icon) && !Dot)
|
||||
.AddClass($"badge-{Origin.ToDescription().Replace("-", " ")}")
|
||||
.AddClass($"elevation-{Elevation.ToString()}")
|
||||
.AddClass("theme-" + Color.ToDescription(), Color != ThemeColor.Default)
|
||||
.AddClass("badge-default", Color == ThemeColor.Default)
|
||||
.AddClass("badge-overlap", Overlap)
|
||||
.AddClass(BadgeClass)
|
||||
.Build();
|
||||
|
||||
/// <summary>
|
||||
/// The placement of the badge.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Badge.Appearance)]
|
||||
public Origin Origin { get; set; } = Origin.TopRight;
|
||||
|
||||
/// <summary>
|
||||
/// The higher the number, the heavier the drop-shadow.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Badge.Appearance)]
|
||||
public int Elevation { set; get; } = 0;
|
||||
|
||||
/// <summary>
|
||||
/// The visibility of the badge.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Badge.Behavior)]
|
||||
public bool Visible { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// The color of the badge.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Badge.Appearance)]
|
||||
public ThemeColor Color { get; set; } = ThemeColor.Default;
|
||||
|
||||
/// <summary>
|
||||
/// Aligns the badge to bottom.
|
||||
/// </summary>
|
||||
[ExcludeFromCodeCoverage]
|
||||
[Obsolete("Use Origin instead.", true)]
|
||||
[Parameter] public bool Bottom { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Aligns the badge to left.
|
||||
/// </summary>
|
||||
[ExcludeFromCodeCoverage]
|
||||
[Obsolete("Use Origin instead.", true)]
|
||||
[Parameter] public bool Left { get => Start; set { Start = value; } }
|
||||
|
||||
/// <summary>
|
||||
/// Aligns the badge to the start (Left in LTR and right in RTL).
|
||||
/// </summary>
|
||||
[ExcludeFromCodeCoverage]
|
||||
[Obsolete("Use Origin instead.", true)]
|
||||
[Parameter] public bool Start { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Reduces the size of the badge and hide any of its content.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Badge.Behavior)]
|
||||
public bool Dot { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Overlaps the childcontent on top of the content.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Badge.Appearance)]
|
||||
public bool Overlap { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Applies a border around the badge.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Badge.Appearance)]
|
||||
public bool Bordered { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Sets the Glyph to use in the badge.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Badge.Behavior)]
|
||||
public string Icon { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Max value to show when content is integer type.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Badge.Behavior)]
|
||||
public int Max { get; set; } = 99;
|
||||
|
||||
/// <summary>
|
||||
/// Content you want inside the badge. Supported types are string and integer.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Badge.Behavior)]
|
||||
public object Content { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Badge class names, separated by space.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Badge.Appearance)]
|
||||
public string BadgeClass { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Child content of component, the content that the badge will apply to.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Badge.Behavior)]
|
||||
public RenderFragment ChildContent { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Button click event if set.
|
||||
/// </summary>
|
||||
[Parameter] public EventCallback<MouseEventArgs> OnClick { get; set; }
|
||||
|
||||
private string _content;
|
||||
|
||||
internal Task HandleBadgeClick(MouseEventArgs e)
|
||||
{
|
||||
if (OnClick.HasDelegate)
|
||||
return OnClick.InvokeAsync(e);
|
||||
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
protected override void OnParametersSet()
|
||||
{
|
||||
if (Content is string stringContent)
|
||||
{
|
||||
_content = stringContent;
|
||||
}
|
||||
else if (Content is int numberContent)
|
||||
{
|
||||
if (numberContent > Max)
|
||||
{
|
||||
_content = Max + "+";
|
||||
}
|
||||
else
|
||||
{
|
||||
_content = numberContent.ToString();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_content = null;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,31 @@
|
||||
using Connected.Annotations;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public abstract class BindableItemsControlBase<TChildComponent, TData> : ItemsControlBase<TChildComponent>
|
||||
where TChildComponent : UIComponent
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// Items Collection - For databinding usage
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.General.Data)]
|
||||
public IEnumerable<TData> ItemsSource { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Template for each Item in ItemsSource collection
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.General.Appearance)]
|
||||
public RenderFragment<TData> ItemTemplate { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the Selected Item from ItemsSource, or Selected TChildComponent, when it's null
|
||||
/// </summary>
|
||||
public object SelectedItem
|
||||
{
|
||||
get => ItemsSource == null ? Items[SelectedIndex] : ItemsSource.ElementAtOrDefault(SelectedIndex);
|
||||
}
|
||||
}
|
89
src/Connected.Components/Components/BooleanInput.cs
Normal file
89
src/Connected.Components/Components/BooleanInput.cs
Normal file
@ -0,0 +1,89 @@
|
||||
using Connected.Annotations;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public class BooleanInput<T> : FormComponent<T, bool?>
|
||||
{
|
||||
public BooleanInput() : base(new BoolConverter<T>()) { }
|
||||
|
||||
/// <summary>
|
||||
/// If true, the input will be disabled.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.FormComponent.Behavior)]
|
||||
public bool Disabled { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// If true, the input will be read-only.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.FormComponent.Behavior)]
|
||||
public bool ReadOnly { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The state of the component
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.FormComponent.Data)]
|
||||
public T Checked
|
||||
{
|
||||
get => _value;
|
||||
set => _value = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// If true will prevent the click from bubbling up the event tree.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.FormComponent.Behavior)]
|
||||
public bool StopClickPropagation { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// Fired when Checked changes.
|
||||
/// </summary>
|
||||
[Parameter] public EventCallback<T> CheckedChanged { get; set; }
|
||||
|
||||
protected bool? BoolValue => Converter.Convert(Checked);
|
||||
|
||||
protected virtual Task OnChange(ChangeEventArgs args)
|
||||
{
|
||||
Modified = true;
|
||||
return SetBoolValueAsync((bool?)args.Value);
|
||||
}
|
||||
|
||||
protected Task SetBoolValueAsync(bool? value)
|
||||
{
|
||||
return SetCheckedAsync(Converter.ConvertBack(value));
|
||||
}
|
||||
|
||||
protected async Task SetCheckedAsync(T value)
|
||||
{
|
||||
if (Disabled)
|
||||
return;
|
||||
if (!EqualityComparer<T>.Default.Equals(Checked, value))
|
||||
{
|
||||
Checked = value;
|
||||
await CheckedChanged.InvokeAsync(value);
|
||||
BeginValidate();
|
||||
FieldChanged(Checked);
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool SetConverter(Converter<T, bool?> value)
|
||||
{
|
||||
var changed = base.SetConverter(value);
|
||||
if (changed)
|
||||
SetBoolValueAsync(Converter.Convert(Checked)).AndForget();
|
||||
|
||||
return changed;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A value is required, so if not checked we return ERROR.
|
||||
/// </summary>
|
||||
protected override bool HasValue(T value)
|
||||
{
|
||||
return (BoolValue == true);
|
||||
}
|
||||
}
|
@ -0,0 +1,17 @@
|
||||
namespace Connected.Components;
|
||||
|
||||
public class BreadcrumbItem
|
||||
{
|
||||
public string Text { get; }
|
||||
public string Href { get; }
|
||||
public bool Disabled { get; }
|
||||
public string Icon { get; }
|
||||
|
||||
public BreadcrumbItem(string text, string href, bool disabled = false, string icon = null)
|
||||
{
|
||||
Text = text;
|
||||
Disabled = disabled;
|
||||
Href = href;
|
||||
Icon = icon;
|
||||
}
|
||||
}
|
@ -0,0 +1,19 @@
|
||||
@namespace Connected.Components
|
||||
@inherits UIComponent
|
||||
|
||||
<li class="@Classname">
|
||||
@if (Parent?.ItemTemplate is null)
|
||||
{
|
||||
<a href="@(Item?.Href ?? "#")">
|
||||
@if (Item?.Icon != null)
|
||||
{
|
||||
<Icon Icon="@Item?.Icon" Size="Size.Small" />
|
||||
}
|
||||
@Item?.Text
|
||||
</a>
|
||||
}
|
||||
else
|
||||
{
|
||||
@Parent?.ItemTemplate(Item);
|
||||
}
|
||||
</li>
|
@ -0,0 +1,16 @@
|
||||
using Connected.Utilities;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
public partial class BreadcrumbLink : UIComponent
|
||||
{
|
||||
[Parameter]
|
||||
public BreadcrumbItem Item { get; set; }
|
||||
|
||||
[CascadingParameter]
|
||||
public Breadcrumbs Parent { get; set; }
|
||||
|
||||
private string Classname => new CssBuilder("breadcrumb-item")
|
||||
.AddClass("disabled", Item?.Disabled)
|
||||
.Build();
|
||||
}
|
@ -0,0 +1,13 @@
|
||||
@namespace Connected.Components
|
||||
@inherits UIComponent
|
||||
|
||||
<li aria-hidden="true" class="breadcrumb-separator mud-ltr mud-flip-x-rtl">
|
||||
@if (Parent?.SeparatorTemplate is null)
|
||||
{
|
||||
<span>@Parent?.Separator</span>
|
||||
}
|
||||
else
|
||||
{
|
||||
@Parent?.SeparatorTemplate
|
||||
}
|
||||
</li>
|
@ -0,0 +1,8 @@
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
public partial class BreadcrumbSeparator : UIComponent
|
||||
{
|
||||
[CascadingParameter]
|
||||
public Breadcrumbs Parent { get; set; }
|
||||
}
|
@ -0,0 +1,35 @@
|
||||
@namespace Connected.Components
|
||||
@inherits UIComponent
|
||||
|
||||
@if (Items is null || !Items.Any())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
<CascadingValue Value="this" IsFixed="true">
|
||||
<ul @attributes="CustomAttributes" class=@Classname>
|
||||
@if (MaxItems is not null && Collapsed && Items.Count > MaxItems)
|
||||
{
|
||||
<BreadcrumbLink Item="Items[0]"></BreadcrumbLink>
|
||||
<BreadcrumbSeparator></BreadcrumbSeparator>
|
||||
<li class="breadcrumbs-expander" @onclick="Expand">
|
||||
<Icon Icon="@ExpanderIcon" Size="Size.Small"></Icon>
|
||||
</li>
|
||||
<BreadcrumbSeparator></BreadcrumbSeparator>
|
||||
<BreadcrumbLink Item="Items[Items.Count - 1]"></BreadcrumbLink>
|
||||
}
|
||||
else
|
||||
{
|
||||
@for (var i = 0; i < Items.Count; i++)
|
||||
{
|
||||
var item = Items[i];
|
||||
<BreadcrumbLink Item="item"></BreadcrumbLink>
|
||||
|
||||
if (i != Items.Count - 1)
|
||||
{
|
||||
<BreadcrumbSeparator></BreadcrumbSeparator>
|
||||
}
|
||||
}
|
||||
}
|
||||
</ul>
|
||||
</CascadingValue>
|
@ -0,0 +1,72 @@
|
||||
using Connected.Annotations;
|
||||
using Connected.Utilities;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public partial class Breadcrumbs : UIComponent
|
||||
{
|
||||
/// <summary>
|
||||
/// A list of breadcrumb items/links.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Breadcrumbs.Behavior)]
|
||||
public List<BreadcrumbItem> Items { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Specifies the separator between the items.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Breadcrumbs.Appearance)]
|
||||
public string Separator { get; set; } = "/";
|
||||
|
||||
/// <summary>
|
||||
/// Specifies a RenderFragment to use as the separator.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Breadcrumbs.Appearance)]
|
||||
public RenderFragment SeparatorTemplate { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Specifies a RenderFragment to use as the items' contents.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Breadcrumbs.Behavior)]
|
||||
public RenderFragment<BreadcrumbItem> ItemTemplate { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Controls when (and if) the breadcrumbs will automatically collapse.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Breadcrumbs.Behavior)]
|
||||
public byte? MaxItems { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Custom expander icon.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Breadcrumbs.Appearance)]
|
||||
public string ExpanderIcon { get; set; } = Icons.Material.Filled.SettingsEthernet;
|
||||
|
||||
public bool Collapsed { get; private set; } = true;
|
||||
private string Classname => new CssBuilder("breadcrumbs")
|
||||
.AddClass("typography-body1")
|
||||
.AddClass(AdditionalClassList)
|
||||
.Build();
|
||||
|
||||
internal static string GetItemClassname(BreadcrumbItem item)
|
||||
{
|
||||
return new CssBuilder("breadcrumb-item")
|
||||
.AddClass("disabled", item.Disabled)
|
||||
.Build();
|
||||
}
|
||||
|
||||
internal void Expand()
|
||||
{
|
||||
if (!Collapsed)
|
||||
return;
|
||||
|
||||
Collapsed = false;
|
||||
StateHasChanged();
|
||||
}
|
||||
}
|
@ -0,0 +1,6 @@
|
||||
@namespace Connected.Components
|
||||
@inherits UIComponent
|
||||
|
||||
<CascadingValue Value="Breakpoint">
|
||||
@ChildContent
|
||||
</CascadingValue>
|
@ -0,0 +1,46 @@
|
||||
using Connected.Annotations;
|
||||
using Connected.Services;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public partial class BreakpointProvider : UIComponent, IAsyncDisposable
|
||||
{
|
||||
private Guid _breakPointListenerSubscriptionId;
|
||||
|
||||
public Breakpoint Breakpoint { get; private set; } = Breakpoint.Always;
|
||||
|
||||
[Parameter] public EventCallback<Breakpoint> OnBreakpointChanged { get; set; }
|
||||
|
||||
[Inject] public IBreakpointService Service { get; set; }
|
||||
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.BreakpointProvider.Behavior)]
|
||||
public RenderFragment ChildContent { get; set; }
|
||||
|
||||
protected override async Task OnAfterRenderAsync(bool firstRender)
|
||||
{
|
||||
await base.OnAfterRenderAsync(firstRender);
|
||||
|
||||
if (firstRender == true)
|
||||
{
|
||||
var attachResult = await Service.Subscribe(SetBreakpointCallback);
|
||||
_breakPointListenerSubscriptionId = attachResult.SubscriptionId;
|
||||
Breakpoint = attachResult.Breakpoint;
|
||||
await OnBreakpointChanged.InvokeAsync(Breakpoint);
|
||||
StateHasChanged();
|
||||
}
|
||||
}
|
||||
|
||||
private void SetBreakpointCallback(Breakpoint breakpoint)
|
||||
{
|
||||
InvokeAsync(() =>
|
||||
{
|
||||
Breakpoint = breakpoint;
|
||||
OnBreakpointChanged.InvokeAsync(breakpoint);
|
||||
StateHasChanged();
|
||||
}).AndForget();
|
||||
}
|
||||
|
||||
public async ValueTask DisposeAsync() => await Service.Unsubscribe(_breakPointListenerSubscriptionId);
|
||||
}
|
17
src/Connected.Components/Components/Button/Button.razor
Normal file
17
src/Connected.Components/Components/Button/Button.razor
Normal file
@ -0,0 +1,17 @@
|
||||
@namespace Connected.Components
|
||||
|
||||
@using Connected.Extensions;
|
||||
|
||||
@inherits ButtonBase
|
||||
|
||||
<Element type="@ButtonType.ToDescription()"
|
||||
disabled="@Disabled"
|
||||
HtmlTag="@HtmlTag"
|
||||
ClassList="@CompiledClassList.ToString()"
|
||||
PreventOnClickPropagation="PreventOnClickPropagation"
|
||||
@attributes="CustomAttributes"
|
||||
@onclick="OnClick">
|
||||
<span name="button-content" class="button-content">
|
||||
@ChildContent
|
||||
</span>
|
||||
</Element>
|
41
src/Connected.Components/Components/Button/Button.razor.cs
Normal file
41
src/Connected.Components/Components/Button/Button.razor.cs
Normal file
@ -0,0 +1,41 @@
|
||||
using Connected.Utilities;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public partial class Button : ButtonBase
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains the default container classlist and the user defined classes.
|
||||
/// </summary>
|
||||
private CssBuilder CompiledClassList
|
||||
{
|
||||
get
|
||||
{
|
||||
return new CssBuilder("button-root mud-button")
|
||||
.AddClass($"button-{Variant}")
|
||||
.AddClass(ClassList);
|
||||
}
|
||||
}
|
||||
|
||||
#region Styling properties
|
||||
/// <summary>
|
||||
/// Child content of component.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public RenderFragment? ChildContent { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// A space separated list of class names, added on top of the default class list.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public string? ClassList { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The variant to use.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public Variant Variant { get; set; } = Variant.Text;
|
||||
#endregion
|
||||
|
||||
}
|
83
src/Connected.Components/Components/Button/ButtonBase.cs
Normal file
83
src/Connected.Components/Components/Button/ButtonBase.cs
Normal file
@ -0,0 +1,83 @@
|
||||
using System.Windows.Input;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
using Microsoft.AspNetCore.Components.Web;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public abstract class ButtonBase : UIComponent
|
||||
{
|
||||
#region EventCallbacks
|
||||
/// <summary>
|
||||
/// Button click event.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public EventCallback<MouseEventArgs> Clicked { get; set; }
|
||||
|
||||
protected async Task OnClick(MouseEventArgs e)
|
||||
{
|
||||
if (Disabled)
|
||||
return;
|
||||
|
||||
if (Clicked.HasDelegate)
|
||||
await Clicked.InvokeAsync(e);
|
||||
|
||||
if (Command?.CanExecute(CommandParameters) ?? false)
|
||||
Command.Execute(CommandParameters);
|
||||
|
||||
Activateable?.Activate(this, e);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Content placeholders
|
||||
/// <summary>
|
||||
/// Potential activation target for this button. This enables RenderFragments with user-defined
|
||||
/// buttons which will automatically activate the intended functionality.
|
||||
/// </summary>
|
||||
[CascadingParameter]
|
||||
protected IActivatable? Activateable { get; set; }
|
||||
#endregion
|
||||
|
||||
#region Styling properties
|
||||
#endregion
|
||||
|
||||
#region Behavior properties
|
||||
/// <summary>
|
||||
/// The button Type (Button, Submit, Refresh)
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public ButtonType ButtonType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Command executed when the user clicks on an element.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public ICommand? Command { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Command parameter.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public object? CommandParameters { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// If true, the button will be disabled.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public bool Disabled { get; set; }
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// The HTML element that will be rendered in the root by the component
|
||||
/// By default, is a button.
|
||||
/// </summary>
|
||||
protected string HtmlTag => ButtonType.ToString().ToLower();
|
||||
|
||||
/// <summary>
|
||||
/// Indicates whether the internal click propagation should be disabled,
|
||||
/// as it is handled in the component itself.
|
||||
/// </summary>
|
||||
protected bool PreventOnClickPropagation => string.Compare(HtmlTag, "button", true) == 0;
|
||||
|
||||
|
||||
}
|
25
src/Connected.Components/Components/Button/Fab.razor
Normal file
25
src/Connected.Components/Components/Button/Fab.razor
Normal file
@ -0,0 +1,25 @@
|
||||
@namespace Connected.Components
|
||||
|
||||
@inherits ButtonBase
|
||||
|
||||
@using Connected.Extensions;
|
||||
|
||||
<Element HtmlTag="@HtmlTag"
|
||||
Class="@Classname"
|
||||
@attributes="CustomAttributes"
|
||||
@onclick="OnClick"
|
||||
type="@ButtonType.ToDescription()"
|
||||
disabled="@Disabled"
|
||||
title="@Title">
|
||||
<span class="fab-label">
|
||||
@if (!string.IsNullOrWhiteSpace(StartIcon))
|
||||
{
|
||||
<Icon Icon="@StartIcon" Color="@IconColor" Size="@IconSize" />
|
||||
}
|
||||
@Label
|
||||
@if (!string.IsNullOrWhiteSpace(EndIcon))
|
||||
{
|
||||
<Icon Icon="@EndIcon" Color="@IconColor" Size="@IconSize" />
|
||||
}
|
||||
</span>
|
||||
</Element>
|
77
src/Connected.Components/Components/Button/Fab.razor.cs
Normal file
77
src/Connected.Components/Components/Button/Fab.razor.cs
Normal file
@ -0,0 +1,77 @@
|
||||
using Connected.Annotations;
|
||||
using Connected.Extensions;
|
||||
using Connected.Utilities;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public partial class Fab : ButtonBase
|
||||
{
|
||||
protected string Classname =>
|
||||
new CssBuilder("button-root mud-fab")
|
||||
.AddClass($"fab-extended", !string.IsNullOrEmpty(Label))
|
||||
.AddClass($"fab-{Color.ToDescription()}")
|
||||
.AddClass($"fab-size-{Size.ToDescription()}")
|
||||
.Build();
|
||||
|
||||
/// <summary>
|
||||
/// The color of the component. It supports the theme colors.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Button.Appearance)]
|
||||
public ThemeColor Color { get; set; } = ThemeColor.Default;
|
||||
|
||||
/// <summary>
|
||||
/// The Size of the component.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Button.Appearance)]
|
||||
public Size Size { get; set; } = Size.Large;
|
||||
|
||||
/// <summary>
|
||||
/// If applied Glyph will be added at the start of the component.
|
||||
/// </summary>
|
||||
[Obsolete("This property is obsolete. Use StartIcon instead.")][Parameter] public string Icon { get => StartIcon; set => StartIcon = value; }
|
||||
|
||||
/// <summary>
|
||||
/// If applied Glyph will be added at the start of the component.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Button.Behavior)]
|
||||
public string StartIcon { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// If applied Glyph will be added at the end of the component.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Button.Behavior)]
|
||||
public string EndIcon { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The color of the icon. It supports the theme colors.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Button.Appearance)]
|
||||
public ThemeColor IconColor { get; set; } = ThemeColor.Inherit;
|
||||
|
||||
/// <summary>
|
||||
/// The size of the icon.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Button.Appearance)]
|
||||
public Size IconSize { get; set; } = Size.Medium;
|
||||
|
||||
/// <summary>
|
||||
/// If applied the text will be added to the component.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Button.Behavior)]
|
||||
public string Label { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// GlyphTitle of the icon used for accessibility.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Button.Behavior)]
|
||||
public string Title { get; set; }
|
||||
}
|
27
src/Connected.Components/Components/Button/GlyphButton.razor
Normal file
27
src/Connected.Components/Components/Button/GlyphButton.razor
Normal file
@ -0,0 +1,27 @@
|
||||
@namespace Connected.Components
|
||||
|
||||
@inherits ButtonBase
|
||||
|
||||
@using Connected.Extensions;
|
||||
|
||||
<Element disabled="@Disabled"
|
||||
title="@GlyphTitle"
|
||||
type="@ButtonType.ToDescription()"
|
||||
ClassList="@CompiledClassList.ToString()"
|
||||
HtmlTag="@HtmlTag"
|
||||
PreventOnClickPropagation="PreventOnClickPropagation"
|
||||
@attributes="CustomAttributes"
|
||||
@onclick="OnClick">
|
||||
@if (!String.IsNullOrEmpty(Glyph))
|
||||
{
|
||||
<span name="glyph-container" class="glyph-button-label">
|
||||
<Icon Glyph="@Glyph" />
|
||||
</span>
|
||||
}
|
||||
else
|
||||
{
|
||||
<TextContent Typo="Typo.body2">
|
||||
@ChildContent
|
||||
</TextContent>
|
||||
}
|
||||
</Element>
|
@ -0,0 +1,56 @@
|
||||
using Connected.Utilities;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public partial class GlyphButton : ButtonBase
|
||||
{
|
||||
/// <summary>
|
||||
/// Contains the default container classlist and the user defined classes.
|
||||
/// </summary>
|
||||
private CssBuilder CompiledClassList
|
||||
{
|
||||
get
|
||||
{
|
||||
return new CssBuilder("button-root glyph-button")
|
||||
.AddClass(ClassList);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Child content of component, only shows if Glyph is null or Empty.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public RenderFragment? ChildContent { get; set; }
|
||||
|
||||
#region EventCallbacks
|
||||
#endregion
|
||||
|
||||
#region Content placeholders
|
||||
/// <summary>
|
||||
/// The Glyph that will be used in the component.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public string? Glyph { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// GlyphTitle of the icon used for accessibility.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public string? GlyphTitle { get; set; }
|
||||
#endregion
|
||||
|
||||
#region Styling properties
|
||||
/// <summary>
|
||||
/// A space separated list of class names, added on top of the default class list.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public string? ClassList { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The variant to use.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public Variant Variant { get; set; } = Variant.Text;
|
||||
#endregion
|
||||
}
|
@ -0,0 +1,13 @@
|
||||
@namespace Connected.Components
|
||||
|
||||
@inherits UIComponent
|
||||
|
||||
<GlyphButton aria-pressed="@Toggled.ToString()"
|
||||
ClassList="@ClassList"
|
||||
Clicked="Toggle"
|
||||
Disabled="Disabled"
|
||||
Glyph="@(Toggled ? ToggledGlyph : Glyph)"
|
||||
GlyphTitle="@(Toggled && ToggledGlyphTitle != null ? ToggledGlyphTitle : GlyphTitle)"
|
||||
Variant="Variant"
|
||||
@attributes="CustomAttributes"
|
||||
/>
|
@ -0,0 +1,89 @@
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public partial class ToggleGlyphButton : UIComponent
|
||||
{
|
||||
#region EventCallbacks
|
||||
/// <summary>
|
||||
/// Fires whenever toggled is changed.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public EventCallback<bool> ToggledChanged { get; set; }
|
||||
#endregion
|
||||
|
||||
#region Content placeholders
|
||||
/// <summary>
|
||||
/// The glyph that will be used in the untoggled state.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public string? Glyph { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// GlyphTitle of the icon used for accessibility.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public string? GlyphTitle { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The glyph that will be used in the toggled state.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public string? ToggledGlyph { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// GlyphTitle used in toggled state, if different.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public string? ToggledGlyphTitle { get; set; }
|
||||
#endregion
|
||||
|
||||
#region Styling properties
|
||||
/// <summary>
|
||||
/// A space separated list of class names, added on top of the default class list.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public string? ClassList { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The variant to use.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public Variant Variant { get; set; } = Variant.Text;
|
||||
#endregion
|
||||
|
||||
#region Behavior properties
|
||||
/// <summary>
|
||||
/// If true, the button will be disabled.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public bool Disabled { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The button toggled state.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
public bool Toggled { get; set; }
|
||||
#endregion
|
||||
|
||||
public async Task Toggle()
|
||||
{
|
||||
await SetToggledAsync(!Toggled);
|
||||
}
|
||||
|
||||
protected internal async Task SetToggledAsync(bool toggled)
|
||||
{
|
||||
if (Disabled)
|
||||
return;
|
||||
|
||||
if (Toggled != toggled)
|
||||
{
|
||||
Toggled = toggled;
|
||||
|
||||
if (!ToggledChanged.HasDelegate)
|
||||
return;
|
||||
|
||||
await ToggledChanged.InvokeAsync(Toggled);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,12 @@
|
||||
@namespace Connected.Components
|
||||
|
||||
@inherits UIComponent
|
||||
|
||||
<Element HtmlTag="div" Class="@Classname" Tag="@Tag" UserAttributes="@CustomAttributes">
|
||||
@ChildContent
|
||||
</Element>
|
||||
|
||||
@{
|
||||
if(!CustomAttributes.ContainsKey("role"))
|
||||
CustomAttributes.Add("role", "group");
|
||||
}
|
@ -0,0 +1,75 @@
|
||||
using Connected.Annotations;
|
||||
using Connected.Extensions;
|
||||
using Connected.Utilities;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public partial class ButtonGroup : UIComponent
|
||||
{
|
||||
protected string Classname =>
|
||||
new CssBuilder("button-group-root")
|
||||
.AddClass($"button-group-override-styles", OverrideStyles)
|
||||
.AddClass($"button-group-{Variant.ToDescription()}")
|
||||
.AddClass($"button-group-{Variant.ToDescription()}-{Color.ToDescription()}")
|
||||
.AddClass($"button-group-{Variant.ToDescription()}-size-{Size.ToDescription()}")
|
||||
.AddClass($"button-group-vertical", VerticalAlign)
|
||||
.AddClass($"button-group-horizontal", !VerticalAlign)
|
||||
.AddClass($"button-group-disable-elevation", DisableElevation)
|
||||
.AddClass($"button-group-rtl", RightToLeft)
|
||||
.AddClass(AdditionalClassList)
|
||||
.Build();
|
||||
|
||||
|
||||
[CascadingParameter(Name = "RightToLeft")]
|
||||
public bool RightToLeft { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// If true, the button group will override the styles of the individual buttons.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.ButtonGroup.Appearance)]
|
||||
public bool OverrideStyles { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// Child content of component.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.ButtonGroup.Behavior)]
|
||||
public RenderFragment ChildContent { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// If true, the button group will be displayed vertically.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.ButtonGroup.Appearance)]
|
||||
public bool VerticalAlign { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// If true, no drop-shadow will be used.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.ButtonGroup.Appearance)]
|
||||
public bool DisableElevation { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// The color of the component. It supports the theme colors.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.ButtonGroup.Appearance)]
|
||||
public ThemeColor Color { get; set; } = ThemeColor.Default;
|
||||
|
||||
/// <summary>
|
||||
/// The size of the component.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.ButtonGroup.Appearance)]
|
||||
public Size Size { get; set; } = Size.Medium;
|
||||
|
||||
/// <summary>
|
||||
/// The variant to use.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.ButtonGroup.Appearance)]
|
||||
public Variant Variant { get; set; } = Variant.Text;
|
||||
}
|
7
src/Connected.Components/Components/Card/Card.razor
Normal file
7
src/Connected.Components/Components/Card/Card.razor
Normal file
@ -0,0 +1,7 @@
|
||||
@namespace Connected.Components
|
||||
|
||||
@inherits UIComponent
|
||||
|
||||
<Paper @attributes="CustomAttributes" Class="@Classname" Outlined="@Outlined" Square="@Square" Elevation="@Elevation">
|
||||
@ChildContent
|
||||
</Paper>
|
41
src/Connected.Components/Components/Card/Card.razor.cs
Normal file
41
src/Connected.Components/Components/Card/Card.razor.cs
Normal file
@ -0,0 +1,41 @@
|
||||
using Connected.Annotations;
|
||||
using Connected.Utilities;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public partial class Card : UIComponent
|
||||
{
|
||||
protected string Classname =>
|
||||
new CssBuilder("card")
|
||||
.AddClass(AdditionalClassList)
|
||||
.Build();
|
||||
|
||||
/// <summary>
|
||||
/// The higher the number, the heavier the drop-shadow. 0 for no shadow.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Card.Appearance)]
|
||||
public int Elevation { set; get; } = 1;
|
||||
|
||||
/// <summary>
|
||||
/// If true, border-radius is set to 0.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Card.Appearance)]
|
||||
public bool Square { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// If true, card will be outlined.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Card.Appearance)]
|
||||
public bool Outlined { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Child content of the component.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Card.Behavior)]
|
||||
public RenderFragment ChildContent { get; set; }
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
@namespace Connected.Components
|
||||
|
||||
@inherits UIComponent
|
||||
|
||||
<div @attributes="CustomAttributes" class="@Classname">
|
||||
@ChildContent
|
||||
</div>
|
@ -0,0 +1,20 @@
|
||||
using Connected.Annotations;
|
||||
using Connected.Utilities;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public partial class CardActions : UIComponent
|
||||
{
|
||||
protected string Classname =>
|
||||
new CssBuilder("card-actions")
|
||||
.AddClass(AdditionalClassList)
|
||||
.Build();
|
||||
|
||||
/// <summary>
|
||||
/// Child content of the component.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Card.Behavior)]
|
||||
public RenderFragment ChildContent { get; set; }
|
||||
}
|
@ -0,0 +1,7 @@
|
||||
@namespace Connected.Components
|
||||
|
||||
@inherits UIComponent
|
||||
|
||||
<div @attributes="CustomAttributes" class="@Classname">
|
||||
@ChildContent
|
||||
</div>
|
@ -0,0 +1,20 @@
|
||||
using Connected.Annotations;
|
||||
using Connected.Utilities;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public partial class CardContent : UIComponent
|
||||
{
|
||||
protected string Classname =>
|
||||
new CssBuilder("card-content")
|
||||
.AddClass(AdditionalClassList)
|
||||
.Build();
|
||||
|
||||
/// <summary>
|
||||
/// Child content of the component.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Card.Behavior)]
|
||||
public RenderFragment ChildContent { get; set; }
|
||||
}
|
22
src/Connected.Components/Components/Card/CardHeader.razor
Normal file
22
src/Connected.Components/Components/Card/CardHeader.razor
Normal file
@ -0,0 +1,22 @@
|
||||
@namespace Connected.Components
|
||||
|
||||
@inherits UIComponent
|
||||
|
||||
<div @attributes="CustomAttributes" class="@Classname">
|
||||
@if (CardHeaderAvatar is not null)
|
||||
{
|
||||
<div class="card-header-avatar">@CardHeaderAvatar</div>
|
||||
}
|
||||
@if (CardHeaderContent is not null)
|
||||
{
|
||||
<div class="card-header-content">@CardHeaderContent</div>
|
||||
}
|
||||
@if (CardHeaderActions is not null)
|
||||
{
|
||||
<div class="card-header-actions">@CardHeaderActions</div>
|
||||
}
|
||||
@if (ChildContent is not null)
|
||||
{
|
||||
@ChildContent
|
||||
}
|
||||
</div>
|
41
src/Connected.Components/Components/Card/CardHeader.razor.cs
Normal file
41
src/Connected.Components/Components/Card/CardHeader.razor.cs
Normal file
@ -0,0 +1,41 @@
|
||||
using Connected.Annotations;
|
||||
using Connected.Utilities;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public partial class CardHeader : UIComponent
|
||||
{
|
||||
protected string Classname =>
|
||||
new CssBuilder("card-header")
|
||||
.AddClass(AdditionalClassList)
|
||||
.Build();
|
||||
|
||||
/// <summary>
|
||||
/// If used renders child content of the CardHeaderAvatar.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Card.Behavior)]
|
||||
public RenderFragment CardHeaderAvatar { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// If used renders child content of the CardHeaderContent.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Card.Behavior)]
|
||||
public RenderFragment CardHeaderContent { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// If used renders child content of the CardHeaderActions.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Card.Behavior)]
|
||||
public RenderFragment CardHeaderActions { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Optional child content
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Card.Behavior)]
|
||||
public RenderFragment ChildContent { get; set; }
|
||||
}
|
5
src/Connected.Components/Components/Card/CardMedia.razor
Normal file
5
src/Connected.Components/Components/Card/CardMedia.razor
Normal file
@ -0,0 +1,5 @@
|
||||
@namespace Connected.Components
|
||||
|
||||
@inherits UIComponent
|
||||
|
||||
<div @attributes="CustomAttributes" title="@Title" class="@Classname" style="@StyleString"></div>
|
38
src/Connected.Components/Components/Card/CardMedia.razor.cs
Normal file
38
src/Connected.Components/Components/Card/CardMedia.razor.cs
Normal file
@ -0,0 +1,38 @@
|
||||
using Connected.Annotations;
|
||||
using Connected.Utilities;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public partial class CardMedia : UIComponent
|
||||
{
|
||||
protected string StyleString =>
|
||||
StyleBuilder.Default($"background-image:url(\"{Image}\");height: {Height}px;")
|
||||
.Build();
|
||||
|
||||
protected string Classname =>
|
||||
new CssBuilder("card-media")
|
||||
.AddClass(AdditionalClassList)
|
||||
.Build();
|
||||
|
||||
/// <summary>
|
||||
/// GlyphTitle of the image used for accessibility.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Card.Behavior)]
|
||||
public string Title { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Specifies the path to the image.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Card.Behavior)]
|
||||
public string Image { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Specifies the height of the image in px.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Card.Behavior)]
|
||||
public int Height { get; set; } = 300;
|
||||
}
|
84
src/Connected.Components/Components/Carousel/Carousel.razor
Normal file
84
src/Connected.Components/Components/Carousel/Carousel.razor
Normal file
@ -0,0 +1,84 @@
|
||||
@namespace Connected.Components
|
||||
@inherits BindableItemsControlBase<CarouselItem, TData>
|
||||
@using Connected.Extensions
|
||||
@implements IAsyncDisposable
|
||||
@typeparam TData
|
||||
|
||||
<section @attributes="CustomAttributes" aria-roledescription="carousel" class="@Classname">
|
||||
<CascadingValue Value="this">
|
||||
|
||||
<SwipeArea OnSwipe="OnSwipe" Class="carousel-swipe">
|
||||
@*Selected Content*@
|
||||
@if (ItemsSource == null)
|
||||
{
|
||||
@ChildContent
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (TData item in ItemsSource)
|
||||
{
|
||||
<CarouselItem>
|
||||
@ItemTemplate(item)
|
||||
</CarouselItem>
|
||||
}
|
||||
}
|
||||
</SwipeArea>
|
||||
|
||||
@*Controls*@
|
||||
<div class="d-flex flex-grow-1 align-self-auto">
|
||||
@*Left Arrow*@
|
||||
@if (ShowArrows)
|
||||
{
|
||||
@if (PreviousButtonTemplate == null)
|
||||
{
|
||||
<IconButton tabindex="1" aria-label="Go to previous" Class="@NavigationButtonsClassName" Style="z-index:3;opacity:0.75" Icon="@PreviousIcon" OnClick="Previous" Color="ThemeColor.Inherit" />
|
||||
}
|
||||
else
|
||||
{
|
||||
<div @onclick="Previous" tabindex="1" aria-label="Go to previous" class="@NavigationButtonsClassName" style="z-index:3">
|
||||
@PreviousButtonTemplate
|
||||
</div>
|
||||
}
|
||||
}
|
||||
|
||||
@*Bullets*@
|
||||
<div class="@($"flex-grow-1 align-self-{ConvertPosition(BulletsPosition).ToDescription()}")" style="z-index:3">
|
||||
@if (ShowBullets)
|
||||
{
|
||||
<div class="d-flex justify-center">
|
||||
@for (int i = 0; i < Items.Count; i++)
|
||||
{
|
||||
int current = i;
|
||||
if (BulletTemplate == null)
|
||||
{
|
||||
<IconButton tabindex="@(i+3)" aria-label="@(i+1)" Class="@BulletsButtonsClassName" Style="z-index:3;opacity:0.75" Icon="@(current == SelectedIndex ? CheckedIcon : UncheckedIcon)" OnClick="(() => MoveTo(current))" Color="ThemeColor.Inherit" />
|
||||
}
|
||||
else
|
||||
{
|
||||
<div @onclick="() => MoveTo(current)" class="@BulletsButtonsClassName" style="z-index:3">
|
||||
@BulletTemplate(current == SelectedIndex)
|
||||
</div>
|
||||
}
|
||||
}
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
|
||||
@*Right Arrow*@
|
||||
@if (ShowArrows)
|
||||
{
|
||||
@if (NextButtonTemplate == null)
|
||||
{
|
||||
<IconButton tabindex="2" aria-label="Go to next" Class="@NavigationButtonsClassName" Style="z-index:3;opacity:0.75" Icon="@NextIcon" OnClick="Next" Color="ThemeColor.Inherit" />
|
||||
}
|
||||
else
|
||||
{
|
||||
<div @onclick="Next" tabindex="2" aria-label="Go to next" class="@NavigationButtonsClassName" style="z-index:3">
|
||||
@NextButtonTemplate
|
||||
</div>
|
||||
}
|
||||
}
|
||||
</div>
|
||||
|
||||
</CascadingValue>
|
||||
</section>
|
349
src/Connected.Components/Components/Carousel/Carousel.razor.cs
Normal file
349
src/Connected.Components/Components/Carousel/Carousel.razor.cs
Normal file
@ -0,0 +1,349 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Connected.Annotations;
|
||||
using Connected.Extensions;
|
||||
using Connected.Utilities;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public partial class Carousel<TData> : BindableItemsControlBase<CarouselItem, TData>, IAsyncDisposable
|
||||
{
|
||||
protected string Classname =>
|
||||
new CssBuilder("carousel")
|
||||
.AddClass($"carousel-{(BulletsColor ?? _currentColor).ToDescription()}")
|
||||
.AddClass(AdditionalClassList)
|
||||
.Build();
|
||||
|
||||
protected string NavigationButtonsClassName =>
|
||||
new CssBuilder()
|
||||
.AddClass($"align-self-{ConvertPosition(ArrowsPosition).ToDescription()}", !(NavigationButtonsClass ?? "").Contains("align-self-"))
|
||||
.AddClass("carousel-elements-rtl", RightToLeft)
|
||||
.AddClass(NavigationButtonsClass)
|
||||
.Build();
|
||||
|
||||
protected string BulletsButtonsClassName =>
|
||||
new CssBuilder()
|
||||
.AddClass(BulletsClass)
|
||||
.Build();
|
||||
|
||||
private Timer _timer;
|
||||
private bool _autoCycle = true;
|
||||
private ThemeColor _currentColor = ThemeColor.Inherit;
|
||||
private TimeSpan _cycleTimeout = TimeSpan.FromSeconds(5);
|
||||
private void TimerElapsed(object stateInfo) => InvokeAsync(async () => await TimerTickAsync());
|
||||
|
||||
private static Position ConvertPosition(Position position)
|
||||
{
|
||||
return position switch
|
||||
{
|
||||
Position.Top => Position.Start,
|
||||
Position.Start => Position.Start,
|
||||
Position.Bottom => Position.End,
|
||||
Position.End => Position.End,
|
||||
_ => position
|
||||
};
|
||||
}
|
||||
|
||||
[CascadingParameter(Name = "RightToLeft")] public bool RightToLeft { get; set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets or Sets if 'Next' and 'Previous' arrows must be visible
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Carousel.Behavior)]
|
||||
public bool ShowArrows { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// Sets the position of the arrows. By default, the position is the Center position
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Carousel.Appearance)]
|
||||
public Position ArrowsPosition { get; set; } = Position.Center;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or Sets if bar with Bullets must be visible
|
||||
/// </summary>
|
||||
[Category(CategoryTypes.Carousel.Behavior)]
|
||||
[Parameter] public bool ShowBullets { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// Sets the position of the bullets. By default, the position is the Bottom position
|
||||
/// </summary>
|
||||
[Category(CategoryTypes.Carousel.Appearance)]
|
||||
[Parameter] public Position BulletsPosition { get; set; } = Position.Bottom;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or Sets the Bullets color.
|
||||
/// If not set, the color is determined based on the <see cref="MudCarouselItem.Color"/> property of the active child.
|
||||
/// </summary>
|
||||
[Category(CategoryTypes.Carousel.Appearance)]
|
||||
[Parameter] public ThemeColor? BulletsColor { get; set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets or Sets if bottom bar with Delimiters must be visible.
|
||||
/// Deprecated, use ShowBullets instead.
|
||||
/// </summary>
|
||||
[Category(CategoryTypes.Carousel.Behavior)]
|
||||
[Obsolete($"Use {nameof(ShowBullets)} instead", false)]
|
||||
[ExcludeFromCodeCoverage]
|
||||
[Parameter] public bool ShowDelimiters { get => ShowBullets; set => ShowBullets = value; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or Sets the Delimiters color.
|
||||
/// If not set, the color is determined based on the <see cref="MudCarouselItem.Color"/> property of the active child.
|
||||
/// Deprecated, use BulletsColor instead.
|
||||
/// </summary>
|
||||
[Obsolete($"Use {nameof(BulletsColor)} instead", false)]
|
||||
[Category(CategoryTypes.Carousel.Appearance)]
|
||||
[ExcludeFromCodeCoverage]
|
||||
[Parameter] public ThemeColor? DelimitersColor { get => BulletsColor; set => BulletsColor = value; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or Sets automatic cycle on item collection.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Carousel.Behavior)]
|
||||
public bool AutoCycle
|
||||
{
|
||||
get => _autoCycle;
|
||||
set
|
||||
{
|
||||
_autoCycle = value;
|
||||
|
||||
if (_autoCycle)
|
||||
InvokeAsync(async () => await ResetTimerAsync());
|
||||
|
||||
else
|
||||
InvokeAsync(async () => await StopTimerAsync());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets or Sets the Auto Cycle time
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Carousel.Behavior)]
|
||||
public TimeSpan AutoCycleTime
|
||||
{
|
||||
get => _cycleTimeout;
|
||||
set
|
||||
{
|
||||
_cycleTimeout = value;
|
||||
|
||||
if (_autoCycle == true)
|
||||
InvokeAsync(async () => await ResetTimerAsync());
|
||||
|
||||
else
|
||||
InvokeAsync(async () => await StopTimerAsync());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets or Sets custom class(es) for 'Next' and 'Previous' arrows
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Carousel.Appearance)]
|
||||
public string NavigationButtonsClass { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or Sets custom class(es) for Bullets buttons
|
||||
/// </summary>
|
||||
[Category(CategoryTypes.Carousel.Appearance)]
|
||||
[Parameter] public string BulletsClass { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or Sets custom class(es) for Delimiters buttons.
|
||||
/// Deprecated, use BulletsClass instead.
|
||||
/// </summary>
|
||||
[Category(CategoryTypes.Carousel.Appearance)]
|
||||
[Obsolete($"Use {nameof(BulletsClass)} instead", false)]
|
||||
[ExcludeFromCodeCoverage]
|
||||
[Parameter] public string DelimitersClass { get => BulletsClass; set => BulletsClass = value; }
|
||||
|
||||
/// <summary>
|
||||
/// Custom previous navigation icon.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Carousel.Appearance)]
|
||||
public string PreviousIcon { get; set; } = Icons.Material.Filled.NavigateBefore;
|
||||
|
||||
/// <summary>
|
||||
/// Custom selected bullet icon.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Carousel.Appearance)]
|
||||
public string CheckedIcon { get; set; } = Icons.Material.Filled.RadioButtonChecked;
|
||||
|
||||
/// <summary>
|
||||
/// Custom unselected bullet icon.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Carousel.Appearance)]
|
||||
public string UncheckedIcon { get; set; } = Icons.Material.Filled.RadioButtonUnchecked;
|
||||
|
||||
/// <summary>
|
||||
/// Custom next navigation icon.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Carousel.Appearance)]
|
||||
public string NextIcon { get; set; } = Icons.Material.Filled.NavigateNext;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or Sets the Template for the Left Arrow
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Carousel.Appearance)]
|
||||
public RenderFragment NextButtonTemplate { get; set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets or Sets the Template for the Right Arrow
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Carousel.Appearance)]
|
||||
public RenderFragment PreviousButtonTemplate { get; set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets or Sets the Template for Bullets
|
||||
/// </summary>
|
||||
[Category(CategoryTypes.Carousel.Appearance)]
|
||||
[Parameter] public RenderFragment<bool> BulletTemplate { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets or Sets if swipe gestures are allowed for touch devices.
|
||||
/// </summary>
|
||||
[Category(CategoryTypes.Carousel.Behavior)]
|
||||
[Parameter]
|
||||
public bool EnableSwipeGesture { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or Sets the Template for Delimiters.
|
||||
/// Deprecated, use BulletsTemplate instead.
|
||||
/// </summary>
|
||||
[Category(CategoryTypes.Carousel.Appearance)]
|
||||
[Obsolete($"Use {nameof(BulletTemplate)} instead", false)]
|
||||
[ExcludeFromCodeCoverage]
|
||||
[Parameter] public RenderFragment<bool> DelimiterTemplate { get => BulletTemplate; set => BulletTemplate = value; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Called when selected Index changed on base class
|
||||
/// </summary>
|
||||
protected override void SelectionChanged()
|
||||
{
|
||||
InvokeAsync(async () => await ResetTimerAsync());
|
||||
|
||||
_currentColor = SelectedContainer?.Color ?? ThemeColor.Inherit;
|
||||
}
|
||||
|
||||
//When an item is added, it automatically checks the color
|
||||
public override void AddItem(CarouselItem item)
|
||||
{
|
||||
Items.Add(item);
|
||||
if (Items.Count - 1 == SelectedIndex)
|
||||
{
|
||||
_currentColor = item.Color;
|
||||
StateHasChanged();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Provides Selection changes by horizontal swipe gesture
|
||||
/// </summary>
|
||||
private void OnSwipe(SwipeDirection direction)
|
||||
{
|
||||
if (!EnableSwipeGesture)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
case SwipeDirection.LeftToRight:
|
||||
if (RightToLeft) Next();
|
||||
else Previous();
|
||||
break;
|
||||
|
||||
case SwipeDirection.RightToLeft:
|
||||
if (RightToLeft) Previous();
|
||||
else Next();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Immediately starts the AutoCycle timer
|
||||
/// </summary>
|
||||
private ValueTask StartTimerAsync()
|
||||
{
|
||||
if (AutoCycle)
|
||||
_timer?.Change(AutoCycleTime, TimeSpan.Zero);
|
||||
|
||||
return ValueTask.CompletedTask;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Immediately stops the AutoCycle timer
|
||||
/// </summary>
|
||||
private ValueTask StopTimerAsync()
|
||||
{
|
||||
_timer?.Change(Timeout.Infinite, Timeout.Infinite);
|
||||
return ValueTask.CompletedTask;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stops and restart the AutoCycle timer
|
||||
/// </summary>
|
||||
private async ValueTask ResetTimerAsync()
|
||||
{
|
||||
await StopTimerAsync();
|
||||
await StartTimerAsync();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Changes the SelectedIndex to a next one (or restart on 0)
|
||||
/// </summary>
|
||||
private async ValueTask TimerTickAsync()
|
||||
{
|
||||
await InvokeAsync(Next);
|
||||
}
|
||||
|
||||
protected override async Task OnAfterRenderAsync(bool firstRender)
|
||||
{
|
||||
await base.OnAfterRenderAsync(firstRender);
|
||||
|
||||
if (firstRender)
|
||||
{
|
||||
_timer = new Timer(TimerElapsed, null, AutoCycle ? AutoCycleTime : Timeout.InfiniteTimeSpan, AutoCycleTime);
|
||||
}
|
||||
}
|
||||
|
||||
public async ValueTask DisposeAsync()
|
||||
{
|
||||
await DisposeAsync(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
|
||||
protected virtual async ValueTask DisposeAsync(bool disposing)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
await StopTimerAsync();
|
||||
|
||||
var timer = _timer;
|
||||
if (timer != null)
|
||||
{
|
||||
_timer = null;
|
||||
await timer.DisposeAsync();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,10 @@
|
||||
@namespace Connected.Components
|
||||
|
||||
@inherits UIComponent
|
||||
|
||||
@if (IsVisible)
|
||||
{
|
||||
<div @attributes="CustomAttributes" class="@Classname">
|
||||
@ChildContent
|
||||
</div>
|
||||
}
|
@ -0,0 +1,91 @@
|
||||
using Connected.Annotations;
|
||||
using Connected.Extensions;
|
||||
using Connected.Utilities;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public partial class CarouselItem : UIComponent, IDisposable
|
||||
{
|
||||
protected string Classname =>
|
||||
new CssBuilder("carousel-item")
|
||||
.AddClass($"carousel-item-{Color.ToDescription()}")
|
||||
.AddClass("carousel-item-exit", !_disposed && Parent.LastContainer == this)
|
||||
|
||||
.AddClass("carousel-transition-fade-in", !_disposed && Transition == Transition.Fade && Parent.SelectedContainer == this)
|
||||
.AddClass("carousel-transition-fade-out", !_disposed && Transition == Transition.Fade && Parent.LastContainer == this)
|
||||
|
||||
.AddClass("carousel-transition-slide-next-enter", !_disposed && Transition == Transition.Slide && RightToLeft == false && Parent.SelectedContainer == this && Parent._moveNext)
|
||||
.AddClass("carousel-transition-slide-next-exit", !_disposed && Transition == Transition.Slide && RightToLeft == false && Parent.LastContainer == this && Parent._moveNext)
|
||||
|
||||
.AddClass("carousel-transition-slide-prev-enter", !_disposed && Transition == Transition.Slide && RightToLeft == false && Parent.SelectedContainer == this && !Parent._moveNext)
|
||||
.AddClass("carousel-transition-slide-prev-exit", !_disposed && Transition == Transition.Slide && RightToLeft == false && Parent.LastContainer == this && !Parent._moveNext)
|
||||
|
||||
.AddClass("carousel-transition-slide-next-rtl-enter", !_disposed && Transition == Transition.Slide && RightToLeft == true && Parent.SelectedContainer == this && Parent._moveNext)
|
||||
.AddClass("carousel-transition-slide-next-rtl-exit", !_disposed && Transition == Transition.Slide && RightToLeft == true && Parent.LastContainer == this && Parent._moveNext)
|
||||
|
||||
.AddClass("carousel-transition-slide-prev-rtl-enter", !_disposed && Transition == Transition.Slide && RightToLeft == true && Parent.SelectedContainer == this && !Parent._moveNext)
|
||||
.AddClass("carousel-transition-slide-prev-rtl-exit", !_disposed && Transition == Transition.Slide && RightToLeft == true && Parent.LastContainer == this && !Parent._moveNext)
|
||||
|
||||
.AddClass("carousel-transition-none", !_disposed && Transition == Transition.None && Parent.SelectedContainer != this)
|
||||
|
||||
.AddClass(CustomTransitionEnter, !_disposed && Transition == Transition.Custom && Parent.SelectedContainer == this && Parent.SelectedContainer == this)
|
||||
.AddClass(CustomTransitionExit, !_disposed && Transition == Transition.Custom && Parent.LastContainer == this && Parent.LastContainer == this)
|
||||
|
||||
.AddClass(AdditionalClassList)
|
||||
.Build();
|
||||
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Carousel.Behavior)]
|
||||
public RenderFragment ChildContent { get; set; }
|
||||
|
||||
[CascadingParameter] protected internal ItemsControlBase<CarouselItem> Parent { get; set; }
|
||||
|
||||
[CascadingParameter(Name = "RightToLeft")] public bool RightToLeft { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The color of the component. It supports the theme colors.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Carousel.Appearance)]
|
||||
public ThemeColor Color { get; set; } = ThemeColor.Default;
|
||||
|
||||
/// <summary>
|
||||
/// The transition effect of the component.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Carousel.Appearance)]
|
||||
public Transition Transition { get; set; } = Transition.Slide;
|
||||
|
||||
/// <summary>
|
||||
/// The name of custom transition on entrance time
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Carousel.Appearance)]
|
||||
public string CustomTransitionEnter { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The name of custom transition on exiting time
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Carousel.Appearance)]
|
||||
public string CustomTransitionExit { get; set; }
|
||||
|
||||
|
||||
public bool IsVisible => Parent != null && (Parent.LastContainer == this || Parent.SelectedIndex == Parent.Items.IndexOf(this));
|
||||
|
||||
|
||||
protected override Task OnInitializedAsync()
|
||||
{
|
||||
Parent?.AddItem(this);
|
||||
return Task.CompletedTask;
|
||||
}
|
||||
|
||||
private bool _disposed = false;
|
||||
public void Dispose()
|
||||
{
|
||||
_disposed = true;
|
||||
Parent?.Items.Remove(this);
|
||||
}
|
||||
|
||||
}
|
25
src/Connected.Components/Components/Chart/Chart.razor
Normal file
25
src/Connected.Components/Components/Chart/Chart.razor
Normal file
@ -0,0 +1,25 @@
|
||||
@namespace Connected.Components
|
||||
|
||||
@inherits UIComponent
|
||||
|
||||
<CascadingValue Value="@this" IsFixed="true">
|
||||
<div @attributes="CustomAttributes" class="@Classname" dir="ltr">
|
||||
@if (ChartType == ChartType.Donut)
|
||||
{
|
||||
<Donut InputData="@InputData" @bind-SelectedIndex="@SelectedIndex" InputLabels="@InputLabels"></Donut>
|
||||
}
|
||||
@if (ChartType == ChartType.Pie)
|
||||
{
|
||||
<Pie InputData="@InputData" @bind-SelectedIndex="@SelectedIndex" InputLabels="@InputLabels"></Pie>
|
||||
}
|
||||
@if (ChartType == ChartType.Line)
|
||||
{
|
||||
<Line ChartSeries="@ChartSeries" @bind-SelectedIndex="@SelectedIndex" XAxisLabels="@XAxisLabels"></Line>
|
||||
}
|
||||
@if (ChartType == ChartType.Bar)
|
||||
{
|
||||
<Bar ChartSeries="@ChartSeries" @bind-SelectedIndex="@SelectedIndex" XAxisLabels="@XAxisLabels"></Bar>
|
||||
}
|
||||
</div>
|
||||
</CascadingValue>
|
||||
|
136
src/Connected.Components/Components/Chart/Chart.razor.cs
Normal file
136
src/Connected.Components/Components/Chart/Chart.razor.cs
Normal file
@ -0,0 +1,136 @@
|
||||
using System.Globalization;
|
||||
using Connected.Annotations;
|
||||
using Connected.Extensions;
|
||||
using Connected.Utilities;
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public partial class Chart : UIComponent
|
||||
{
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Chart.Behavior)]
|
||||
public double[] InputData { get; set; } = Array.Empty<double>();
|
||||
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Chart.Behavior)]
|
||||
public string[] InputLabels { get; set; } = Array.Empty<string>();
|
||||
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Chart.Behavior)]
|
||||
public string[] XAxisLabels { get; set; } = Array.Empty<string>();
|
||||
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Chart.Behavior)]
|
||||
public List<ChartSeries> ChartSeries { get; set; } = new();
|
||||
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Chart.Appearance)]
|
||||
public ChartOptions ChartOptions { get; set; } = new();
|
||||
|
||||
/// <summary>
|
||||
/// RenderFragment for costumization inside the chart's svg.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Chart.Appearance)]
|
||||
public RenderFragment CustomGraphics { get; set; }
|
||||
|
||||
protected string Classname =>
|
||||
new CssBuilder("chart")
|
||||
.AddClass($"chart-legend-{ConvertLegendPosition(LegendPosition).ToDescription()}")
|
||||
.AddClass(AdditionalClassList)
|
||||
.Build();
|
||||
|
||||
[CascadingParameter(Name = "RightToLeft")] public bool RightToLeft { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The Type of the chart.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Chart.Behavior)]
|
||||
public ChartType ChartType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The Width of the chart, end with % or px.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Chart.Appearance)]
|
||||
public string Width { get; set; } = "80%";
|
||||
|
||||
/// <summary>
|
||||
/// The Height of the chart, end with % or px.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Chart.Appearance)]
|
||||
public string Height { get; set; } = "80%";
|
||||
|
||||
/// <summary>
|
||||
/// The placement direction of the legend if used.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Chart.Appearance)]
|
||||
public Position LegendPosition { get; set; } = Position.Bottom;
|
||||
|
||||
private Position ConvertLegendPosition(Position position)
|
||||
{
|
||||
return position switch
|
||||
{
|
||||
Position.Start => RightToLeft ? Position.Right : Position.Left,
|
||||
Position.End => RightToLeft ? Position.Left : Position.Right,
|
||||
_ => position
|
||||
};
|
||||
}
|
||||
|
||||
private int _selectedIndex;
|
||||
|
||||
/// <summary>
|
||||
/// Selected index of a portion of the chart.
|
||||
/// </summary>
|
||||
[Parameter]
|
||||
[Category(CategoryTypes.Chart.Behavior)]
|
||||
public int SelectedIndex
|
||||
{
|
||||
get => _selectedIndex;
|
||||
set
|
||||
{
|
||||
if (value != _selectedIndex)
|
||||
{
|
||||
_selectedIndex = value;
|
||||
SelectedIndexChanged.InvokeAsync(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Selected index of a portion of the chart.
|
||||
/// </summary>
|
||||
[Parameter] public EventCallback<int> SelectedIndexChanged { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Scales the input data to the range between 0 and 1
|
||||
/// </summary>
|
||||
protected double[] GetNormalizedData()
|
||||
{
|
||||
if (InputData == null)
|
||||
return Array.Empty<double>();
|
||||
var total = InputData.Sum();
|
||||
return InputData.Select(x => Math.Abs(x) / total).ToArray();
|
||||
}
|
||||
|
||||
protected string ToS(double d, string format = null)
|
||||
{
|
||||
if (string.IsNullOrEmpty(format))
|
||||
return d.ToString(CultureInfo.InvariantCulture);
|
||||
|
||||
return d.ToString(format);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public enum ChartType
|
||||
{
|
||||
Donut,
|
||||
Line,
|
||||
Pie,
|
||||
Bar
|
||||
}
|
45
src/Connected.Components/Components/Chart/Charts/Bar.razor
Normal file
45
src/Connected.Components/Components/Chart/Charts/Bar.razor
Normal file
@ -0,0 +1,45 @@
|
||||
@namespace Connected.Components
|
||||
@using System.Globalization;
|
||||
@inherits Chart
|
||||
|
||||
<svg @attributes="CustomAttributes" class="chart-line mud-ltr" width="@ChartParent?.Width" height="@ChartParent?.Height" viewBox="0 0 650 350">
|
||||
<g class="charts-grid">
|
||||
<g class="charts-gridlines-yaxis">
|
||||
@foreach (var horizontalLine in _horizontalLines)
|
||||
{
|
||||
<path stroke="#e0e0e0" stroke-width="0.3" d="@horizontalLine.Data"></path>
|
||||
}
|
||||
</g>
|
||||
@if (ChartParent?.ChartOptions.XAxisLines==true)
|
||||
{
|
||||
<g class="charts-gridlines-xaxis-lines">
|
||||
@foreach (var verticalLine in _verticalLines)
|
||||
{
|
||||
<path stroke="gray" stroke-width="0.3" d="@verticalLine.Data"></path>
|
||||
}
|
||||
</g>
|
||||
}
|
||||
</g>
|
||||
<g class="charts-yaxis">
|
||||
@foreach (var horizontalLineValue in _horizontalValues)
|
||||
{
|
||||
@((MarkupString)$"<text x='{horizontalLineValue.X.ToString(CultureInfo.InvariantCulture)}' y='{horizontalLineValue.Y.ToString(CultureInfo.InvariantCulture)}' font-size='12px' text-anchor='end' dominant-baseline='auto'>{horizontalLineValue.Value.ToString(CultureInfo.InvariantCulture)}</text>")
|
||||
}
|
||||
</g>
|
||||
<g class="charts-xaxis">
|
||||
@foreach (var verticalLineValue in _verticalValues)
|
||||
{
|
||||
@((MarkupString)$"<text x='{verticalLineValue.X.ToString(CultureInfo.InvariantCulture)}' y='{verticalLineValue.Y.ToString(CultureInfo.InvariantCulture)}' font-size='12px' text-anchor='middle'>{verticalLineValue.Value.ToString(CultureInfo.InvariantCulture)}</text>")
|
||||
}
|
||||
</g>
|
||||
<g class="charts-bar-series">
|
||||
@foreach (var bar in _bars)
|
||||
{
|
||||
<path class="chart-bar" @onclick="() => SelectedIndex = bar.Index" fill="@(ChartParent.ChartOptions.ChartPalette.GetValue(bar.Index % ChartOptions.ChartPalette.Count()))" stroke="@(ChartParent.ChartOptions.ChartPalette.GetValue(bar.Index % ChartOptions.ChartPalette.Count()))" stroke-width="8" d="@bar.Data"></path>
|
||||
}
|
||||
</g>
|
||||
|
||||
|
||||
@ChartParent?.CustomGraphics
|
||||
</svg>
|
||||
<Legend Data="@_legends" />
|
150
src/Connected.Components/Components/Chart/Charts/Bar.razor.cs
Normal file
150
src/Connected.Components/Components/Chart/Charts/Bar.razor.cs
Normal file
@ -0,0 +1,150 @@
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
partial class Bar : Chart
|
||||
{
|
||||
[CascadingParameter] public Chart ChartParent { get; set; }
|
||||
|
||||
private List<SvgPath> _horizontalLines = new();
|
||||
private List<SvgText> _horizontalValues = new();
|
||||
|
||||
private List<SvgPath> _verticalLines = new();
|
||||
private List<SvgText> _verticalValues = new();
|
||||
|
||||
private List<SvgLegend> _legends = new();
|
||||
private List<ChartSeries> _series = new();
|
||||
|
||||
private List<SvgPath> _bars = new();
|
||||
|
||||
protected override void OnParametersSet()
|
||||
{
|
||||
base.OnParametersSet();
|
||||
_horizontalLines.Clear();
|
||||
_verticalLines.Clear();
|
||||
_horizontalValues.Clear();
|
||||
_verticalValues.Clear();
|
||||
_legends.Clear();
|
||||
_bars.Clear();
|
||||
|
||||
if (ChartParent != null)
|
||||
_series = ChartParent.ChartSeries;
|
||||
|
||||
var maxY = 0.0;
|
||||
var numValues = 0;
|
||||
var numXLabels = XAxisLabels.Length;
|
||||
foreach (var item in _series)
|
||||
{
|
||||
if (numValues < item.Data.Length)
|
||||
{
|
||||
numValues = item.Data.Length;
|
||||
}
|
||||
foreach (int i in item.Data)
|
||||
{
|
||||
if (maxY < i)
|
||||
{
|
||||
maxY = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var boundHeight = 350.0;
|
||||
var boundWidth = 650.0;
|
||||
|
||||
double gridYUnits = ChartParent?.ChartOptions.YAxisTicks ?? 20;
|
||||
double gridXUnits = 30;
|
||||
|
||||
var numVerticalLines = numValues - 1;
|
||||
|
||||
var numHorizontalLines = ((int)(maxY / gridYUnits)) + 1;
|
||||
|
||||
var verticalStartSpace = 25.0;
|
||||
var horizontalStartSpace = 30.0;
|
||||
var verticalEndSpace = 25.0;
|
||||
var horizontalEndSpace = 30.0;
|
||||
|
||||
var verticalSpace = (boundHeight - verticalStartSpace - verticalEndSpace) / (numHorizontalLines);
|
||||
var horizontalSpace = (boundWidth - horizontalStartSpace - horizontalEndSpace) / (numVerticalLines);
|
||||
|
||||
//Horizontal Grid Lines
|
||||
var y = verticalStartSpace;
|
||||
double startGridY = 0;
|
||||
for (var counter = 0; counter <= numHorizontalLines; counter++)
|
||||
{
|
||||
var line = new SvgPath()
|
||||
{
|
||||
Index = counter,
|
||||
Data = $"M {ToS(horizontalStartSpace)} {ToS((boundHeight - y))} L {ToS((boundWidth - horizontalEndSpace))} {ToS((boundHeight - y))}"
|
||||
};
|
||||
_horizontalLines.Add(line);
|
||||
|
||||
var lineValue = new SvgText() { X = (horizontalStartSpace - 10), Y = (boundHeight - y + 5), Value = ToS(startGridY, ChartParent?.ChartOptions.YAxisFormat) };
|
||||
_horizontalValues.Add(lineValue);
|
||||
|
||||
startGridY += gridYUnits;
|
||||
y += verticalSpace;
|
||||
}
|
||||
|
||||
//Vertical Grid Lines
|
||||
var x = horizontalStartSpace;
|
||||
double startGridX = 0;
|
||||
for (var counter = 0; counter <= numVerticalLines; counter++)
|
||||
{
|
||||
|
||||
var line = new SvgPath()
|
||||
{
|
||||
Index = counter,
|
||||
Data = $"M {ToS(x)} {ToS((boundHeight - verticalStartSpace))} L {ToS(x)} {ToS(verticalEndSpace)}"
|
||||
};
|
||||
_verticalLines.Add(line);
|
||||
|
||||
var xLabels = "";
|
||||
if (counter < numXLabels)
|
||||
{
|
||||
xLabels = XAxisLabels[counter];
|
||||
}
|
||||
|
||||
var lineValue = new SvgText() { X = x, Y = boundHeight - 2, Value = xLabels };
|
||||
_verticalValues.Add(lineValue);
|
||||
|
||||
startGridX += gridXUnits;
|
||||
x += horizontalSpace;
|
||||
}
|
||||
|
||||
|
||||
//Bars
|
||||
var colorcounter = 0;
|
||||
double barsPerSeries = 0;
|
||||
foreach (var item in _series)
|
||||
{
|
||||
double gridValueX = horizontalStartSpace + barsPerSeries;
|
||||
double gridValueY = boundHeight - verticalStartSpace;
|
||||
|
||||
foreach (var dataLine in item.Data)
|
||||
{
|
||||
var dataValue = dataLine * verticalSpace / gridYUnits;
|
||||
var gridValue = gridValueY - dataValue;
|
||||
var bar = $"M {ToS(gridValueX)} {ToS(gridValueY)} L {ToS(gridValueX)} {ToS(gridValue)}";
|
||||
|
||||
gridValueX += horizontalSpace;
|
||||
|
||||
var line = new SvgPath()
|
||||
{
|
||||
Index = colorcounter,
|
||||
Data = bar
|
||||
};
|
||||
_bars.Add(line);
|
||||
}
|
||||
|
||||
barsPerSeries += 10;
|
||||
|
||||
var legend = new SvgLegend()
|
||||
{
|
||||
Index = colorcounter,
|
||||
Labels = item.Name
|
||||
};
|
||||
colorcounter++;
|
||||
_legends.Add(legend);
|
||||
}
|
||||
}
|
||||
}
|
22
src/Connected.Components/Components/Chart/Charts/Donut.razor
Normal file
22
src/Connected.Components/Components/Chart/Charts/Donut.razor
Normal file
@ -0,0 +1,22 @@
|
||||
@namespace Connected.Components
|
||||
@using System.Globalization
|
||||
@inherits Chart
|
||||
|
||||
<svg @attributes="CustomAttributes" class="chart-donut" width="@ParentWidth" height="@ParentHeight" viewBox="0 0 42 42">
|
||||
<Filters />
|
||||
<circle class="donut-ring" cx="21" cy="21" r="15.91549430918954"></circle>
|
||||
@foreach (var item in _circles.ToList())
|
||||
{
|
||||
<circle class="chart-serie mud-donut-segment" @onclick="() => SelectedIndex = item.Index" stroke="@(ChartParent.ChartOptions.ChartPalette.GetValue(item.Index % ChartOptions.ChartPalette.Count()))"
|
||||
cx="@ToS(item.CX)"
|
||||
cy="@ToS(item.CY)"
|
||||
r="@ToS(item.Radius)"
|
||||
stroke-dasharray="@item.StrokeDashArray"
|
||||
stroke-dashoffset="@ToS(item.StrokeDashOffset)">
|
||||
</circle>
|
||||
}
|
||||
<circle class="donut-hole" cx="21" cy="21" r="13.4"></circle>
|
||||
|
||||
@ChartParent?.CustomGraphics
|
||||
</svg>
|
||||
<Legend Data="@_legends" />
|
@ -0,0 +1,60 @@
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
partial class Donut : Chart
|
||||
{
|
||||
[CascadingParameter] public Chart ChartParent { get; set; }
|
||||
|
||||
private List<SvgCircle> _circles = new();
|
||||
private List<SvgLegend> _legends = new();
|
||||
|
||||
protected string ParentWidth => ChartParent?.Width;
|
||||
protected string ParentHeight => ChartParent?.Height;
|
||||
|
||||
protected override void OnParametersSet()
|
||||
{
|
||||
_circles.Clear();
|
||||
_legends.Clear();
|
||||
double counterClockwiseOffset = 25;
|
||||
double totalPercent = 0;
|
||||
double offset;
|
||||
|
||||
var counter = 0;
|
||||
foreach (var data in GetNormalizedData())
|
||||
{
|
||||
var percent = data * 100;
|
||||
var reversePercent = 100 - percent;
|
||||
offset = 100 - totalPercent + counterClockwiseOffset;
|
||||
totalPercent += percent;
|
||||
|
||||
var circle = new SvgCircle()
|
||||
{
|
||||
Index = counter,
|
||||
CX = 21,
|
||||
CY = 21,
|
||||
Radius = 15.91549430918954,
|
||||
StrokeDashArray = $"{ToS(percent)} {ToS(reversePercent)}",
|
||||
StrokeDashOffset = offset
|
||||
};
|
||||
_circles.Add(circle);
|
||||
|
||||
|
||||
var labels = "";
|
||||
if (counter < InputLabels.Length)
|
||||
{
|
||||
labels = InputLabels[counter];
|
||||
}
|
||||
var legend = new SvgLegend()
|
||||
{
|
||||
Index = counter,
|
||||
Labels = labels,
|
||||
Data = data.ToString()
|
||||
};
|
||||
_legends.Add(legend);
|
||||
|
||||
counter += 1;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
44
src/Connected.Components/Components/Chart/Charts/Line.razor
Normal file
44
src/Connected.Components/Components/Chart/Charts/Line.razor
Normal file
@ -0,0 +1,44 @@
|
||||
@namespace Connected.Components
|
||||
@using System.Globalization;
|
||||
@inherits Chart
|
||||
|
||||
<svg @attributes="CustomAttributes" class="chart-line mud-ltr" width="@ChartParent?.Width" height="@ChartParent?.Height" viewBox="0 0 650 350">
|
||||
<g class="charts-grid">
|
||||
<g class="charts-gridlines-yaxis">
|
||||
@foreach (var horizontalLine in _horizontalLines)
|
||||
{
|
||||
<path stroke="#e0e0e0" stroke-width="0.3" d="@horizontalLine.Data"></path>
|
||||
}
|
||||
</g>
|
||||
@if (ChartParent?.ChartOptions.XAxisLines==true)
|
||||
{
|
||||
<g class="charts-gridlines-xaxis-lines">
|
||||
@foreach (var verticalLine in _verticalLines)
|
||||
{
|
||||
<path stroke="gray" stroke-width="0.3" d="@verticalLine.Data"></path>
|
||||
}
|
||||
</g>
|
||||
}
|
||||
</g>
|
||||
<g class="charts-yaxis">
|
||||
@foreach (var horizontalLineValue in _horizontalValues)
|
||||
{
|
||||
@((MarkupString)$"<text x='{horizontalLineValue.X.ToString(CultureInfo.InvariantCulture)}' y='{horizontalLineValue.Y.ToString(CultureInfo.InvariantCulture)}' font-size='12px' text-anchor='end' dominant-baseline='auto'>{horizontalLineValue.Value.ToString(CultureInfo.InvariantCulture)}</text>")
|
||||
}
|
||||
</g>
|
||||
<g class="charts-xaxis">
|
||||
@foreach (var verticalLineValue in _verticalValues)
|
||||
{
|
||||
@((MarkupString)$"<text x='{verticalLineValue.X.ToString(CultureInfo.InvariantCulture)}' y='{verticalLineValue.Y.ToString(CultureInfo.InvariantCulture)}' font-size='12px' text-anchor='middle'>{verticalLineValue.Value.ToString(CultureInfo.InvariantCulture)}</text>")
|
||||
}
|
||||
</g>
|
||||
<g class="charts-line-series">
|
||||
@foreach (var chartLine in _chartLines)
|
||||
{
|
||||
<path class="chart-line" @onclick="() => SelectedIndex = chartLine.Index" fill="none" stroke="@(ChartParent.ChartOptions.ChartPalette.GetValue(chartLine.Index % ChartOptions.ChartPalette.Count()))" stroke-width="@(ChartParent.ChartOptions.LineStrokeWidth)" d="@chartLine.Data"></path>
|
||||
}
|
||||
</g>
|
||||
|
||||
@ChartParent?.CustomGraphics
|
||||
</svg>
|
||||
<Legend Data="@_legends" />
|
231
src/Connected.Components/Components/Chart/Charts/Line.razor.cs
Normal file
231
src/Connected.Components/Components/Chart/Charts/Line.razor.cs
Normal file
@ -0,0 +1,231 @@
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
partial class Line : Chart
|
||||
{
|
||||
private const int MaxHorizontalGridLines = 100;
|
||||
|
||||
[CascadingParameter] public Chart ChartParent { get; set; }
|
||||
|
||||
private List<SvgPath> _horizontalLines = new();
|
||||
private List<SvgText> _horizontalValues = new();
|
||||
|
||||
private List<SvgPath> _verticalLines = new();
|
||||
private List<SvgText> _verticalValues = new();
|
||||
|
||||
private List<SvgLegend> _legends = new();
|
||||
private List<ChartSeries> _series = new();
|
||||
|
||||
private List<SvgPath> _chartLines = new();
|
||||
|
||||
protected override void OnParametersSet()
|
||||
{
|
||||
base.OnParametersSet();
|
||||
_horizontalLines.Clear();
|
||||
_verticalLines.Clear();
|
||||
_horizontalValues.Clear();
|
||||
_verticalValues.Clear();
|
||||
_legends.Clear();
|
||||
_chartLines.Clear();
|
||||
|
||||
if (ChartParent != null)
|
||||
_series = ChartParent.ChartSeries;
|
||||
|
||||
var maxY = 0.0;
|
||||
var numValues = 0;
|
||||
var numXLabels = XAxisLabels.Length;
|
||||
foreach (var item in _series)
|
||||
{
|
||||
if (numValues < item.Data.Length)
|
||||
{
|
||||
numValues = item.Data.Length;
|
||||
}
|
||||
foreach (int i in item.Data)
|
||||
{
|
||||
if (maxY < i)
|
||||
{
|
||||
maxY = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var boundHeight = 350.0;
|
||||
var boundWidth = 650.0;
|
||||
|
||||
double gridYUnits = ChartParent?.ChartOptions.YAxisTicks ?? 20;
|
||||
if (gridYUnits <= 0)
|
||||
gridYUnits = 20;
|
||||
int maxYTicks = ChartParent?.ChartOptions.MaxNumYAxisTicks ?? 100;
|
||||
double gridXUnits = 30;
|
||||
|
||||
var numVerticalLines = numValues - 1;
|
||||
|
||||
var numHorizontalLines = ((int)(maxY / gridYUnits)) + 1;
|
||||
|
||||
// this is a safeguard against millions of gridlines which might arise with very high values
|
||||
while (numHorizontalLines > maxYTicks)
|
||||
{
|
||||
gridYUnits *= 2;
|
||||
numHorizontalLines = ((int)(maxY / gridYUnits)) + 1;
|
||||
}
|
||||
|
||||
var verticalStartSpace = 25.0;
|
||||
var horizontalStartSpace = 30.0;
|
||||
var verticalEndSpace = 25.0;
|
||||
var horizontalEndSpace = 30.0;
|
||||
|
||||
var verticalSpace = (boundHeight - verticalStartSpace - verticalEndSpace) / (numHorizontalLines);
|
||||
var horizontalSpace = (boundWidth - horizontalStartSpace - horizontalEndSpace) / (numVerticalLines);
|
||||
var interpolationOption = ChartParent?.ChartOptions.InterpolationOption ?? InterpolationOption.Straight;
|
||||
|
||||
//Horizontal Grid Lines
|
||||
var y = verticalStartSpace;
|
||||
double startGridY = 0;
|
||||
for (var counter = 0; counter <= numHorizontalLines; counter++)
|
||||
{
|
||||
var line = new SvgPath()
|
||||
{
|
||||
Index = counter,
|
||||
Data = $"M {ToS(horizontalStartSpace)} {ToS((boundHeight - y))} L {ToS((boundWidth - horizontalEndSpace))} {ToS((boundHeight - y))}"
|
||||
};
|
||||
_horizontalLines.Add(line);
|
||||
|
||||
var lineValue = new SvgText() { X = (horizontalStartSpace - 10), Y = (boundHeight - y + 5), Value = ToS(startGridY, ChartParent?.ChartOptions.YAxisFormat) };
|
||||
_horizontalValues.Add(lineValue);
|
||||
|
||||
startGridY += gridYUnits;
|
||||
y += verticalSpace;
|
||||
}
|
||||
|
||||
//Vertical Grid Lines
|
||||
var x = horizontalStartSpace;
|
||||
double startGridX = 0;
|
||||
for (var counter = 0; counter <= numVerticalLines; counter++)
|
||||
{
|
||||
|
||||
var line = new SvgPath()
|
||||
{
|
||||
Index = counter,
|
||||
Data = $"M {ToS(x)} {ToS((boundHeight - verticalStartSpace))} L {ToS(x)} {ToS(verticalEndSpace)}"
|
||||
};
|
||||
_verticalLines.Add(line);
|
||||
|
||||
var xLabels = "";
|
||||
if (counter < numXLabels)
|
||||
{
|
||||
xLabels = XAxisLabels[counter];
|
||||
}
|
||||
|
||||
var lineValue = new SvgText() { X = x, Y = boundHeight - 2, Value = xLabels };
|
||||
_verticalValues.Add(lineValue);
|
||||
|
||||
startGridX += gridXUnits;
|
||||
x += horizontalSpace;
|
||||
}
|
||||
|
||||
|
||||
//Chart Lines
|
||||
var colorcounter = 0;
|
||||
foreach (var item in _series)
|
||||
{
|
||||
var chartLine = "";
|
||||
double gridValueX = 0;
|
||||
double gridValueY = 0;
|
||||
var firstTime = true;
|
||||
double[] XValues = new double[item.Data.Length];
|
||||
double[] YValues = new double[item.Data.Length];
|
||||
ILineInterpolator interpolator;
|
||||
for (var i = 0; i <= item.Data.Length - 1; i++)
|
||||
{
|
||||
if (i == 0)
|
||||
XValues[i] = 30;
|
||||
else
|
||||
XValues[i] = XValues[i - 1] + horizontalSpace;
|
||||
|
||||
var gridValue = (item.Data[i]) * verticalSpace / gridYUnits;
|
||||
YValues[i] = boundHeight - (verticalStartSpace + gridValue);
|
||||
|
||||
}
|
||||
switch (interpolationOption)
|
||||
{
|
||||
case InterpolationOption.NaturalSpline:
|
||||
interpolator = new NaturalSpline(XValues, YValues);
|
||||
break;
|
||||
case InterpolationOption.EndSlope:
|
||||
interpolator = new EndSlopeSpline(XValues, YValues);
|
||||
break;
|
||||
case InterpolationOption.Periodic:
|
||||
interpolator = new PeriodicSpline(XValues, YValues);
|
||||
break;
|
||||
case InterpolationOption.Straight:
|
||||
default:
|
||||
interpolator = new NoInterpolation();
|
||||
break;
|
||||
}
|
||||
|
||||
if (interpolator?.InterpolationRequired == true)
|
||||
{
|
||||
horizontalSpace = (boundWidth - horizontalStartSpace - horizontalEndSpace) / interpolator.InterpolatedXs.Length;
|
||||
foreach (var yValue in interpolator.InterpolatedYs)
|
||||
{
|
||||
|
||||
if (firstTime)
|
||||
{
|
||||
|
||||
chartLine += "M ";
|
||||
firstTime = false;
|
||||
gridValueX = horizontalStartSpace;
|
||||
gridValueY = verticalStartSpace;
|
||||
}
|
||||
else
|
||||
{
|
||||
chartLine += " L ";
|
||||
gridValueX += horizontalSpace;
|
||||
gridValueY = verticalStartSpace;
|
||||
}
|
||||
gridValueY = yValue;
|
||||
chartLine = chartLine + ToS(gridValueX) + " " + ToS(gridValueY);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var dataLine in item.Data)
|
||||
{
|
||||
if (firstTime)
|
||||
{
|
||||
chartLine += "M ";
|
||||
firstTime = false;
|
||||
gridValueX = horizontalStartSpace;
|
||||
gridValueY = verticalStartSpace;
|
||||
}
|
||||
else
|
||||
{
|
||||
chartLine += " L ";
|
||||
gridValueX += horizontalSpace;
|
||||
gridValueY = verticalStartSpace;
|
||||
}
|
||||
|
||||
var gridValue = ((double)dataLine) * verticalSpace / gridYUnits;
|
||||
gridValueY = boundHeight - (gridValueY + gridValue);
|
||||
chartLine = chartLine + ToS(gridValueX) + " " + ToS(gridValueY);
|
||||
}
|
||||
}
|
||||
|
||||
var line = new SvgPath()
|
||||
{
|
||||
Index = colorcounter,
|
||||
Data = chartLine
|
||||
};
|
||||
|
||||
var legend = new SvgLegend()
|
||||
{
|
||||
Index = colorcounter,
|
||||
Labels = item.Name
|
||||
};
|
||||
colorcounter++;
|
||||
_chartLines.Add(line);
|
||||
_legends.Add(legend);
|
||||
}
|
||||
}
|
||||
}
|
14
src/Connected.Components/Components/Chart/Charts/Pie.razor
Normal file
14
src/Connected.Components/Components/Chart/Charts/Pie.razor
Normal file
@ -0,0 +1,14 @@
|
||||
@namespace Connected.Components
|
||||
@using System.Globalization
|
||||
@inherits Chart
|
||||
|
||||
<svg @attributes="CustomAttributes" class="chart-pie" width="@ChartParent?.Width" height="@ChartParent?.Height" viewBox="-1 -1 2 2" style="transform: rotate(-90deg);">
|
||||
<Filters />
|
||||
@foreach (var item in _paths.ToList())
|
||||
{
|
||||
<path @onclick="() => SelectedIndex = item.Index" class="chart-serie" fill="@(ChartParent.ChartOptions.ChartPalette.GetValue(item.Index % ChartOptions.ChartPalette.Count()))" d="@item.Data"></path>
|
||||
}
|
||||
|
||||
@ChartParent?.CustomGraphics
|
||||
</svg>
|
||||
<Legend Data="@_legends" />
|
@ -0,0 +1,55 @@
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
partial class Pie : Chart
|
||||
{
|
||||
[CascadingParameter] public Chart ChartParent { get; set; }
|
||||
|
||||
private List<SvgPath> _paths = new();
|
||||
private List<SvgLegend> _legends = new();
|
||||
|
||||
protected override void OnParametersSet()
|
||||
{
|
||||
_paths.Clear();
|
||||
_legends.Clear();
|
||||
double startx, starty, endx, endy;
|
||||
var ndata = GetNormalizedData();
|
||||
double cumulativeRadians = 0;
|
||||
for (var i = 0; i < ndata.Length; i++)
|
||||
{
|
||||
var data = ndata[i];
|
||||
startx = Math.Cos(cumulativeRadians);
|
||||
starty = Math.Sin(cumulativeRadians);
|
||||
cumulativeRadians += 2 * Math.PI * data;
|
||||
endx = Math.Cos(cumulativeRadians);
|
||||
endy = Math.Sin(cumulativeRadians);
|
||||
var largeArcFlag = data > 0.5 ? 1 : 0;
|
||||
var path = new SvgPath()
|
||||
{
|
||||
Index = i,
|
||||
Data = $"M {ToS(startx)} {ToS(starty)} A 1 1 0 {ToS(largeArcFlag)} 1 {ToS(endx)} {ToS(endy)} L 0 0"
|
||||
};
|
||||
_paths.Add(path);
|
||||
}
|
||||
|
||||
var counter = 0;
|
||||
foreach (var data in ndata)
|
||||
{
|
||||
var percent = data * 100;
|
||||
var labels = "";
|
||||
if (counter < InputLabels.Length)
|
||||
{
|
||||
labels = InputLabels[counter];
|
||||
}
|
||||
var legend = new SvgLegend()
|
||||
{
|
||||
Index = counter,
|
||||
Labels = labels,
|
||||
Data = ToS(Math.Round(percent, 1))
|
||||
};
|
||||
_legends.Add(legend);
|
||||
counter += 1;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,75 @@
|
||||
/*
|
||||
* Work in this file is derived from code originally written by Hans-Peter Moser:
|
||||
* http://www.mosismath.com/AngleSplines/EndSlopeSplines.html
|
||||
*/
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public class EndSlopeSpline : SplineInterpolator
|
||||
{
|
||||
public EndSlopeSpline(double[] xs, double[] ys,
|
||||
int resolution = 10, double firstSlopeDegrees = 0, double lastSlopeDegrees = 0) :
|
||||
base(xs, ys, resolution)
|
||||
{
|
||||
m = new Matrix(n);
|
||||
gauss = new MatrixSolver(n, m);
|
||||
|
||||
a = new double[n];
|
||||
b = new double[n];
|
||||
c = new double[n];
|
||||
d = new double[n];
|
||||
h = new double[n];
|
||||
|
||||
CalcParameters(firstSlopeDegrees, lastSlopeDegrees);
|
||||
Integrate();
|
||||
Interpolate();
|
||||
}
|
||||
|
||||
public void CalcParameters(double alpha, double beta)
|
||||
{
|
||||
for (int i = 0; i < n; i++)
|
||||
a[i] = GivenYs[i];
|
||||
|
||||
for (int i = 0; i < n - 1; i++)
|
||||
h[i] = GivenXs[i + 1] - GivenXs[i];
|
||||
|
||||
m.a[0, 0] = 2.0 * h[0];
|
||||
m.a[0, 1] = h[0];
|
||||
m.y[0] = 3 * ((a[1] - a[0]) / h[0] - Math.Tan(alpha * Math.PI / 180));
|
||||
|
||||
for (int i = 0; i < n - 2; i++)
|
||||
{
|
||||
m.a[i + 1, i] = h[i];
|
||||
m.a[i + 1, i + 1] = 2.0 * (h[i] + h[i + 1]);
|
||||
if (i < n - 2)
|
||||
m.a[i + 1, i + 2] = h[i + 1];
|
||||
|
||||
if ((h[i] != 0.0) && (h[i + 1] != 0.0))
|
||||
m.y[i + 1] = ((a[i + 2] - a[i + 1]) / h[i + 1] - (a[i + 1] - a[i]) / h[i]) * 3.0;
|
||||
else
|
||||
m.y[i + 1] = 0.0;
|
||||
}
|
||||
|
||||
m.a[n - 1, n - 2] = h[n - 2];
|
||||
m.a[n - 1, n - 1] = 2.0 * h[n - 2];
|
||||
m.y[n - 1] = 3.0 * (Math.Tan(beta * Math.PI / 180) - (a[n - 1] - a[n - 2]) / h[n - 2]);
|
||||
|
||||
if (gauss.Eliminate() == false)
|
||||
throw new InvalidOperationException();
|
||||
|
||||
gauss.Solve();
|
||||
|
||||
for (int i = 0; i < n; i++)
|
||||
{
|
||||
c[i] = m.x[i];
|
||||
}
|
||||
for (int i = 0; i < n; i++)
|
||||
{
|
||||
if (h[i] != 0.0)
|
||||
{
|
||||
d[i] = 1.0 / 3.0 / h[i] * (c[i + 1] - c[i]);
|
||||
b[i] = 1.0 / h[i] * (a[i + 1] - a[i]) - h[i] / 3.0 * (c[i + 1] + 2 * c[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
namespace Connected.Components;
|
||||
|
||||
public interface ILineInterpolator
|
||||
{
|
||||
public double[] GivenYs { get; set; }
|
||||
public double[] GivenXs { get; set; }
|
||||
public double[] InterpolatedXs { get; set; }
|
||||
public double[] InterpolatedYs { get; set; }
|
||||
public bool InterpolationRequired { get; set; }
|
||||
|
||||
}
|
@ -0,0 +1,15 @@
|
||||
namespace Connected.Components;
|
||||
|
||||
public class Matrix
|
||||
{
|
||||
public double[,] a;
|
||||
public double[] y;
|
||||
public double[] x;
|
||||
|
||||
public Matrix(int size)
|
||||
{
|
||||
a = new double[size, size];
|
||||
y = new double[size];
|
||||
x = new double[size];
|
||||
}
|
||||
}
|
@ -0,0 +1,89 @@
|
||||
/*
|
||||
* Work in this file is derived from code originally written by Hans-Peter Moser:
|
||||
* http://www.mosismath.com/Basics/Basics.html
|
||||
* http://www.mosismath.com/Matrix_Gauss/MatrixGauss.html
|
||||
*/
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
// Matrix equation solver using the Gaussian elimination algorithm
|
||||
public class MatrixSolver
|
||||
{
|
||||
public readonly Matrix m;
|
||||
public readonly int maxOrder;
|
||||
public bool calcError;
|
||||
|
||||
public MatrixSolver(int size, Matrix mi)
|
||||
{
|
||||
maxOrder = size;
|
||||
m = mi;
|
||||
}
|
||||
|
||||
void SwitchRows(int n)
|
||||
{
|
||||
double tempD;
|
||||
int i, j;
|
||||
for (i = n; i <= maxOrder - 2; i++)
|
||||
{
|
||||
for (j = 0; j <= maxOrder - 1; j++)
|
||||
{
|
||||
tempD = m.a[i, j];
|
||||
m.a[i, j] = m.a[i + 1, j];
|
||||
m.a[i + 1, j] = tempD;
|
||||
}
|
||||
tempD = m.y[i];
|
||||
m.y[i] = m.y[i + 1];
|
||||
m.y[i + 1] = tempD;
|
||||
}
|
||||
}
|
||||
|
||||
public bool Eliminate()
|
||||
{
|
||||
int i, k, l;
|
||||
calcError = false;
|
||||
for (k = 0; k <= maxOrder - 2; k++)
|
||||
{
|
||||
for (i = k; i <= maxOrder - 2; i++)
|
||||
{
|
||||
if (Math.Abs(m.a[i + 1, i]) < 1e-8)
|
||||
{
|
||||
SwitchRows(i + 1);
|
||||
}
|
||||
if (m.a[i + 1, k] != 0.0)
|
||||
{
|
||||
for (l = k + 1; l <= maxOrder - 1; l++)
|
||||
{
|
||||
if (!calcError)
|
||||
{
|
||||
m.a[i + 1, l] = m.a[i + 1, l] * m.a[k, k] - m.a[k, l] * m.a[i + 1, k];
|
||||
if (m.a[i + 1, l] > 10E260)
|
||||
{
|
||||
m.a[i + 1, k] = 0;
|
||||
calcError = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
m.y[i + 1] = m.y[i + 1] * m.a[k, k] - m.y[k] * m.a[i + 1, k];
|
||||
m.a[i + 1, k] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
return !calcError;
|
||||
}
|
||||
|
||||
public void Solve()
|
||||
{
|
||||
int k, l;
|
||||
for (k = maxOrder - 1; k >= 0; k--)
|
||||
{
|
||||
for (l = maxOrder - 1; l >= k; l--)
|
||||
{
|
||||
m.y[k] = m.y[k] - m.x[l] * m.a[k, l];
|
||||
}
|
||||
if (m.a[k, k] != 0)
|
||||
m.x[k] = m.y[k] / m.a[k, k];
|
||||
else
|
||||
m.x[k] = 0;
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,87 @@
|
||||
/*
|
||||
* Work in this file is derived from code originally written by Hans-Peter Moser:
|
||||
* http://www.mosismath.com/NaturalSplines/NaturalSplines.html
|
||||
*/
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public class NaturalSpline : SplineInterpolator
|
||||
{
|
||||
/// <summary>
|
||||
/// Natural Spline data interpolator
|
||||
/// </summary>
|
||||
public NaturalSpline(double[] xs, double[] ys, int resolution = 10) : base(xs, ys, resolution)
|
||||
{
|
||||
m = new Matrix(n - 2);
|
||||
gauss = new MatrixSolver(n - 2, m);
|
||||
|
||||
a = new double[n];
|
||||
b = new double[n];
|
||||
c = new double[n];
|
||||
d = new double[n];
|
||||
h = new double[n - 1];
|
||||
|
||||
CalcParameters();
|
||||
Integrate();
|
||||
Interpolate();
|
||||
}
|
||||
public void CalcParameters()
|
||||
{
|
||||
for (int i = 0; i < n; i++)
|
||||
a[i] = GivenYs[i];
|
||||
|
||||
for (int i = 0; i < n - 1; i++)
|
||||
h[i] = GivenXs[i + 1] - GivenXs[i];
|
||||
|
||||
for (int i = 0; i < n - 2; i++)
|
||||
{
|
||||
for (int k = 0; k < n - 2; k++)
|
||||
{
|
||||
m.a[i, k] = 0.0;
|
||||
m.y[i] = 0.0;
|
||||
m.x[i] = 0.0;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < n - 2; i++)
|
||||
{
|
||||
if (i == 0)
|
||||
{
|
||||
m.a[i, 0] = 2.0 * (h[0] + h[1]);
|
||||
m.a[i, 1] = h[1];
|
||||
}
|
||||
else
|
||||
{
|
||||
m.a[i, i - 1] = h[i];
|
||||
m.a[i, i] = 2.0 * (h[i] + h[i + 1]);
|
||||
if (i < n - 3)
|
||||
m.a[i, i + 1] = h[i + 1];
|
||||
}
|
||||
|
||||
if ((h[i] != 0.0) && (h[i + 1] != 0.0))
|
||||
m.y[i] = ((a[i + 2] - a[i + 1]) / h[i + 1] - (a[i + 1] - a[i]) / h[i]) * 3.0;
|
||||
else
|
||||
m.y[i] = 0.0;
|
||||
}
|
||||
|
||||
if (gauss.Eliminate() == false)
|
||||
throw new InvalidOperationException("error in matrix calculation");
|
||||
|
||||
gauss.Solve();
|
||||
|
||||
c[0] = 0.0;
|
||||
c[n - 1] = 0.0;
|
||||
|
||||
for (int i = 1; i < n - 1; i++)
|
||||
c[i] = m.x[i - 1];
|
||||
|
||||
for (int i = 0; i < n - 1; i++)
|
||||
{
|
||||
if (h[i] != 0.0)
|
||||
{
|
||||
d[i] = 1.0 / 3.0 / h[i] * (c[i + 1] - c[i]);
|
||||
b[i] = 1.0 / h[i] * (a[i + 1] - a[i]) - h[i] / 3.0 * (c[i + 1] + 2 * c[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,10 @@
|
||||
namespace Connected.Components;
|
||||
|
||||
public class NoInterpolation : ILineInterpolator
|
||||
{
|
||||
public double[] GivenYs { get; set; }
|
||||
public double[] GivenXs { get; set; }
|
||||
public double[] InterpolatedXs { get; set; }
|
||||
public double[] InterpolatedYs { get; set; }
|
||||
public bool InterpolationRequired { get; set; } = false;
|
||||
}
|
@ -0,0 +1,86 @@
|
||||
/*
|
||||
* Work in this file is derived from code originally written by Hans-Peter Moser:
|
||||
* http://www.mosismath.com/PeriodicSplines/PeriodicSplines.html
|
||||
*/
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public class PeriodicSpline : SplineInterpolator
|
||||
{
|
||||
public PeriodicSpline(double[] xs, double[] ys, int resolution = 10) : base(xs, ys, resolution)
|
||||
{
|
||||
m = new Matrix(n - 1);
|
||||
gauss = new MatrixSolver(n - 1, m);
|
||||
|
||||
a = new double[n + 1];
|
||||
b = new double[n + 1];
|
||||
c = new double[n + 1];
|
||||
d = new double[n + 1];
|
||||
h = new double[n];
|
||||
|
||||
CalcParameters();
|
||||
Integrate();
|
||||
Interpolate();
|
||||
}
|
||||
|
||||
public void CalcParameters()
|
||||
{
|
||||
for (int i = 0; i < n; i++)
|
||||
a[i] = GivenYs[i];
|
||||
|
||||
for (int i = 0; i < n - 1; i++)
|
||||
h[i] = GivenXs[i + 1] - GivenXs[i];
|
||||
|
||||
a[n] = GivenYs[1];
|
||||
h[n - 1] = h[0];
|
||||
|
||||
for (int i = 0; i < n - 1; i++)
|
||||
for (int k = 0; k < n - 1; k++)
|
||||
{
|
||||
m.a[i, k] = 0.0;
|
||||
m.y[i] = 0.0;
|
||||
m.x[i] = 0.0;
|
||||
}
|
||||
|
||||
for (int i = 0; i < n - 1; i++)
|
||||
{
|
||||
if (i == 0)
|
||||
{
|
||||
m.a[i, 0] = 2.0 * (h[0] + h[1]);
|
||||
m.a[i, 1] = h[1];
|
||||
}
|
||||
else
|
||||
{
|
||||
m.a[i, i - 1] = h[i];
|
||||
m.a[i, i] = 2.0 * (h[i] + h[i + 1]);
|
||||
if (i < n - 2)
|
||||
m.a[i, i + 1] = h[i + 1];
|
||||
}
|
||||
if ((h[i] != 0.0) && (h[i + 1] != 0.0))
|
||||
m.y[i] = ((a[i + 2] - a[i + 1]) / h[i + 1] - (a[i + 1] - a[i]) / h[i]) * 3.0;
|
||||
else
|
||||
m.y[i] = 0.0;
|
||||
}
|
||||
|
||||
m.a[0, n - 2] = h[0];
|
||||
m.a[n - 2, 0] = h[0];
|
||||
|
||||
if (gauss.Eliminate() == false)
|
||||
throw new InvalidOperationException();
|
||||
|
||||
gauss.Solve();
|
||||
|
||||
for (int i = 1; i < n; i++)
|
||||
c[i] = m.x[i - 1];
|
||||
c[0] = c[n - 1];
|
||||
|
||||
for (int i = 0; i < n; i++)
|
||||
{
|
||||
if (h[i] != 0.0)
|
||||
{
|
||||
d[i] = 1.0 / 3.0 / h[i] * (c[i + 1] - c[i]);
|
||||
b[i] = 1.0 / h[i] * (a[i + 1] - a[i]) - h[i] / 3.0 * (c[i + 1] + 2 * c[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,83 @@
|
||||
namespace Connected.Components;
|
||||
|
||||
public abstract class SplineInterpolator : ILineInterpolator
|
||||
{
|
||||
protected Matrix m;
|
||||
protected MatrixSolver gauss;
|
||||
|
||||
protected readonly int n;
|
||||
protected double[] a, b, c, d, h;
|
||||
|
||||
public double[] GivenYs { get; set; }
|
||||
public double[] GivenXs { get; set; }
|
||||
public double[] InterpolatedXs { get; set; }
|
||||
public double[] InterpolatedYs { get; set; }
|
||||
public bool InterpolationRequired { get; set; } = true;
|
||||
|
||||
public SplineInterpolator(double[] xs, double[] ys, int resolution = 10)
|
||||
{
|
||||
if (xs is null || ys is null)
|
||||
throw new ArgumentException("xs and ys cannot be null");
|
||||
|
||||
if (xs.Length != ys.Length)
|
||||
throw new ArgumentException("xs and ys must have the same length");
|
||||
|
||||
if (xs.Length < 4)
|
||||
throw new ArgumentException("xs and ys must have a length of 4 or greater");
|
||||
|
||||
if (resolution < 1)
|
||||
throw new ArgumentException("resolution must be 1 or greater");
|
||||
|
||||
GivenXs = xs;
|
||||
GivenYs = ys;
|
||||
n = xs.Length;
|
||||
|
||||
InterpolatedXs = new double[n * resolution];
|
||||
InterpolatedYs = new double[n * resolution];
|
||||
}
|
||||
public void Interpolate()
|
||||
{
|
||||
int resolution = InterpolatedXs.Length / n;
|
||||
for (int i = 0; i < h.Length; i++)
|
||||
{
|
||||
for (int k = 0; k < resolution; k++)
|
||||
{
|
||||
double deltaX = (double)k / resolution * h[i];
|
||||
double termA = a[i];
|
||||
double termB = b[i] * deltaX;
|
||||
double termC = c[i] * deltaX * deltaX;
|
||||
double termD = d[i] * deltaX * deltaX * deltaX;
|
||||
int interpolatedIndex = i * resolution + k;
|
||||
InterpolatedXs[interpolatedIndex] = deltaX + GivenXs[i];
|
||||
InterpolatedYs[interpolatedIndex] = termA + termB + termC + termD;
|
||||
}
|
||||
}
|
||||
|
||||
// After interpolation the last several values of the interpolated arrays
|
||||
// contain uninitialized data. This section identifies the values which are
|
||||
// populated with values and copies just the useful data into new arrays.
|
||||
int pointsToKeep = resolution * (n - 1) + 1;
|
||||
double[] interpolatedXsCopy = new double[pointsToKeep];
|
||||
double[] interpolatedYsCopy = new double[pointsToKeep];
|
||||
Array.Copy(InterpolatedXs, 0, interpolatedXsCopy, 0, pointsToKeep - 1);
|
||||
Array.Copy(InterpolatedYs, 0, interpolatedYsCopy, 0, pointsToKeep - 1);
|
||||
InterpolatedXs = interpolatedXsCopy;
|
||||
InterpolatedYs = interpolatedYsCopy;
|
||||
InterpolatedXs[pointsToKeep - 1] = GivenXs[n - 1];
|
||||
InterpolatedYs[pointsToKeep - 1] = GivenYs[n - 1];
|
||||
}
|
||||
|
||||
public double Integrate()
|
||||
{
|
||||
double integral = 0;
|
||||
for (int i = 0; i < h.Length; i++)
|
||||
{
|
||||
double termA = a[i] * h[i];
|
||||
double termB = b[i] * Math.Pow(h[i], 2) / 2.0;
|
||||
double termC = c[i] * Math.Pow(h[i], 3) / 3.0;
|
||||
double termD = d[i] * Math.Pow(h[i], 4) / 4.0;
|
||||
integral += termA + termB + termC + termD;
|
||||
}
|
||||
return integral;
|
||||
}
|
||||
}
|
@ -0,0 +1,40 @@
|
||||
namespace Connected.Components;
|
||||
|
||||
public class ChartOptions
|
||||
{
|
||||
/// <summary>
|
||||
/// Spacing of Y-axis ticks.
|
||||
/// </summary>
|
||||
public int YAxisTicks { get; set; } = 20;
|
||||
|
||||
/// <summary>
|
||||
/// Maximum number of Y-axis ticks. The ticks will be thinned out if the value range is leading to too many ticks.
|
||||
/// </summary>
|
||||
public int MaxNumYAxisTicks { get; set; } = 20;
|
||||
|
||||
public string YAxisFormat { get; set; }
|
||||
public bool YAxisLines { get; set; } = true;
|
||||
public bool XAxisLines { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// If true, legend will not be displayed.
|
||||
/// </summary>
|
||||
public bool DisableLegend { get; set; }
|
||||
public string[] ChartPalette { get; set; } = { Colors.Blue.Accent3, Colors.Teal.Accent3, Colors.Amber.Accent3, Colors.Orange.Accent3, Colors.Red.Accent3, Colors.DeepPurple.Accent3,
|
||||
Colors.Green.Accent3, Colors.LightBlue.Accent3, Colors.Teal.Lighten1, Colors.Amber.Lighten1, Colors.Orange.Lighten1, Colors.Red.Lighten1,
|
||||
Colors.DeepPurple.Lighten1, Colors.Green.Lighten1, Colors.LightBlue.Lighten1, Colors.Amber.Darken2, Colors.Orange.Darken2,
|
||||
Colors.Red.Darken2, Colors.DeepPurple.Darken2, Colors.Grey.Darken2 };
|
||||
public InterpolationOption InterpolationOption { get; set; } = InterpolationOption.Straight;
|
||||
|
||||
/// <summary>
|
||||
/// Line width of series in px
|
||||
/// </summary>
|
||||
public double LineStrokeWidth { get; set; } = 3;
|
||||
}
|
||||
public enum InterpolationOption
|
||||
{
|
||||
NaturalSpline,
|
||||
EndSlope,
|
||||
Periodic,
|
||||
Straight
|
||||
}
|
@ -0,0 +1,8 @@
|
||||
namespace Connected.Components;
|
||||
|
||||
public class ChartSeries
|
||||
{
|
||||
public string Name { get; set; }
|
||||
|
||||
public double[] Data { get; set; }
|
||||
}
|
@ -0,0 +1,5 @@
|
||||
@namespace Connected.Components
|
||||
|
||||
<filter id="lighten">
|
||||
<feColorMatrix type="matrix" values="1.5 0 0 0 0 0 1.5 0 0 0 0 0 1.5 0 0 0 0 0 1 0" />
|
||||
</filter>
|
15
src/Connected.Components/Components/Chart/Parts/Legend.razor
Normal file
15
src/Connected.Components/Components/Chart/Parts/Legend.razor
Normal file
@ -0,0 +1,15 @@
|
||||
@namespace Connected.Components
|
||||
@inherits Chart
|
||||
|
||||
@if (ChartParent?.ChartOptions.DisableLegend != true)
|
||||
{
|
||||
<div @attributes="CustomAttributes" class="chart-legend">
|
||||
@foreach (var item in Data)
|
||||
{
|
||||
<div class="chart-legend-item" @onclick=@(()=>{ if (ChartParent!=null) { ChartParent.SelectedIndex=item.Index; }}) @onclick:stopPropagation=@(ChartParent!=null)>
|
||||
<span class="chart-legend-marker" style="@($"background-color:{ChartParent.ChartOptions.ChartPalette.GetValue(item.Index % ChartOptions.ChartPalette.Count())}")"></span>
|
||||
<TextContent Typo="Typo.body2" Inline="true">@item.Labels</TextContent>
|
||||
</div>
|
||||
}
|
||||
</div>
|
||||
}
|
@ -0,0 +1,9 @@
|
||||
using Microsoft.AspNetCore.Components;
|
||||
|
||||
namespace Connected.Components;
|
||||
|
||||
public partial class Legend : Chart
|
||||
{
|
||||
[CascadingParameter] public Chart ChartParent { get; set; }
|
||||
[Parameter] public List<SvgLegend> Data { get; set; } = new List<SvgLegend>();
|
||||
}
|
11
src/Connected.Components/Components/Chart/Svg/SvgCircle.cs
Normal file
11
src/Connected.Components/Components/Chart/Svg/SvgCircle.cs
Normal file
@ -0,0 +1,11 @@
|
||||
namespace Connected.Components;
|
||||
|
||||
public class SvgCircle
|
||||
{
|
||||
public int Index { get; set; }
|
||||
public double CX { get; set; }
|
||||
public double CY { get; set; }
|
||||
public double Radius { get; set; }
|
||||
public string StrokeDashArray { get; set; }
|
||||
public double StrokeDashOffset { get; set; }
|
||||
}
|
@ -0,0 +1,8 @@
|
||||
namespace Connected.Components;
|
||||
|
||||
public class SvgLegend
|
||||
{
|
||||
public int Index { get; set; }
|
||||
public string Labels { get; set; }
|
||||
public string Data { get; set; }
|
||||
}
|
7
src/Connected.Components/Components/Chart/Svg/SvgPath.cs
Normal file
7
src/Connected.Components/Components/Chart/Svg/SvgPath.cs
Normal file
@ -0,0 +1,7 @@
|
||||
namespace Connected.Components;
|
||||
|
||||
public class SvgPath
|
||||
{
|
||||
public int Index { get; set; }
|
||||
public string Data { get; set; }
|
||||
}
|
8
src/Connected.Components/Components/Chart/Svg/SvgText.cs
Normal file
8
src/Connected.Components/Components/Chart/Svg/SvgText.cs
Normal file
@ -0,0 +1,8 @@
|
||||
namespace Connected.Components;
|
||||
|
||||
public class SvgText
|
||||
{
|
||||
public double X { get; set; }
|
||||
public double Y { get; set; }
|
||||
public string Value { get; set; }
|
||||
}
|
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Reference in New Issue
Block a user