Compare commits
	
		
			6 Commits
		
	
	
		
			10a7454c48
			...
			8dbf672d64
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| 8dbf672d64 | |||
| d816a62f44 | |||
| 
						 | 
					550d608104 | ||
| 
						 | 
					a9e0968740 | ||
| 
						 | 
					acd9963b41 | ||
| 
						 | 
					70f1d13803 | 
							
								
								
									
										1
									
								
								.gitmodules
									
									
									
									
										vendored
									
									
								
							
							
						
						
									
										1
									
								
								.gitmodules
									
									
									
									
										vendored
									
									
								
							@ -1,3 +1,4 @@
 | 
			
		||||
[submodule "dependencies/Connected"]
 | 
			
		||||
	path = dependencies/Connected
 | 
			
		||||
	url = https://git.tompit.com/Connected/Connected.git
 | 
			
		||||
	branch = develop
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										22
									
								
								build/init.bat
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										22
									
								
								build/init.bat
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,22 @@
 | 
			
		||||
@echo off
 | 
			
		||||
 | 
			
		||||
SET root=%cd%
 | 
			
		||||
 | 
			
		||||
echo "Syncing submodules"
 | 
			
		||||
git submodule sync
 | 
			
		||||
git submodule update --init --remote
 | 
			
		||||
echo "Submodules up to date"
 | 
			
		||||
 | 
			
		||||
FOR /F "delims=" %%a IN ('DIR "../dependencies" /A:d /B') DO (
 | 
			
		||||
    echo Handling %%a
 | 
			
		||||
    cd "../dependencies/%%a/build"
 | 
			
		||||
    echo %cd%
 | 
			
		||||
    IF EXIST init.bat  (
 | 
			
		||||
        echo "found init.bat"
 | 
			
		||||
	call init
 | 
			
		||||
    )    
 | 
			
		||||
    cd %root%
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
cd ../
 | 
			
		||||
dotnet build
 | 
			
		||||
							
								
								
									
										2
									
								
								dependencies/Connected
									
									
									
									
										vendored
									
									
								
							
							
								
								
								
								
								
								
									
									
								
							
						
						
									
										2
									
								
								dependencies/Connected
									
									
									
									
										vendored
									
									
								
							@ -1 +1 @@
 | 
			
		||||
Subproject commit cc259dfc18c4ad6989898fa813e281b9249c3bd3
 | 
			
		||||
Subproject commit dd40532a0ff03237407de9635c7211c5e1af5807
 | 
			
		||||
@ -1,49 +1,30 @@
 | 
			
		||||
@page "/"
 | 
			
		||||
@using Connected.Models;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
<h1 style="text-align:center;">Component Sandbox</h1>
 | 
			
		||||
 | 
			
		||||
<FormWizard Id="Wizard1">
 | 
			
		||||
    <FormWizardStep Name="Step1">
 | 
			
		||||
        Step1
 | 
			
		||||
    </FormWizardStep>
 | 
			
		||||
    <FormWizardStep Name="Step2">
 | 
			
		||||
        Step2
 | 
			
		||||
    </FormWizardStep>
 | 
			
		||||
    <FormWizardStep Name="Step3">
 | 
			
		||||
        Step3
 | 
			
		||||
    </FormWizardStep>
 | 
			
		||||
    <FormWizardStep Name="Step4">
 | 
			
		||||
        Step4
 | 
			
		||||
    </FormWizardStep>
 | 
			
		||||
</FormWizard>
 | 
			
		||||
 | 
			
		||||
<p>SelectedValue: @SelectedValue.ToString()</p>
 | 
			
		||||
 | 
			
		||||
<RadioGroup Name="Group1">
 | 
			
		||||
    <Radio Id="radio1" Label="Group 1, Radio 1"></Radio>
 | 
			
		||||
    <Radio Id="radio2" Label="Group 1, Radio 2"></Radio>
 | 
			
		||||
    <Radio Id="radio3" Label="Group 1, Radio 3"></Radio>
 | 
			
		||||
    <Radio Id="radio4" Label="Group 1, Radio 4"></Radio>
 | 
			
		||||
    <Radio Id="radio5" Label="Group 1, Radio 5" Disabled=true></Radio>
 | 
			
		||||
</RadioGroup>
 | 
			
		||||
<TextInput @bind-Value="@value"></TextInput>
 | 
			
		||||
 | 
			
		||||
@value
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
<RadioGroup Name="Group2" Disabled=true>
 | 
			
		||||
    <Radio Id="radio21" Label="Group 2, Radio 1"></Radio>
 | 
			
		||||
    <Radio Id="radio22" Label="Group 2, Radio 2"></Radio>
 | 
			
		||||
    <Radio Id="radio23" Label="Group 2, Radio 3"></Radio>
 | 
			
		||||
    <Radio Id="radio24" Label="Group 2, Radio 4"></Radio>
 | 
			
		||||
    <Radio Id="radio25" Label="Group 2, Radio 5"></Radio>
 | 
			
		||||
</RadioGroup>
 | 
			
		||||
@code {
 | 
			
		||||
 | 
			
		||||
    int SelectedValue;
 | 
			
		||||
 | 
			
		||||
    List<int> items;
 | 
			
		||||
 | 
			
		||||
    private void FillItemsList()
 | 
			
		||||
    {
 | 
			
		||||
        if (items is null) items = new();
 | 
			
		||||
 | 
			
		||||
        Random random = new Random(DateTime.Now.Millisecond);
 | 
			
		||||
 | 
			
		||||
        for (int i = 0; i < 10; i++)
 | 
			
		||||
        {
 | 
			
		||||
            int item = random.Next();
 | 
			
		||||
            items.Add(item);
 | 
			
		||||
        }
 | 
			
		||||
        StateHasChanged();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    protected override async Task OnInitializedAsync()
 | 
			
		||||
    {
 | 
			
		||||
        FillItemsList();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public string value = string.Empty;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										5
									
								
								src/Connected.Components/Components/Chip.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										5
									
								
								src/Connected.Components/Components/Chip.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,5 @@
 | 
			
		||||
<h3>Chip</h3>
 | 
			
		||||
 | 
			
		||||
@code {
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										4
									
								
								src/Connected.Components/Components/Chip.razor.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								src/Connected.Components/Components/Chip.razor.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,4 @@
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
public partial class Chip
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										23
									
								
								src/Connected.Components/Components/FormWizard.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										23
									
								
								src/Connected.Components/Components/FormWizard.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,23 @@
 | 
			
		||||
<CascadingValue Value="this">
 | 
			
		||||
    
 | 
			
		||||
    <section id="@Id" class="@ClassList" style="@StyleList">
 | 
			
		||||
        <div class="form-outer">
 | 
			
		||||
            @ChildContent
 | 
			
		||||
        </div>
 | 
			
		||||
 | 
			
		||||
        <div class="btn-box text-right my-5 d-flex justify-space-between">
 | 
			
		||||
            <button type="button" href="#" class="btn btn-secondary" aria-pressed="true" disabled="@WizardFinished">Cancel</button>
 | 
			
		||||
            <div>
 | 
			
		||||
                <button type="button" @onclick="PreviousSlide" class="btn btn-core mr-2" aria-pressed="true" disabled="@WizardFinished"><i class='bx bx-chevron-left'></i>@PreviousBtnText</button>
 | 
			
		||||
                <button type="button" @onclick="NextSlide" class="btn btn-core mr-2" aria-pressed="true" disabled="@WizardFinished">@NextBtnText<i class='bx bx-chevron-right'></i></button>
 | 
			
		||||
            </div>
 | 
			
		||||
        </div>
 | 
			
		||||
 | 
			
		||||
        <div class="dots d-flex justify-center gap-3">
 | 
			
		||||
            @foreach (var step in Steps)
 | 
			
		||||
            {
 | 
			
		||||
                <div class="dot @step.DotClass"></div>
 | 
			
		||||
            }
 | 
			
		||||
        </div>
 | 
			
		||||
    </section>
 | 
			
		||||
</CascadingValue>
 | 
			
		||||
							
								
								
									
										229
									
								
								src/Connected.Components/Components/FormWizard.razor.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										229
									
								
								src/Connected.Components/Components/FormWizard.razor.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,229 @@
 | 
			
		||||
using Connected.Enums;
 | 
			
		||||
using Connected.Utilities;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
using System.ComponentModel.DataAnnotations;
 | 
			
		||||
using System.Text;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
public partial class FormWizard
 | 
			
		||||
{
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Text shown inside the button
 | 
			
		||||
	/// Options: any string variable
 | 
			
		||||
	/// Default: string.Empty
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public RenderFragment? ChildContent { get; set; }
 | 
			
		||||
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public List<FormWizardStep> Steps { get; set; } = new();
 | 
			
		||||
 | 
			
		||||
	[Parameter, EditorRequired]
 | 
			
		||||
	public string Id { get; set; }
 | 
			
		||||
 | 
			
		||||
	private string NextBtnText = "Next";
 | 
			
		||||
	private string PreviousBtnText = "Previous";
 | 
			
		||||
 | 
			
		||||
	private bool WizardFinished { get; set; } = false;
 | 
			
		||||
 | 
			
		||||
	private FinishedState FinishedState { get; set; } = FinishedState.Unfinished;
 | 
			
		||||
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public int ActiveIndex 
 | 
			
		||||
	{
 | 
			
		||||
		get 
 | 
			
		||||
		{ 
 | 
			
		||||
			return _activeStepIndex;
 | 
			
		||||
		}
 | 
			
		||||
		set
 | 
			
		||||
		{
 | 
			
		||||
			if (value <= StepCount || value >= 0) //if value is greater than total StepCount or less than 0 first element becomes the active alament
 | 
			
		||||
			{
 | 
			
		||||
				_activeStepIndex = value;
 | 
			
		||||
			}
 | 
			
		||||
		} 
 | 
			
		||||
	}
 | 
			
		||||
	private int _activeStepIndex = 0;
 | 
			
		||||
 | 
			
		||||
	private int PreviousIndex
 | 
			
		||||
	{
 | 
			
		||||
		get
 | 
			
		||||
		{
 | 
			
		||||
			if (ActiveIndex>0)
 | 
			
		||||
				return ActiveIndex - 1;
 | 
			
		||||
			return ActiveIndex;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	private int NextIndex
 | 
			
		||||
	{
 | 
			
		||||
		get
 | 
			
		||||
		{
 | 
			
		||||
			try
 | 
			
		||||
			{
 | 
			
		||||
				if (ActiveIndex < StepCount-1)
 | 
			
		||||
					return ActiveIndex + 1;
 | 
			
		||||
				return ActiveIndex;
 | 
			
		||||
			} catch
 | 
			
		||||
			{
 | 
			
		||||
				return ActiveIndex;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	private int StepCount
 | 
			
		||||
	{
 | 
			
		||||
		get
 | 
			
		||||
		{
 | 
			
		||||
			return Steps.Count;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	private void NextSlide()
 | 
			
		||||
	{
 | 
			
		||||
		if (NextBtnText.ToLower().Equals("finish"))
 | 
			
		||||
		{
 | 
			
		||||
			FinishedState = FinishedState.Finished;
 | 
			
		||||
			Steps[ActiveIndex].Completed = true;
 | 
			
		||||
			WizardFinished = true;
 | 
			
		||||
		}
 | 
			
		||||
		if (FinishedState.Equals(FinishedState.Unfinished))
 | 
			
		||||
		{
 | 
			
		||||
			/*if (ActiveIndex < StepCount)
 | 
			
		||||
			{
 | 
			
		||||
				Steps[ActiveIndex].Completed = true;
 | 
			
		||||
				ResetValuesForChild(ActiveIndex);
 | 
			
		||||
				if (ActiveIndex < StepCount)
 | 
			
		||||
					ResetValuesForChild(NextIndex);
 | 
			
		||||
				if (ActiveIndex > 0)
 | 
			
		||||
					ResetValuesForChild(PreviousIndex);
 | 
			
		||||
 | 
			
		||||
				ActiveIndex = NextIndex;
 | 
			
		||||
				Steps[ActiveIndex].Active = true;
 | 
			
		||||
				Steps[PreviousIndex].IsPrevious = true;
 | 
			
		||||
				if (ActiveIndex != NextIndex)
 | 
			
		||||
					Steps[NextIndex].IsNext = true;
 | 
			
		||||
				else Steps[NextIndex].IsNext = false;
 | 
			
		||||
 | 
			
		||||
				if (ActiveIndex == NextIndex)
 | 
			
		||||
					NextBtnText = "Finish";
 | 
			
		||||
				else
 | 
			
		||||
					NextBtnText = "Next";
 | 
			
		||||
				StateHasChanged();
 | 
			
		||||
			}*/
 | 
			
		||||
			Steps[ActiveIndex].Completed = true;
 | 
			
		||||
			Steps[ActiveIndex].Active = false;
 | 
			
		||||
			Steps[PreviousIndex].IsPrevious = false;
 | 
			
		||||
			Steps[ActiveIndex].IsNext = false;
 | 
			
		||||
			ActiveIndex = NextIndex;
 | 
			
		||||
			Steps[ActiveIndex].IsNext = true;
 | 
			
		||||
			Steps[ActiveIndex].Active = true;
 | 
			
		||||
			Steps[PreviousIndex].IsPrevious = true;
 | 
			
		||||
 | 
			
		||||
			if (ActiveIndex == NextIndex)
 | 
			
		||||
				NextBtnText = "Finish";
 | 
			
		||||
			else
 | 
			
		||||
				NextBtnText = "Next";
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	private void PreviousSlide()
 | 
			
		||||
	{
 | 
			
		||||
		if (ActiveIndex > 0)
 | 
			
		||||
		{
 | 
			
		||||
			//Steps[ActiveIndex].Completed = true;
 | 
			
		||||
			Steps[ActiveIndex].Active = false;
 | 
			
		||||
			Steps[PreviousIndex].IsPrevious = false;
 | 
			
		||||
			Steps[ActiveIndex].IsNext = false;
 | 
			
		||||
			ActiveIndex = PreviousIndex;
 | 
			
		||||
			Steps[ActiveIndex].IsNext = true;
 | 
			
		||||
			Steps[ActiveIndex].Active = true;
 | 
			
		||||
			Steps[PreviousIndex].IsPrevious = true;
 | 
			
		||||
 | 
			
		||||
			if (ActiveIndex == NextIndex)
 | 
			
		||||
				NextBtnText = "Finish";
 | 
			
		||||
			else
 | 
			
		||||
				NextBtnText = "Next";
 | 
			
		||||
		}
 | 
			
		||||
		if (ActiveIndex==0)
 | 
			
		||||
		{
 | 
			
		||||
			ResetAllChildren();
 | 
			
		||||
			Steps[ActiveIndex].Active = true;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public string Class { get; set; } = string.Empty;
 | 
			
		||||
 | 
			
		||||
	private string ClassList
 | 
			
		||||
	{
 | 
			
		||||
		get
 | 
			
		||||
		{
 | 
			
		||||
			return new CssBuilder("form-wizard")
 | 
			
		||||
				.AddClass(Class)
 | 
			
		||||
				.Build();
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public string Style { get; set; } = string.Empty;
 | 
			
		||||
 | 
			
		||||
	private string StyleList
 | 
			
		||||
	{
 | 
			
		||||
		get
 | 
			
		||||
		{
 | 
			
		||||
			return new StyleBuilder()
 | 
			
		||||
				.AddStyle(Style)
 | 
			
		||||
				.Build();
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	private void ResetValuesForChild(int ChildIndex)
 | 
			
		||||
	{
 | 
			
		||||
		Steps[ChildIndex].Active = false;
 | 
			
		||||
		Steps[ChildIndex].IsNext = false;
 | 
			
		||||
		Steps[ChildIndex].IsPrevious = false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	private void ResetAllChildren()
 | 
			
		||||
	{
 | 
			
		||||
		foreach (var step in Steps)
 | 
			
		||||
		{
 | 
			
		||||
			step.Active = false;
 | 
			
		||||
			step.IsNext = false;
 | 
			
		||||
			step.IsPrevious = false;
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	private void InitializeSteps()
 | 
			
		||||
	{
 | 
			
		||||
		ResetAllChildren();
 | 
			
		||||
		Steps[ActiveIndex].Active = true;
 | 
			
		||||
 | 
			
		||||
		if (ActiveIndex!=0)
 | 
			
		||||
		{
 | 
			
		||||
			Steps[ActiveIndex].IsNext = true;
 | 
			
		||||
			Steps[PreviousIndex].IsPrevious= true;
 | 
			
		||||
		}
 | 
			
		||||
		StateHasChanged();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	protected override async Task OnParametersSetAsync()
 | 
			
		||||
	{
 | 
			
		||||
		if (Steps is not null)
 | 
			
		||||
		Steps.Clear();
 | 
			
		||||
 | 
			
		||||
		await base.OnParametersSetAsync();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	protected override async Task OnAfterRenderAsync(bool firstRender)
 | 
			
		||||
	{
 | 
			
		||||
		if (firstRender)
 | 
			
		||||
		{
 | 
			
		||||
			InitializeSteps();
 | 
			
		||||
		}
 | 
			
		||||
		await base.OnAfterRenderAsync(firstRender);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										3
									
								
								src/Connected.Components/Components/FormWizardStep.razor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										3
									
								
								src/Connected.Components/Components/FormWizardStep.razor
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,3 @@
 | 
			
		||||
<div class="@ClassList" style="@StyleList">
 | 
			
		||||
    @ChildContent
 | 
			
		||||
</div>
 | 
			
		||||
							
								
								
									
										99
									
								
								src/Connected.Components/Components/FormWizardStep.razor.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										99
									
								
								src/Connected.Components/Components/FormWizardStep.razor.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,99 @@
 | 
			
		||||
using Connected.Utilities;
 | 
			
		||||
using Microsoft.AspNetCore.Components;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Components;
 | 
			
		||||
public partial class FormWizardStep
 | 
			
		||||
{
 | 
			
		||||
	#region Parameters
 | 
			
		||||
 | 
			
		||||
	[CascadingParameter]
 | 
			
		||||
	public FormWizard Parent { get; set; }
 | 
			
		||||
 | 
			
		||||
	[Parameter, EditorRequired]
 | 
			
		||||
	public string Name { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Text shown inside the button
 | 
			
		||||
	/// Options: any string variable
 | 
			
		||||
	/// Default: string.Empty
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public RenderFragment? ChildContent { get; set; }
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// User defined custom class added on top of default generated classes
 | 
			
		||||
	/// Options: any user defined string with class names divided by space
 | 
			
		||||
	/// Default: string.Empty
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public string Class { get; set; } = string.Empty;
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// User defined custom style
 | 
			
		||||
	/// Options: any valid CSS style
 | 
			
		||||
	/// Default: string.Empty
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	[Parameter]
 | 
			
		||||
	public string Style { get; set; } = string.Empty;
 | 
			
		||||
 | 
			
		||||
	public bool Active { get; set; } = false;
 | 
			
		||||
	public bool IsNext { get; set; } = false;
 | 
			
		||||
	public bool IsPrevious { get; set; } = false;
 | 
			
		||||
	public bool Completed { get; set; } = false;
 | 
			
		||||
 | 
			
		||||
	public string DotClass
 | 
			
		||||
	{
 | 
			
		||||
		get
 | 
			
		||||
		{
 | 
			
		||||
			return new CssBuilder("dot")
 | 
			
		||||
				.AddClass("completed",Completed)
 | 
			
		||||
				.AddClass("next", Active)
 | 
			
		||||
				.Build();
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	#endregion
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	#region Styling
 | 
			
		||||
 | 
			
		||||
	public string StyleList
 | 
			
		||||
	{
 | 
			
		||||
		get
 | 
			
		||||
		{
 | 
			
		||||
			return new StyleBuilder()
 | 
			
		||||
				.AddStyle("display","none", (!Active && !IsNext && !IsPrevious)) //Workarround for more than 2 steps where steps didnt hide after
 | 
			
		||||
				.AddStyle(Style)
 | 
			
		||||
				.Build();
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Generated class list for button based on user parameters
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	public string ClassList
 | 
			
		||||
	{
 | 
			
		||||
		get
 | 
			
		||||
		{
 | 
			
		||||
			return new CssBuilder("form-step")
 | 
			
		||||
				.AddClass("next", IsNext)
 | 
			
		||||
				.AddClass("previous", IsPrevious)
 | 
			
		||||
				.AddClass(Class)
 | 
			
		||||
				.Build();
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	#endregion
 | 
			
		||||
 | 
			
		||||
	#region Lifecycle
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	protected override async Task OnInitializedAsync()
 | 
			
		||||
	{
 | 
			
		||||
		Parent.Steps.Add(this);
 | 
			
		||||
		await base.OnInitializedAsync();
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	#endregion
 | 
			
		||||
}
 | 
			
		||||
@ -75,21 +75,11 @@ public partial class ToggleGlyphButton: Button
 | 
			
		||||
 | 
			
		||||
	#region Styling
 | 
			
		||||
 | 
			
		||||
	public string StyleList
 | 
			
		||||
	{
 | 
			
		||||
		get
 | 
			
		||||
		{
 | 
			
		||||
			return new StyleBuilder()
 | 
			
		||||
				.AddStyle(base.Style)
 | 
			
		||||
				.Build();
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Generated class list for button based on user parameters
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	public string ClassList
 | 
			
		||||
	public new string ClassList
 | 
			
		||||
	{
 | 
			
		||||
		get
 | 
			
		||||
		{
 | 
			
		||||
@ -102,19 +92,6 @@ public partial class ToggleGlyphButton: Button
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	/// <summary>
 | 
			
		||||
	/// Generated class list for button based on user parameters
 | 
			
		||||
	/// </summary>
 | 
			
		||||
	public string ContentClassList
 | 
			
		||||
	{
 | 
			
		||||
		get
 | 
			
		||||
		{
 | 
			
		||||
			return new CssBuilder("")
 | 
			
		||||
				.AddClass(base.ContentClass)
 | 
			
		||||
				.Build();
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	#endregion
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										10
									
								
								src/Connected.Components/Enums/FinishedState.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										10
									
								
								src/Connected.Components/Enums/FinishedState.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,10 @@
 | 
			
		||||
using System.ComponentModel;
 | 
			
		||||
 | 
			
		||||
namespace Connected.Enums;
 | 
			
		||||
public enum FinishedState
 | 
			
		||||
{
 | 
			
		||||
	[Description("unfinished")]
 | 
			
		||||
	Unfinished,
 | 
			
		||||
	[Description("finished")]
 | 
			
		||||
	Finished
 | 
			
		||||
}
 | 
			
		||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user