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using System.ComponentModel.DataAnnotations;
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using System.Diagnostics.CodeAnalysis;
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using System.Globalization;
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using System.Linq.Expressions;
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using System.Reflection;
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using Connected.Annotations;
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using Microsoft.AspNetCore.Components;
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using Microsoft.AspNetCore.Components.Forms;
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using static System.String;
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namespace Connected.Components;
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public abstract class FormComponent<T, U> : UIComponent, IFormComponent, IDisposable
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{
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private Converter<T, U> _converter;
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protected FormComponent(Converter<T, U> converter)
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{
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_converter = converter ?? throw new ArgumentNullException(nameof(converter));
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_converter.OnError = OnConversionError;
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}
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[CascadingParameter] internal IForm Form { get; set; }
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/// <summary>
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/// If true, this is a top-level form component. If false, this input is a sub-component of another input (i.e. TextField, Select, etc).
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/// If it is sub-component, it will NOT do form validation!!
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/// </summary>
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[CascadingParameter(Name = "SubscribeToParentForm")]
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internal bool SubscribeToParentForm { get; set; } = true;
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/// <summary>
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/// If true, this form input is required to be filled out.
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/// </summary>
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[Parameter]
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[Category(CategoryTypes.FormComponent.Validation)]
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public bool Required { get; set; }
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/// <summary>
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/// The error text that will be displayed if the input is not filled out but required.
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/// </summary>
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[Parameter]
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[Category(CategoryTypes.FormComponent.Validation)]
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public string RequiredError { get; set; } = "Required";
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/// <summary>
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/// The ErrorText that will be displayed if Error true.
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/// </summary>
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[Parameter]
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[Category(CategoryTypes.FormComponent.Validation)]
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public string ErrorText { get; set; }
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/// <summary>
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/// If true, the label will be displayed in an error state.
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/// </summary>
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[Parameter]
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[Category(CategoryTypes.FormComponent.Validation)]
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public bool Error { get; set; }
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/// <summary>
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/// The ErrorId that will be used by aria-describedby if Error true
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/// </summary>
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[Parameter]
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[Category(CategoryTypes.FormComponent.Validation)]
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public string ErrorId { get; set; }
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/// <summary>
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/// The generic converter of the component.
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/// </summary>
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[Parameter]
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[Category(CategoryTypes.FormComponent.Behavior)]
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public Converter<T, U> Converter
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{
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get => _converter;
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set => SetConverter(value);
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}
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protected virtual bool SetConverter(Converter<T, U> value)
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{
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var changed = (_converter != value);
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if (changed)
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{
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_converter = value ?? throw new ArgumentNullException(nameof(value)); // converter is mandatory at all times
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_converter.OnError = OnConversionError;
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}
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return changed;
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}
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/// <summary>
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/// The culture of the component.
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/// </summary>
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[Parameter]
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[Category(CategoryTypes.FormComponent.Behavior)]
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public CultureInfo Culture
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{
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get => _converter.Culture;
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set => SetCulture(value);
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}
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protected virtual bool SetCulture(CultureInfo value)
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{
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var changed = (_converter.Culture != value);
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if (changed)
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{
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_converter.Culture = value;
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}
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return changed;
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}
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private void OnConversionError(string error)
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{
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// note: we need to update the form here because the conversion error might lead to not updating the value
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// ... which leads to not updating the form
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Touched = true;
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Form?.Update(this);
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OnConversionErrorOccurred(error);
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}
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protected virtual void OnConversionErrorOccurred(string error)
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{
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/* Descendants can override this method to catch conversion errors */
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}
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/// <summary>
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/// True if the conversion from string to T failed
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/// </summary>
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public bool ConversionError => _converter.GetError;
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/// <summary>
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/// The error message of the conversion error from string to T. Null otherwise
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/// </summary>
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public string ConversionErrorMessage => _converter.GetErrorMessage;
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/// <summary>
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/// True if the input has any of the following errors: An error set from outside, a conversion error or
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/// one or more validation errors
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/// </summary>
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public bool HasErrors => Error || ConversionError || ValidationErrors.Count > 0;
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/// <summary>
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/// Return the validation error text or the conversion error message.
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/// </summary>
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/// <returns>Error text/message</returns>
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public string GetErrorText()
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{
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// ErrorText is either set from outside or the first validation error
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if (!IsNullOrWhiteSpace(ErrorText))
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return ErrorText;
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if (!IsNullOrWhiteSpace(ConversionErrorMessage))
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return ConversionErrorMessage;
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return null;
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}
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/// <summary>
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/// This manages the state of having been "touched" by the user. A form control always starts out untouched
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/// but becomes touched when the user performed input or the blur event was raised.
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///
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/// The touched state is only relevant for inputs that have no value (i.e. empty text fields). Being untouched will
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/// suppress RequiredError
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/// </summary>
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public bool Touched { get; protected set; }
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#region MudForm Validation
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public List<string> ValidationErrors { get; set; } = new List<string>();
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/// <summary>
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/// A validation func or a validation attribute. Supported types are:
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/// <para>Func<T, bool> ... will output the standard error message "Invalid" if false</para>
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/// <para>Func<T, string> ... outputs the result as error message, no error if null </para>
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/// <para>Func<T, IEnumerable< string >> ... outputs all the returned error messages, no error if empty</para>
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/// <para>Func<object, string, IEnumerable< string >> input Form.Model, Full Path of Member ... outputs all the returned error messages, no error if empty</para>
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/// <para>Func<T, Task< bool >> ... will output the standard error message "Invalid" if false</para>
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/// <para>Func<T, Task< string >> ... outputs the result as error message, no error if null</para>
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/// <para>Func<T, Task<IEnumerable< string >>> ... outputs all the returned error messages, no error if empty</para>
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/// <para>Func<object, string, Task<IEnumerable< string >>> input Form.Model, Full Path of Member ... outputs all the returned error messages, no error if empty</para>
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/// <para>System.ComponentModel.DataAnnotations.ValidationAttribute instances</para>
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/// </summary>
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[Parameter]
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[Category(CategoryTypes.FormComponent.Validation)]
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public object Validation { get; set; }
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/// <summary>
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/// This is the form component's value.
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/// </summary>
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protected T _value;
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// These are the fire-and-forget methods to launch an async validation process.
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// After each async step, we make sure the current Value of the component has not changed while
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// async code was executed to avoid race condition which could lead to incorrect validation results.
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protected void BeginValidateAfter(Task task)
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{
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Func<Task> execute = async () =>
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{
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var value = _value;
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await task;
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// we validate only if the value hasn't changed while we waited for task.
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// if it has in fact changed, another validate call will follow anyway
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if (EqualityComparer<T>.Default.Equals(value, _value))
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{
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BeginValidate();
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}
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};
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execute().AndForget();
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}
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protected void BeginValidate()
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{
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Func<Task> execute = async () =>
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{
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var value = _value;
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await ValidateValue();
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if (EqualityComparer<T>.Default.Equals(value, _value))
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{
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EditFormValidate();
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}
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};
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execute().AndForget();
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}
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/// <summary>
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/// Cause this component to validate its value.
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/// </summary>
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public Task Validate()
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{
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// when a validation is forced, we must set Touched to true, because for untouched fields with
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// no value, validation does nothing due to the way forms are expected to work (display errors
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// only after fields have been touched).
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Touched = true;
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return ValidateValue();
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}
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protected virtual async Task ValidateValue()
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{
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var changed = false;
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var errors = new List<string>();
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try
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{
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// conversion error
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if (ConversionError)
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errors.Add(ConversionErrorMessage);
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// validation errors
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if (Validation is ValidationAttribute)
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ValidateWithAttribute(Validation as ValidationAttribute, _value, errors);
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else if (Validation is Func<T, bool>)
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ValidateWithFunc(Validation as Func<T, bool>, _value, errors);
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else if (Validation is Func<T, string>)
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ValidateWithFunc(Validation as Func<T, string>, _value, errors);
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else if (Validation is Func<T, IEnumerable<string>>)
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ValidateWithFunc(Validation as Func<T, IEnumerable<string>>, _value, errors);
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else if (Validation is Func<object, string, IEnumerable<string>>)
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ValidateModelWithFullPathOfMember(Validation as Func<object, string, IEnumerable<string>>, errors);
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else
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{
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var value = _value;
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if (Validation is Func<T, Task<bool>>)
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await ValidateWithFunc(Validation as Func<T, Task<bool>>, _value, errors);
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else if (Validation is Func<T, Task<string>>)
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await ValidateWithFunc(Validation as Func<T, Task<string>>, _value, errors);
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else if (Validation is Func<T, Task<IEnumerable<string>>>)
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await ValidateWithFunc(Validation as Func<T, Task<IEnumerable<string>>>, _value, errors);
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else if (Validation is Func<object, string, Task<IEnumerable<string>>>)
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await ValidateModelWithFullPathOfMember(Validation as Func<object, string, Task<IEnumerable<string>>>, errors);
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changed = !EqualityComparer<T>.Default.Equals(value, _value);
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}
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// Run each validation attributes of the property targeted with `For`
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if (_validationAttrsFor != null)
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{
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foreach (var attr in _validationAttrsFor)
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{
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ValidateWithAttribute(attr, _value, errors);
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}
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}
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// required error (must be last, because it is least important!)
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if (Required)
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{
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if (Touched && !HasValue(_value))
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errors.Add(RequiredError);
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}
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}
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finally
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{
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// If Value has changed while we were validating it, ignore results and exit
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if (!changed)
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{
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// this must be called in any case, because even if Validation is null the user might have set Error and ErrorText manually
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// if Error and ErrorText are set by the user, setting them here will have no effect.
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// if Error, create an error id that can be used by aria-describedby on input control
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ValidationErrors = errors;
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Error = errors.Count > 0;
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ErrorText = errors.FirstOrDefault();
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ErrorId = HasErrors ? Guid.NewGuid().ToString() : null;
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Form?.Update(this);
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StateHasChanged();
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}
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}
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}
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protected virtual bool HasValue(T value)
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{
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if (typeof(T) == typeof(string))
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return !IsNullOrWhiteSpace(value as string);
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return value != null;
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}
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[UnconditionalSuppressMessage("Trimming", "IL2026:Members annotated with 'RequiresUnreferencedCodeAttribute' require dynamic access otherwise can break functionality when trimming application code", Justification = "In the context of EditContext.Model / FieldIdentifier.Model they won't get trimmed.")]
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protected virtual void ValidateWithAttribute(ValidationAttribute attr, T value, List<string> errors)
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{
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try
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{
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// The validation context is applied either on the `EditContext.Model`, '_fieldIdentifier.Model', or `this` as a stub subject.
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// Complex validation with fields references (like `CompareAttribute`) should use an EditContext or For when not using EditContext.
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var validationContextSubject = EditContext?.Model ?? _fieldIdentifier.Model ?? this;
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var validationContext = new ValidationContext(validationContextSubject);
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if (validationContext.MemberName is null && _fieldIdentifier.FieldName is not null)
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validationContext.MemberName = _fieldIdentifier.FieldName;
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var validationResult = attr.GetValidationResult(value, validationContext);
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if (validationResult != ValidationResult.Success)
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errors.Add(validationResult.ErrorMessage);
|
|
|
|
|
}
|
|
|
|
|
catch (Exception e)
|
|
|
|
|
{
|
|
|
|
|
// Maybe conditionally add full error message if `IWebAssemblyHostEnvironment.IsDevelopment()`
|
|
|
|
|
// Or log using proper logger.
|
|
|
|
|
errors.Add($"An unhandled exception occurred: {e.Message}");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected virtual void ValidateWithFunc(Func<T, bool> func, T value, List<string> errors)
|
|
|
|
|
{
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
if (!func(value))
|
|
|
|
|
errors.Add("Invalid");
|
|
|
|
|
}
|
|
|
|
|
catch (Exception e)
|
|
|
|
|
{
|
|
|
|
|
errors.Add("Error in validation func: " + e.Message);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected virtual void ValidateWithFunc(Func<T, string> func, T value, List<string> errors)
|
|
|
|
|
{
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
var error = func(value);
|
|
|
|
|
if (error != null)
|
|
|
|
|
errors.Add(error);
|
|
|
|
|
}
|
|
|
|
|
catch (Exception e)
|
|
|
|
|
{
|
|
|
|
|
errors.Add("Error in validation func: " + e.Message);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected virtual void ValidateWithFunc(Func<T, IEnumerable<string>> func, T value, List<string> errors)
|
|
|
|
|
{
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
foreach (var error in func(value))
|
|
|
|
|
errors.Add(error);
|
|
|
|
|
}
|
|
|
|
|
catch (Exception e)
|
|
|
|
|
{
|
|
|
|
|
errors.Add("Error in validation func: " + e.Message);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected virtual void ValidateModelWithFullPathOfMember(Func<object, string, IEnumerable<string>> func, List<string> errors)
|
|
|
|
|
{
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
if (Form?.Model == null)
|
|
|
|
|
{
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (For == null)
|
|
|
|
|
{
|
|
|
|
|
errors.Add($"For is null, please set parameter For on the form input component of type {GetType().Name}");
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
foreach (var error in func(Form.Model, For.GetFullPathOfMember()))
|
|
|
|
|
errors.Add(error);
|
|
|
|
|
}
|
|
|
|
|
catch (Exception e)
|
|
|
|
|
{
|
|
|
|
|
errors.Add("Error in validation func: " + e.Message);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected virtual async Task ValidateWithFunc(Func<T, Task<bool>> func, T value, List<string> errors)
|
|
|
|
|
{
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
if (!await func(value))
|
|
|
|
|
errors.Add("Invalid");
|
|
|
|
|
}
|
|
|
|
|
catch (Exception e)
|
|
|
|
|
{
|
|
|
|
|
errors.Add("Error in validation func: " + e.Message);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected virtual async Task ValidateWithFunc(Func<T, Task<string>> func, T value, List<string> errors)
|
|
|
|
|
{
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
var error = await func(value);
|
|
|
|
|
if (error != null)
|
|
|
|
|
errors.Add(error);
|
|
|
|
|
}
|
|
|
|
|
catch (Exception e)
|
|
|
|
|
{
|
|
|
|
|
errors.Add("Error in validation func: " + e.Message);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected virtual async Task ValidateWithFunc(Func<T, Task<IEnumerable<string>>> func, T value, List<string> errors)
|
|
|
|
|
{
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
foreach (var error in await func(value))
|
|
|
|
|
errors.Add(error);
|
|
|
|
|
}
|
|
|
|
|
catch (Exception e)
|
|
|
|
|
{
|
|
|
|
|
errors.Add("Error in validation func: " + e.Message);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected virtual async Task ValidateModelWithFullPathOfMember(Func<object, string, Task<IEnumerable<string>>> func, List<string> errors)
|
|
|
|
|
{
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
if (Form?.Model == null)
|
|
|
|
|
{
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (For == null)
|
|
|
|
|
{
|
|
|
|
|
errors.Add($"For is null, please set parameter For on the form input component of type {GetType().Name}");
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
foreach (var error in await func(Form.Model, For.GetFullPathOfMember()))
|
|
|
|
|
errors.Add(error);
|
|
|
|
|
}
|
|
|
|
|
catch (Exception e)
|
|
|
|
|
{
|
|
|
|
|
errors.Add("Error in validation func: " + e.Message);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Notify the Form that a field has changed if SubscribeToParentForm is true
|
|
|
|
|
/// </summary>
|
|
|
|
|
protected void FieldChanged(object newValue)
|
|
|
|
|
{
|
|
|
|
|
if (SubscribeToParentForm)
|
|
|
|
|
Form?.FieldChanged(this, newValue);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Reset the value and the validation.
|
|
|
|
|
/// </summary>
|
|
|
|
|
public void Reset()
|
|
|
|
|
{
|
|
|
|
|
ResetValue();
|
|
|
|
|
ResetValidation();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected virtual void ResetValue()
|
|
|
|
|
{
|
|
|
|
|
/* to be overridden */
|
|
|
|
|
_value = default;
|
|
|
|
|
Touched = false;
|
|
|
|
|
StateHasChanged();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Reset the validation.
|
|
|
|
|
/// </summary>
|
|
|
|
|
public void ResetValidation()
|
|
|
|
|
{
|
|
|
|
|
Error = false;
|
|
|
|
|
ValidationErrors.Clear();
|
|
|
|
|
ErrorText = null;
|
|
|
|
|
StateHasChanged();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#region --> Blazor EditForm validation support
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// This is the form validation context for Blazor's <EditForm></EditForm> component
|
|
|
|
|
/// </summary>
|
|
|
|
|
[CascadingParameter]
|
|
|
|
|
EditContext EditContext { get; set; } = default!;
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Triggers field to be validated.
|
|
|
|
|
/// </summary>
|
|
|
|
|
internal void EditFormValidate()
|
|
|
|
|
{
|
|
|
|
|
if (_fieldIdentifier.FieldName != null)
|
|
|
|
|
{
|
|
|
|
|
EditContext?.NotifyFieldChanged(_fieldIdentifier);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Specify an expression which returns the model's field for which validation messages should be displayed.
|
|
|
|
|
/// </summary>
|
|
|
|
|
#nullable enable
|
|
|
|
|
[Parameter]
|
|
|
|
|
[Category(CategoryTypes.FormComponent.Validation)]
|
|
|
|
|
public Expression<Func<T>>? For { get; set; }
|
|
|
|
|
#nullable disable
|
|
|
|
|
|
|
|
|
|
public bool IsForNull => For == null;
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Stores the list of validation attributes attached to the property targeted by <seealso cref="For"/>. If <seealso cref="For"/> is null, this property is null too.
|
|
|
|
|
/// </summary>
|
|
|
|
|
#nullable enable
|
|
|
|
|
private IEnumerable<ValidationAttribute>? _validationAttrsFor;
|
|
|
|
|
#nullable disable
|
|
|
|
|
|
|
|
|
|
private void OnValidationStateChanged(object sender, ValidationStateChangedEventArgs e)
|
|
|
|
|
{
|
|
|
|
|
if (EditContext != null && !_fieldIdentifier.Equals(default(FieldIdentifier)))
|
|
|
|
|
{
|
|
|
|
|
var error_msgs = EditContext.GetValidationMessages(_fieldIdentifier).ToArray();
|
|
|
|
|
Error = error_msgs.Length > 0;
|
|
|
|
|
ErrorText = (Error ? error_msgs[0] : null);
|
|
|
|
|
StateHasChanged();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Points to a field of the model for which validation messages should be displayed.
|
|
|
|
|
/// </summary>
|
|
|
|
|
private FieldIdentifier _fieldIdentifier;
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// To find out whether or not For parameter has changed we keep a separate reference
|
|
|
|
|
/// </summary>
|
|
|
|
|
#nullable enable
|
|
|
|
|
private Expression<Func<T>>? _currentFor;
|
|
|
|
|
#nullable disable
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// To find out whether or not EditContext parameter has changed we keep a separate reference
|
|
|
|
|
/// </summary>
|
|
|
|
|
#nullable enable
|
|
|
|
|
private EditContext? _currentEditContext;
|
|
|
|
|
#nullable disable
|
|
|
|
|
|
|
|
|
|
protected override void OnParametersSet()
|
|
|
|
|
{
|
|
|
|
|
if (For != null && For != _currentFor)
|
|
|
|
|
{
|
|
|
|
|
// Extract validation attributes
|
|
|
|
|
// Sourced from https://stackoverflow.com/a/43076222/4839162
|
|
|
|
|
// and also https://stackoverflow.com/questions/59407225/getting-a-custom-attribute-from-a-property-using-an-expression
|
|
|
|
|
var expression = (MemberExpression)For.Body;
|
|
|
|
|
var propertyInfo = (PropertyInfo)expression.Expression?.Type.GetProperty(expression.Member.Name);
|
|
|
|
|
_validationAttrsFor = propertyInfo?.GetCustomAttributes(typeof(ValidationAttribute), true).Cast<ValidationAttribute>();
|
|
|
|
|
|
|
|
|
|
_fieldIdentifier = FieldIdentifier.Create(For);
|
|
|
|
|
_currentFor = For;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (EditContext != null && EditContext != _currentEditContext)
|
|
|
|
|
{
|
|
|
|
|
DetachValidationStateChangedListener();
|
|
|
|
|
EditContext.OnValidationStateChanged += OnValidationStateChanged;
|
|
|
|
|
_currentEditContext = EditContext;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void DetachValidationStateChangedListener()
|
|
|
|
|
{
|
|
|
|
|
if (_currentEditContext != null)
|
|
|
|
|
_currentEditContext.OnValidationStateChanged -= OnValidationStateChanged;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
protected override Task OnInitializedAsync()
|
|
|
|
|
{
|
|
|
|
|
RegisterAsFormComponent();
|
|
|
|
|
return base.OnInitializedAsync();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
protected virtual void RegisterAsFormComponent()
|
|
|
|
|
{
|
|
|
|
|
if (SubscribeToParentForm)
|
|
|
|
|
{
|
|
|
|
|
Form?.Add(this);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Called to dispose this instance.
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="disposing"><see langword="true"/> if called within <see cref="IDisposable.Dispose"/>.</param>
|
|
|
|
|
protected virtual void Dispose(bool disposing)
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void IDisposable.Dispose()
|
|
|
|
|
{
|
|
|
|
|
try
|
|
|
|
|
{
|
|
|
|
|
Form?.Remove(this);
|
|
|
|
|
}
|
|
|
|
|
catch { /* ignore */ }
|
|
|
|
|
DetachValidationStateChangedListener();
|
|
|
|
|
Dispose(disposing: true);
|
|
|
|
|
}
|
|
|
|
|
}
|