using System.ComponentModel.DataAnnotations ;
using System.Diagnostics.CodeAnalysis ;
using System.Globalization ;
using System.Linq.Expressions ;
using System.Reflection ;
using Connected.Annotations ;
using Microsoft.AspNetCore.Components ;
using Microsoft.AspNetCore.Components.Forms ;
using static System . String ;
namespace Connected.Components ;
public abstract class FormComponent < T , U > : UIComponent , IFormComponent , IDisposable
{
private Converter < T , U > _converter ;
/// <summary>
/// Invoked whenever the string value cannot be converted
/// </summary>
public event EventHandler < string > ConversionErrorOccured ;
protected FormComponent ( Converter < T , U > converter )
{
_converter = converter ? ? throw new ArgumentNullException ( nameof ( converter ) ) ;
_converter . ErrorOccured + = ( s , e ) = > OnConversionError ( e ) ;
}
[CascadingParameter]
internal IForm ? Form { get ; set ; }
/// <summary>
/// If true, this is a top-level form component. If false, this input is a sub-component of another input (i.e. TextField, Select, etc).
/// If it is sub-component, it will NOT do form validation!!
/// </summary>
[CascadingParameter(Name = "SubscribeToParentForm")]
internal bool SubscribeToParentForm { get ; set ; } = true ;
/// <summary>
/// If true, this form input is required to be filled out.
/// </summary>
[Parameter]
public bool Required { get ; set ; }
/// <summary>
/// The error text that will be displayed if the input is not filled out but required.
/// </summary>
[Parameter]
public string RequiredError { get ; set ; } = "Required" ;
/// <summary>
/// The ErrorText that will be displayed if <see cref="HasError"/> is set to true.
/// </summary>
[Parameter]
public string ErrorText { get ; set ; }
/// <summary>
/// If true, the label will be displayed in an error state.
/// </summary>
[Parameter]
public bool HasError { get ; set ; }
/// <summary>
/// The ErrorId that will be used by aria-describedby if <see cref="HasError"/> is true
/// </summary>
[Parameter]
public string ErrorId { get ; set ; }
/// <summary>
/// The generic converter of the component.
/// </summary>
[Parameter]
public Converter < T , U > Converter
{
get = > _converter ;
set = > SetConverter ( value ) ;
}
/// <summary>
/// The culture of the component. Also sets the culture of the <see cref="Converter"/> .
/// </summary>
[Parameter]
public CultureInfo Culture
{
get = > _converter . Culture ;
set = > SetCulture ( value ) ;
}
private string _conversionError { get ; set ; }
protected virtual bool SetConverter ( Converter < T , U > value )
{
var changed = _converter ! = value ;
if ( changed )
{
/ *
* Converter is mandatory at all times
* /
_converter = value ? ? throw new ArgumentNullException ( nameof ( value ) ) ;
_converter . ErrorOccured + = ( s , e ) = > OnConversionError ( e ) ;
}
return changed ;
}
protected virtual bool SetCulture ( CultureInfo value )
{
var changed = _converter . Culture ! = value ;
if ( changed )
_converter . Culture = value ;
return changed ;
}
private void OnConversionError ( string error )
{
// note: we need to update the form here because the conversion error might lead to not updating the value
// ... which leads to not updating the form
//TODO Why does the form need to be updated?
Modified = true ;
_conversionError = error ;
Form ? . Update ( this ) ;
ConversionErrorOccured ? . Invoke ( this , error ) ;
}
/// <summary>
/// True if the conversion from string to T failed
/// </summary>
public bool ConversionError = > ! string . IsNullOrWhiteSpace ( _conversionError ) ;
/// <summary>
/// The error message of the conversion error from string to T. Null otherwise
/// </summary>
public string ConversionErrorMessage = > _conversionError ;
/// <summary>
/// True if the input has any of the following errors: An error set from outside, a conversion error or
/// one or more validation errors
/// </summary>
public bool HasErrors = > HasError | | ConversionError | | ValidationErrors . Count > 0 ;
/// <summary>
/// Return the validation error text or the conversion error message.
/// </summary>
/// <returns>Error text/message</returns>
public string? GetErrorText ( )
{
// ErrorText is either set from outside or the first validation error
if ( ! IsNullOrWhiteSpace ( ErrorText ) )
return ErrorText ;
if ( ! IsNullOrWhiteSpace ( ConversionErrorMessage ) )
return ConversionErrorMessage ;
return null ;
}
/// <summary>
/// This manages the state of having been modified by the user. A form control always starts out unmodified
/// but becomes modified when the user performed input or the blur event was raised.
///
/// The modified state is only relevant for inputs that have no value (i.e. empty text fields). Being unmodified will
/// suppress the display of the <see cref="RequiredError"/>
/// </summary>
public bool Modified { get ; protected set ; }
#region MudForm Validation
public List < string > ValidationErrors { get ; set ; } = new List < string > ( ) ;
/// <summary>
/// A validation func or a validation attribute. Supported types are:
/// <para>Func<T, bool> ... will output the standard error message "Invalid" if false</para>
/// <para>Func<T, string> ... outputs the result as error message, no error if null </para>
/// <para>Func<T, IEnumerable< string >> ... outputs all the returned error messages, no error if empty</para>
/// <para>Func<object, string, IEnumerable< string >> input Form.Model, Full Path of Member ... outputs all the returned error messages, no error if empty</para>
/// <para>Func<T, Task< bool >> ... will output the standard error message "Invalid" if false</para>
/// <para>Func<T, Task< string >> ... outputs the result as error message, no error if null</para>
/// <para>Func<T, Task<IEnumerable< string >>> ... outputs all the returned error messages, no error if empty</para>
/// <para>Func<object, string, Task<IEnumerable< string >>> input Form.Model, Full Path of Member ... outputs all the returned error messages, no error if empty</para>
/// <para>System.ComponentModel.DataAnnotations.ValidationAttribute instances</para>
/// </summary>
[Parameter]
[Category(CategoryTypes.FormComponent.Validation)]
public object Validation { get ; set ; }
private T __value ;
/// <summary>
/// This is the form component's value.
/// </summary>
protected T _value
{
get = > __value ;
set
{
__value = value ;
_conversionError = null ;
}
}
// These are the fire-and-forget methods to launch an async validation process.
// After each async step, we make sure the current Value of the component has not changed while
// async code was executed to avoid race condition which could lead to incorrect validation results.
protected void BeginValidateAfter ( Task task )
{
Func < Task > execute = async ( ) = >
{
var value = _value ;
await task ;
// we validate only if the value hasn't changed while we waited for task.
// if it has in fact changed, another validate call will follow anyway
if ( EqualityComparer < T > . Default . Equals ( value , _value ) )
{
BeginValidate ( ) ;
}
} ;
execute ( ) . AndForget ( ) ;
}
protected void BeginValidate ( )
{
Func < Task > execute = async ( ) = >
{
var value = _value ;
await ValidateValue ( ) ;
if ( EqualityComparer < T > . Default . Equals ( value , _value ) )
{
EditFormValidate ( ) ;
}
} ;
execute ( ) . AndForget ( ) ;
}
/// <summary>
/// Cause this component to validate its value.
/// </summary>
public Task Validate ( )
{
// when a validation is forced, we must set Touched to true, because for untouched fields with
// no value, validation does nothing due to the way forms are expected to work (display errors
// only after fields have been touched).
Modified = true ;
return ValidateValue ( ) ;
}
protected virtual async Task ValidateValue ( )
{
var changed = false ;
var errors = new List < string > ( ) ;
try
{
// conversion error
if ( ConversionError )
errors . Add ( ConversionErrorMessage ) ;
// validation errors
if ( Validation is ValidationAttribute )
ValidateWithAttribute ( Validation as ValidationAttribute , _value , errors ) ;
else if ( Validation is Func < T , bool > )
ValidateWithFunc ( Validation as Func < T , bool > , _value , errors ) ;
else if ( Validation is Func < T , string > )
ValidateWithFunc ( Validation as Func < T , string > , _value , errors ) ;
else if ( Validation is Func < T , IEnumerable < string > > )
ValidateWithFunc ( Validation as Func < T , IEnumerable < string > > , _value , errors ) ;
else if ( Validation is Func < object , string , IEnumerable < string > > )
ValidateModelWithFullPathOfMember ( Validation as Func < object , string , IEnumerable < string > > , errors ) ;
else
{
var value = _value ;
if ( Validation is Func < T , Task < bool > > )
await ValidateWithFunc ( Validation as Func < T , Task < bool > > , _value , errors ) ;
else if ( Validation is Func < T , Task < string > > )
await ValidateWithFunc ( Validation as Func < T , Task < string > > , _value , errors ) ;
else if ( Validation is Func < T , Task < IEnumerable < string > > > )
await ValidateWithFunc ( Validation as Func < T , Task < IEnumerable < string > > > , _value , errors ) ;
else if ( Validation is Func < object , string , Task < IEnumerable < string > > > )
await ValidateModelWithFullPathOfMember ( Validation as Func < object , string , Task < IEnumerable < string > > > , errors ) ;
changed = ! EqualityComparer < T > . Default . Equals ( value , _value ) ;
}
// Run each validation attributes of the property targeted with `For`
if ( _validationAttrsFor ! = null )
{
foreach ( var attr in _validationAttrsFor )
{
ValidateWithAttribute ( attr , _value , errors ) ;
}
}
// required error (must be last, because it is least important!)
if ( Required )
{
if ( Modified & & ! HasValue ( _value ) )
errors . Add ( RequiredError ) ;
}
}
finally
{
// If Value has changed while we were validating it, ignore results and exit
if ( ! changed )
{
// this must be called in any case, because even if Validation is null the user might have set Error and ErrorText manually
// if Error and ErrorText are set by the user, setting them here will have no effect.
// if Error, create an error id that can be used by aria-describedby on input control
ValidationErrors = errors ;
HasError = errors . Count > 0 ;
ErrorText = errors . FirstOrDefault ( ) ;
ErrorId = HasErrors ? Guid . NewGuid ( ) . ToString ( ) : null ;
Form ? . Update ( this ) ;
StateHasChanged ( ) ;
}
}
}
protected virtual bool HasValue ( T value )
{
if ( typeof ( T ) = = typeof ( string ) )
return ! IsNullOrWhiteSpace ( value as string ) ;
return value ! = null ;
}
[UnconditionalSuppressMessage("Trimming", "IL2026:Members annotated with 'RequiresUnreferencedCodeAttribute' require dynamic access otherwise can break functionality when trimming application code", Justification = "In the context of EditContext.Model / FieldIdentifier.Model they won't get trimmed.")]
protected virtual void ValidateWithAttribute ( ValidationAttribute attr , T value , List < string > errors )
{
try
{
// The validation context is applied either on the `EditContext.Model`, '_fieldIdentifier.Model', or `this` as a stub subject.
// Complex validation with fields references (like `CompareAttribute`) should use an EditContext or For when not using EditContext.
var validationContextSubject = EditContext ? . Model ? ? _fieldIdentifier . Model ? ? this ;
var validationContext = new ValidationContext ( validationContextSubject ) ;
if ( validationContext . MemberName is null & & _fieldIdentifier . FieldName is not null )
validationContext . MemberName = _fieldIdentifier . FieldName ;
var validationResult = attr . GetValidationResult ( value , validationContext ) ;
if ( validationResult ! = ValidationResult . Success )
errors . Add ( validationResult . ErrorMessage ) ;
}
catch ( Exception e )
{
// Maybe conditionally add full error message if `IWebAssemblyHostEnvironment.IsDevelopment()`
// Or log using proper logger.
errors . Add ( $"An unhandled exception occurred: {e.Message}" ) ;
}
}
protected virtual void ValidateWithFunc ( Func < T , bool > func , T value , List < string > errors )
{
try
{
if ( ! func ( value ) )
errors . Add ( "Invalid" ) ;
}
catch ( Exception e )
{
errors . Add ( "Error in validation func: " + e . Message ) ;
}
}
protected virtual void ValidateWithFunc ( Func < T , string > func , T value , List < string > errors )
{
try
{
var error = func ( value ) ;
if ( error ! = null )
errors . Add ( error ) ;
}
catch ( Exception e )
{
errors . Add ( "Error in validation func: " + e . Message ) ;
}
}
protected virtual void ValidateWithFunc ( Func < T , IEnumerable < string > > func , T value , List < string > errors )
{
try
{
foreach ( var error in func ( value ) )
errors . Add ( error ) ;
}
catch ( Exception e )
{
errors . Add ( "Error in validation func: " + e . Message ) ;
}
}
protected virtual void ValidateModelWithFullPathOfMember ( Func < object , string , IEnumerable < string > > func , List < string > errors )
{
try
{
if ( Form ? . Model = = null )
{
return ;
}
if ( For = = null )
{
errors . Add ( $"For is null, please set parameter For on the form input component of type {GetType().Name}" ) ;
return ;
}
foreach ( var error in func ( Form . Model , For . GetFullPathOfMember ( ) ) )
errors . Add ( error ) ;
}
catch ( Exception e )
{
errors . Add ( "Error in validation func: " + e . Message ) ;
}
}
protected virtual async Task ValidateWithFunc ( Func < T , Task < bool > > func , T value , List < string > errors )
{
try
{
if ( ! await func ( value ) )
errors . Add ( "Invalid" ) ;
}
catch ( Exception e )
{
errors . Add ( "Error in validation func: " + e . Message ) ;
}
}
protected virtual async Task ValidateWithFunc ( Func < T , Task < string > > func , T value , List < string > errors )
{
try
{
var error = await func ( value ) ;
if ( error ! = null )
errors . Add ( error ) ;
}
catch ( Exception e )
{
errors . Add ( "Error in validation func: " + e . Message ) ;
}
}
protected virtual async Task ValidateWithFunc ( Func < T , Task < IEnumerable < string > > > func , T value , List < string > errors )
{
try
{
foreach ( var error in await func ( value ) )
errors . Add ( error ) ;
}
catch ( Exception e )
{
errors . Add ( "Error in validation func: " + e . Message ) ;
}
}
protected virtual async Task ValidateModelWithFullPathOfMember ( Func < object , string , Task < IEnumerable < string > > > func , List < string > errors )
{
try
{
if ( Form ? . Model = = null )
{
return ;
}
if ( For = = null )
{
errors . Add ( $"For is null, please set parameter For on the form input component of type {GetType().Name}" ) ;
return ;
}
foreach ( var error in await func ( Form . Model , For . GetFullPathOfMember ( ) ) )
errors . Add ( error ) ;
}
catch ( Exception e )
{
errors . Add ( "Error in validation func: " + e . Message ) ;
}
}
/// <summary>
/// Notify the Form that a field has changed if SubscribeToParentForm is true
/// </summary>
protected void FieldChanged ( object newValue )
{
if ( SubscribeToParentForm )
Form ? . FieldChanged ( this , newValue ) ;
}
/// <summary>
/// Reset the value and the validation.
/// </summary>
public void Reset ( )
{
ResetValue ( ) ;
ResetValidation ( ) ;
}
protected virtual void ResetValue ( )
{
/* to be overridden */
_value = default ;
_conversionError = null ;
Modified = false ;
StateHasChanged ( ) ;
}
/// <summary>
/// Reset the validation.
/// </summary>
public void ResetValidation ( )
{
HasError = false ;
ValidationErrors . Clear ( ) ;
ErrorText = null ;
StateHasChanged ( ) ;
}
# endregion
#region --> Blazor EditForm validation support
/// <summary>
/// This is the form validation context for Blazor's <EditForm></EditForm> component
/// </summary>
[CascadingParameter]
EditContext EditContext { get ; set ; } = default ! ;
/// <summary>
/// Triggers field to be validated.
/// </summary>
internal void EditFormValidate ( )
{
if ( _fieldIdentifier . FieldName ! = null )
{
EditContext ? . NotifyFieldChanged ( _fieldIdentifier ) ;
}
}
/// <summary>
/// Specify an expression which returns the model's field for which validation messages should be displayed.
/// </summary>
[Parameter]
public Expression < Func < T > > ? For { get ; set ; }
public bool IsForNull = > For = = null ;
/// <summary>
/// Stores the list of validation attributes attached to the property targeted by <seealso cref="For"/>. If <seealso cref="For"/> is null, this property is null too.
/// </summary>
private IEnumerable < ValidationAttribute > ? _validationAttrsFor ;
private void OnValidationStateChanged ( object sender , ValidationStateChangedEventArgs e )
{
if ( EditContext ! = null & & ! _fieldIdentifier . Equals ( default ( FieldIdentifier ) ) )
{
var error_msgs = EditContext . GetValidationMessages ( _fieldIdentifier ) . ToArray ( ) ;
HasError = error_msgs . Length > 0 ;
ErrorText = ( HasError ? error_msgs [ 0 ] : null ) ;
StateHasChanged ( ) ;
}
}
/// <summary>
/// Points to a field of the model for which validation messages should be displayed.
/// </summary>
private FieldIdentifier _fieldIdentifier ;
/// <summary>
/// To find out whether or not For parameter has changed we keep a separate reference
/// </summary>
private Expression < Func < T > > ? _currentFor ;
/// <summary>
/// To find out whether or not EditContext parameter has changed we keep a separate reference
/// </summary>
private EditContext ? _currentEditContext ;
protected override void OnParametersSet ( )
{
if ( For ! = null & & For ! = _currentFor )
{
// Extract validation attributes
// Sourced from https://stackoverflow.com/a/43076222/4839162
// and also https://stackoverflow.com/questions/59407225/getting-a-custom-attribute-from-a-property-using-an-expression
var expression = ( MemberExpression ) For . Body ;
var propertyInfo = ( PropertyInfo ) expression . Expression ? . Type . GetProperty ( expression . Member . Name ) ;
_validationAttrsFor = propertyInfo ? . GetCustomAttributes ( typeof ( ValidationAttribute ) , true ) . Cast < ValidationAttribute > ( ) ;
_fieldIdentifier = FieldIdentifier . Create ( For ) ;
_currentFor = For ;
}
if ( EditContext ! = null & & EditContext ! = _currentEditContext )
{
DetachValidationStateChangedListener ( ) ;
EditContext . OnValidationStateChanged + = OnValidationStateChanged ;
_currentEditContext = EditContext ;
}
}
private void DetachValidationStateChangedListener ( )
{
if ( _currentEditContext ! = null )
_currentEditContext . OnValidationStateChanged - = OnValidationStateChanged ;
}
# endregion
protected override Task OnInitializedAsync ( )
{
RegisterAsFormComponent ( ) ;
return base . OnInitializedAsync ( ) ;
}
protected virtual void RegisterAsFormComponent ( )
{
if ( SubscribeToParentForm )
{
Form ? . Add ( this ) ;
}
}
/// <summary>
/// Called to dispose this instance.
/// </summary>
/// <param name="disposing"><see langword="true"/> if called within <see cref="IDisposable.Dispose"/>.</param>
protected virtual void Dispose ( bool disposing )
{
}
void IDisposable . Dispose ( )
{
try
{
Form ? . Remove ( this ) ;
}
catch { /* ignore */ }
DetachValidationStateChangedListener ( ) ;
Dispose ( disposing : true ) ;
}
}