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/*
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* This file was auto-generated by Update-MudIcons.ps1
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* 2022.02.01_04:17:46
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*/
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using System.Diagnostics.CodeAnalysis;
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namespace Connected
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{
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public partial class Icons
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{
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[ExcludeFromCodeCoverage]
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public partial class Sharp
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{
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public const string _10k = Material.Sharp._10k;
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public const string _10mp = Material.Sharp._10mp;
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public const string _11mp = Material.Sharp._11mp;
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public const string _123 = Material.Sharp._123;
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public const string _12mp = Material.Sharp._12mp;
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public const string _13mp = Material.Sharp._13mp;
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public const string _14mp = Material.Sharp._14mp;
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public const string _15mp = Material.Sharp._15mp;
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public const string _16mp = Material.Sharp._16mp;
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public const string _17mp = Material.Sharp._17mp;
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public const string _18mp = Material.Sharp._18mp;
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public const string _19mp = Material.Sharp._19mp;
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public const string _1k = Material.Sharp._1k;
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public const string _1kPlus = Material.Sharp._1kPlus;
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public const string _1xMobiledata = Material.Sharp._1xMobiledata;
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public const string _20mp = Material.Sharp._20mp;
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public const string _21mp = Material.Sharp._21mp;
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public const string _22mp = Material.Sharp._22mp;
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public const string _23mp = Material.Sharp._23mp;
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public const string _24mp = Material.Sharp._24mp;
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public const string _2k = Material.Sharp._2k;
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public const string _2kPlus = Material.Sharp._2kPlus;
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public const string _2mp = Material.Sharp._2mp;
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public const string _30fps = Material.Sharp._30fps;
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public const string _30fpsSelect = Material.Sharp._30fpsSelect;
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public const string _360 = Material.Sharp._360;
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public const string _3dRotation = Material.Sharp._3dRotation;
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public const string _3gMobiledata = Material.Sharp._3gMobiledata;
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public const string _3k = Material.Sharp._3k;
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public const string _3kPlus = Material.Sharp._3kPlus;
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public const string _3mp = Material.Sharp._3mp;
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public const string _3p = Material.Sharp._3p;
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public const string _4gMobiledata = Material.Sharp._4gMobiledata;
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public const string _4gPlusMobiledata = Material.Sharp._4gPlusMobiledata;
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public const string _4k = Material.Sharp._4k;
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public const string _4kPlus = Material.Sharp._4kPlus;
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public const string _4mp = Material.Sharp._4mp;
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public const string _5g = Material.Sharp._5g;
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public const string _5k = Material.Sharp._5k;
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public const string _5kPlus = Material.Sharp._5kPlus;
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public const string _5mp = Material.Sharp._5mp;
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public const string _60fps = Material.Sharp._60fps;
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public const string _60fpsSelect = Material.Sharp._60fpsSelect;
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public const string _6FtApart = Material.Sharp._6FtApart;
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public const string _6k = Material.Sharp._6k;
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public const string _6kPlus = Material.Sharp._6kPlus;
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public const string _6mp = Material.Sharp._6mp;
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public const string _7k = Material.Sharp._7k;
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public const string _7kPlus = Material.Sharp._7kPlus;
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public const string _7mp = Material.Sharp._7mp;
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public const string _8k = Material.Sharp._8k;
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public const string _8kPlus = Material.Sharp._8kPlus;
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public const string _8mp = Material.Sharp._8mp;
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public const string _9k = Material.Sharp._9k;
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public const string _9kPlus = Material.Sharp._9kPlus;
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public const string _9mp = Material.Sharp._9mp;
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public const string Abc = Material.Sharp.Abc;
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public const string AcUnit = Material.Sharp.AcUnit;
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public const string AccessAlarm = Material.Sharp.AccessAlarm;
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public const string AccessAlarms = Material.Sharp.AccessAlarms;
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public const string AccessTime = Material.Sharp.AccessTime;
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public const string AccessTimeFilled = Material.Sharp.AccessTimeFilled;
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public const string Accessibility = Material.Sharp.Accessibility;
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public const string AccessibilityNew = Material.Sharp.AccessibilityNew;
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public const string Accessible = Material.Sharp.Accessible;
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public const string AccessibleForward = Material.Sharp.AccessibleForward;
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public const string AccountBalance = Material.Sharp.AccountBalance;
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public const string AccountBalanceWallet = Material.Sharp.AccountBalanceWallet;
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public const string AccountBox = Material.Sharp.AccountBox;
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public const string AccountCircle = Material.Sharp.AccountCircle;
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public const string AccountTree = Material.Sharp.AccountTree;
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public const string AdUnits = Material.Sharp.AdUnits;
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public const string Adb = Material.Sharp.Adb;
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public const string Add = Material.Sharp.Add;
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public const string AddAPhoto = Material.Sharp.AddAPhoto;
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public const string AddAlarm = Material.Sharp.AddAlarm;
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public const string AddAlert = Material.Sharp.AddAlert;
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public const string AddBox = Material.Sharp.AddBox;
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public const string AddBusiness = Material.Sharp.AddBusiness;
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public const string AddCard = Material.Sharp.AddCard;
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public const string AddChart = Material.Sharp.AddChart;
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public const string AddCircle = Material.Sharp.AddCircle;
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public const string AddCircleOutline = Material.Sharp.AddCircleOutline;
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public const string AddComment = Material.Sharp.AddComment;
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public const string AddIcCall = Material.Sharp.AddIcCall;
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public const string AddLink = Material.Sharp.AddLink;
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public const string AddLocation = Material.Sharp.AddLocation;
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public const string AddLocationAlt = Material.Sharp.AddLocationAlt;
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public const string AddModerator = Material.Sharp.AddModerator;
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public const string AddPhotoAlternate = Material.Sharp.AddPhotoAlternate;
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public const string AddReaction = Material.Sharp.AddReaction;
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public const string AddRoad = Material.Sharp.AddRoad;
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public const string AddShoppingCart = Material.Sharp.AddShoppingCart;
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public const string AddTask = Material.Sharp.AddTask;
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public const string AddToDrive = Material.Sharp.AddToDrive;
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public const string AddToHomeScreen = Material.Sharp.AddToHomeScreen;
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public const string AddToPhotos = Material.Sharp.AddToPhotos;
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public const string AddToQueue = Material.Sharp.AddToQueue;
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public const string Addchart = Material.Sharp.Addchart;
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public const string AdfScanner = Material.Sharp.AdfScanner;
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public const string Adjust = Material.Sharp.Adjust;
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public const string AdminPanelSettings = Material.Sharp.AdminPanelSettings;
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public const string AdsClick = Material.Sharp.AdsClick;
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public const string Agriculture = Material.Sharp.Agriculture;
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public const string Air = Material.Sharp.Air;
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public const string AirlineSeatFlat = Material.Sharp.AirlineSeatFlat;
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public const string AirlineSeatFlatAngled = Material.Sharp.AirlineSeatFlatAngled;
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public const string AirlineSeatIndividualSuite = Material.Sharp.AirlineSeatIndividualSuite;
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public const string AirlineSeatLegroomExtra = Material.Sharp.AirlineSeatLegroomExtra;
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public const string AirlineSeatLegroomNormal = Material.Sharp.AirlineSeatLegroomNormal;
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public const string AirlineSeatLegroomReduced = Material.Sharp.AirlineSeatLegroomReduced;
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public const string AirlineSeatReclineExtra = Material.Sharp.AirlineSeatReclineExtra;
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public const string AirlineSeatReclineNormal = Material.Sharp.AirlineSeatReclineNormal;
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public const string AirlineStops = Material.Sharp.AirlineStops;
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public const string Airlines = Material.Sharp.Airlines;
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public const string AirplaneTicket = Material.Sharp.AirplaneTicket;
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public const string AirplanemodeActive = Material.Sharp.AirplanemodeActive;
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public const string AirplanemodeInactive = Material.Sharp.AirplanemodeInactive;
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public const string Airplay = Material.Sharp.Airplay;
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public const string AirportShuttle = Material.Sharp.AirportShuttle;
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public const string Alarm = Material.Sharp.Alarm;
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public const string AlarmAdd = Material.Sharp.AlarmAdd;
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public const string AlarmOff = Material.Sharp.AlarmOff;
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public const string AlarmOn = Material.Sharp.AlarmOn;
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public const string Album = Material.Sharp.Album;
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public const string AlignHorizontalCenter = Material.Sharp.AlignHorizontalCenter;
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public const string AlignHorizontalLeft = Material.Sharp.AlignHorizontalLeft;
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public const string AlignHorizontalRight = Material.Sharp.AlignHorizontalRight;
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public const string AlignVerticalBottom = Material.Sharp.AlignVerticalBottom;
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public const string AlignVerticalCenter = Material.Sharp.AlignVerticalCenter;
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public const string AlignVerticalTop = Material.Sharp.AlignVerticalTop;
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public const string AllInbox = Material.Sharp.AllInbox;
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public const string AllInclusive = Material.Sharp.AllInclusive;
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public const string AllOut = Material.Sharp.AllOut;
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public const string AltRoute = Material.Sharp.AltRoute;
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public const string AlternateEmail = Material.Sharp.AlternateEmail;
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public const string Analytics = Material.Sharp.Analytics;
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public const string Anchor = Material.Sharp.Anchor;
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public const string Android = Material.Sharp.Android;
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public const string Animation = Material.Sharp.Animation;
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public const string Announcement = Material.Sharp.Announcement;
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public const string Aod = Material.Sharp.Aod;
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public const string Apartment = Material.Sharp.Apartment;
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public const string Api = Material.Sharp.Api;
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public const string AppBlocking = Material.Sharp.AppBlocking;
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public const string AppRegistration = Material.Sharp.AppRegistration;
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public const string AppSettingsAlt = Material.Sharp.AppSettingsAlt;
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public const string AppShortcut = Material.Sharp.AppShortcut;
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public const string Approval = Material.Sharp.Approval;
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public const string Apps = Material.Sharp.Apps;
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public const string AppsOutage = Material.Sharp.AppsOutage;
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public const string Architecture = Material.Sharp.Architecture;
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public const string Archive = Material.Sharp.Archive;
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public const string AreaChart = Material.Sharp.AreaChart;
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public const string ArrowBack = Material.Sharp.ArrowBack;
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public const string ArrowBackIos = Material.Sharp.ArrowBackIos;
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public const string ArrowBackIosNew = Material.Sharp.ArrowBackIosNew;
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public const string ArrowCircleDown = Material.Sharp.ArrowCircleDown;
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public const string ArrowCircleLeft = Material.Sharp.ArrowCircleLeft;
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public const string ArrowCircleRight = Material.Sharp.ArrowCircleRight;
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public const string ArrowCircleUp = Material.Sharp.ArrowCircleUp;
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public const string ArrowDownward = Material.Sharp.ArrowDownward;
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public const string ArrowDropDown = Material.Sharp.ArrowDropDown;
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public const string ArrowDropDownCircle = Material.Sharp.ArrowDropDownCircle;
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public const string ArrowDropUp = Material.Sharp.ArrowDropUp;
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public const string ArrowForward = Material.Sharp.ArrowForward;
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public const string ArrowForwardIos = Material.Sharp.ArrowForwardIos;
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public const string ArrowLeft = Material.Sharp.ArrowLeft;
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public const string ArrowRight = Material.Sharp.ArrowRight;
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public const string ArrowRightAlt = Material.Sharp.ArrowRightAlt;
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public const string ArrowUpward = Material.Sharp.ArrowUpward;
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public const string ArtTrack = Material.Sharp.ArtTrack;
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public const string Article = Material.Sharp.Article;
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public const string AspectRatio = Material.Sharp.AspectRatio;
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public const string Assessment = Material.Sharp.Assessment;
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public const string Assignment = Material.Sharp.Assignment;
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public const string AssignmentInd = Material.Sharp.AssignmentInd;
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public const string AssignmentLate = Material.Sharp.AssignmentLate;
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public const string AssignmentReturn = Material.Sharp.AssignmentReturn;
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public const string AssignmentReturned = Material.Sharp.AssignmentReturned;
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public const string AssignmentTurnedIn = Material.Sharp.AssignmentTurnedIn;
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public const string Assistant = Material.Sharp.Assistant;
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public const string AssistantDirection = Material.Sharp.AssistantDirection;
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public const string AssistantPhoto = Material.Sharp.AssistantPhoto;
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public const string AssuredWorkload = Material.Sharp.AssuredWorkload;
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public const string Atm = Material.Sharp.Atm;
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public const string AttachEmail = Material.Sharp.AttachEmail;
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public const string AttachFile = Material.Sharp.AttachFile;
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public const string AttachMoney = Material.Sharp.AttachMoney;
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public const string Attachment = Material.Sharp.Attachment;
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public const string Attractions = Material.Sharp.Attractions;
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public const string Attribution = Material.Sharp.Attribution;
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public const string AudioFile = Material.Sharp.AudioFile;
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public const string Audiotrack = Material.Sharp.Audiotrack;
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public const string AutoAwesome = Material.Sharp.AutoAwesome;
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public const string AutoAwesomeMosaic = Material.Sharp.AutoAwesomeMosaic;
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public const string AutoAwesomeMotion = Material.Sharp.AutoAwesomeMotion;
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public const string AutoDelete = Material.Sharp.AutoDelete;
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public const string AutoFixHigh = Material.Sharp.AutoFixHigh;
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public const string AutoFixNormal = Material.Sharp.AutoFixNormal;
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public const string AutoFixOff = Material.Sharp.AutoFixOff;
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public const string AutoGraph = Material.Sharp.AutoGraph;
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public const string AutoStories = Material.Sharp.AutoStories;
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public const string AutofpsSelect = Material.Sharp.AutofpsSelect;
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public const string Autorenew = Material.Sharp.Autorenew;
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public const string AvTimer = Material.Sharp.AvTimer;
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public const string BabyChangingStation = Material.Sharp.BabyChangingStation;
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public const string BackHand = Material.Sharp.BackHand;
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public const string Backpack = Material.Sharp.Backpack;
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public const string Backspace = Material.Sharp.Backspace;
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public const string Backup = Material.Sharp.Backup;
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public const string BackupTable = Material.Sharp.BackupTable;
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public const string Badge = Material.Sharp.Badge;
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public const string BakeryDining = Material.Sharp.BakeryDining;
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public const string Balance = Material.Sharp.Balance;
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public const string Balcony = Material.Sharp.Balcony;
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public const string Ballot = Material.Sharp.Ballot;
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public const string BarChart = Material.Sharp.BarChart;
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public const string BatchPrediction = Material.Sharp.BatchPrediction;
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public const string Bathroom = Material.Sharp.Bathroom;
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public const string Bathtub = Material.Sharp.Bathtub;
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public const string Battery0Bar = Material.Sharp.Battery0Bar;
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public const string Battery1Bar = Material.Sharp.Battery1Bar;
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public const string Battery2Bar = Material.Sharp.Battery2Bar;
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public const string Battery3Bar = Material.Sharp.Battery3Bar;
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public const string Battery4Bar = Material.Sharp.Battery4Bar;
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public const string Battery5Bar = Material.Sharp.Battery5Bar;
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public const string Battery6Bar = Material.Sharp.Battery6Bar;
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public const string BatteryAlert = Material.Sharp.BatteryAlert;
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public const string BatteryChargingFull = Material.Sharp.BatteryChargingFull;
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public const string BatteryFull = Material.Sharp.BatteryFull;
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public const string BatterySaver = Material.Sharp.BatterySaver;
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public const string BatteryStd = Material.Sharp.BatteryStd;
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public const string BatteryUnknown = Material.Sharp.BatteryUnknown;
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public const string BeachAccess = Material.Sharp.BeachAccess;
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public const string Bed = Material.Sharp.Bed;
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public const string BedroomBaby = Material.Sharp.BedroomBaby;
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public const string BedroomChild = Material.Sharp.BedroomChild;
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public const string BedroomParent = Material.Sharp.BedroomParent;
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public const string Bedtime = Material.Sharp.Bedtime;
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public const string BedtimeOff = Material.Sharp.BedtimeOff;
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public const string Beenhere = Material.Sharp.Beenhere;
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public const string Bento = Material.Sharp.Bento;
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public const string BikeScooter = Material.Sharp.BikeScooter;
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public const string Biotech = Material.Sharp.Biotech;
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public const string Blender = Material.Sharp.Blender;
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public const string Block = Material.Sharp.Block;
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public const string Bloodtype = Material.Sharp.Bloodtype;
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public const string Bluetooth = Material.Sharp.Bluetooth;
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public const string BluetoothAudio = Material.Sharp.BluetoothAudio;
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public const string BluetoothConnected = Material.Sharp.BluetoothConnected;
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public const string BluetoothDisabled = Material.Sharp.BluetoothDisabled;
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public const string BluetoothDrive = Material.Sharp.BluetoothDrive;
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public const string BluetoothSearching = Material.Sharp.BluetoothSearching;
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public const string BlurCircular = Material.Sharp.BlurCircular;
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public const string BlurLinear = Material.Sharp.BlurLinear;
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public const string BlurOff = Material.Sharp.BlurOff;
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public const string BlurOn = Material.Sharp.BlurOn;
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public const string Bolt = Material.Sharp.Bolt;
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public const string Book = Material.Sharp.Book;
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public const string BookOnline = Material.Sharp.BookOnline;
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public const string Bookmark = Material.Sharp.Bookmark;
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public const string BookmarkAdd = Material.Sharp.BookmarkAdd;
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public const string BookmarkAdded = Material.Sharp.BookmarkAdded;
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public const string BookmarkBorder = Material.Sharp.BookmarkBorder;
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public const string BookmarkRemove = Material.Sharp.BookmarkRemove;
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public const string Bookmarks = Material.Sharp.Bookmarks;
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public const string BorderAll = Material.Sharp.BorderAll;
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public const string BorderBottom = Material.Sharp.BorderBottom;
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public const string BorderClear = Material.Sharp.BorderClear;
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public const string BorderColor = Material.Sharp.BorderColor;
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public const string BorderHorizontal = Material.Sharp.BorderHorizontal;
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public const string BorderInner = Material.Sharp.BorderInner;
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public const string BorderLeft = Material.Sharp.BorderLeft;
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public const string BorderOuter = Material.Sharp.BorderOuter;
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public const string BorderRight = Material.Sharp.BorderRight;
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public const string BorderStyle = Material.Sharp.BorderStyle;
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public const string BorderTop = Material.Sharp.BorderTop;
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public const string BorderVertical = Material.Sharp.BorderVertical;
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public const string Boy = Material.Sharp.Boy;
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public const string BrandingWatermark = Material.Sharp.BrandingWatermark;
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public const string BreakfastDining = Material.Sharp.BreakfastDining;
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public const string Brightness1 = Material.Sharp.Brightness1;
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public const string Brightness2 = Material.Sharp.Brightness2;
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public const string Brightness3 = Material.Sharp.Brightness3;
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public const string Brightness4 = Material.Sharp.Brightness4;
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public const string Brightness5 = Material.Sharp.Brightness5;
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public const string Brightness6 = Material.Sharp.Brightness6;
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public const string Brightness7 = Material.Sharp.Brightness7;
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public const string BrightnessAuto = Material.Sharp.BrightnessAuto;
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public const string BrightnessHigh = Material.Sharp.BrightnessHigh;
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public const string BrightnessLow = Material.Sharp.BrightnessLow;
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public const string BrightnessMedium = Material.Sharp.BrightnessMedium;
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public const string BrokenImage = Material.Sharp.BrokenImage;
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public const string BrowseGallery = Material.Sharp.BrowseGallery;
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public const string BrowserNotSupported = Material.Sharp.BrowserNotSupported;
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public const string BrowserUpdated = Material.Sharp.BrowserUpdated;
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public const string BrunchDining = Material.Sharp.BrunchDining;
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public const string Brush = Material.Sharp.Brush;
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public const string BubbleChart = Material.Sharp.BubbleChart;
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public const string BugReport = Material.Sharp.BugReport;
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public const string Build = Material.Sharp.Build;
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public const string BuildCircle = Material.Sharp.BuildCircle;
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public const string Bungalow = Material.Sharp.Bungalow;
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public const string BurstMode = Material.Sharp.BurstMode;
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public const string BusAlert = Material.Sharp.BusAlert;
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public const string Business = Material.Sharp.Business;
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public const string BusinessCenter = Material.Sharp.BusinessCenter;
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public const string Cabin = Material.Sharp.Cabin;
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public const string Cable = Material.Sharp.Cable;
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public const string Cached = Material.Sharp.Cached;
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public const string Cake = Material.Sharp.Cake;
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public const string Calculate = Material.Sharp.Calculate;
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public const string CalendarMonth = Material.Sharp.CalendarMonth;
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public const string CalendarToday = Material.Sharp.CalendarToday;
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public const string CalendarViewDay = Material.Sharp.CalendarViewDay;
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public const string CalendarViewMonth = Material.Sharp.CalendarViewMonth;
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public const string CalendarViewWeek = Material.Sharp.CalendarViewWeek;
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public const string Call = Material.Sharp.Call;
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public const string CallEnd = Material.Sharp.CallEnd;
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public const string CallMade = Material.Sharp.CallMade;
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public const string CallMerge = Material.Sharp.CallMerge;
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public const string CallMissed = Material.Sharp.CallMissed;
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public const string CallMissedOutgoing = Material.Sharp.CallMissedOutgoing;
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public const string CallReceived = Material.Sharp.CallReceived;
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public const string CallSplit = Material.Sharp.CallSplit;
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public const string CallToAction = Material.Sharp.CallToAction;
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public const string Camera = Material.Sharp.Camera;
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public const string CameraAlt = Material.Sharp.CameraAlt;
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public const string CameraEnhance = Material.Sharp.CameraEnhance;
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public const string CameraFront = Material.Sharp.CameraFront;
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public const string CameraIndoor = Material.Sharp.CameraIndoor;
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public const string CameraOutdoor = Material.Sharp.CameraOutdoor;
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public const string CameraRear = Material.Sharp.CameraRear;
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public const string CameraRoll = Material.Sharp.CameraRoll;
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public const string Cameraswitch = Material.Sharp.Cameraswitch;
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public const string Campaign = Material.Sharp.Campaign;
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public const string Cancel = Material.Sharp.Cancel;
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public const string CancelPresentation = Material.Sharp.CancelPresentation;
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public const string CancelScheduleSend = Material.Sharp.CancelScheduleSend;
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public const string CandlestickChart = Material.Sharp.CandlestickChart;
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public const string CarCrash = Material.Sharp.CarCrash;
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public const string CarRental = Material.Sharp.CarRental;
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public const string CarRepair = Material.Sharp.CarRepair;
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public const string CardGiftcard = Material.Sharp.CardGiftcard;
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public const string CardMembership = Material.Sharp.CardMembership;
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public const string CardTravel = Material.Sharp.CardTravel;
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public const string Carpenter = Material.Sharp.Carpenter;
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public const string Cases = Material.Sharp.Cases;
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public const string Casino = Material.Sharp.Casino;
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public const string Cast = Material.Sharp.Cast;
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public const string CastConnected = Material.Sharp.CastConnected;
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public const string CastForEducation = Material.Sharp.CastForEducation;
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public const string Castle = Material.Sharp.Castle;
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public const string CatchingPokemon = Material.Sharp.CatchingPokemon;
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public const string Category = Material.Sharp.Category;
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public const string Celebration = Material.Sharp.Celebration;
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public const string CellTower = Material.Sharp.CellTower;
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public const string CellWifi = Material.Sharp.CellWifi;
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public const string CenterFocusStrong = Material.Sharp.CenterFocusStrong;
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public const string CenterFocusWeak = Material.Sharp.CenterFocusWeak;
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public const string Chair = Material.Sharp.Chair;
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public const string ChairAlt = Material.Sharp.ChairAlt;
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public const string Chalet = Material.Sharp.Chalet;
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public const string ChangeCircle = Material.Sharp.ChangeCircle;
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public const string ChangeHistory = Material.Sharp.ChangeHistory;
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public const string ChargingStation = Material.Sharp.ChargingStation;
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public const string Chat = Material.Sharp.Chat;
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public const string ChatBubble = Material.Sharp.ChatBubble;
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public const string ChatBubbleOutline = Material.Sharp.ChatBubbleOutline;
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public const string Check = Material.Sharp.Check;
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public const string CheckBox = Material.Sharp.CheckBox;
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public const string CheckBoxOutlineBlank = Material.Sharp.CheckBoxOutlineBlank;
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public const string CheckCircle = Material.Sharp.CheckCircle;
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public const string CheckCircleOutline = Material.Sharp.CheckCircleOutline;
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public const string Checklist = Material.Sharp.Checklist;
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public const string ChecklistRtl = Material.Sharp.ChecklistRtl;
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public const string Checkroom = Material.Sharp.Checkroom;
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public const string ChevronLeft = Material.Sharp.ChevronLeft;
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public const string ChevronRight = Material.Sharp.ChevronRight;
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public const string ChildCare = Material.Sharp.ChildCare;
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public const string ChildFriendly = Material.Sharp.ChildFriendly;
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public const string ChromeReaderMode = Material.Sharp.ChromeReaderMode;
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public const string Church = Material.Sharp.Church;
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public const string Circle = Material.Sharp.Circle;
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public const string CircleNotifications = Material.Sharp.CircleNotifications;
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public const string Class = Material.Sharp.Class;
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public const string CleanHands = Material.Sharp.CleanHands;
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public const string CleaningServices = Material.Sharp.CleaningServices;
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public const string Clear = Material.Sharp.Clear;
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public const string ClearAll = Material.Sharp.ClearAll;
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public const string Close = Material.Sharp.Close;
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public const string CloseFullscreen = Material.Sharp.CloseFullscreen;
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public const string ClosedCaption = Material.Sharp.ClosedCaption;
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public const string ClosedCaptionDisabled = Material.Sharp.ClosedCaptionDisabled;
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public const string ClosedCaptionOff = Material.Sharp.ClosedCaptionOff;
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public const string Cloud = Material.Sharp.Cloud;
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public const string CloudCircle = Material.Sharp.CloudCircle;
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public const string CloudDone = Material.Sharp.CloudDone;
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public const string CloudDownload = Material.Sharp.CloudDownload;
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public const string CloudOff = Material.Sharp.CloudOff;
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public const string CloudQueue = Material.Sharp.CloudQueue;
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public const string CloudSync = Material.Sharp.CloudSync;
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public const string CloudUpload = Material.Sharp.CloudUpload;
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public const string Co2 = Material.Sharp.Co2;
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public const string CoPresent = Material.Sharp.CoPresent;
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public const string Code = Material.Sharp.Code;
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public const string CodeOff = Material.Sharp.CodeOff;
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public const string Coffee = Material.Sharp.Coffee;
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public const string CoffeeMaker = Material.Sharp.CoffeeMaker;
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public const string Collections = Material.Sharp.Collections;
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|
public const string CollectionsBookmark = Material.Sharp.CollectionsBookmark;
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public const string ColorLens = Material.Sharp.ColorLens;
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|
public const string Colorize = Material.Sharp.Colorize;
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|
public const string Comment = Material.Sharp.Comment;
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public const string CommentBank = Material.Sharp.CommentBank;
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|
public const string CommentsDisabled = Material.Sharp.CommentsDisabled;
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|
public const string Commit = Material.Sharp.Commit;
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public const string Commute = Material.Sharp.Commute;
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public const string Compare = Material.Sharp.Compare;
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public const string CompareArrows = Material.Sharp.CompareArrows;
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|
public const string CompassCalibration = Material.Sharp.CompassCalibration;
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public const string Compost = Material.Sharp.Compost;
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public const string Compress = Material.Sharp.Compress;
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public const string Computer = Material.Sharp.Computer;
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|
public const string ConfirmationNumber = Material.Sharp.ConfirmationNumber;
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|
public const string ConnectWithoutContact = Material.Sharp.ConnectWithoutContact;
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|
public const string ConnectedTv = Material.Sharp.ConnectedTv;
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|
public const string ConnectingAirports = Material.Sharp.ConnectingAirports;
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|
public const string Construction = Material.Sharp.Construction;
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|
public const string ContactMail = Material.Sharp.ContactMail;
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public const string ContactPage = Material.Sharp.ContactPage;
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public const string ContactPhone = Material.Sharp.ContactPhone;
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|
public const string ContactSupport = Material.Sharp.ContactSupport;
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|
public const string Contactless = Material.Sharp.Contactless;
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|
public const string Contacts = Material.Sharp.Contacts;
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|
public const string ContentCopy = Material.Sharp.ContentCopy;
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|
public const string ContentCut = Material.Sharp.ContentCut;
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public const string ContentPaste = Material.Sharp.ContentPaste;
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public const string ContentPasteGo = Material.Sharp.ContentPasteGo;
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public const string ContentPasteOff = Material.Sharp.ContentPasteOff;
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public const string ContentPasteSearch = Material.Sharp.ContentPasteSearch;
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public const string Contrast = Material.Sharp.Contrast;
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public const string ControlCamera = Material.Sharp.ControlCamera;
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public const string ControlPoint = Material.Sharp.ControlPoint;
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|
public const string ControlPointDuplicate = Material.Sharp.ControlPointDuplicate;
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public const string Cookie = Material.Sharp.Cookie;
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public const string CopyAll = Material.Sharp.CopyAll;
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|
public const string Copyright = Material.Sharp.Copyright;
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|
|
public const string Coronavirus = Material.Sharp.Coronavirus;
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|
public const string CorporateFare = Material.Sharp.CorporateFare;
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|
public const string Cottage = Material.Sharp.Cottage;
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|
public const string Countertops = Material.Sharp.Countertops;
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|
public const string Create = Material.Sharp.Create;
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|
public const string CreateNewFolder = Material.Sharp.CreateNewFolder;
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public const string CreditCard = Material.Sharp.CreditCard;
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|
public const string CreditCardOff = Material.Sharp.CreditCardOff;
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|
public const string CreditScore = Material.Sharp.CreditScore;
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|
public const string Crib = Material.Sharp.Crib;
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|
public const string CrisisAlert = Material.Sharp.CrisisAlert;
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|
|
public const string Crop = Material.Sharp.Crop;
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|
|
public const string Crop169 = Material.Sharp.Crop169;
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|
public const string Crop32 = Material.Sharp.Crop32;
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|
public const string Crop54 = Material.Sharp.Crop54;
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|
|
public const string Crop75 = Material.Sharp.Crop75;
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|
|
public const string CropDin = Material.Sharp.CropDin;
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|
|
public const string CropFree = Material.Sharp.CropFree;
|
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|
|
public const string CropLandscape = Material.Sharp.CropLandscape;
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|
|
public const string CropOriginal = Material.Sharp.CropOriginal;
|
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|
|
public const string CropPortrait = Material.Sharp.CropPortrait;
|
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|
|
public const string CropRotate = Material.Sharp.CropRotate;
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|
|
public const string CropSquare = Material.Sharp.CropSquare;
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|
|
public const string CrueltyFree = Material.Sharp.CrueltyFree;
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|
|
public const string Css = Material.Sharp.Css;
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|
|
public const string CurrencyBitcoin = Material.Sharp.CurrencyBitcoin;
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|
|
public const string CurrencyExchange = Material.Sharp.CurrencyExchange;
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|
|
public const string CurrencyFranc = Material.Sharp.CurrencyFranc;
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|
|
public const string CurrencyLira = Material.Sharp.CurrencyLira;
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|
|
public const string CurrencyPound = Material.Sharp.CurrencyPound;
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|
|
public const string CurrencyRuble = Material.Sharp.CurrencyRuble;
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|
|
public const string CurrencyRupee = Material.Sharp.CurrencyRupee;
|
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|
|
public const string CurrencyYen = Material.Sharp.CurrencyYen;
|
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|
|
public const string CurrencyYuan = Material.Sharp.CurrencyYuan;
|
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|
|
public const string Cyclone = Material.Sharp.Cyclone;
|
|
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|
|
public const string Dangerous = Material.Sharp.Dangerous;
|
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|
|
public const string DarkMode = Material.Sharp.DarkMode;
|
|
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|
|
public const string Dashboard = Material.Sharp.Dashboard;
|
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|
|
public const string DashboardCustomize = Material.Sharp.DashboardCustomize;
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|
|
public const string DataArray = Material.Sharp.DataArray;
|
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|
|
public const string DataExploration = Material.Sharp.DataExploration;
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|
|
public const string DataObject = Material.Sharp.DataObject;
|
|
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|
|
public const string DataSaverOff = Material.Sharp.DataSaverOff;
|
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|
|
public const string DataSaverOn = Material.Sharp.DataSaverOn;
|
|
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|
|
public const string DataThresholding = Material.Sharp.DataThresholding;
|
|
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|
|
public const string DataUsage = Material.Sharp.DataUsage;
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|
|
public const string DateRange = Material.Sharp.DateRange;
|
|
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|
|
public const string Deblur = Material.Sharp.Deblur;
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|
|
public const string Deck = Material.Sharp.Deck;
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|
|
public const string Dehaze = Material.Sharp.Dehaze;
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|
|
public const string Delete = Material.Sharp.Delete;
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|
|
public const string DeleteForever = Material.Sharp.DeleteForever;
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|
|
public const string DeleteOutline = Material.Sharp.DeleteOutline;
|
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|
|
public const string DeleteSweep = Material.Sharp.DeleteSweep;
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|
|
public const string DeliveryDining = Material.Sharp.DeliveryDining;
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|
|
public const string DensityLarge = Material.Sharp.DensityLarge;
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|
|
public const string DensityMedium = Material.Sharp.DensityMedium;
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|
|
public const string DensitySmall = Material.Sharp.DensitySmall;
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public const string DepartureBoard = Material.Sharp.DepartureBoard;
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public const string Description = Material.Sharp.Description;
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public const string Deselect = Material.Sharp.Deselect;
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public const string DesignServices = Material.Sharp.DesignServices;
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public const string DesktopAccessDisabled = Material.Sharp.DesktopAccessDisabled;
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public const string DesktopMac = Material.Sharp.DesktopMac;
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public const string DesktopWindows = Material.Sharp.DesktopWindows;
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public const string Details = Material.Sharp.Details;
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public const string DeveloperBoard = Material.Sharp.DeveloperBoard;
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public const string DeveloperBoardOff = Material.Sharp.DeveloperBoardOff;
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public const string DeveloperMode = Material.Sharp.DeveloperMode;
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public const string DeviceHub = Material.Sharp.DeviceHub;
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public const string DeviceThermostat = Material.Sharp.DeviceThermostat;
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public const string DeviceUnknown = Material.Sharp.DeviceUnknown;
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public const string Devices = Material.Sharp.Devices;
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public const string DevicesFold = Material.Sharp.DevicesFold;
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public const string DevicesOther = Material.Sharp.DevicesOther;
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public const string DialerSip = Material.Sharp.DialerSip;
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public const string Dialpad = Material.Sharp.Dialpad;
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public const string Diamond = Material.Sharp.Diamond;
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public const string Difference = Material.Sharp.Difference;
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public const string Dining = Material.Sharp.Dining;
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public const string DinnerDining = Material.Sharp.DinnerDining;
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public const string Directions = Material.Sharp.Directions;
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public const string DirectionsBike = Material.Sharp.DirectionsBike;
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public const string DirectionsBoat = Material.Sharp.DirectionsBoat;
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public const string DirectionsBoatFilled = Material.Sharp.DirectionsBoatFilled;
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public const string DirectionsBus = Material.Sharp.DirectionsBus;
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public const string DirectionsBusFilled = Material.Sharp.DirectionsBusFilled;
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public const string DirectionsCar = Material.Sharp.DirectionsCar;
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public const string DirectionsCarFilled = Material.Sharp.DirectionsCarFilled;
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public const string DirectionsOff = Material.Sharp.DirectionsOff;
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public const string DirectionsRailway = Material.Sharp.DirectionsRailway;
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public const string DirectionsRailwayFilled = Material.Sharp.DirectionsRailwayFilled;
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public const string DirectionsRun = Material.Sharp.DirectionsRun;
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public const string DirectionsSubway = Material.Sharp.DirectionsSubway;
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public const string DirectionsSubwayFilled = Material.Sharp.DirectionsSubwayFilled;
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public const string DirectionsTransit = Material.Sharp.DirectionsTransit;
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public const string DirectionsTransitFilled = Material.Sharp.DirectionsTransitFilled;
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public const string DirectionsWalk = Material.Sharp.DirectionsWalk;
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public const string DirtyLens = Material.Sharp.DirtyLens;
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public const string DisabledByDefault = Material.Sharp.DisabledByDefault;
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public const string DisabledVisible = Material.Sharp.DisabledVisible;
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public const string DiscFull = Material.Sharp.DiscFull;
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public const string Discount = Material.Sharp.Discount;
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public const string DisplaySettings = Material.Sharp.DisplaySettings;
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public const string Dns = Material.Sharp.Dns;
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public const string DoDisturb = Material.Sharp.DoDisturb;
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public const string DoDisturbAlt = Material.Sharp.DoDisturbAlt;
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public const string DoDisturbOff = Material.Sharp.DoDisturbOff;
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public const string DoDisturbOn = Material.Sharp.DoDisturbOn;
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public const string DoNotDisturb = Material.Sharp.DoNotDisturb;
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public const string DoNotDisturbAlt = Material.Sharp.DoNotDisturbAlt;
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public const string DoNotDisturbOff = Material.Sharp.DoNotDisturbOff;
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public const string DoNotDisturbOn = Material.Sharp.DoNotDisturbOn;
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public const string DoNotDisturbOnTotalSilence = Material.Sharp.DoNotDisturbOnTotalSilence;
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public const string DoNotStep = Material.Sharp.DoNotStep;
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public const string DoNotTouch = Material.Sharp.DoNotTouch;
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public const string Dock = Material.Sharp.Dock;
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public const string DocumentScanner = Material.Sharp.DocumentScanner;
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public const string Domain = Material.Sharp.Domain;
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public const string DomainAdd = Material.Sharp.DomainAdd;
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public const string DomainDisabled = Material.Sharp.DomainDisabled;
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public const string DomainVerification = Material.Sharp.DomainVerification;
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public const string Done = Material.Sharp.Done;
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public const string DoneAll = Material.Sharp.DoneAll;
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public const string DoneOutline = Material.Sharp.DoneOutline;
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public const string DonutLarge = Material.Sharp.DonutLarge;
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public const string DonutSmall = Material.Sharp.DonutSmall;
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public const string DoorBack = Material.Sharp.DoorBack;
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public const string DoorFront = Material.Sharp.DoorFront;
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public const string DoorSliding = Material.Sharp.DoorSliding;
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public const string Doorbell = Material.Sharp.Doorbell;
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public const string DoubleArrow = Material.Sharp.DoubleArrow;
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public const string DownhillSkiing = Material.Sharp.DownhillSkiing;
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public const string Download = Material.Sharp.Download;
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public const string DownloadDone = Material.Sharp.DownloadDone;
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public const string DownloadForOffline = Material.Sharp.DownloadForOffline;
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public const string Downloading = Material.Sharp.Downloading;
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public const string Drafts = Material.Sharp.Drafts;
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public const string DragHandle = Material.Sharp.DragHandle;
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public const string DragIndicator = Material.Sharp.DragIndicator;
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public const string Draw = Material.Sharp.Draw;
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public const string DriveEta = Material.Sharp.DriveEta;
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public const string DriveFileMove = Material.Sharp.DriveFileMove;
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public const string DriveFileMoveRtl = Material.Sharp.DriveFileMoveRtl;
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public const string DriveFileRenameOutline = Material.Sharp.DriveFileRenameOutline;
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public const string DriveFolderUpload = Material.Sharp.DriveFolderUpload;
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public const string Dry = Material.Sharp.Dry;
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public const string DryCleaning = Material.Sharp.DryCleaning;
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public const string Duo = Material.Sharp.Duo;
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public const string Dvr = Material.Sharp.Dvr;
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public const string DynamicFeed = Material.Sharp.DynamicFeed;
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public const string DynamicForm = Material.Sharp.DynamicForm;
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public const string EMobiledata = Material.Sharp.EMobiledata;
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public const string Earbuds = Material.Sharp.Earbuds;
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public const string EarbudsBattery = Material.Sharp.EarbudsBattery;
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public const string East = Material.Sharp.East;
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public const string EdgesensorHigh = Material.Sharp.EdgesensorHigh;
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public const string EdgesensorLow = Material.Sharp.EdgesensorLow;
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public const string Edit = Material.Sharp.Edit;
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public const string EditAttributes = Material.Sharp.EditAttributes;
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public const string EditCalendar = Material.Sharp.EditCalendar;
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public const string EditLocation = Material.Sharp.EditLocation;
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public const string EditLocationAlt = Material.Sharp.EditLocationAlt;
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public const string EditNote = Material.Sharp.EditNote;
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public const string EditNotifications = Material.Sharp.EditNotifications;
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public const string EditOff = Material.Sharp.EditOff;
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public const string EditRoad = Material.Sharp.EditRoad;
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public const string Egg = Material.Sharp.Egg;
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public const string EggAlt = Material.Sharp.EggAlt;
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public const string Eject = Material.Sharp.Eject;
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public const string Elderly = Material.Sharp.Elderly;
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public const string ElderlyWoman = Material.Sharp.ElderlyWoman;
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public const string ElectricBike = Material.Sharp.ElectricBike;
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public const string ElectricCar = Material.Sharp.ElectricCar;
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public const string ElectricMoped = Material.Sharp.ElectricMoped;
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public const string ElectricRickshaw = Material.Sharp.ElectricRickshaw;
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public const string ElectricScooter = Material.Sharp.ElectricScooter;
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public const string ElectricalServices = Material.Sharp.ElectricalServices;
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public const string Elevator = Material.Sharp.Elevator;
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public const string Email = Material.Sharp.Email;
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public const string Emergency = Material.Sharp.Emergency;
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public const string EmergencyRecording = Material.Sharp.EmergencyRecording;
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public const string EmergencyShare = Material.Sharp.EmergencyShare;
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public const string EmojiEmotions = Material.Sharp.EmojiEmotions;
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public const string EmojiEvents = Material.Sharp.EmojiEvents;
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public const string EmojiFoodBeverage = Material.Sharp.EmojiFoodBeverage;
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public const string EmojiNature = Material.Sharp.EmojiNature;
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public const string EmojiObjects = Material.Sharp.EmojiObjects;
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public const string EmojiPeople = Material.Sharp.EmojiPeople;
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public const string EmojiSymbols = Material.Sharp.EmojiSymbols;
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public const string EmojiTransportation = Material.Sharp.EmojiTransportation;
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public const string Engineering = Material.Sharp.Engineering;
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public const string EnhancedEncryption = Material.Sharp.EnhancedEncryption;
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public const string Equalizer = Material.Sharp.Equalizer;
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public const string Error = Material.Sharp.Error;
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public const string ErrorOutline = Material.Sharp.ErrorOutline;
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public const string Escalator = Material.Sharp.Escalator;
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public const string EscalatorWarning = Material.Sharp.EscalatorWarning;
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public const string Euro = Material.Sharp.Euro;
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public const string EuroSymbol = Material.Sharp.EuroSymbol;
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public const string EvStation = Material.Sharp.EvStation;
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public const string Event = Material.Sharp.Event;
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public const string EventAvailable = Material.Sharp.EventAvailable;
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public const string EventBusy = Material.Sharp.EventBusy;
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public const string EventNote = Material.Sharp.EventNote;
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public const string EventRepeat = Material.Sharp.EventRepeat;
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public const string EventSeat = Material.Sharp.EventSeat;
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public const string ExitToApp = Material.Sharp.ExitToApp;
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public const string Expand = Material.Sharp.Expand;
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public const string ExpandCircleDown = Material.Sharp.ExpandCircleDown;
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public const string ExpandLess = Material.Sharp.ExpandLess;
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public const string ExpandMore = Material.Sharp.ExpandMore;
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public const string Explicit = Material.Sharp.Explicit;
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public const string Explore = Material.Sharp.Explore;
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public const string ExploreOff = Material.Sharp.ExploreOff;
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public const string Exposure = Material.Sharp.Exposure;
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public const string ExposureNeg1 = Material.Sharp.ExposureNeg1;
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public const string ExposureNeg2 = Material.Sharp.ExposureNeg2;
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public const string ExposurePlus1 = Material.Sharp.ExposurePlus1;
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public const string ExposurePlus2 = Material.Sharp.ExposurePlus2;
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public const string ExposureZero = Material.Sharp.ExposureZero;
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public const string Extension = Material.Sharp.Extension;
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public const string ExtensionOff = Material.Sharp.ExtensionOff;
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public const string Face = Material.Sharp.Face;
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public const string FaceRetouchingNatural = Material.Sharp.FaceRetouchingNatural;
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public const string FaceRetouchingOff = Material.Sharp.FaceRetouchingOff;
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public const string FactCheck = Material.Sharp.FactCheck;
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public const string Factory = Material.Sharp.Factory;
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public const string FamilyRestroom = Material.Sharp.FamilyRestroom;
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public const string FastForward = Material.Sharp.FastForward;
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public const string FastRewind = Material.Sharp.FastRewind;
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public const string Fastfood = Material.Sharp.Fastfood;
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public const string Favorite = Material.Sharp.Favorite;
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public const string FavoriteBorder = Material.Sharp.FavoriteBorder;
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public const string Fax = Material.Sharp.Fax;
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public const string FeaturedPlayList = Material.Sharp.FeaturedPlayList;
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public const string FeaturedVideo = Material.Sharp.FeaturedVideo;
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public const string Feed = Material.Sharp.Feed;
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public const string Feedback = Material.Sharp.Feedback;
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public const string Female = Material.Sharp.Female;
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public const string Fence = Material.Sharp.Fence;
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public const string Festival = Material.Sharp.Festival;
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public const string FiberDvr = Material.Sharp.FiberDvr;
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public const string FiberManualRecord = Material.Sharp.FiberManualRecord;
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public const string FiberNew = Material.Sharp.FiberNew;
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public const string FiberPin = Material.Sharp.FiberPin;
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public const string FiberSmartRecord = Material.Sharp.FiberSmartRecord;
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public const string FileCopy = Material.Sharp.FileCopy;
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public const string FileDownload = Material.Sharp.FileDownload;
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public const string FileDownloadDone = Material.Sharp.FileDownloadDone;
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public const string FileDownloadOff = Material.Sharp.FileDownloadOff;
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public const string FileOpen = Material.Sharp.FileOpen;
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public const string FilePresent = Material.Sharp.FilePresent;
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public const string FileUpload = Material.Sharp.FileUpload;
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public const string Filter = Material.Sharp.Filter;
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public const string Filter1 = Material.Sharp.Filter1;
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public const string Filter2 = Material.Sharp.Filter2;
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public const string Filter3 = Material.Sharp.Filter3;
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public const string Filter4 = Material.Sharp.Filter4;
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public const string Filter5 = Material.Sharp.Filter5;
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public const string Filter6 = Material.Sharp.Filter6;
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public const string Filter7 = Material.Sharp.Filter7;
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public const string Filter8 = Material.Sharp.Filter8;
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public const string Filter9 = Material.Sharp.Filter9;
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public const string Filter9Plus = Material.Sharp.Filter9Plus;
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public const string FilterAlt = Material.Sharp.FilterAlt;
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|
public const string FilterAltOff = Material.Sharp.FilterAltOff;
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|
public const string FilterBAndW = Material.Sharp.FilterBAndW;
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|
public const string FilterCenterFocus = Material.Sharp.FilterCenterFocus;
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|
public const string FilterDrama = Material.Sharp.FilterDrama;
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public const string FilterFrames = Material.Sharp.FilterFrames;
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|
public const string FilterHdr = Material.Sharp.FilterHdr;
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public const string FilterList = Material.Sharp.FilterList;
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|
public const string FilterListOff = Material.Sharp.FilterListOff;
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|
public const string FilterNone = Material.Sharp.FilterNone;
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|
public const string FilterTiltShift = Material.Sharp.FilterTiltShift;
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|
public const string FilterVintage = Material.Sharp.FilterVintage;
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|
public const string FindInPage = Material.Sharp.FindInPage;
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|
|
public const string FindReplace = Material.Sharp.FindReplace;
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|
public const string Fingerprint = Material.Sharp.Fingerprint;
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|
|
public const string FireExtinguisher = Material.Sharp.FireExtinguisher;
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|
|
public const string Fireplace = Material.Sharp.Fireplace;
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|
|
public const string FirstPage = Material.Sharp.FirstPage;
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|
|
public const string FitScreen = Material.Sharp.FitScreen;
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|
|
public const string Fitbit = Material.Sharp.Fitbit;
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|
|
public const string FitnessCenter = Material.Sharp.FitnessCenter;
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|
|
public const string Flag = Material.Sharp.Flag;
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|
|
public const string FlagCircle = Material.Sharp.FlagCircle;
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|
|
public const string Flaky = Material.Sharp.Flaky;
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|
|
public const string Flare = Material.Sharp.Flare;
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|
|
public const string FlashAuto = Material.Sharp.FlashAuto;
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|
|
public const string FlashOff = Material.Sharp.FlashOff;
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|
|
public const string FlashOn = Material.Sharp.FlashOn;
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|
|
public const string FlashlightOff = Material.Sharp.FlashlightOff;
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|
|
public const string FlashlightOn = Material.Sharp.FlashlightOn;
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|
|
public const string Flatware = Material.Sharp.Flatware;
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|
|
public const string Flight = Material.Sharp.Flight;
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|
|
public const string FlightClass = Material.Sharp.FlightClass;
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|
|
public const string FlightLand = Material.Sharp.FlightLand;
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|
|
public const string FlightTakeoff = Material.Sharp.FlightTakeoff;
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|
|
public const string Flip = Material.Sharp.Flip;
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|
public const string FlipCameraAndroid = Material.Sharp.FlipCameraAndroid;
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|
|
public const string FlipCameraIos = Material.Sharp.FlipCameraIos;
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|
|
public const string FlipToBack = Material.Sharp.FlipToBack;
|
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|
|
public const string FlipToFront = Material.Sharp.FlipToFront;
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|
|
public const string Flood = Material.Sharp.Flood;
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|
|
public const string Flourescent = Material.Sharp.Flourescent;
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|
|
public const string FlutterDash = Material.Sharp.FlutterDash;
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|
|
public const string FmdBad = Material.Sharp.FmdBad;
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|
|
public const string FmdGood = Material.Sharp.FmdGood;
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|
|
public const string Folder = Material.Sharp.Folder;
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|
|
public const string FolderCopy = Material.Sharp.FolderCopy;
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|
|
public const string FolderDelete = Material.Sharp.FolderDelete;
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|
|
public const string FolderOff = Material.Sharp.FolderOff;
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|
|
public const string FolderOpen = Material.Sharp.FolderOpen;
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|
|
public const string FolderShared = Material.Sharp.FolderShared;
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public const string FolderSpecial = Material.Sharp.FolderSpecial;
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public const string FolderZip = Material.Sharp.FolderZip;
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public const string FollowTheSigns = Material.Sharp.FollowTheSigns;
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public const string FontDownload = Material.Sharp.FontDownload;
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public const string FontDownloadOff = Material.Sharp.FontDownloadOff;
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public const string FoodBank = Material.Sharp.FoodBank;
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public const string Forest = Material.Sharp.Forest;
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public const string ForkLeft = Material.Sharp.ForkLeft;
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public const string ForkRight = Material.Sharp.ForkRight;
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public const string FormatAlignCenter = Material.Sharp.FormatAlignCenter;
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public const string FormatAlignJustify = Material.Sharp.FormatAlignJustify;
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public const string FormatAlignLeft = Material.Sharp.FormatAlignLeft;
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public const string FormatAlignRight = Material.Sharp.FormatAlignRight;
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public const string FormatBold = Material.Sharp.FormatBold;
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public const string FormatClear = Material.Sharp.FormatClear;
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public const string FormatColorFill = Material.Sharp.FormatColorFill;
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public const string FormatColorReset = Material.Sharp.FormatColorReset;
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public const string FormatColorText = Material.Sharp.FormatColorText;
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public const string FormatIndentDecrease = Material.Sharp.FormatIndentDecrease;
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public const string FormatIndentIncrease = Material.Sharp.FormatIndentIncrease;
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public const string FormatItalic = Material.Sharp.FormatItalic;
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public const string FormatLineSpacing = Material.Sharp.FormatLineSpacing;
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public const string FormatListBulleted = Material.Sharp.FormatListBulleted;
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public const string FormatListNumbered = Material.Sharp.FormatListNumbered;
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public const string FormatListNumberedRtl = Material.Sharp.FormatListNumberedRtl;
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public const string FormatOverline = Material.Sharp.FormatOverline;
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public const string FormatPaint = Material.Sharp.FormatPaint;
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public const string FormatQuote = Material.Sharp.FormatQuote;
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public const string FormatShapes = Material.Sharp.FormatShapes;
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public const string FormatSize = Material.Sharp.FormatSize;
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public const string FormatStrikethrough = Material.Sharp.FormatStrikethrough;
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public const string FormatTextdirectionLToR = Material.Sharp.FormatTextdirectionLToR;
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public const string FormatTextdirectionRToL = Material.Sharp.FormatTextdirectionRToL;
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public const string FormatUnderlined = Material.Sharp.FormatUnderlined;
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public const string Fort = Material.Sharp.Fort;
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public const string Forum = Material.Sharp.Forum;
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public const string Forward = Material.Sharp.Forward;
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public const string Forward10 = Material.Sharp.Forward10;
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public const string Forward30 = Material.Sharp.Forward30;
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public const string Forward5 = Material.Sharp.Forward5;
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public const string ForwardToInbox = Material.Sharp.ForwardToInbox;
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public const string Foundation = Material.Sharp.Foundation;
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public const string FreeBreakfast = Material.Sharp.FreeBreakfast;
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public const string FreeCancellation = Material.Sharp.FreeCancellation;
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public const string FrontHand = Material.Sharp.FrontHand;
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public const string Fullscreen = Material.Sharp.Fullscreen;
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public const string FullscreenExit = Material.Sharp.FullscreenExit;
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public const string Functions = Material.Sharp.Functions;
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public const string GMobiledata = Material.Sharp.GMobiledata;
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public const string GTranslate = Material.Sharp.GTranslate;
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public const string Gamepad = Material.Sharp.Gamepad;
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public const string Games = Material.Sharp.Games;
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public const string Garage = Material.Sharp.Garage;
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public const string Gavel = Material.Sharp.Gavel;
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public const string GeneratingTokens = Material.Sharp.GeneratingTokens;
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public const string Gesture = Material.Sharp.Gesture;
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public const string GetApp = Material.Sharp.GetApp;
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public const string Gif = Material.Sharp.Gif;
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public const string GifBox = Material.Sharp.GifBox;
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public const string Girl = Material.Sharp.Girl;
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public const string Gite = Material.Sharp.Gite;
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public const string GolfCourse = Material.Sharp.GolfCourse;
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public const string GppBad = Material.Sharp.GppBad;
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public const string GppGood = Material.Sharp.GppGood;
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public const string GppMaybe = Material.Sharp.GppMaybe;
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public const string GpsFixed = Material.Sharp.GpsFixed;
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public const string GpsNotFixed = Material.Sharp.GpsNotFixed;
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public const string GpsOff = Material.Sharp.GpsOff;
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public const string Grade = Material.Sharp.Grade;
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public const string Gradient = Material.Sharp.Gradient;
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public const string Grading = Material.Sharp.Grading;
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public const string Grain = Material.Sharp.Grain;
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public const string GraphicEq = Material.Sharp.GraphicEq;
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public const string Grass = Material.Sharp.Grass;
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public const string Grid3x3 = Material.Sharp.Grid3x3;
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public const string Grid4x4 = Material.Sharp.Grid4x4;
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public const string GridGoldenratio = Material.Sharp.GridGoldenratio;
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public const string GridOff = Material.Sharp.GridOff;
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public const string GridOn = Material.Sharp.GridOn;
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public const string GridView = Material.Sharp.GridView;
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public const string Group = Material.Sharp.Group;
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public const string GroupAdd = Material.Sharp.GroupAdd;
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public const string GroupOff = Material.Sharp.GroupOff;
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public const string GroupRemove = Material.Sharp.GroupRemove;
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public const string GroupWork = Material.Sharp.GroupWork;
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public const string Groups = Material.Sharp.Groups;
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public const string HMobiledata = Material.Sharp.HMobiledata;
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public const string HPlusMobiledata = Material.Sharp.HPlusMobiledata;
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public const string Hail = Material.Sharp.Hail;
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public const string Handshake = Material.Sharp.Handshake;
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public const string Handyman = Material.Sharp.Handyman;
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public const string Hardware = Material.Sharp.Hardware;
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public const string Hd = Material.Sharp.Hd;
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public const string HdrAuto = Material.Sharp.HdrAuto;
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public const string HdrAutoSelect = Material.Sharp.HdrAutoSelect;
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public const string HdrEnhancedSelect = Material.Sharp.HdrEnhancedSelect;
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public const string HdrOff = Material.Sharp.HdrOff;
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public const string HdrOffSelect = Material.Sharp.HdrOffSelect;
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public const string HdrOn = Material.Sharp.HdrOn;
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public const string HdrOnSelect = Material.Sharp.HdrOnSelect;
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public const string HdrPlus = Material.Sharp.HdrPlus;
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public const string HdrStrong = Material.Sharp.HdrStrong;
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public const string HdrWeak = Material.Sharp.HdrWeak;
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public const string Headphones = Material.Sharp.Headphones;
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public const string HeadphonesBattery = Material.Sharp.HeadphonesBattery;
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public const string Headset = Material.Sharp.Headset;
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public const string HeadsetMic = Material.Sharp.HeadsetMic;
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public const string HeadsetOff = Material.Sharp.HeadsetOff;
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public const string Healing = Material.Sharp.Healing;
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public const string HealthAndSafety = Material.Sharp.HealthAndSafety;
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public const string Hearing = Material.Sharp.Hearing;
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public const string HearingDisabled = Material.Sharp.HearingDisabled;
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public const string HeartBroken = Material.Sharp.HeartBroken;
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public const string Height = Material.Sharp.Height;
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public const string Help = Material.Sharp.Help;
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public const string HelpCenter = Material.Sharp.HelpCenter;
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public const string HelpOutline = Material.Sharp.HelpOutline;
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public const string Hevc = Material.Sharp.Hevc;
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public const string Hexagon = Material.Sharp.Hexagon;
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public const string HideImage = Material.Sharp.HideImage;
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public const string HideSource = Material.Sharp.HideSource;
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public const string HighQuality = Material.Sharp.HighQuality;
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public const string Highlight = Material.Sharp.Highlight;
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public const string HighlightAlt = Material.Sharp.HighlightAlt;
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public const string HighlightOff = Material.Sharp.HighlightOff;
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public const string Hiking = Material.Sharp.Hiking;
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public const string History = Material.Sharp.History;
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public const string HistoryEdu = Material.Sharp.HistoryEdu;
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public const string HistoryToggleOff = Material.Sharp.HistoryToggleOff;
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public const string Hive = Material.Sharp.Hive;
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public const string Hls = Material.Sharp.Hls;
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public const string HlsOff = Material.Sharp.HlsOff;
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public const string HolidayVillage = Material.Sharp.HolidayVillage;
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public const string Home = Material.Sharp.Home;
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public const string HomeMax = Material.Sharp.HomeMax;
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public const string HomeMini = Material.Sharp.HomeMini;
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public const string HomeRepairService = Material.Sharp.HomeRepairService;
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public const string HomeWork = Material.Sharp.HomeWork;
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|
public const string HorizontalDistribute = Material.Sharp.HorizontalDistribute;
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public const string HorizontalRule = Material.Sharp.HorizontalRule;
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public const string HorizontalSplit = Material.Sharp.HorizontalSplit;
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|
public const string HotTub = Material.Sharp.HotTub;
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public const string Hotel = Material.Sharp.Hotel;
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public const string HotelClass = Material.Sharp.HotelClass;
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public const string HourglassBottom = Material.Sharp.HourglassBottom;
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public const string HourglassDisabled = Material.Sharp.HourglassDisabled;
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public const string HourglassEmpty = Material.Sharp.HourglassEmpty;
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public const string HourglassFull = Material.Sharp.HourglassFull;
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public const string HourglassTop = Material.Sharp.HourglassTop;
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public const string House = Material.Sharp.House;
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public const string HouseSiding = Material.Sharp.HouseSiding;
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public const string Houseboat = Material.Sharp.Houseboat;
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public const string HowToReg = Material.Sharp.HowToReg;
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public const string HowToVote = Material.Sharp.HowToVote;
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|
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public const string Html = Material.Sharp.Html;
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|
|
public const string Http = Material.Sharp.Http;
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|
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public const string Https = Material.Sharp.Https;
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public const string Hub = Material.Sharp.Hub;
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|
public const string Hvac = Material.Sharp.Hvac;
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|
public const string IceSkating = Material.Sharp.IceSkating;
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public const string Icecream = Material.Sharp.Icecream;
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|
public const string Image = Material.Sharp.Image;
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|
|
public const string ImageAspectRatio = Material.Sharp.ImageAspectRatio;
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|
public const string ImageNotSupported = Material.Sharp.ImageNotSupported;
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|
|
public const string ImageSearch = Material.Sharp.ImageSearch;
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|
public const string ImagesearchRoller = Material.Sharp.ImagesearchRoller;
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|
|
public const string ImportContacts = Material.Sharp.ImportContacts;
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|
|
public const string ImportExport = Material.Sharp.ImportExport;
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|
public const string ImportantDevices = Material.Sharp.ImportantDevices;
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|
|
public const string Inbox = Material.Sharp.Inbox;
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|
|
public const string IncompleteCircle = Material.Sharp.IncompleteCircle;
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|
|
public const string IndeterminateCheckBox = Material.Sharp.IndeterminateCheckBox;
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|
|
public const string Info = Material.Sharp.Info;
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|
|
public const string Input = Material.Sharp.Input;
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|
|
public const string InsertChart = Material.Sharp.InsertChart;
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|
public const string InsertChartOutlined = Material.Sharp.InsertChartOutlined;
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|
|
public const string InsertComment = Material.Sharp.InsertComment;
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|
public const string InsertDriveFile = Material.Sharp.InsertDriveFile;
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|
public const string InsertEmoticon = Material.Sharp.InsertEmoticon;
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|
|
public const string InsertInvitation = Material.Sharp.InsertInvitation;
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public const string InsertLink = Material.Sharp.InsertLink;
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|
public const string InsertPageBreak = Material.Sharp.InsertPageBreak;
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|
public const string InsertPhoto = Material.Sharp.InsertPhoto;
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|
|
public const string Insights = Material.Sharp.Insights;
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|
|
public const string InstallDesktop = Material.Sharp.InstallDesktop;
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|
|
public const string InstallMobile = Material.Sharp.InstallMobile;
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|
|
public const string IntegrationInstructions = Material.Sharp.IntegrationInstructions;
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|
|
public const string Interests = Material.Sharp.Interests;
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|
|
public const string InterpreterMode = Material.Sharp.InterpreterMode;
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|
|
public const string Inventory = Material.Sharp.Inventory;
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|
|
public const string Inventory2 = Material.Sharp.Inventory2;
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|
|
public const string InvertColors = Material.Sharp.InvertColors;
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|
|
public const string InvertColorsOff = Material.Sharp.InvertColorsOff;
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|
|
public const string IosShare = Material.Sharp.IosShare;
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|
|
public const string Iron = Material.Sharp.Iron;
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|
|
public const string Iso = Material.Sharp.Iso;
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|
|
public const string Javascript = Material.Sharp.Javascript;
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|
|
public const string JoinFull = Material.Sharp.JoinFull;
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|
|
public const string JoinInner = Material.Sharp.JoinInner;
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|
|
public const string JoinLeft = Material.Sharp.JoinLeft;
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|
|
public const string JoinRight = Material.Sharp.JoinRight;
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|
public const string Kayaking = Material.Sharp.Kayaking;
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|
public const string KebabDining = Material.Sharp.KebabDining;
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|
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public const string Key = Material.Sharp.Key;
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|
|
public const string KeyOff = Material.Sharp.KeyOff;
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|
|
public const string Keyboard = Material.Sharp.Keyboard;
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|
|
public const string KeyboardAlt = Material.Sharp.KeyboardAlt;
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|
|
public const string KeyboardArrowDown = Material.Sharp.KeyboardArrowDown;
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|
|
public const string KeyboardArrowLeft = Material.Sharp.KeyboardArrowLeft;
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|
|
public const string KeyboardArrowRight = Material.Sharp.KeyboardArrowRight;
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|
|
public const string KeyboardArrowUp = Material.Sharp.KeyboardArrowUp;
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|
|
public const string KeyboardBackspace = Material.Sharp.KeyboardBackspace;
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|
|
public const string KeyboardCapslock = Material.Sharp.KeyboardCapslock;
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|
|
public const string KeyboardCommandKey = Material.Sharp.KeyboardCommandKey;
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|
|
public const string KeyboardControlKey = Material.Sharp.KeyboardControlKey;
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|
|
public const string KeyboardDoubleArrowDown = Material.Sharp.KeyboardDoubleArrowDown;
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|
|
public const string KeyboardDoubleArrowLeft = Material.Sharp.KeyboardDoubleArrowLeft;
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|
|
public const string KeyboardDoubleArrowRight = Material.Sharp.KeyboardDoubleArrowRight;
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|
|
public const string KeyboardDoubleArrowUp = Material.Sharp.KeyboardDoubleArrowUp;
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|
|
public const string KeyboardHide = Material.Sharp.KeyboardHide;
|
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|
|
public const string KeyboardOptionKey = Material.Sharp.KeyboardOptionKey;
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|
|
public const string KeyboardReturn = Material.Sharp.KeyboardReturn;
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|
|
public const string KeyboardTab = Material.Sharp.KeyboardTab;
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|
|
public const string KeyboardVoice = Material.Sharp.KeyboardVoice;
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|
|
public const string KingBed = Material.Sharp.KingBed;
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|
|
public const string Kitchen = Material.Sharp.Kitchen;
|
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|
|
public const string Kitesurfing = Material.Sharp.Kitesurfing;
|
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|
|
public const string Label = Material.Sharp.Label;
|
|
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|
|
public const string LabelImportant = Material.Sharp.LabelImportant;
|
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|
|
public const string LabelOff = Material.Sharp.LabelOff;
|
|
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|
|
public const string Lan = Material.Sharp.Lan;
|
|
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|
|
public const string Landscape = Material.Sharp.Landscape;
|
|
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|
|
public const string Landslide = Material.Sharp.Landslide;
|
|
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|
|
public const string Language = Material.Sharp.Language;
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|
|
public const string Laptop = Material.Sharp.Laptop;
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|
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|
|
public const string LaptopChromebook = Material.Sharp.LaptopChromebook;
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|
|
public const string LaptopMac = Material.Sharp.LaptopMac;
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|
|
public const string LaptopWindows = Material.Sharp.LaptopWindows;
|
|
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|
|
public const string LastPage = Material.Sharp.LastPage;
|
|
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|
|
public const string Launch = Material.Sharp.Launch;
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|
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|
|
public const string Layers = Material.Sharp.Layers;
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|
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|
|
public const string LayersClear = Material.Sharp.LayersClear;
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|
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|
|
public const string Leaderboard = Material.Sharp.Leaderboard;
|
|
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|
|
public const string LeakAdd = Material.Sharp.LeakAdd;
|
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|
|
public const string LeakRemove = Material.Sharp.LeakRemove;
|
|
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|
|
public const string LegendToggle = Material.Sharp.LegendToggle;
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|
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|
|
public const string Lens = Material.Sharp.Lens;
|
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|
|
public const string LensBlur = Material.Sharp.LensBlur;
|
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|
|
public const string LibraryAdd = Material.Sharp.LibraryAdd;
|
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|
|
public const string LibraryAddCheck = Material.Sharp.LibraryAddCheck;
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|
|
public const string LibraryBooks = Material.Sharp.LibraryBooks;
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|
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|
|
public const string LibraryMusic = Material.Sharp.LibraryMusic;
|
|
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|
|
public const string Light = Material.Sharp.Light;
|
|
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|
|
public const string LightMode = Material.Sharp.LightMode;
|
|
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|
|
public const string Lightbulb = Material.Sharp.Lightbulb;
|
|
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|
|
public const string LightbulbCircle = Material.Sharp.LightbulbCircle;
|
|
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|
|
public const string LineAxis = Material.Sharp.LineAxis;
|
|
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|
|
public const string LineStyle = Material.Sharp.LineStyle;
|
|
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|
|
public const string LineWeight = Material.Sharp.LineWeight;
|
|
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|
|
public const string LinearScale = Material.Sharp.LinearScale;
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public const string Link = Material.Sharp.Link;
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public const string LinkOff = Material.Sharp.LinkOff;
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public const string LinkedCamera = Material.Sharp.LinkedCamera;
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public const string Liquor = Material.Sharp.Liquor;
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public const string List = Material.Sharp.List;
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public const string ListAlt = Material.Sharp.ListAlt;
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public const string LiveHelp = Material.Sharp.LiveHelp;
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public const string LiveTv = Material.Sharp.LiveTv;
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public const string Living = Material.Sharp.Living;
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public const string LocalActivity = Material.Sharp.LocalActivity;
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public const string LocalAirport = Material.Sharp.LocalAirport;
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public const string LocalAtm = Material.Sharp.LocalAtm;
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public const string LocalBar = Material.Sharp.LocalBar;
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public const string LocalCafe = Material.Sharp.LocalCafe;
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public const string LocalCarWash = Material.Sharp.LocalCarWash;
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public const string LocalConvenienceStore = Material.Sharp.LocalConvenienceStore;
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public const string LocalDining = Material.Sharp.LocalDining;
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public const string LocalDrink = Material.Sharp.LocalDrink;
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public const string LocalFireDepartment = Material.Sharp.LocalFireDepartment;
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public const string LocalFlorist = Material.Sharp.LocalFlorist;
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public const string LocalGasStation = Material.Sharp.LocalGasStation;
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public const string LocalGroceryStore = Material.Sharp.LocalGroceryStore;
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public const string LocalHospital = Material.Sharp.LocalHospital;
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public const string LocalHotel = Material.Sharp.LocalHotel;
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public const string LocalLaundryService = Material.Sharp.LocalLaundryService;
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public const string LocalLibrary = Material.Sharp.LocalLibrary;
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public const string LocalMall = Material.Sharp.LocalMall;
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public const string LocalMovies = Material.Sharp.LocalMovies;
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public const string LocalOffer = Material.Sharp.LocalOffer;
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public const string LocalParking = Material.Sharp.LocalParking;
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public const string LocalPharmacy = Material.Sharp.LocalPharmacy;
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public const string LocalPhone = Material.Sharp.LocalPhone;
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public const string LocalPizza = Material.Sharp.LocalPizza;
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public const string LocalPlay = Material.Sharp.LocalPlay;
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public const string LocalPolice = Material.Sharp.LocalPolice;
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public const string LocalPostOffice = Material.Sharp.LocalPostOffice;
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public const string LocalPrintshop = Material.Sharp.LocalPrintshop;
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public const string LocalSee = Material.Sharp.LocalSee;
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public const string LocalShipping = Material.Sharp.LocalShipping;
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public const string LocalTaxi = Material.Sharp.LocalTaxi;
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public const string LocationCity = Material.Sharp.LocationCity;
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public const string LocationDisabled = Material.Sharp.LocationDisabled;
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public const string LocationOff = Material.Sharp.LocationOff;
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public const string LocationOn = Material.Sharp.LocationOn;
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public const string LocationSearching = Material.Sharp.LocationSearching;
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public const string Lock = Material.Sharp.Lock;
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public const string LockClock = Material.Sharp.LockClock;
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public const string LockOpen = Material.Sharp.LockOpen;
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public const string LockReset = Material.Sharp.LockReset;
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public const string Login = Material.Sharp.Login;
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public const string LogoDev = Material.Sharp.LogoDev;
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public const string Logout = Material.Sharp.Logout;
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public const string Looks = Material.Sharp.Looks;
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public const string Looks3 = Material.Sharp.Looks3;
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public const string Looks4 = Material.Sharp.Looks4;
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public const string Looks5 = Material.Sharp.Looks5;
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public const string Looks6 = Material.Sharp.Looks6;
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public const string LooksOne = Material.Sharp.LooksOne;
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public const string LooksTwo = Material.Sharp.LooksTwo;
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public const string Loop = Material.Sharp.Loop;
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public const string Loupe = Material.Sharp.Loupe;
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public const string LowPriority = Material.Sharp.LowPriority;
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public const string Loyalty = Material.Sharp.Loyalty;
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public const string LteMobiledata = Material.Sharp.LteMobiledata;
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public const string LtePlusMobiledata = Material.Sharp.LtePlusMobiledata;
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public const string Luggage = Material.Sharp.Luggage;
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public const string LunchDining = Material.Sharp.LunchDining;
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public const string Mail = Material.Sharp.Mail;
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public const string MailOutline = Material.Sharp.MailOutline;
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public const string Male = Material.Sharp.Male;
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public const string Man = Material.Sharp.Man;
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public const string ManageAccounts = Material.Sharp.ManageAccounts;
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public const string ManageHistory = Material.Sharp.ManageHistory;
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public const string ManageSearch = Material.Sharp.ManageSearch;
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public const string Map = Material.Sharp.Map;
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public const string MapsHomeWork = Material.Sharp.MapsHomeWork;
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public const string MapsUgc = Material.Sharp.MapsUgc;
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public const string Margin = Material.Sharp.Margin;
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public const string MarkAsUnread = Material.Sharp.MarkAsUnread;
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public const string MarkChatRead = Material.Sharp.MarkChatRead;
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public const string MarkChatUnread = Material.Sharp.MarkChatUnread;
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public const string MarkEmailRead = Material.Sharp.MarkEmailRead;
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public const string MarkEmailUnread = Material.Sharp.MarkEmailUnread;
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public const string MarkUnreadChatAlt = Material.Sharp.MarkUnreadChatAlt;
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public const string Markunread = Material.Sharp.Markunread;
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public const string MarkunreadMailbox = Material.Sharp.MarkunreadMailbox;
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public const string Masks = Material.Sharp.Masks;
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public const string Maximize = Material.Sharp.Maximize;
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public const string MediaBluetoothOff = Material.Sharp.MediaBluetoothOff;
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public const string MediaBluetoothOn = Material.Sharp.MediaBluetoothOn;
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public const string Mediation = Material.Sharp.Mediation;
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public const string MedicalInformation = Material.Sharp.MedicalInformation;
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public const string MedicalServices = Material.Sharp.MedicalServices;
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public const string Medication = Material.Sharp.Medication;
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public const string MedicationLiquid = Material.Sharp.MedicationLiquid;
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public const string MeetingRoom = Material.Sharp.MeetingRoom;
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public const string Memory = Material.Sharp.Memory;
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public const string Menu = Material.Sharp.Menu;
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public const string MenuBook = Material.Sharp.MenuBook;
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public const string MenuOpen = Material.Sharp.MenuOpen;
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public const string Merge = Material.Sharp.Merge;
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public const string MergeType = Material.Sharp.MergeType;
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public const string Message = Material.Sharp.Message;
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public const string Mic = Material.Sharp.Mic;
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public const string MicExternalOff = Material.Sharp.MicExternalOff;
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public const string MicExternalOn = Material.Sharp.MicExternalOn;
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public const string MicNone = Material.Sharp.MicNone;
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public const string MicOff = Material.Sharp.MicOff;
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public const string Microwave = Material.Sharp.Microwave;
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public const string MilitaryTech = Material.Sharp.MilitaryTech;
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public const string Minimize = Material.Sharp.Minimize;
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public const string MinorCrash = Material.Sharp.MinorCrash;
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public const string MiscellaneousServices = Material.Sharp.MiscellaneousServices;
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public const string MissedVideoCall = Material.Sharp.MissedVideoCall;
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public const string Mms = Material.Sharp.Mms;
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public const string MobileFriendly = Material.Sharp.MobileFriendly;
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public const string MobileOff = Material.Sharp.MobileOff;
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public const string MobileScreenShare = Material.Sharp.MobileScreenShare;
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public const string MobiledataOff = Material.Sharp.MobiledataOff;
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public const string Mode = Material.Sharp.Mode;
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public const string ModeComment = Material.Sharp.ModeComment;
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public const string ModeEdit = Material.Sharp.ModeEdit;
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public const string ModeEditOutline = Material.Sharp.ModeEditOutline;
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public const string ModeNight = Material.Sharp.ModeNight;
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public const string ModeOfTravel = Material.Sharp.ModeOfTravel;
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public const string ModeStandby = Material.Sharp.ModeStandby;
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public const string ModelTraining = Material.Sharp.ModelTraining;
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public const string MonetizationOn = Material.Sharp.MonetizationOn;
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public const string Money = Material.Sharp.Money;
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public const string MoneyOff = Material.Sharp.MoneyOff;
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public const string MoneyOffCsred = Material.Sharp.MoneyOffCsred;
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public const string Monitor = Material.Sharp.Monitor;
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public const string MonitorHeart = Material.Sharp.MonitorHeart;
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public const string MonitorWeight = Material.Sharp.MonitorWeight;
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public const string MonochromePhotos = Material.Sharp.MonochromePhotos;
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public const string Mood = Material.Sharp.Mood;
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public const string MoodBad = Material.Sharp.MoodBad;
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public const string Moped = Material.Sharp.Moped;
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public const string More = Material.Sharp.More;
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public const string MoreHoriz = Material.Sharp.MoreHoriz;
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public const string MoreTime = Material.Sharp.MoreTime;
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public const string MoreVert = Material.Sharp.MoreVert;
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public const string Mosque = Material.Sharp.Mosque;
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public const string MotionPhotosAuto = Material.Sharp.MotionPhotosAuto;
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public const string MotionPhotosOff = Material.Sharp.MotionPhotosOff;
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public const string MotionPhotosOn = Material.Sharp.MotionPhotosOn;
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public const string MotionPhotosPause = Material.Sharp.MotionPhotosPause;
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public const string MotionPhotosPaused = Material.Sharp.MotionPhotosPaused;
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public const string Mouse = Material.Sharp.Mouse;
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public const string MoveDown = Material.Sharp.MoveDown;
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public const string MoveToInbox = Material.Sharp.MoveToInbox;
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public const string MoveUp = Material.Sharp.MoveUp;
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public const string Movie = Material.Sharp.Movie;
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public const string MovieCreation = Material.Sharp.MovieCreation;
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public const string MovieFilter = Material.Sharp.MovieFilter;
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public const string Moving = Material.Sharp.Moving;
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public const string Mp = Material.Sharp.Mp;
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public const string MultilineChart = Material.Sharp.MultilineChart;
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public const string MultipleStop = Material.Sharp.MultipleStop;
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public const string Museum = Material.Sharp.Museum;
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public const string MusicNote = Material.Sharp.MusicNote;
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public const string MusicOff = Material.Sharp.MusicOff;
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public const string MusicVideo = Material.Sharp.MusicVideo;
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public const string MyLocation = Material.Sharp.MyLocation;
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public const string Nat = Material.Sharp.Nat;
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public const string Nature = Material.Sharp.Nature;
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public const string NaturePeople = Material.Sharp.NaturePeople;
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public const string NavigateBefore = Material.Sharp.NavigateBefore;
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public const string NavigateNext = Material.Sharp.NavigateNext;
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public const string Navigation = Material.Sharp.Navigation;
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public const string NearMe = Material.Sharp.NearMe;
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public const string NearMeDisabled = Material.Sharp.NearMeDisabled;
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public const string NearbyError = Material.Sharp.NearbyError;
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public const string NearbyOff = Material.Sharp.NearbyOff;
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public const string NetworkCell = Material.Sharp.NetworkCell;
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public const string NetworkCheck = Material.Sharp.NetworkCheck;
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public const string NetworkLocked = Material.Sharp.NetworkLocked;
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public const string NetworkPing = Material.Sharp.NetworkPing;
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public const string NetworkWifi = Material.Sharp.NetworkWifi;
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public const string NetworkWifi1Bar = Material.Sharp.NetworkWifi1Bar;
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public const string NetworkWifi2Bar = Material.Sharp.NetworkWifi2Bar;
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public const string NetworkWifi3Bar = Material.Sharp.NetworkWifi3Bar;
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public const string NewLabel = Material.Sharp.NewLabel;
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public const string NewReleases = Material.Sharp.NewReleases;
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public const string Newspaper = Material.Sharp.Newspaper;
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public const string NextPlan = Material.Sharp.NextPlan;
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public const string NextWeek = Material.Sharp.NextWeek;
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public const string Nfc = Material.Sharp.Nfc;
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public const string NightShelter = Material.Sharp.NightShelter;
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public const string Nightlife = Material.Sharp.Nightlife;
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public const string Nightlight = Material.Sharp.Nightlight;
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public const string NightlightRound = Material.Sharp.NightlightRound;
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public const string NightsStay = Material.Sharp.NightsStay;
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public const string NoAccounts = Material.Sharp.NoAccounts;
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public const string NoBackpack = Material.Sharp.NoBackpack;
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public const string NoCell = Material.Sharp.NoCell;
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public const string NoCrash = Material.Sharp.NoCrash;
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public const string NoDrinks = Material.Sharp.NoDrinks;
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public const string NoEncryption = Material.Sharp.NoEncryption;
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public const string NoEncryptionGmailerrorred = Material.Sharp.NoEncryptionGmailerrorred;
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public const string NoFlash = Material.Sharp.NoFlash;
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public const string NoFood = Material.Sharp.NoFood;
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public const string NoLuggage = Material.Sharp.NoLuggage;
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public const string NoMeals = Material.Sharp.NoMeals;
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public const string NoMeetingRoom = Material.Sharp.NoMeetingRoom;
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public const string NoPhotography = Material.Sharp.NoPhotography;
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public const string NoSim = Material.Sharp.NoSim;
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public const string NoStroller = Material.Sharp.NoStroller;
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public const string NoTransfer = Material.Sharp.NoTransfer;
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public const string NoiseAware = Material.Sharp.NoiseAware;
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public const string NoiseControlOff = Material.Sharp.NoiseControlOff;
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public const string NordicWalking = Material.Sharp.NordicWalking;
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public const string North = Material.Sharp.North;
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public const string NorthEast = Material.Sharp.NorthEast;
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public const string NorthWest = Material.Sharp.NorthWest;
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|
public const string NotAccessible = Material.Sharp.NotAccessible;
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public const string NotInterested = Material.Sharp.NotInterested;
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public const string NotListedLocation = Material.Sharp.NotListedLocation;
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public const string NotStarted = Material.Sharp.NotStarted;
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public const string Note = Material.Sharp.Note;
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|
|
public const string NoteAdd = Material.Sharp.NoteAdd;
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|
public const string NoteAlt = Material.Sharp.NoteAlt;
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|
public const string Notes = Material.Sharp.Notes;
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|
|
public const string NotificationAdd = Material.Sharp.NotificationAdd;
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|
public const string NotificationImportant = Material.Sharp.NotificationImportant;
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|
public const string Notifications = Material.Sharp.Notifications;
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|
|
public const string NotificationsActive = Material.Sharp.NotificationsActive;
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|
public const string NotificationsNone = Material.Sharp.NotificationsNone;
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|
|
public const string NotificationsOff = Material.Sharp.NotificationsOff;
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|
|
public const string NotificationsPaused = Material.Sharp.NotificationsPaused;
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|
|
public const string Numbers = Material.Sharp.Numbers;
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|
public const string OfflineBolt = Material.Sharp.OfflineBolt;
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|
public const string OfflinePin = Material.Sharp.OfflinePin;
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|
public const string OfflineShare = Material.Sharp.OfflineShare;
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|
|
public const string OnDeviceTraining = Material.Sharp.OnDeviceTraining;
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|
public const string OndemandVideo = Material.Sharp.OndemandVideo;
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|
|
public const string OnlinePrediction = Material.Sharp.OnlinePrediction;
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|
|
public const string Opacity = Material.Sharp.Opacity;
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|
|
public const string OpenInBrowser = Material.Sharp.OpenInBrowser;
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|
|
public const string OpenInFull = Material.Sharp.OpenInFull;
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|
|
public const string OpenInNew = Material.Sharp.OpenInNew;
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|
|
public const string OpenInNewOff = Material.Sharp.OpenInNewOff;
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|
|
public const string OpenWith = Material.Sharp.OpenWith;
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|
public const string OtherHouses = Material.Sharp.OtherHouses;
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|
|
public const string Outbound = Material.Sharp.Outbound;
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|
public const string Outbox = Material.Sharp.Outbox;
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|
public const string OutdoorGrill = Material.Sharp.OutdoorGrill;
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|
public const string Outlet = Material.Sharp.Outlet;
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|
|
public const string OutlinedFlag = Material.Sharp.OutlinedFlag;
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|
|
public const string Output = Material.Sharp.Output;
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|
|
public const string Padding = Material.Sharp.Padding;
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|
|
public const string Pages = Material.Sharp.Pages;
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|
|
public const string Pageview = Material.Sharp.Pageview;
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|
|
public const string Paid = Material.Sharp.Paid;
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|
|
public const string Palette = Material.Sharp.Palette;
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|
|
public const string PanTool = Material.Sharp.PanTool;
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|
public const string PanToolAlt = Material.Sharp.PanToolAlt;
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|
public const string Panorama = Material.Sharp.Panorama;
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|
public const string PanoramaFishEye = Material.Sharp.PanoramaFishEye;
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|
public const string PanoramaHorizontal = Material.Sharp.PanoramaHorizontal;
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|
|
public const string PanoramaHorizontalSelect = Material.Sharp.PanoramaHorizontalSelect;
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public const string PanoramaPhotosphere = Material.Sharp.PanoramaPhotosphere;
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public const string PanoramaPhotosphereSelect = Material.Sharp.PanoramaPhotosphereSelect;
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public const string PanoramaVertical = Material.Sharp.PanoramaVertical;
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public const string PanoramaVerticalSelect = Material.Sharp.PanoramaVerticalSelect;
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public const string PanoramaWideAngle = Material.Sharp.PanoramaWideAngle;
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public const string PanoramaWideAngleSelect = Material.Sharp.PanoramaWideAngleSelect;
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public const string Paragliding = Material.Sharp.Paragliding;
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public const string Park = Material.Sharp.Park;
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public const string PartyMode = Material.Sharp.PartyMode;
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public const string Password = Material.Sharp.Password;
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public const string Pattern = Material.Sharp.Pattern;
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public const string Pause = Material.Sharp.Pause;
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public const string PauseCircle = Material.Sharp.PauseCircle;
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public const string PauseCircleFilled = Material.Sharp.PauseCircleFilled;
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public const string PauseCircleOutline = Material.Sharp.PauseCircleOutline;
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public const string PausePresentation = Material.Sharp.PausePresentation;
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public const string Payment = Material.Sharp.Payment;
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public const string Payments = Material.Sharp.Payments;
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public const string PedalBike = Material.Sharp.PedalBike;
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public const string Pending = Material.Sharp.Pending;
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public const string PendingActions = Material.Sharp.PendingActions;
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public const string Pentagon = Material.Sharp.Pentagon;
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public const string People = Material.Sharp.People;
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public const string PeopleAlt = Material.Sharp.PeopleAlt;
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public const string PeopleOutline = Material.Sharp.PeopleOutline;
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public const string Percent = Material.Sharp.Percent;
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public const string PermCameraMic = Material.Sharp.PermCameraMic;
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public const string PermContactCalendar = Material.Sharp.PermContactCalendar;
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public const string PermDataSetting = Material.Sharp.PermDataSetting;
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public const string PermDeviceInformation = Material.Sharp.PermDeviceInformation;
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public const string PermIdentity = Material.Sharp.PermIdentity;
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public const string PermMedia = Material.Sharp.PermMedia;
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public const string PermPhoneMsg = Material.Sharp.PermPhoneMsg;
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public const string PermScanWifi = Material.Sharp.PermScanWifi;
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public const string Person = Material.Sharp.Person;
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public const string PersonAdd = Material.Sharp.PersonAdd;
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public const string PersonAddAlt = Material.Sharp.PersonAddAlt;
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public const string PersonAddAlt1 = Material.Sharp.PersonAddAlt1;
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public const string PersonAddDisabled = Material.Sharp.PersonAddDisabled;
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public const string PersonOff = Material.Sharp.PersonOff;
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public const string PersonOutline = Material.Sharp.PersonOutline;
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public const string PersonPin = Material.Sharp.PersonPin;
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public const string PersonPinCircle = Material.Sharp.PersonPinCircle;
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public const string PersonRemove = Material.Sharp.PersonRemove;
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public const string PersonRemoveAlt1 = Material.Sharp.PersonRemoveAlt1;
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public const string PersonSearch = Material.Sharp.PersonSearch;
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public const string PersonalInjury = Material.Sharp.PersonalInjury;
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public const string PersonalVideo = Material.Sharp.PersonalVideo;
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public const string PestControl = Material.Sharp.PestControl;
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public const string PestControlRodent = Material.Sharp.PestControlRodent;
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public const string Pets = Material.Sharp.Pets;
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public const string Phishing = Material.Sharp.Phishing;
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public const string Phone = Material.Sharp.Phone;
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public const string PhoneAndroid = Material.Sharp.PhoneAndroid;
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public const string PhoneBluetoothSpeaker = Material.Sharp.PhoneBluetoothSpeaker;
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public const string PhoneCallback = Material.Sharp.PhoneCallback;
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public const string PhoneDisabled = Material.Sharp.PhoneDisabled;
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public const string PhoneEnabled = Material.Sharp.PhoneEnabled;
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public const string PhoneForwarded = Material.Sharp.PhoneForwarded;
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public const string PhoneInTalk = Material.Sharp.PhoneInTalk;
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public const string PhoneIphone = Material.Sharp.PhoneIphone;
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public const string PhoneLocked = Material.Sharp.PhoneLocked;
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public const string PhoneMissed = Material.Sharp.PhoneMissed;
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public const string PhonePaused = Material.Sharp.PhonePaused;
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public const string Phonelink = Material.Sharp.Phonelink;
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public const string PhonelinkErase = Material.Sharp.PhonelinkErase;
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public const string PhonelinkLock = Material.Sharp.PhonelinkLock;
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public const string PhonelinkOff = Material.Sharp.PhonelinkOff;
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public const string PhonelinkRing = Material.Sharp.PhonelinkRing;
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public const string PhonelinkSetup = Material.Sharp.PhonelinkSetup;
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public const string Photo = Material.Sharp.Photo;
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public const string PhotoAlbum = Material.Sharp.PhotoAlbum;
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public const string PhotoCamera = Material.Sharp.PhotoCamera;
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public const string PhotoCameraBack = Material.Sharp.PhotoCameraBack;
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public const string PhotoCameraFront = Material.Sharp.PhotoCameraFront;
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public const string PhotoFilter = Material.Sharp.PhotoFilter;
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public const string PhotoLibrary = Material.Sharp.PhotoLibrary;
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public const string PhotoSizeSelectActual = Material.Sharp.PhotoSizeSelectActual;
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public const string PhotoSizeSelectLarge = Material.Sharp.PhotoSizeSelectLarge;
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public const string PhotoSizeSelectSmall = Material.Sharp.PhotoSizeSelectSmall;
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public const string Php = Material.Sharp.Php;
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public const string Piano = Material.Sharp.Piano;
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public const string PianoOff = Material.Sharp.PianoOff;
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public const string PictureAsPdf = Material.Sharp.PictureAsPdf;
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public const string PictureInPicture = Material.Sharp.PictureInPicture;
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public const string PictureInPictureAlt = Material.Sharp.PictureInPictureAlt;
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public const string PieChart = Material.Sharp.PieChart;
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public const string PieChartOutline = Material.Sharp.PieChartOutline;
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public const string Pin = Material.Sharp.Pin;
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public const string PinDrop = Material.Sharp.PinDrop;
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public const string PinEnd = Material.Sharp.PinEnd;
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public const string PinInvoke = Material.Sharp.PinInvoke;
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public const string Pinch = Material.Sharp.Pinch;
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public const string PivotTableChart = Material.Sharp.PivotTableChart;
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public const string Pix = Material.Sharp.Pix;
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public const string Place = Material.Sharp.Place;
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public const string Plagiarism = Material.Sharp.Plagiarism;
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public const string PlayArrow = Material.Sharp.PlayArrow;
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public const string PlayCircle = Material.Sharp.PlayCircle;
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public const string PlayCircleFilled = Material.Sharp.PlayCircleFilled;
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public const string PlayCircleOutline = Material.Sharp.PlayCircleOutline;
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public const string PlayDisabled = Material.Sharp.PlayDisabled;
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public const string PlayForWork = Material.Sharp.PlayForWork;
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public const string PlayLesson = Material.Sharp.PlayLesson;
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public const string PlaylistAdd = Material.Sharp.PlaylistAdd;
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public const string PlaylistAddCheck = Material.Sharp.PlaylistAddCheck;
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public const string PlaylistAddCheckCircle = Material.Sharp.PlaylistAddCheckCircle;
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public const string PlaylistAddCircle = Material.Sharp.PlaylistAddCircle;
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public const string PlaylistPlay = Material.Sharp.PlaylistPlay;
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public const string PlaylistRemove = Material.Sharp.PlaylistRemove;
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public const string Plumbing = Material.Sharp.Plumbing;
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public const string PlusOne = Material.Sharp.PlusOne;
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public const string Podcasts = Material.Sharp.Podcasts;
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public const string PointOfSale = Material.Sharp.PointOfSale;
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public const string Policy = Material.Sharp.Policy;
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public const string Poll = Material.Sharp.Poll;
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public const string Polyline = Material.Sharp.Polyline;
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public const string Polymer = Material.Sharp.Polymer;
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public const string Pool = Material.Sharp.Pool;
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public const string PortableWifiOff = Material.Sharp.PortableWifiOff;
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public const string Portrait = Material.Sharp.Portrait;
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public const string PostAdd = Material.Sharp.PostAdd;
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public const string Power = Material.Sharp.Power;
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public const string PowerInput = Material.Sharp.PowerInput;
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public const string PowerOff = Material.Sharp.PowerOff;
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public const string PowerSettingsNew = Material.Sharp.PowerSettingsNew;
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public const string PrecisionManufacturing = Material.Sharp.PrecisionManufacturing;
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public const string PregnantWoman = Material.Sharp.PregnantWoman;
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public const string PresentToAll = Material.Sharp.PresentToAll;
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public const string Preview = Material.Sharp.Preview;
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public const string PriceChange = Material.Sharp.PriceChange;
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public const string PriceCheck = Material.Sharp.PriceCheck;
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public const string Print = Material.Sharp.Print;
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public const string PrintDisabled = Material.Sharp.PrintDisabled;
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public const string PriorityHigh = Material.Sharp.PriorityHigh;
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public const string PrivacyTip = Material.Sharp.PrivacyTip;
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public const string PrivateConnectivity = Material.Sharp.PrivateConnectivity;
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public const string ProductionQuantityLimits = Material.Sharp.ProductionQuantityLimits;
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public const string Psychology = Material.Sharp.Psychology;
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public const string Public = Material.Sharp.Public;
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public const string PublicOff = Material.Sharp.PublicOff;
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public const string Publish = Material.Sharp.Publish;
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public const string PublishedWithChanges = Material.Sharp.PublishedWithChanges;
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public const string PunchClock = Material.Sharp.PunchClock;
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public const string PushPin = Material.Sharp.PushPin;
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public const string QrCode = Material.Sharp.QrCode;
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public const string QrCode2 = Material.Sharp.QrCode2;
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public const string QrCodeScanner = Material.Sharp.QrCodeScanner;
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public const string QueryBuilder = Material.Sharp.QueryBuilder;
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public const string QueryStats = Material.Sharp.QueryStats;
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public const string QuestionAnswer = Material.Sharp.QuestionAnswer;
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public const string QuestionMark = Material.Sharp.QuestionMark;
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public const string Queue = Material.Sharp.Queue;
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public const string QueueMusic = Material.Sharp.QueueMusic;
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public const string QueuePlayNext = Material.Sharp.QueuePlayNext;
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public const string Quickreply = Material.Sharp.Quickreply;
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public const string Quiz = Material.Sharp.Quiz;
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public const string RMobiledata = Material.Sharp.RMobiledata;
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public const string Radar = Material.Sharp.Radar;
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public const string Radio = Material.Sharp.Radio;
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public const string RadioButtonChecked = Material.Sharp.RadioButtonChecked;
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public const string RadioButtonUnchecked = Material.Sharp.RadioButtonUnchecked;
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public const string RailwayAlert = Material.Sharp.RailwayAlert;
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public const string RamenDining = Material.Sharp.RamenDining;
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public const string RampLeft = Material.Sharp.RampLeft;
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public const string RampRight = Material.Sharp.RampRight;
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public const string RateReview = Material.Sharp.RateReview;
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public const string RawOff = Material.Sharp.RawOff;
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public const string RawOn = Material.Sharp.RawOn;
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public const string ReadMore = Material.Sharp.ReadMore;
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public const string RealEstateAgent = Material.Sharp.RealEstateAgent;
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public const string Receipt = Material.Sharp.Receipt;
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public const string ReceiptLong = Material.Sharp.ReceiptLong;
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public const string RecentActors = Material.Sharp.RecentActors;
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public const string Recommend = Material.Sharp.Recommend;
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public const string RecordVoiceOver = Material.Sharp.RecordVoiceOver;
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public const string Rectangle = Material.Sharp.Rectangle;
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public const string Recycling = Material.Sharp.Recycling;
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public const string Redeem = Material.Sharp.Redeem;
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public const string Redo = Material.Sharp.Redo;
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public const string ReduceCapacity = Material.Sharp.ReduceCapacity;
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public const string Refresh = Material.Sharp.Refresh;
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public const string RememberMe = Material.Sharp.RememberMe;
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public const string Remove = Material.Sharp.Remove;
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public const string RemoveCircle = Material.Sharp.RemoveCircle;
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public const string RemoveCircleOutline = Material.Sharp.RemoveCircleOutline;
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public const string RemoveDone = Material.Sharp.RemoveDone;
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public const string RemoveFromQueue = Material.Sharp.RemoveFromQueue;
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public const string RemoveModerator = Material.Sharp.RemoveModerator;
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public const string RemoveRedEye = Material.Sharp.RemoveRedEye;
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public const string RemoveRoad = Material.Sharp.RemoveRoad;
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public const string RemoveShoppingCart = Material.Sharp.RemoveShoppingCart;
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public const string Reorder = Material.Sharp.Reorder;
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public const string Repeat = Material.Sharp.Repeat;
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public const string RepeatOn = Material.Sharp.RepeatOn;
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public const string RepeatOne = Material.Sharp.RepeatOne;
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public const string RepeatOneOn = Material.Sharp.RepeatOneOn;
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public const string Replay = Material.Sharp.Replay;
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public const string Replay10 = Material.Sharp.Replay10;
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public const string Replay30 = Material.Sharp.Replay30;
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public const string Replay5 = Material.Sharp.Replay5;
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public const string ReplayCircleFilled = Material.Sharp.ReplayCircleFilled;
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public const string Reply = Material.Sharp.Reply;
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public const string ReplyAll = Material.Sharp.ReplyAll;
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public const string Report = Material.Sharp.Report;
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public const string ReportGmailerrorred = Material.Sharp.ReportGmailerrorred;
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public const string ReportOff = Material.Sharp.ReportOff;
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public const string ReportProblem = Material.Sharp.ReportProblem;
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public const string RequestPage = Material.Sharp.RequestPage;
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public const string RequestQuote = Material.Sharp.RequestQuote;
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public const string ResetTv = Material.Sharp.ResetTv;
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public const string RestartAlt = Material.Sharp.RestartAlt;
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public const string Restaurant = Material.Sharp.Restaurant;
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public const string RestaurantMenu = Material.Sharp.RestaurantMenu;
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public const string Restore = Material.Sharp.Restore;
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public const string RestoreFromTrash = Material.Sharp.RestoreFromTrash;
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public const string RestorePage = Material.Sharp.RestorePage;
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public const string Reviews = Material.Sharp.Reviews;
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public const string RiceBowl = Material.Sharp.RiceBowl;
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public const string RingVolume = Material.Sharp.RingVolume;
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public const string Rocket = Material.Sharp.Rocket;
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public const string RocketLaunch = Material.Sharp.RocketLaunch;
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public const string RollerSkating = Material.Sharp.RollerSkating;
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public const string Roofing = Material.Sharp.Roofing;
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public const string Room = Material.Sharp.Room;
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public const string RoomPreferences = Material.Sharp.RoomPreferences;
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public const string RoomService = Material.Sharp.RoomService;
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public const string Rotate90DegreesCcw = Material.Sharp.Rotate90DegreesCcw;
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public const string Rotate90DegreesCw = Material.Sharp.Rotate90DegreesCw;
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public const string RotateLeft = Material.Sharp.RotateLeft;
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public const string RotateRight = Material.Sharp.RotateRight;
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public const string RoundaboutLeft = Material.Sharp.RoundaboutLeft;
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public const string RoundaboutRight = Material.Sharp.RoundaboutRight;
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public const string RoundedCorner = Material.Sharp.RoundedCorner;
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public const string Route = Material.Sharp.Route;
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public const string Router = Material.Sharp.Router;
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public const string Rowing = Material.Sharp.Rowing;
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public const string RssFeed = Material.Sharp.RssFeed;
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public const string Rsvp = Material.Sharp.Rsvp;
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public const string Rtt = Material.Sharp.Rtt;
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public const string Rule = Material.Sharp.Rule;
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public const string RuleFolder = Material.Sharp.RuleFolder;
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public const string RunCircle = Material.Sharp.RunCircle;
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public const string RunningWithErrors = Material.Sharp.RunningWithErrors;
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public const string RvHookup = Material.Sharp.RvHookup;
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public const string SafetyCheck = Material.Sharp.SafetyCheck;
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public const string SafetyDivider = Material.Sharp.SafetyDivider;
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public const string Sailing = Material.Sharp.Sailing;
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public const string Sanitizer = Material.Sharp.Sanitizer;
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public const string Satellite = Material.Sharp.Satellite;
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public const string SatelliteAlt = Material.Sharp.SatelliteAlt;
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public const string Save = Material.Sharp.Save;
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public const string SaveAlt = Material.Sharp.SaveAlt;
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public const string SaveAs = Material.Sharp.SaveAs;
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public const string SavedSearch = Material.Sharp.SavedSearch;
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public const string Savings = Material.Sharp.Savings;
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public const string Scale = Material.Sharp.Scale;
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public const string Scanner = Material.Sharp.Scanner;
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public const string ScatterPlot = Material.Sharp.ScatterPlot;
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public const string Schedule = Material.Sharp.Schedule;
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public const string ScheduleSend = Material.Sharp.ScheduleSend;
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public const string Schema = Material.Sharp.Schema;
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public const string School = Material.Sharp.School;
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public const string Science = Material.Sharp.Science;
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public const string Score = Material.Sharp.Score;
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public const string Scoreboard = Material.Sharp.Scoreboard;
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public const string ScreenLockLandscape = Material.Sharp.ScreenLockLandscape;
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public const string ScreenLockPortrait = Material.Sharp.ScreenLockPortrait;
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public const string ScreenLockRotation = Material.Sharp.ScreenLockRotation;
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public const string ScreenRotation = Material.Sharp.ScreenRotation;
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public const string ScreenRotationAlt = Material.Sharp.ScreenRotationAlt;
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public const string ScreenSearchDesktop = Material.Sharp.ScreenSearchDesktop;
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public const string ScreenShare = Material.Sharp.ScreenShare;
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public const string Screenshot = Material.Sharp.Screenshot;
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public const string ScubaDiving = Material.Sharp.ScubaDiving;
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public const string Sd = Material.Sharp.Sd;
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public const string SdCard = Material.Sharp.SdCard;
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public const string SdCardAlert = Material.Sharp.SdCardAlert;
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public const string SdStorage = Material.Sharp.SdStorage;
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public const string Search = Material.Sharp.Search;
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public const string SearchOff = Material.Sharp.SearchOff;
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public const string Security = Material.Sharp.Security;
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public const string SecurityUpdate = Material.Sharp.SecurityUpdate;
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public const string SecurityUpdateGood = Material.Sharp.SecurityUpdateGood;
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public const string SecurityUpdateWarning = Material.Sharp.SecurityUpdateWarning;
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public const string Segment = Material.Sharp.Segment;
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public const string SelectAll = Material.Sharp.SelectAll;
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public const string SelfImprovement = Material.Sharp.SelfImprovement;
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public const string Sell = Material.Sharp.Sell;
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public const string Send = Material.Sharp.Send;
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public const string SendAndArchive = Material.Sharp.SendAndArchive;
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public const string SendTimeExtension = Material.Sharp.SendTimeExtension;
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public const string SendToMobile = Material.Sharp.SendToMobile;
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public const string SensorDoor = Material.Sharp.SensorDoor;
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public const string SensorWindow = Material.Sharp.SensorWindow;
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public const string Sensors = Material.Sharp.Sensors;
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public const string SensorsOff = Material.Sharp.SensorsOff;
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public const string SentimentDissatisfied = Material.Sharp.SentimentDissatisfied;
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public const string SentimentNeutral = Material.Sharp.SentimentNeutral;
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public const string SentimentSatisfied = Material.Sharp.SentimentSatisfied;
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public const string SentimentSatisfiedAlt = Material.Sharp.SentimentSatisfiedAlt;
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public const string SentimentVeryDissatisfied = Material.Sharp.SentimentVeryDissatisfied;
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public const string SentimentVerySatisfied = Material.Sharp.SentimentVerySatisfied;
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public const string SetMeal = Material.Sharp.SetMeal;
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public const string Settings = Material.Sharp.Settings;
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public const string SettingsAccessibility = Material.Sharp.SettingsAccessibility;
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public const string SettingsApplications = Material.Sharp.SettingsApplications;
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public const string SettingsBackupRestore = Material.Sharp.SettingsBackupRestore;
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public const string SettingsBluetooth = Material.Sharp.SettingsBluetooth;
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public const string SettingsBrightness = Material.Sharp.SettingsBrightness;
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public const string SettingsCell = Material.Sharp.SettingsCell;
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public const string SettingsEthernet = Material.Sharp.SettingsEthernet;
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public const string SettingsInputAntenna = Material.Sharp.SettingsInputAntenna;
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public const string SettingsInputComponent = Material.Sharp.SettingsInputComponent;
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public const string SettingsInputComposite = Material.Sharp.SettingsInputComposite;
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public const string SettingsInputHdmi = Material.Sharp.SettingsInputHdmi;
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public const string SettingsInputSvideo = Material.Sharp.SettingsInputSvideo;
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public const string SettingsOverscan = Material.Sharp.SettingsOverscan;
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public const string SettingsPhone = Material.Sharp.SettingsPhone;
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public const string SettingsPower = Material.Sharp.SettingsPower;
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public const string SettingsRemote = Material.Sharp.SettingsRemote;
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public const string SettingsSuggest = Material.Sharp.SettingsSuggest;
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public const string SettingsSystemDaydream = Material.Sharp.SettingsSystemDaydream;
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public const string SettingsVoice = Material.Sharp.SettingsVoice;
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public const string SevereCold = Material.Sharp.SevereCold;
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public const string Share = Material.Sharp.Share;
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public const string ShareLocation = Material.Sharp.ShareLocation;
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public const string Shield = Material.Sharp.Shield;
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public const string ShieldMoon = Material.Sharp.ShieldMoon;
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public const string Shop = Material.Sharp.Shop;
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public const string Shop2 = Material.Sharp.Shop2;
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public const string ShopTwo = Material.Sharp.ShopTwo;
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public const string ShoppingBag = Material.Sharp.ShoppingBag;
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public const string ShoppingBasket = Material.Sharp.ShoppingBasket;
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public const string ShoppingCart = Material.Sharp.ShoppingCart;
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public const string ShoppingCartCheckout = Material.Sharp.ShoppingCartCheckout;
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public const string ShortText = Material.Sharp.ShortText;
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public const string Shortcut = Material.Sharp.Shortcut;
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public const string ShowChart = Material.Sharp.ShowChart;
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public const string Shower = Material.Sharp.Shower;
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public const string Shuffle = Material.Sharp.Shuffle;
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public const string ShuffleOn = Material.Sharp.ShuffleOn;
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public const string ShutterSpeed = Material.Sharp.ShutterSpeed;
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public const string Sick = Material.Sharp.Sick;
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public const string SignLanguage = Material.Sharp.SignLanguage;
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public const string SignalCellular0Bar = Material.Sharp.SignalCellular0Bar;
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public const string SignalCellular4Bar = Material.Sharp.SignalCellular4Bar;
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public const string SignalCellularAlt = Material.Sharp.SignalCellularAlt;
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public const string SignalCellularAlt1Bar = Material.Sharp.SignalCellularAlt1Bar;
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public const string SignalCellularAlt2Bar = Material.Sharp.SignalCellularAlt2Bar;
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public const string SignalCellularConnectedNoInternet0Bar =
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Material.Sharp.SignalCellularConnectedNoInternet0Bar;
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public const string SignalCellularConnectedNoInternet4Bar =
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Material.Sharp.SignalCellularConnectedNoInternet4Bar;
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public const string SignalCellularNoSim = Material.Sharp.SignalCellularNoSim;
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public const string SignalCellularNodata = Material.Sharp.SignalCellularNodata;
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public const string SignalCellularNull = Material.Sharp.SignalCellularNull;
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public const string SignalCellularOff = Material.Sharp.SignalCellularOff;
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public const string SignalWifi0Bar = Material.Sharp.SignalWifi0Bar;
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public const string SignalWifi4Bar = Material.Sharp.SignalWifi4Bar;
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public const string SignalWifi4BarLock = Material.Sharp.SignalWifi4BarLock;
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public const string SignalWifiBad = Material.Sharp.SignalWifiBad;
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public const string SignalWifiConnectedNoInternet4 = Material.Sharp.SignalWifiConnectedNoInternet4;
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public const string SignalWifiOff = Material.Sharp.SignalWifiOff;
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public const string SignalWifiStatusbar4Bar = Material.Sharp.SignalWifiStatusbar4Bar;
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public const string SignalWifiStatusbarConnectedNoInternet4 =
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Material.Sharp.SignalWifiStatusbarConnectedNoInternet4;
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public const string SignalWifiStatusbarNull = Material.Sharp.SignalWifiStatusbarNull;
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public const string Signpost = Material.Sharp.Signpost;
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public const string SimCard = Material.Sharp.SimCard;
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public const string SimCardAlert = Material.Sharp.SimCardAlert;
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public const string SimCardDownload = Material.Sharp.SimCardDownload;
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public const string SingleBed = Material.Sharp.SingleBed;
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public const string Sip = Material.Sharp.Sip;
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public const string Skateboarding = Material.Sharp.Skateboarding;
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public const string SkipNext = Material.Sharp.SkipNext;
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public const string SkipPrevious = Material.Sharp.SkipPrevious;
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public const string Sledding = Material.Sharp.Sledding;
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public const string Slideshow = Material.Sharp.Slideshow;
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public const string SlowMotionVideo = Material.Sharp.SlowMotionVideo;
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public const string SmartButton = Material.Sharp.SmartButton;
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public const string SmartDisplay = Material.Sharp.SmartDisplay;
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public const string SmartScreen = Material.Sharp.SmartScreen;
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public const string SmartToy = Material.Sharp.SmartToy;
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public const string Smartphone = Material.Sharp.Smartphone;
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public const string SmokeFree = Material.Sharp.SmokeFree;
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public const string SmokingRooms = Material.Sharp.SmokingRooms;
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public const string Sms = Material.Sharp.Sms;
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public const string SmsFailed = Material.Sharp.SmsFailed;
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public const string SnippetFolder = Material.Sharp.SnippetFolder;
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public const string Snooze = Material.Sharp.Snooze;
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public const string Snowboarding = Material.Sharp.Snowboarding;
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public const string Snowmobile = Material.Sharp.Snowmobile;
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public const string Snowshoeing = Material.Sharp.Snowshoeing;
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public const string Soap = Material.Sharp.Soap;
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public const string SocialDistance = Material.Sharp.SocialDistance;
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public const string Sort = Material.Sharp.Sort;
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public const string SortByAlpha = Material.Sharp.SortByAlpha;
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public const string Sos = Material.Sharp.Sos;
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public const string SoupKitchen = Material.Sharp.SoupKitchen;
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public const string Source = Material.Sharp.Source;
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public const string South = Material.Sharp.South;
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public const string SouthAmerica = Material.Sharp.SouthAmerica;
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public const string SouthEast = Material.Sharp.SouthEast;
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public const string SouthWest = Material.Sharp.SouthWest;
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public const string Spa = Material.Sharp.Spa;
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public const string SpaceBar = Material.Sharp.SpaceBar;
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public const string SpaceDashboard = Material.Sharp.SpaceDashboard;
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public const string SpatialAudio = Material.Sharp.SpatialAudio;
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public const string SpatialAudioOff = Material.Sharp.SpatialAudioOff;
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public const string SpatialTracking = Material.Sharp.SpatialTracking;
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public const string Speaker = Material.Sharp.Speaker;
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public const string SpeakerGroup = Material.Sharp.SpeakerGroup;
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public const string SpeakerNotes = Material.Sharp.SpeakerNotes;
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public const string SpeakerNotesOff = Material.Sharp.SpeakerNotesOff;
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public const string SpeakerPhone = Material.Sharp.SpeakerPhone;
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public const string Speed = Material.Sharp.Speed;
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public const string Spellcheck = Material.Sharp.Spellcheck;
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public const string Splitscreen = Material.Sharp.Splitscreen;
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public const string Spoke = Material.Sharp.Spoke;
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public const string Sports = Material.Sharp.Sports;
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public const string SportsBar = Material.Sharp.SportsBar;
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public const string SportsBaseball = Material.Sharp.SportsBaseball;
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public const string SportsBasketball = Material.Sharp.SportsBasketball;
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public const string SportsCricket = Material.Sharp.SportsCricket;
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public const string SportsEsports = Material.Sharp.SportsEsports;
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public const string SportsFootball = Material.Sharp.SportsFootball;
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public const string SportsGolf = Material.Sharp.SportsGolf;
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public const string SportsGymnastics = Material.Sharp.SportsGymnastics;
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public const string SportsHandball = Material.Sharp.SportsHandball;
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public const string SportsHockey = Material.Sharp.SportsHockey;
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public const string SportsKabaddi = Material.Sharp.SportsKabaddi;
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public const string SportsMartialArts = Material.Sharp.SportsMartialArts;
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public const string SportsMma = Material.Sharp.SportsMma;
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public const string SportsMotorsports = Material.Sharp.SportsMotorsports;
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public const string SportsRugby = Material.Sharp.SportsRugby;
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public const string SportsScore = Material.Sharp.SportsScore;
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public const string SportsSoccer = Material.Sharp.SportsSoccer;
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public const string SportsTennis = Material.Sharp.SportsTennis;
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public const string SportsVolleyball = Material.Sharp.SportsVolleyball;
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public const string Square = Material.Sharp.Square;
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public const string SquareFoot = Material.Sharp.SquareFoot;
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public const string SsidChart = Material.Sharp.SsidChart;
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public const string StackedBarChart = Material.Sharp.StackedBarChart;
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public const string StackedLineChart = Material.Sharp.StackedLineChart;
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public const string Stadium = Material.Sharp.Stadium;
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public const string Stairs = Material.Sharp.Stairs;
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public const string Star = Material.Sharp.Star;
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public const string StarBorder = Material.Sharp.StarBorder;
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public const string StarBorderPurple500 = Material.Sharp.StarBorderPurple500;
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public const string StarHalf = Material.Sharp.StarHalf;
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public const string StarOutline = Material.Sharp.StarOutline;
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public const string StarPurple500 = Material.Sharp.StarPurple500;
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public const string StarRate = Material.Sharp.StarRate;
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public const string Stars = Material.Sharp.Stars;
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public const string Start = Material.Sharp.Start;
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public const string StayCurrentLandscape = Material.Sharp.StayCurrentLandscape;
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public const string StayCurrentPortrait = Material.Sharp.StayCurrentPortrait;
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public const string StayPrimaryLandscape = Material.Sharp.StayPrimaryLandscape;
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public const string StayPrimaryPortrait = Material.Sharp.StayPrimaryPortrait;
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public const string StickyNote2 = Material.Sharp.StickyNote2;
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public const string Stop = Material.Sharp.Stop;
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public const string StopCircle = Material.Sharp.StopCircle;
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public const string StopScreenShare = Material.Sharp.StopScreenShare;
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public const string Storage = Material.Sharp.Storage;
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public const string Store = Material.Sharp.Store;
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public const string StoreMallDirectory = Material.Sharp.StoreMallDirectory;
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public const string Storefront = Material.Sharp.Storefront;
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public const string Storm = Material.Sharp.Storm;
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public const string Straight = Material.Sharp.Straight;
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public const string Straighten = Material.Sharp.Straighten;
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public const string Stream = Material.Sharp.Stream;
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public const string Streetview = Material.Sharp.Streetview;
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public const string StrikethroughS = Material.Sharp.StrikethroughS;
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public const string Stroller = Material.Sharp.Stroller;
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public const string Style = Material.Sharp.Style;
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public const string SubdirectoryArrowLeft = Material.Sharp.SubdirectoryArrowLeft;
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public const string SubdirectoryArrowRight = Material.Sharp.SubdirectoryArrowRight;
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public const string Subject = Material.Sharp.Subject;
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public const string Subscript = Material.Sharp.Subscript;
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public const string Subscriptions = Material.Sharp.Subscriptions;
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public const string Subtitles = Material.Sharp.Subtitles;
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public const string SubtitlesOff = Material.Sharp.SubtitlesOff;
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public const string Subway = Material.Sharp.Subway;
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public const string Summarize = Material.Sharp.Summarize;
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public const string Superscript = Material.Sharp.Superscript;
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public const string SupervisedUserCircle = Material.Sharp.SupervisedUserCircle;
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public const string SupervisorAccount = Material.Sharp.SupervisorAccount;
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public const string Support = Material.Sharp.Support;
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public const string SupportAgent = Material.Sharp.SupportAgent;
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public const string Surfing = Material.Sharp.Surfing;
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public const string SurroundSound = Material.Sharp.SurroundSound;
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public const string SwapCalls = Material.Sharp.SwapCalls;
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public const string SwapHoriz = Material.Sharp.SwapHoriz;
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public const string SwapHorizontalCircle = Material.Sharp.SwapHorizontalCircle;
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public const string SwapVert = Material.Sharp.SwapVert;
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public const string SwapVerticalCircle = Material.Sharp.SwapVerticalCircle;
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public const string Swipe = Material.Sharp.Swipe;
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public const string SwipeDown = Material.Sharp.SwipeDown;
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public const string SwipeDownAlt = Material.Sharp.SwipeDownAlt;
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public const string SwipeLeft = Material.Sharp.SwipeLeft;
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public const string SwipeLeftAlt = Material.Sharp.SwipeLeftAlt;
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public const string SwipeRight = Material.Sharp.SwipeRight;
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public const string SwipeRightAlt = Material.Sharp.SwipeRightAlt;
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public const string SwipeUp = Material.Sharp.SwipeUp;
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public const string SwipeUpAlt = Material.Sharp.SwipeUpAlt;
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public const string SwipeVertical = Material.Sharp.SwipeVertical;
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public const string SwitchAccessShortcut = Material.Sharp.SwitchAccessShortcut;
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public const string SwitchAccessShortcutAdd = Material.Sharp.SwitchAccessShortcutAdd;
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public const string SwitchAccount = Material.Sharp.SwitchAccount;
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public const string SwitchCamera = Material.Sharp.SwitchCamera;
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public const string SwitchLeft = Material.Sharp.SwitchLeft;
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public const string SwitchRight = Material.Sharp.SwitchRight;
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public const string SwitchVideo = Material.Sharp.SwitchVideo;
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public const string Synagogue = Material.Sharp.Synagogue;
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public const string Sync = Material.Sharp.Sync;
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public const string SyncAlt = Material.Sharp.SyncAlt;
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public const string SyncDisabled = Material.Sharp.SyncDisabled;
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public const string SyncLock = Material.Sharp.SyncLock;
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public const string SyncProblem = Material.Sharp.SyncProblem;
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public const string SystemSecurityUpdate = Material.Sharp.SystemSecurityUpdate;
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public const string SystemSecurityUpdateGood = Material.Sharp.SystemSecurityUpdateGood;
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public const string SystemSecurityUpdateWarning = Material.Sharp.SystemSecurityUpdateWarning;
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public const string SystemUpdate = Material.Sharp.SystemUpdate;
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public const string SystemUpdateAlt = Material.Sharp.SystemUpdateAlt;
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public const string Tab = Material.Sharp.Tab;
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public const string TabUnselected = Material.Sharp.TabUnselected;
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public const string TableBar = Material.Sharp.TableBar;
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public const string TableChart = Material.Sharp.TableChart;
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public const string TableRestaurant = Material.Sharp.TableRestaurant;
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public const string TableRows = Material.Sharp.TableRows;
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public const string TableView = Material.Sharp.TableView;
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public const string Tablet = Material.Sharp.Tablet;
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public const string TabletAndroid = Material.Sharp.TabletAndroid;
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public const string TabletMac = Material.Sharp.TabletMac;
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public const string Tag = Material.Sharp.Tag;
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public const string TagFaces = Material.Sharp.TagFaces;
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public const string TakeoutDining = Material.Sharp.TakeoutDining;
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public const string TapAndPlay = Material.Sharp.TapAndPlay;
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public const string Tapas = Material.Sharp.Tapas;
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public const string Task = Material.Sharp.Task;
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public const string TaskAlt = Material.Sharp.TaskAlt;
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public const string TaxiAlert = Material.Sharp.TaxiAlert;
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public const string TempleBuddhist = Material.Sharp.TempleBuddhist;
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public const string TempleHindu = Material.Sharp.TempleHindu;
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public const string Terminal = Material.Sharp.Terminal;
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public const string Terrain = Material.Sharp.Terrain;
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public const string TextDecrease = Material.Sharp.TextDecrease;
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public const string TextFields = Material.Sharp.TextFields;
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public const string TextFormat = Material.Sharp.TextFormat;
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public const string TextIncrease = Material.Sharp.TextIncrease;
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public const string TextRotateUp = Material.Sharp.TextRotateUp;
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public const string TextRotateVertical = Material.Sharp.TextRotateVertical;
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public const string TextRotationAngledown = Material.Sharp.TextRotationAngledown;
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public const string TextRotationAngleup = Material.Sharp.TextRotationAngleup;
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public const string TextRotationDown = Material.Sharp.TextRotationDown;
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public const string TextRotationNone = Material.Sharp.TextRotationNone;
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public const string TextSnippet = Material.Sharp.TextSnippet;
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public const string Textsms = Material.Sharp.Textsms;
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public const string Texture = Material.Sharp.Texture;
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public const string TheaterComedy = Material.Sharp.TheaterComedy;
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public const string Theaters = Material.Sharp.Theaters;
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public const string Thermostat = Material.Sharp.Thermostat;
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public const string ThermostatAuto = Material.Sharp.ThermostatAuto;
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public const string ThumbDown = Material.Sharp.ThumbDown;
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public const string ThumbDownAlt = Material.Sharp.ThumbDownAlt;
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public const string ThumbDownOffAlt = Material.Sharp.ThumbDownOffAlt;
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public const string ThumbUp = Material.Sharp.ThumbUp;
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public const string ThumbUpAlt = Material.Sharp.ThumbUpAlt;
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public const string ThumbUpOffAlt = Material.Sharp.ThumbUpOffAlt;
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public const string ThumbsUpDown = Material.Sharp.ThumbsUpDown;
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public const string Thunderstorm = Material.Sharp.Thunderstorm;
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public const string TimeToLeave = Material.Sharp.TimeToLeave;
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public const string Timelapse = Material.Sharp.Timelapse;
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public const string Timeline = Material.Sharp.Timeline;
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public const string Timer = Material.Sharp.Timer;
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public const string Timer10 = Material.Sharp.Timer10;
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public const string Timer10Select = Material.Sharp.Timer10Select;
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public const string Timer3 = Material.Sharp.Timer3;
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public const string Timer3Select = Material.Sharp.Timer3Select;
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public const string TimerOff = Material.Sharp.TimerOff;
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public const string TipsAndUpdates = Material.Sharp.TipsAndUpdates;
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public const string TireRepair = Material.Sharp.TireRepair;
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public const string Title = Material.Sharp.Title;
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public const string Toc = Material.Sharp.Toc;
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public const string Today = Material.Sharp.Today;
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public const string ToggleOff = Material.Sharp.ToggleOff;
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public const string ToggleOn = Material.Sharp.ToggleOn;
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public const string Token = Material.Sharp.Token;
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public const string Toll = Material.Sharp.Toll;
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public const string Tonality = Material.Sharp.Tonality;
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public const string Topic = Material.Sharp.Topic;
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public const string TouchApp = Material.Sharp.TouchApp;
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public const string Tour = Material.Sharp.Tour;
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public const string Toys = Material.Sharp.Toys;
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public const string TrackChanges = Material.Sharp.TrackChanges;
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public const string Traffic = Material.Sharp.Traffic;
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public const string Train = Material.Sharp.Train;
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public const string Tram = Material.Sharp.Tram;
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public const string TransferWithinAStation = Material.Sharp.TransferWithinAStation;
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public const string Transform = Material.Sharp.Transform;
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public const string Transgender = Material.Sharp.Transgender;
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public const string TransitEnterexit = Material.Sharp.TransitEnterexit;
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public const string Translate = Material.Sharp.Translate;
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public const string TravelExplore = Material.Sharp.TravelExplore;
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public const string TrendingDown = Material.Sharp.TrendingDown;
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public const string TrendingFlat = Material.Sharp.TrendingFlat;
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public const string TrendingUp = Material.Sharp.TrendingUp;
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public const string TripOrigin = Material.Sharp.TripOrigin;
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public const string Try = Material.Sharp.Try;
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public const string Tsunami = Material.Sharp.Tsunami;
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public const string Tty = Material.Sharp.Tty;
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public const string Tune = Material.Sharp.Tune;
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public const string Tungsten = Material.Sharp.Tungsten;
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public const string TurnLeft = Material.Sharp.TurnLeft;
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public const string TurnRight = Material.Sharp.TurnRight;
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public const string TurnSharpLeft = Material.Sharp.TurnSharpLeft;
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public const string TurnSharpRight = Material.Sharp.TurnSharpRight;
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public const string TurnSlightLeft = Material.Sharp.TurnSlightLeft;
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public const string TurnSlightRight = Material.Sharp.TurnSlightRight;
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public const string TurnedIn = Material.Sharp.TurnedIn;
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public const string TurnedInNot = Material.Sharp.TurnedInNot;
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public const string Tv = Material.Sharp.Tv;
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public const string TvOff = Material.Sharp.TvOff;
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public const string TwoWheeler = Material.Sharp.TwoWheeler;
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public const string UTurnLeft = Material.Sharp.UTurnLeft;
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public const string UTurnRight = Material.Sharp.UTurnRight;
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public const string Umbrella = Material.Sharp.Umbrella;
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public const string Unarchive = Material.Sharp.Unarchive;
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public const string Undo = Material.Sharp.Undo;
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public const string UnfoldLess = Material.Sharp.UnfoldLess;
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public const string UnfoldMore = Material.Sharp.UnfoldMore;
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public const string Unpublished = Material.Sharp.Unpublished;
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public const string Unsubscribe = Material.Sharp.Unsubscribe;
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public const string Upcoming = Material.Sharp.Upcoming;
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public const string Update = Material.Sharp.Update;
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public const string UpdateDisabled = Material.Sharp.UpdateDisabled;
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public const string Upgrade = Material.Sharp.Upgrade;
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public const string Upload = Material.Sharp.Upload;
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public const string UploadFile = Material.Sharp.UploadFile;
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public const string Usb = Material.Sharp.Usb;
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public const string UsbOff = Material.Sharp.UsbOff;
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public const string Vaccines = Material.Sharp.Vaccines;
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public const string VapeFree = Material.Sharp.VapeFree;
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public const string VapingRooms = Material.Sharp.VapingRooms;
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public const string Verified = Material.Sharp.Verified;
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public const string VerifiedUser = Material.Sharp.VerifiedUser;
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public const string VerticalAlignBottom = Material.Sharp.VerticalAlignBottom;
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public const string VerticalAlignCenter = Material.Sharp.VerticalAlignCenter;
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public const string VerticalAlignTop = Material.Sharp.VerticalAlignTop;
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public const string VerticalDistribute = Material.Sharp.VerticalDistribute;
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public const string VerticalSplit = Material.Sharp.VerticalSplit;
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public const string Vibration = Material.Sharp.Vibration;
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public const string VideoCall = Material.Sharp.VideoCall;
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public const string VideoCameraBack = Material.Sharp.VideoCameraBack;
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public const string VideoCameraFront = Material.Sharp.VideoCameraFront;
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public const string VideoFile = Material.Sharp.VideoFile;
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public const string VideoLabel = Material.Sharp.VideoLabel;
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public const string VideoLibrary = Material.Sharp.VideoLibrary;
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public const string VideoSettings = Material.Sharp.VideoSettings;
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public const string VideoStable = Material.Sharp.VideoStable;
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public const string Videocam = Material.Sharp.Videocam;
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public const string VideocamOff = Material.Sharp.VideocamOff;
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public const string VideogameAsset = Material.Sharp.VideogameAsset;
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public const string VideogameAssetOff = Material.Sharp.VideogameAssetOff;
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public const string ViewAgenda = Material.Sharp.ViewAgenda;
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public const string ViewArray = Material.Sharp.ViewArray;
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public const string ViewCarousel = Material.Sharp.ViewCarousel;
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public const string ViewColumn = Material.Sharp.ViewColumn;
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public const string ViewComfy = Material.Sharp.ViewComfy;
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public const string ViewComfyAlt = Material.Sharp.ViewComfyAlt;
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public const string ViewCompact = Material.Sharp.ViewCompact;
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public const string ViewCompactAlt = Material.Sharp.ViewCompactAlt;
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public const string ViewCozy = Material.Sharp.ViewCozy;
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public const string ViewDay = Material.Sharp.ViewDay;
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public const string ViewHeadline = Material.Sharp.ViewHeadline;
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public const string ViewInAr = Material.Sharp.ViewInAr;
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public const string ViewKanban = Material.Sharp.ViewKanban;
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public const string ViewList = Material.Sharp.ViewList;
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public const string ViewModule = Material.Sharp.ViewModule;
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public const string ViewQuilt = Material.Sharp.ViewQuilt;
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public const string ViewSidebar = Material.Sharp.ViewSidebar;
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public const string ViewStream = Material.Sharp.ViewStream;
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public const string ViewTimeline = Material.Sharp.ViewTimeline;
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public const string ViewWeek = Material.Sharp.ViewWeek;
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public const string Vignette = Material.Sharp.Vignette;
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public const string Villa = Material.Sharp.Villa;
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public const string Visibility = Material.Sharp.Visibility;
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|
public const string VisibilityOff = Material.Sharp.VisibilityOff;
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public const string VoiceChat = Material.Sharp.VoiceChat;
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public const string VoiceOverOff = Material.Sharp.VoiceOverOff;
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public const string Voicemail = Material.Sharp.Voicemail;
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public const string Volcano = Material.Sharp.Volcano;
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public const string VolumeDown = Material.Sharp.VolumeDown;
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|
public const string VolumeMute = Material.Sharp.VolumeMute;
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public const string VolumeOff = Material.Sharp.VolumeOff;
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public const string VolumeUp = Material.Sharp.VolumeUp;
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public const string VolunteerActivism = Material.Sharp.VolunteerActivism;
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public const string VpnKey = Material.Sharp.VpnKey;
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public const string VpnKeyOff = Material.Sharp.VpnKeyOff;
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public const string VpnLock = Material.Sharp.VpnLock;
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|
public const string Vrpano = Material.Sharp.Vrpano;
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public const string Wallpaper = Material.Sharp.Wallpaper;
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public const string Warehouse = Material.Sharp.Warehouse;
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|
public const string Warning = Material.Sharp.Warning;
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|
public const string WarningAmber = Material.Sharp.WarningAmber;
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public const string Wash = Material.Sharp.Wash;
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public const string Watch = Material.Sharp.Watch;
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public const string WatchLater = Material.Sharp.WatchLater;
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public const string WatchOff = Material.Sharp.WatchOff;
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|
public const string Water = Material.Sharp.Water;
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|
public const string WaterDamage = Material.Sharp.WaterDamage;
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public const string WaterDrop = Material.Sharp.WaterDrop;
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|
public const string WaterfallChart = Material.Sharp.WaterfallChart;
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public const string Waves = Material.Sharp.Waves;
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public const string WavingHand = Material.Sharp.WavingHand;
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public const string WbAuto = Material.Sharp.WbAuto;
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public const string WbCloudy = Material.Sharp.WbCloudy;
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public const string WbIncandescent = Material.Sharp.WbIncandescent;
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public const string WbIridescent = Material.Sharp.WbIridescent;
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public const string WbShade = Material.Sharp.WbShade;
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public const string WbSunny = Material.Sharp.WbSunny;
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public const string WbTwilight = Material.Sharp.WbTwilight;
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public const string Wc = Material.Sharp.Wc;
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public const string Web = Material.Sharp.Web;
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|
|
public const string WebAsset = Material.Sharp.WebAsset;
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|
|
public const string WebAssetOff = Material.Sharp.WebAssetOff;
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|
public const string Webhook = Material.Sharp.Webhook;
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|
public const string Weekend = Material.Sharp.Weekend;
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|
|
public const string West = Material.Sharp.West;
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|
|
public const string Whatsapp = Material.Sharp.Whatsapp;
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|
public const string Whatshot = Material.Sharp.Whatshot;
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|
public const string WheelchairPickup = Material.Sharp.WheelchairPickup;
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|
|
public const string WhereToVote = Material.Sharp.WhereToVote;
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|
public const string Widgets = Material.Sharp.Widgets;
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|
public const string Wifi = Material.Sharp.Wifi;
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|
public const string Wifi1Bar = Material.Sharp.Wifi1Bar;
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|
public const string Wifi2Bar = Material.Sharp.Wifi2Bar;
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|
|
public const string WifiCalling = Material.Sharp.WifiCalling;
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|
|
public const string WifiCalling3 = Material.Sharp.WifiCalling3;
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|
|
public const string WifiChannel = Material.Sharp.WifiChannel;
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|
|
public const string WifiFind = Material.Sharp.WifiFind;
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|
|
public const string WifiLock = Material.Sharp.WifiLock;
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|
|
public const string WifiOff = Material.Sharp.WifiOff;
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|
|
public const string WifiPassword = Material.Sharp.WifiPassword;
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|
|
public const string WifiProtectedSetup = Material.Sharp.WifiProtectedSetup;
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|
|
public const string WifiTethering = Material.Sharp.WifiTethering;
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|
|
public const string WifiTetheringError = Material.Sharp.WifiTetheringError;
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|
|
public const string WifiTetheringOff = Material.Sharp.WifiTetheringOff;
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|
|
public const string Window = Material.Sharp.Window;
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|
|
public const string WineBar = Material.Sharp.WineBar;
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|
|
public const string Woman = Material.Sharp.Woman;
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|
|
public const string Work = Material.Sharp.Work;
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|
|
public const string WorkOff = Material.Sharp.WorkOff;
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|
|
public const string WorkOutline = Material.Sharp.WorkOutline;
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|
|
public const string WorkspacePremium = Material.Sharp.WorkspacePremium;
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|
|
public const string Workspaces = Material.Sharp.Workspaces;
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|
|
public const string WrapText = Material.Sharp.WrapText;
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|
|
public const string WrongLocation = Material.Sharp.WrongLocation;
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|
|
public const string Wysiwyg = Material.Sharp.Wysiwyg;
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|
|
public const string Yard = Material.Sharp.Yard;
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|
|
public const string YoutubeSearchedFor = Material.Sharp.YoutubeSearchedFor;
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|
|
public const string ZoomIn = Material.Sharp.ZoomIn;
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|
|
public const string ZoomInMap = Material.Sharp.ZoomInMap;
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|
|
public const string ZoomOut = Material.Sharp.ZoomOut;
|
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|
|
public const string ZoomOutMap = Material.Sharp.ZoomOutMap;
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|
|
}
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|
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|
|
}
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|
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|
|
}
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