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Connected.Components/Icons/Obsolete/Sharp.cs

2075 lines
147 KiB

2 years ago
/*
* This file was auto-generated by Update-MudIcons.ps1
* 2022.02.01_04:17:46
*/
using System.Diagnostics.CodeAnalysis;
namespace Connected
{
public partial class Icons
{
[ExcludeFromCodeCoverage]
public partial class Sharp
{
public const string _10k = Material.Sharp._10k;
public const string _10mp = Material.Sharp._10mp;
public const string _11mp = Material.Sharp._11mp;
public const string _123 = Material.Sharp._123;
public const string _12mp = Material.Sharp._12mp;
public const string _13mp = Material.Sharp._13mp;
public const string _14mp = Material.Sharp._14mp;
public const string _15mp = Material.Sharp._15mp;
public const string _16mp = Material.Sharp._16mp;
public const string _17mp = Material.Sharp._17mp;
public const string _18mp = Material.Sharp._18mp;
public const string _19mp = Material.Sharp._19mp;
public const string _1k = Material.Sharp._1k;
public const string _1kPlus = Material.Sharp._1kPlus;
public const string _1xMobiledata = Material.Sharp._1xMobiledata;
public const string _20mp = Material.Sharp._20mp;
public const string _21mp = Material.Sharp._21mp;
public const string _22mp = Material.Sharp._22mp;
public const string _23mp = Material.Sharp._23mp;
public const string _24mp = Material.Sharp._24mp;
public const string _2k = Material.Sharp._2k;
public const string _2kPlus = Material.Sharp._2kPlus;
public const string _2mp = Material.Sharp._2mp;
public const string _30fps = Material.Sharp._30fps;
public const string _30fpsSelect = Material.Sharp._30fpsSelect;
public const string _360 = Material.Sharp._360;
public const string _3dRotation = Material.Sharp._3dRotation;
public const string _3gMobiledata = Material.Sharp._3gMobiledata;
public const string _3k = Material.Sharp._3k;
public const string _3kPlus = Material.Sharp._3kPlus;
public const string _3mp = Material.Sharp._3mp;
public const string _3p = Material.Sharp._3p;
public const string _4gMobiledata = Material.Sharp._4gMobiledata;
public const string _4gPlusMobiledata = Material.Sharp._4gPlusMobiledata;
public const string _4k = Material.Sharp._4k;
public const string _4kPlus = Material.Sharp._4kPlus;
public const string _4mp = Material.Sharp._4mp;
public const string _5g = Material.Sharp._5g;
public const string _5k = Material.Sharp._5k;
public const string _5kPlus = Material.Sharp._5kPlus;
public const string _5mp = Material.Sharp._5mp;
public const string _60fps = Material.Sharp._60fps;
public const string _60fpsSelect = Material.Sharp._60fpsSelect;
public const string _6FtApart = Material.Sharp._6FtApart;
public const string _6k = Material.Sharp._6k;
public const string _6kPlus = Material.Sharp._6kPlus;
public const string _6mp = Material.Sharp._6mp;
public const string _7k = Material.Sharp._7k;
public const string _7kPlus = Material.Sharp._7kPlus;
public const string _7mp = Material.Sharp._7mp;
public const string _8k = Material.Sharp._8k;
public const string _8kPlus = Material.Sharp._8kPlus;
public const string _8mp = Material.Sharp._8mp;
public const string _9k = Material.Sharp._9k;
public const string _9kPlus = Material.Sharp._9kPlus;
public const string _9mp = Material.Sharp._9mp;
public const string Abc = Material.Sharp.Abc;
public const string AcUnit = Material.Sharp.AcUnit;
public const string AccessAlarm = Material.Sharp.AccessAlarm;
public const string AccessAlarms = Material.Sharp.AccessAlarms;
public const string AccessTime = Material.Sharp.AccessTime;
public const string AccessTimeFilled = Material.Sharp.AccessTimeFilled;
public const string Accessibility = Material.Sharp.Accessibility;
public const string AccessibilityNew = Material.Sharp.AccessibilityNew;
public const string Accessible = Material.Sharp.Accessible;
public const string AccessibleForward = Material.Sharp.AccessibleForward;
public const string AccountBalance = Material.Sharp.AccountBalance;
public const string AccountBalanceWallet = Material.Sharp.AccountBalanceWallet;
public const string AccountBox = Material.Sharp.AccountBox;
public const string AccountCircle = Material.Sharp.AccountCircle;
public const string AccountTree = Material.Sharp.AccountTree;
public const string AdUnits = Material.Sharp.AdUnits;
public const string Adb = Material.Sharp.Adb;
public const string Add = Material.Sharp.Add;
public const string AddAPhoto = Material.Sharp.AddAPhoto;
public const string AddAlarm = Material.Sharp.AddAlarm;
public const string AddAlert = Material.Sharp.AddAlert;
public const string AddBox = Material.Sharp.AddBox;
public const string AddBusiness = Material.Sharp.AddBusiness;
public const string AddCard = Material.Sharp.AddCard;
public const string AddChart = Material.Sharp.AddChart;
public const string AddCircle = Material.Sharp.AddCircle;
public const string AddCircleOutline = Material.Sharp.AddCircleOutline;
public const string AddComment = Material.Sharp.AddComment;
public const string AddIcCall = Material.Sharp.AddIcCall;
public const string AddLink = Material.Sharp.AddLink;
public const string AddLocation = Material.Sharp.AddLocation;
public const string AddLocationAlt = Material.Sharp.AddLocationAlt;
public const string AddModerator = Material.Sharp.AddModerator;
public const string AddPhotoAlternate = Material.Sharp.AddPhotoAlternate;
public const string AddReaction = Material.Sharp.AddReaction;
public const string AddRoad = Material.Sharp.AddRoad;
public const string AddShoppingCart = Material.Sharp.AddShoppingCart;
public const string AddTask = Material.Sharp.AddTask;
public const string AddToDrive = Material.Sharp.AddToDrive;
public const string AddToHomeScreen = Material.Sharp.AddToHomeScreen;
public const string AddToPhotos = Material.Sharp.AddToPhotos;
public const string AddToQueue = Material.Sharp.AddToQueue;
public const string Addchart = Material.Sharp.Addchart;
public const string AdfScanner = Material.Sharp.AdfScanner;
public const string Adjust = Material.Sharp.Adjust;
public const string AdminPanelSettings = Material.Sharp.AdminPanelSettings;
public const string AdsClick = Material.Sharp.AdsClick;
public const string Agriculture = Material.Sharp.Agriculture;
public const string Air = Material.Sharp.Air;
public const string AirlineSeatFlat = Material.Sharp.AirlineSeatFlat;
public const string AirlineSeatFlatAngled = Material.Sharp.AirlineSeatFlatAngled;
public const string AirlineSeatIndividualSuite = Material.Sharp.AirlineSeatIndividualSuite;
public const string AirlineSeatLegroomExtra = Material.Sharp.AirlineSeatLegroomExtra;
public const string AirlineSeatLegroomNormal = Material.Sharp.AirlineSeatLegroomNormal;
public const string AirlineSeatLegroomReduced = Material.Sharp.AirlineSeatLegroomReduced;
public const string AirlineSeatReclineExtra = Material.Sharp.AirlineSeatReclineExtra;
public const string AirlineSeatReclineNormal = Material.Sharp.AirlineSeatReclineNormal;
public const string AirlineStops = Material.Sharp.AirlineStops;
public const string Airlines = Material.Sharp.Airlines;
public const string AirplaneTicket = Material.Sharp.AirplaneTicket;
public const string AirplanemodeActive = Material.Sharp.AirplanemodeActive;
public const string AirplanemodeInactive = Material.Sharp.AirplanemodeInactive;
public const string Airplay = Material.Sharp.Airplay;
public const string AirportShuttle = Material.Sharp.AirportShuttle;
public const string Alarm = Material.Sharp.Alarm;
public const string AlarmAdd = Material.Sharp.AlarmAdd;
public const string AlarmOff = Material.Sharp.AlarmOff;
public const string AlarmOn = Material.Sharp.AlarmOn;
public const string Album = Material.Sharp.Album;
public const string AlignHorizontalCenter = Material.Sharp.AlignHorizontalCenter;
public const string AlignHorizontalLeft = Material.Sharp.AlignHorizontalLeft;
public const string AlignHorizontalRight = Material.Sharp.AlignHorizontalRight;
public const string AlignVerticalBottom = Material.Sharp.AlignVerticalBottom;
public const string AlignVerticalCenter = Material.Sharp.AlignVerticalCenter;
public const string AlignVerticalTop = Material.Sharp.AlignVerticalTop;
public const string AllInbox = Material.Sharp.AllInbox;
public const string AllInclusive = Material.Sharp.AllInclusive;
public const string AllOut = Material.Sharp.AllOut;
public const string AltRoute = Material.Sharp.AltRoute;
public const string AlternateEmail = Material.Sharp.AlternateEmail;
public const string Analytics = Material.Sharp.Analytics;
public const string Anchor = Material.Sharp.Anchor;
public const string Android = Material.Sharp.Android;
public const string Animation = Material.Sharp.Animation;
public const string Announcement = Material.Sharp.Announcement;
public const string Aod = Material.Sharp.Aod;
public const string Apartment = Material.Sharp.Apartment;
public const string Api = Material.Sharp.Api;
public const string AppBlocking = Material.Sharp.AppBlocking;
public const string AppRegistration = Material.Sharp.AppRegistration;
public const string AppSettingsAlt = Material.Sharp.AppSettingsAlt;
public const string AppShortcut = Material.Sharp.AppShortcut;
public const string Approval = Material.Sharp.Approval;
public const string Apps = Material.Sharp.Apps;
public const string AppsOutage = Material.Sharp.AppsOutage;
public const string Architecture = Material.Sharp.Architecture;
public const string Archive = Material.Sharp.Archive;
public const string AreaChart = Material.Sharp.AreaChart;
public const string ArrowBack = Material.Sharp.ArrowBack;
public const string ArrowBackIos = Material.Sharp.ArrowBackIos;
public const string ArrowBackIosNew = Material.Sharp.ArrowBackIosNew;
public const string ArrowCircleDown = Material.Sharp.ArrowCircleDown;
public const string ArrowCircleLeft = Material.Sharp.ArrowCircleLeft;
public const string ArrowCircleRight = Material.Sharp.ArrowCircleRight;
public const string ArrowCircleUp = Material.Sharp.ArrowCircleUp;
public const string ArrowDownward = Material.Sharp.ArrowDownward;
public const string ArrowDropDown = Material.Sharp.ArrowDropDown;
public const string ArrowDropDownCircle = Material.Sharp.ArrowDropDownCircle;
public const string ArrowDropUp = Material.Sharp.ArrowDropUp;
public const string ArrowForward = Material.Sharp.ArrowForward;
public const string ArrowForwardIos = Material.Sharp.ArrowForwardIos;
public const string ArrowLeft = Material.Sharp.ArrowLeft;
public const string ArrowRight = Material.Sharp.ArrowRight;
public const string ArrowRightAlt = Material.Sharp.ArrowRightAlt;
public const string ArrowUpward = Material.Sharp.ArrowUpward;
public const string ArtTrack = Material.Sharp.ArtTrack;
public const string Article = Material.Sharp.Article;
public const string AspectRatio = Material.Sharp.AspectRatio;
public const string Assessment = Material.Sharp.Assessment;
public const string Assignment = Material.Sharp.Assignment;
public const string AssignmentInd = Material.Sharp.AssignmentInd;
public const string AssignmentLate = Material.Sharp.AssignmentLate;
public const string AssignmentReturn = Material.Sharp.AssignmentReturn;
public const string AssignmentReturned = Material.Sharp.AssignmentReturned;
public const string AssignmentTurnedIn = Material.Sharp.AssignmentTurnedIn;
public const string Assistant = Material.Sharp.Assistant;
public const string AssistantDirection = Material.Sharp.AssistantDirection;
public const string AssistantPhoto = Material.Sharp.AssistantPhoto;
public const string AssuredWorkload = Material.Sharp.AssuredWorkload;
public const string Atm = Material.Sharp.Atm;
public const string AttachEmail = Material.Sharp.AttachEmail;
public const string AttachFile = Material.Sharp.AttachFile;
public const string AttachMoney = Material.Sharp.AttachMoney;
public const string Attachment = Material.Sharp.Attachment;
public const string Attractions = Material.Sharp.Attractions;
public const string Attribution = Material.Sharp.Attribution;
public const string AudioFile = Material.Sharp.AudioFile;
public const string Audiotrack = Material.Sharp.Audiotrack;
public const string AutoAwesome = Material.Sharp.AutoAwesome;
public const string AutoAwesomeMosaic = Material.Sharp.AutoAwesomeMosaic;
public const string AutoAwesomeMotion = Material.Sharp.AutoAwesomeMotion;
public const string AutoDelete = Material.Sharp.AutoDelete;
public const string AutoFixHigh = Material.Sharp.AutoFixHigh;
public const string AutoFixNormal = Material.Sharp.AutoFixNormal;
public const string AutoFixOff = Material.Sharp.AutoFixOff;
public const string AutoGraph = Material.Sharp.AutoGraph;
public const string AutoStories = Material.Sharp.AutoStories;
public const string AutofpsSelect = Material.Sharp.AutofpsSelect;
public const string Autorenew = Material.Sharp.Autorenew;
public const string AvTimer = Material.Sharp.AvTimer;
public const string BabyChangingStation = Material.Sharp.BabyChangingStation;
public const string BackHand = Material.Sharp.BackHand;
public const string Backpack = Material.Sharp.Backpack;
public const string Backspace = Material.Sharp.Backspace;
public const string Backup = Material.Sharp.Backup;
public const string BackupTable = Material.Sharp.BackupTable;
public const string Badge = Material.Sharp.Badge;
public const string BakeryDining = Material.Sharp.BakeryDining;
public const string Balance = Material.Sharp.Balance;
public const string Balcony = Material.Sharp.Balcony;
public const string Ballot = Material.Sharp.Ballot;
public const string BarChart = Material.Sharp.BarChart;
public const string BatchPrediction = Material.Sharp.BatchPrediction;
public const string Bathroom = Material.Sharp.Bathroom;
public const string Bathtub = Material.Sharp.Bathtub;
public const string Battery0Bar = Material.Sharp.Battery0Bar;
public const string Battery1Bar = Material.Sharp.Battery1Bar;
public const string Battery2Bar = Material.Sharp.Battery2Bar;
public const string Battery3Bar = Material.Sharp.Battery3Bar;
public const string Battery4Bar = Material.Sharp.Battery4Bar;
public const string Battery5Bar = Material.Sharp.Battery5Bar;
public const string Battery6Bar = Material.Sharp.Battery6Bar;
public const string BatteryAlert = Material.Sharp.BatteryAlert;
public const string BatteryChargingFull = Material.Sharp.BatteryChargingFull;
public const string BatteryFull = Material.Sharp.BatteryFull;
public const string BatterySaver = Material.Sharp.BatterySaver;
public const string BatteryStd = Material.Sharp.BatteryStd;
public const string BatteryUnknown = Material.Sharp.BatteryUnknown;
public const string BeachAccess = Material.Sharp.BeachAccess;
public const string Bed = Material.Sharp.Bed;
public const string BedroomBaby = Material.Sharp.BedroomBaby;
public const string BedroomChild = Material.Sharp.BedroomChild;
public const string BedroomParent = Material.Sharp.BedroomParent;
public const string Bedtime = Material.Sharp.Bedtime;
public const string BedtimeOff = Material.Sharp.BedtimeOff;
public const string Beenhere = Material.Sharp.Beenhere;
public const string Bento = Material.Sharp.Bento;
public const string BikeScooter = Material.Sharp.BikeScooter;
public const string Biotech = Material.Sharp.Biotech;
public const string Blender = Material.Sharp.Blender;
public const string Block = Material.Sharp.Block;
public const string Bloodtype = Material.Sharp.Bloodtype;
public const string Bluetooth = Material.Sharp.Bluetooth;
public const string BluetoothAudio = Material.Sharp.BluetoothAudio;
public const string BluetoothConnected = Material.Sharp.BluetoothConnected;
public const string BluetoothDisabled = Material.Sharp.BluetoothDisabled;
public const string BluetoothDrive = Material.Sharp.BluetoothDrive;
public const string BluetoothSearching = Material.Sharp.BluetoothSearching;
public const string BlurCircular = Material.Sharp.BlurCircular;
public const string BlurLinear = Material.Sharp.BlurLinear;
public const string BlurOff = Material.Sharp.BlurOff;
public const string BlurOn = Material.Sharp.BlurOn;
public const string Bolt = Material.Sharp.Bolt;
public const string Book = Material.Sharp.Book;
public const string BookOnline = Material.Sharp.BookOnline;
public const string Bookmark = Material.Sharp.Bookmark;
public const string BookmarkAdd = Material.Sharp.BookmarkAdd;
public const string BookmarkAdded = Material.Sharp.BookmarkAdded;
public const string BookmarkBorder = Material.Sharp.BookmarkBorder;
public const string BookmarkRemove = Material.Sharp.BookmarkRemove;
public const string Bookmarks = Material.Sharp.Bookmarks;
public const string BorderAll = Material.Sharp.BorderAll;
public const string BorderBottom = Material.Sharp.BorderBottom;
public const string BorderClear = Material.Sharp.BorderClear;
public const string BorderColor = Material.Sharp.BorderColor;
public const string BorderHorizontal = Material.Sharp.BorderHorizontal;
public const string BorderInner = Material.Sharp.BorderInner;
public const string BorderLeft = Material.Sharp.BorderLeft;
public const string BorderOuter = Material.Sharp.BorderOuter;
public const string BorderRight = Material.Sharp.BorderRight;
public const string BorderStyle = Material.Sharp.BorderStyle;
public const string BorderTop = Material.Sharp.BorderTop;
public const string BorderVertical = Material.Sharp.BorderVertical;
public const string Boy = Material.Sharp.Boy;
public const string BrandingWatermark = Material.Sharp.BrandingWatermark;
public const string BreakfastDining = Material.Sharp.BreakfastDining;
public const string Brightness1 = Material.Sharp.Brightness1;
public const string Brightness2 = Material.Sharp.Brightness2;
public const string Brightness3 = Material.Sharp.Brightness3;
public const string Brightness4 = Material.Sharp.Brightness4;
public const string Brightness5 = Material.Sharp.Brightness5;
public const string Brightness6 = Material.Sharp.Brightness6;
public const string Brightness7 = Material.Sharp.Brightness7;
public const string BrightnessAuto = Material.Sharp.BrightnessAuto;
public const string BrightnessHigh = Material.Sharp.BrightnessHigh;
public const string BrightnessLow = Material.Sharp.BrightnessLow;
public const string BrightnessMedium = Material.Sharp.BrightnessMedium;
public const string BrokenImage = Material.Sharp.BrokenImage;
public const string BrowseGallery = Material.Sharp.BrowseGallery;
public const string BrowserNotSupported = Material.Sharp.BrowserNotSupported;
public const string BrowserUpdated = Material.Sharp.BrowserUpdated;
public const string BrunchDining = Material.Sharp.BrunchDining;
public const string Brush = Material.Sharp.Brush;
public const string BubbleChart = Material.Sharp.BubbleChart;
public const string BugReport = Material.Sharp.BugReport;
public const string Build = Material.Sharp.Build;
public const string BuildCircle = Material.Sharp.BuildCircle;
public const string Bungalow = Material.Sharp.Bungalow;
public const string BurstMode = Material.Sharp.BurstMode;
public const string BusAlert = Material.Sharp.BusAlert;
public const string Business = Material.Sharp.Business;
public const string BusinessCenter = Material.Sharp.BusinessCenter;
public const string Cabin = Material.Sharp.Cabin;
public const string Cable = Material.Sharp.Cable;
public const string Cached = Material.Sharp.Cached;
public const string Cake = Material.Sharp.Cake;
public const string Calculate = Material.Sharp.Calculate;
public const string CalendarMonth = Material.Sharp.CalendarMonth;
public const string CalendarToday = Material.Sharp.CalendarToday;
public const string CalendarViewDay = Material.Sharp.CalendarViewDay;
public const string CalendarViewMonth = Material.Sharp.CalendarViewMonth;
public const string CalendarViewWeek = Material.Sharp.CalendarViewWeek;
public const string Call = Material.Sharp.Call;
public const string CallEnd = Material.Sharp.CallEnd;
public const string CallMade = Material.Sharp.CallMade;
public const string CallMerge = Material.Sharp.CallMerge;
public const string CallMissed = Material.Sharp.CallMissed;
public const string CallMissedOutgoing = Material.Sharp.CallMissedOutgoing;
public const string CallReceived = Material.Sharp.CallReceived;
public const string CallSplit = Material.Sharp.CallSplit;
public const string CallToAction = Material.Sharp.CallToAction;
public const string Camera = Material.Sharp.Camera;
public const string CameraAlt = Material.Sharp.CameraAlt;
public const string CameraEnhance = Material.Sharp.CameraEnhance;
public const string CameraFront = Material.Sharp.CameraFront;
public const string CameraIndoor = Material.Sharp.CameraIndoor;
public const string CameraOutdoor = Material.Sharp.CameraOutdoor;
public const string CameraRear = Material.Sharp.CameraRear;
public const string CameraRoll = Material.Sharp.CameraRoll;
public const string Cameraswitch = Material.Sharp.Cameraswitch;
public const string Campaign = Material.Sharp.Campaign;
public const string Cancel = Material.Sharp.Cancel;
public const string CancelPresentation = Material.Sharp.CancelPresentation;
public const string CancelScheduleSend = Material.Sharp.CancelScheduleSend;
public const string CandlestickChart = Material.Sharp.CandlestickChart;
public const string CarCrash = Material.Sharp.CarCrash;
public const string CarRental = Material.Sharp.CarRental;
public const string CarRepair = Material.Sharp.CarRepair;
public const string CardGiftcard = Material.Sharp.CardGiftcard;
public const string CardMembership = Material.Sharp.CardMembership;
public const string CardTravel = Material.Sharp.CardTravel;
public const string Carpenter = Material.Sharp.Carpenter;
public const string Cases = Material.Sharp.Cases;
public const string Casino = Material.Sharp.Casino;
public const string Cast = Material.Sharp.Cast;
public const string CastConnected = Material.Sharp.CastConnected;
public const string CastForEducation = Material.Sharp.CastForEducation;
public const string Castle = Material.Sharp.Castle;
public const string CatchingPokemon = Material.Sharp.CatchingPokemon;
public const string Category = Material.Sharp.Category;
public const string Celebration = Material.Sharp.Celebration;
public const string CellTower = Material.Sharp.CellTower;
public const string CellWifi = Material.Sharp.CellWifi;
public const string CenterFocusStrong = Material.Sharp.CenterFocusStrong;
public const string CenterFocusWeak = Material.Sharp.CenterFocusWeak;
public const string Chair = Material.Sharp.Chair;
public const string ChairAlt = Material.Sharp.ChairAlt;
public const string Chalet = Material.Sharp.Chalet;
public const string ChangeCircle = Material.Sharp.ChangeCircle;
public const string ChangeHistory = Material.Sharp.ChangeHistory;
public const string ChargingStation = Material.Sharp.ChargingStation;
public const string Chat = Material.Sharp.Chat;
public const string ChatBubble = Material.Sharp.ChatBubble;
public const string ChatBubbleOutline = Material.Sharp.ChatBubbleOutline;
public const string Check = Material.Sharp.Check;
public const string CheckBox = Material.Sharp.CheckBox;
public const string CheckBoxOutlineBlank = Material.Sharp.CheckBoxOutlineBlank;
public const string CheckCircle = Material.Sharp.CheckCircle;
public const string CheckCircleOutline = Material.Sharp.CheckCircleOutline;
public const string Checklist = Material.Sharp.Checklist;
public const string ChecklistRtl = Material.Sharp.ChecklistRtl;
public const string Checkroom = Material.Sharp.Checkroom;
public const string ChevronLeft = Material.Sharp.ChevronLeft;
public const string ChevronRight = Material.Sharp.ChevronRight;
public const string ChildCare = Material.Sharp.ChildCare;
public const string ChildFriendly = Material.Sharp.ChildFriendly;
public const string ChromeReaderMode = Material.Sharp.ChromeReaderMode;
public const string Church = Material.Sharp.Church;
public const string Circle = Material.Sharp.Circle;
public const string CircleNotifications = Material.Sharp.CircleNotifications;
public const string Class = Material.Sharp.Class;
public const string CleanHands = Material.Sharp.CleanHands;
public const string CleaningServices = Material.Sharp.CleaningServices;
public const string Clear = Material.Sharp.Clear;
public const string ClearAll = Material.Sharp.ClearAll;
public const string Close = Material.Sharp.Close;
public const string CloseFullscreen = Material.Sharp.CloseFullscreen;
public const string ClosedCaption = Material.Sharp.ClosedCaption;
public const string ClosedCaptionDisabled = Material.Sharp.ClosedCaptionDisabled;
public const string ClosedCaptionOff = Material.Sharp.ClosedCaptionOff;
public const string Cloud = Material.Sharp.Cloud;
public const string CloudCircle = Material.Sharp.CloudCircle;
public const string CloudDone = Material.Sharp.CloudDone;
public const string CloudDownload = Material.Sharp.CloudDownload;
public const string CloudOff = Material.Sharp.CloudOff;
public const string CloudQueue = Material.Sharp.CloudQueue;
public const string CloudSync = Material.Sharp.CloudSync;
public const string CloudUpload = Material.Sharp.CloudUpload;
public const string Co2 = Material.Sharp.Co2;
public const string CoPresent = Material.Sharp.CoPresent;
public const string Code = Material.Sharp.Code;
public const string CodeOff = Material.Sharp.CodeOff;
public const string Coffee = Material.Sharp.Coffee;
public const string CoffeeMaker = Material.Sharp.CoffeeMaker;
public const string Collections = Material.Sharp.Collections;
public const string CollectionsBookmark = Material.Sharp.CollectionsBookmark;
public const string ColorLens = Material.Sharp.ColorLens;
public const string Colorize = Material.Sharp.Colorize;
public const string Comment = Material.Sharp.Comment;
public const string CommentBank = Material.Sharp.CommentBank;
public const string CommentsDisabled = Material.Sharp.CommentsDisabled;
public const string Commit = Material.Sharp.Commit;
public const string Commute = Material.Sharp.Commute;
public const string Compare = Material.Sharp.Compare;
public const string CompareArrows = Material.Sharp.CompareArrows;
public const string CompassCalibration = Material.Sharp.CompassCalibration;
public const string Compost = Material.Sharp.Compost;
public const string Compress = Material.Sharp.Compress;
public const string Computer = Material.Sharp.Computer;
public const string ConfirmationNumber = Material.Sharp.ConfirmationNumber;
public const string ConnectWithoutContact = Material.Sharp.ConnectWithoutContact;
public const string ConnectedTv = Material.Sharp.ConnectedTv;
public const string ConnectingAirports = Material.Sharp.ConnectingAirports;
public const string Construction = Material.Sharp.Construction;
public const string ContactMail = Material.Sharp.ContactMail;
public const string ContactPage = Material.Sharp.ContactPage;
public const string ContactPhone = Material.Sharp.ContactPhone;
public const string ContactSupport = Material.Sharp.ContactSupport;
public const string Contactless = Material.Sharp.Contactless;
public const string Contacts = Material.Sharp.Contacts;
public const string ContentCopy = Material.Sharp.ContentCopy;
public const string ContentCut = Material.Sharp.ContentCut;
public const string ContentPaste = Material.Sharp.ContentPaste;
public const string ContentPasteGo = Material.Sharp.ContentPasteGo;
public const string ContentPasteOff = Material.Sharp.ContentPasteOff;
public const string ContentPasteSearch = Material.Sharp.ContentPasteSearch;
public const string Contrast = Material.Sharp.Contrast;
public const string ControlCamera = Material.Sharp.ControlCamera;
public const string ControlPoint = Material.Sharp.ControlPoint;
public const string ControlPointDuplicate = Material.Sharp.ControlPointDuplicate;
public const string Cookie = Material.Sharp.Cookie;
public const string CopyAll = Material.Sharp.CopyAll;
public const string Copyright = Material.Sharp.Copyright;
public const string Coronavirus = Material.Sharp.Coronavirus;
public const string CorporateFare = Material.Sharp.CorporateFare;
public const string Cottage = Material.Sharp.Cottage;
public const string Countertops = Material.Sharp.Countertops;
public const string Create = Material.Sharp.Create;
public const string CreateNewFolder = Material.Sharp.CreateNewFolder;
public const string CreditCard = Material.Sharp.CreditCard;
public const string CreditCardOff = Material.Sharp.CreditCardOff;
public const string CreditScore = Material.Sharp.CreditScore;
public const string Crib = Material.Sharp.Crib;
public const string CrisisAlert = Material.Sharp.CrisisAlert;
public const string Crop = Material.Sharp.Crop;
public const string Crop169 = Material.Sharp.Crop169;
public const string Crop32 = Material.Sharp.Crop32;
public const string Crop54 = Material.Sharp.Crop54;
public const string Crop75 = Material.Sharp.Crop75;
public const string CropDin = Material.Sharp.CropDin;
public const string CropFree = Material.Sharp.CropFree;
public const string CropLandscape = Material.Sharp.CropLandscape;
public const string CropOriginal = Material.Sharp.CropOriginal;
public const string CropPortrait = Material.Sharp.CropPortrait;
public const string CropRotate = Material.Sharp.CropRotate;
public const string CropSquare = Material.Sharp.CropSquare;
public const string CrueltyFree = Material.Sharp.CrueltyFree;
public const string Css = Material.Sharp.Css;
public const string CurrencyBitcoin = Material.Sharp.CurrencyBitcoin;
public const string CurrencyExchange = Material.Sharp.CurrencyExchange;
public const string CurrencyFranc = Material.Sharp.CurrencyFranc;
public const string CurrencyLira = Material.Sharp.CurrencyLira;
public const string CurrencyPound = Material.Sharp.CurrencyPound;
public const string CurrencyRuble = Material.Sharp.CurrencyRuble;
public const string CurrencyRupee = Material.Sharp.CurrencyRupee;
public const string CurrencyYen = Material.Sharp.CurrencyYen;
public const string CurrencyYuan = Material.Sharp.CurrencyYuan;
public const string Cyclone = Material.Sharp.Cyclone;
public const string Dangerous = Material.Sharp.Dangerous;
public const string DarkMode = Material.Sharp.DarkMode;
public const string Dashboard = Material.Sharp.Dashboard;
public const string DashboardCustomize = Material.Sharp.DashboardCustomize;
public const string DataArray = Material.Sharp.DataArray;
public const string DataExploration = Material.Sharp.DataExploration;
public const string DataObject = Material.Sharp.DataObject;
public const string DataSaverOff = Material.Sharp.DataSaverOff;
public const string DataSaverOn = Material.Sharp.DataSaverOn;
public const string DataThresholding = Material.Sharp.DataThresholding;
public const string DataUsage = Material.Sharp.DataUsage;
public const string DateRange = Material.Sharp.DateRange;
public const string Deblur = Material.Sharp.Deblur;
public const string Deck = Material.Sharp.Deck;
public const string Dehaze = Material.Sharp.Dehaze;
public const string Delete = Material.Sharp.Delete;
public const string DeleteForever = Material.Sharp.DeleteForever;
public const string DeleteOutline = Material.Sharp.DeleteOutline;
public const string DeleteSweep = Material.Sharp.DeleteSweep;
public const string DeliveryDining = Material.Sharp.DeliveryDining;
public const string DensityLarge = Material.Sharp.DensityLarge;
public const string DensityMedium = Material.Sharp.DensityMedium;
public const string DensitySmall = Material.Sharp.DensitySmall;
public const string DepartureBoard = Material.Sharp.DepartureBoard;
public const string Description = Material.Sharp.Description;
public const string Deselect = Material.Sharp.Deselect;
public const string DesignServices = Material.Sharp.DesignServices;
public const string DesktopAccessDisabled = Material.Sharp.DesktopAccessDisabled;
public const string DesktopMac = Material.Sharp.DesktopMac;
public const string DesktopWindows = Material.Sharp.DesktopWindows;
public const string Details = Material.Sharp.Details;
public const string DeveloperBoard = Material.Sharp.DeveloperBoard;
public const string DeveloperBoardOff = Material.Sharp.DeveloperBoardOff;
public const string DeveloperMode = Material.Sharp.DeveloperMode;
public const string DeviceHub = Material.Sharp.DeviceHub;
public const string DeviceThermostat = Material.Sharp.DeviceThermostat;
public const string DeviceUnknown = Material.Sharp.DeviceUnknown;
public const string Devices = Material.Sharp.Devices;
public const string DevicesFold = Material.Sharp.DevicesFold;
public const string DevicesOther = Material.Sharp.DevicesOther;
public const string DialerSip = Material.Sharp.DialerSip;
public const string Dialpad = Material.Sharp.Dialpad;
public const string Diamond = Material.Sharp.Diamond;
public const string Difference = Material.Sharp.Difference;
public const string Dining = Material.Sharp.Dining;
public const string DinnerDining = Material.Sharp.DinnerDining;
public const string Directions = Material.Sharp.Directions;
public const string DirectionsBike = Material.Sharp.DirectionsBike;
public const string DirectionsBoat = Material.Sharp.DirectionsBoat;
public const string DirectionsBoatFilled = Material.Sharp.DirectionsBoatFilled;
public const string DirectionsBus = Material.Sharp.DirectionsBus;
public const string DirectionsBusFilled = Material.Sharp.DirectionsBusFilled;
public const string DirectionsCar = Material.Sharp.DirectionsCar;
public const string DirectionsCarFilled = Material.Sharp.DirectionsCarFilled;
public const string DirectionsOff = Material.Sharp.DirectionsOff;
public const string DirectionsRailway = Material.Sharp.DirectionsRailway;
public const string DirectionsRailwayFilled = Material.Sharp.DirectionsRailwayFilled;
public const string DirectionsRun = Material.Sharp.DirectionsRun;
public const string DirectionsSubway = Material.Sharp.DirectionsSubway;
public const string DirectionsSubwayFilled = Material.Sharp.DirectionsSubwayFilled;
public const string DirectionsTransit = Material.Sharp.DirectionsTransit;
public const string DirectionsTransitFilled = Material.Sharp.DirectionsTransitFilled;
public const string DirectionsWalk = Material.Sharp.DirectionsWalk;
public const string DirtyLens = Material.Sharp.DirtyLens;
public const string DisabledByDefault = Material.Sharp.DisabledByDefault;
public const string DisabledVisible = Material.Sharp.DisabledVisible;
public const string DiscFull = Material.Sharp.DiscFull;
public const string Discount = Material.Sharp.Discount;
public const string DisplaySettings = Material.Sharp.DisplaySettings;
public const string Dns = Material.Sharp.Dns;
public const string DoDisturb = Material.Sharp.DoDisturb;
public const string DoDisturbAlt = Material.Sharp.DoDisturbAlt;
public const string DoDisturbOff = Material.Sharp.DoDisturbOff;
public const string DoDisturbOn = Material.Sharp.DoDisturbOn;
public const string DoNotDisturb = Material.Sharp.DoNotDisturb;
public const string DoNotDisturbAlt = Material.Sharp.DoNotDisturbAlt;
public const string DoNotDisturbOff = Material.Sharp.DoNotDisturbOff;
public const string DoNotDisturbOn = Material.Sharp.DoNotDisturbOn;
public const string DoNotDisturbOnTotalSilence = Material.Sharp.DoNotDisturbOnTotalSilence;
public const string DoNotStep = Material.Sharp.DoNotStep;
public const string DoNotTouch = Material.Sharp.DoNotTouch;
public const string Dock = Material.Sharp.Dock;
public const string DocumentScanner = Material.Sharp.DocumentScanner;
public const string Domain = Material.Sharp.Domain;
public const string DomainAdd = Material.Sharp.DomainAdd;
public const string DomainDisabled = Material.Sharp.DomainDisabled;
public const string DomainVerification = Material.Sharp.DomainVerification;
public const string Done = Material.Sharp.Done;
public const string DoneAll = Material.Sharp.DoneAll;
public const string DoneOutline = Material.Sharp.DoneOutline;
public const string DonutLarge = Material.Sharp.DonutLarge;
public const string DonutSmall = Material.Sharp.DonutSmall;
public const string DoorBack = Material.Sharp.DoorBack;
public const string DoorFront = Material.Sharp.DoorFront;
public const string DoorSliding = Material.Sharp.DoorSliding;
public const string Doorbell = Material.Sharp.Doorbell;
public const string DoubleArrow = Material.Sharp.DoubleArrow;
public const string DownhillSkiing = Material.Sharp.DownhillSkiing;
public const string Download = Material.Sharp.Download;
public const string DownloadDone = Material.Sharp.DownloadDone;
public const string DownloadForOffline = Material.Sharp.DownloadForOffline;
public const string Downloading = Material.Sharp.Downloading;
public const string Drafts = Material.Sharp.Drafts;
public const string DragHandle = Material.Sharp.DragHandle;
public const string DragIndicator = Material.Sharp.DragIndicator;
public const string Draw = Material.Sharp.Draw;
public const string DriveEta = Material.Sharp.DriveEta;
public const string DriveFileMove = Material.Sharp.DriveFileMove;
public const string DriveFileMoveRtl = Material.Sharp.DriveFileMoveRtl;
public const string DriveFileRenameOutline = Material.Sharp.DriveFileRenameOutline;
public const string DriveFolderUpload = Material.Sharp.DriveFolderUpload;
public const string Dry = Material.Sharp.Dry;
public const string DryCleaning = Material.Sharp.DryCleaning;
public const string Duo = Material.Sharp.Duo;
public const string Dvr = Material.Sharp.Dvr;
public const string DynamicFeed = Material.Sharp.DynamicFeed;
public const string DynamicForm = Material.Sharp.DynamicForm;
public const string EMobiledata = Material.Sharp.EMobiledata;
public const string Earbuds = Material.Sharp.Earbuds;
public const string EarbudsBattery = Material.Sharp.EarbudsBattery;
public const string East = Material.Sharp.East;
public const string EdgesensorHigh = Material.Sharp.EdgesensorHigh;
public const string EdgesensorLow = Material.Sharp.EdgesensorLow;
public const string Edit = Material.Sharp.Edit;
public const string EditAttributes = Material.Sharp.EditAttributes;
public const string EditCalendar = Material.Sharp.EditCalendar;
public const string EditLocation = Material.Sharp.EditLocation;
public const string EditLocationAlt = Material.Sharp.EditLocationAlt;
public const string EditNote = Material.Sharp.EditNote;
public const string EditNotifications = Material.Sharp.EditNotifications;
public const string EditOff = Material.Sharp.EditOff;
public const string EditRoad = Material.Sharp.EditRoad;
public const string Egg = Material.Sharp.Egg;
public const string EggAlt = Material.Sharp.EggAlt;
public const string Eject = Material.Sharp.Eject;
public const string Elderly = Material.Sharp.Elderly;
public const string ElderlyWoman = Material.Sharp.ElderlyWoman;
public const string ElectricBike = Material.Sharp.ElectricBike;
public const string ElectricCar = Material.Sharp.ElectricCar;
public const string ElectricMoped = Material.Sharp.ElectricMoped;
public const string ElectricRickshaw = Material.Sharp.ElectricRickshaw;
public const string ElectricScooter = Material.Sharp.ElectricScooter;
public const string ElectricalServices = Material.Sharp.ElectricalServices;
public const string Elevator = Material.Sharp.Elevator;
public const string Email = Material.Sharp.Email;
public const string Emergency = Material.Sharp.Emergency;
public const string EmergencyRecording = Material.Sharp.EmergencyRecording;
public const string EmergencyShare = Material.Sharp.EmergencyShare;
public const string EmojiEmotions = Material.Sharp.EmojiEmotions;
public const string EmojiEvents = Material.Sharp.EmojiEvents;
public const string EmojiFoodBeverage = Material.Sharp.EmojiFoodBeverage;
public const string EmojiNature = Material.Sharp.EmojiNature;
public const string EmojiObjects = Material.Sharp.EmojiObjects;
public const string EmojiPeople = Material.Sharp.EmojiPeople;
public const string EmojiSymbols = Material.Sharp.EmojiSymbols;
public const string EmojiTransportation = Material.Sharp.EmojiTransportation;
public const string Engineering = Material.Sharp.Engineering;
public const string EnhancedEncryption = Material.Sharp.EnhancedEncryption;
public const string Equalizer = Material.Sharp.Equalizer;
public const string Error = Material.Sharp.Error;
public const string ErrorOutline = Material.Sharp.ErrorOutline;
public const string Escalator = Material.Sharp.Escalator;
public const string EscalatorWarning = Material.Sharp.EscalatorWarning;
public const string Euro = Material.Sharp.Euro;
public const string EuroSymbol = Material.Sharp.EuroSymbol;
public const string EvStation = Material.Sharp.EvStation;
public const string Event = Material.Sharp.Event;
public const string EventAvailable = Material.Sharp.EventAvailable;
public const string EventBusy = Material.Sharp.EventBusy;
public const string EventNote = Material.Sharp.EventNote;
public const string EventRepeat = Material.Sharp.EventRepeat;
public const string EventSeat = Material.Sharp.EventSeat;
public const string ExitToApp = Material.Sharp.ExitToApp;
public const string Expand = Material.Sharp.Expand;
public const string ExpandCircleDown = Material.Sharp.ExpandCircleDown;
public const string ExpandLess = Material.Sharp.ExpandLess;
public const string ExpandMore = Material.Sharp.ExpandMore;
public const string Explicit = Material.Sharp.Explicit;
public const string Explore = Material.Sharp.Explore;
public const string ExploreOff = Material.Sharp.ExploreOff;
public const string Exposure = Material.Sharp.Exposure;
public const string ExposureNeg1 = Material.Sharp.ExposureNeg1;
public const string ExposureNeg2 = Material.Sharp.ExposureNeg2;
public const string ExposurePlus1 = Material.Sharp.ExposurePlus1;
public const string ExposurePlus2 = Material.Sharp.ExposurePlus2;
public const string ExposureZero = Material.Sharp.ExposureZero;
public const string Extension = Material.Sharp.Extension;
public const string ExtensionOff = Material.Sharp.ExtensionOff;
public const string Face = Material.Sharp.Face;
public const string FaceRetouchingNatural = Material.Sharp.FaceRetouchingNatural;
public const string FaceRetouchingOff = Material.Sharp.FaceRetouchingOff;
public const string FactCheck = Material.Sharp.FactCheck;
public const string Factory = Material.Sharp.Factory;
public const string FamilyRestroom = Material.Sharp.FamilyRestroom;
public const string FastForward = Material.Sharp.FastForward;
public const string FastRewind = Material.Sharp.FastRewind;
public const string Fastfood = Material.Sharp.Fastfood;
public const string Favorite = Material.Sharp.Favorite;
public const string FavoriteBorder = Material.Sharp.FavoriteBorder;
public const string Fax = Material.Sharp.Fax;
public const string FeaturedPlayList = Material.Sharp.FeaturedPlayList;
public const string FeaturedVideo = Material.Sharp.FeaturedVideo;
public const string Feed = Material.Sharp.Feed;
public const string Feedback = Material.Sharp.Feedback;
public const string Female = Material.Sharp.Female;
public const string Fence = Material.Sharp.Fence;
public const string Festival = Material.Sharp.Festival;
public const string FiberDvr = Material.Sharp.FiberDvr;
public const string FiberManualRecord = Material.Sharp.FiberManualRecord;
public const string FiberNew = Material.Sharp.FiberNew;
public const string FiberPin = Material.Sharp.FiberPin;
public const string FiberSmartRecord = Material.Sharp.FiberSmartRecord;
public const string FileCopy = Material.Sharp.FileCopy;
public const string FileDownload = Material.Sharp.FileDownload;
public const string FileDownloadDone = Material.Sharp.FileDownloadDone;
public const string FileDownloadOff = Material.Sharp.FileDownloadOff;
public const string FileOpen = Material.Sharp.FileOpen;
public const string FilePresent = Material.Sharp.FilePresent;
public const string FileUpload = Material.Sharp.FileUpload;
public const string Filter = Material.Sharp.Filter;
public const string Filter1 = Material.Sharp.Filter1;
public const string Filter2 = Material.Sharp.Filter2;
public const string Filter3 = Material.Sharp.Filter3;
public const string Filter4 = Material.Sharp.Filter4;
public const string Filter5 = Material.Sharp.Filter5;
public const string Filter6 = Material.Sharp.Filter6;
public const string Filter7 = Material.Sharp.Filter7;
public const string Filter8 = Material.Sharp.Filter8;
public const string Filter9 = Material.Sharp.Filter9;
public const string Filter9Plus = Material.Sharp.Filter9Plus;
public const string FilterAlt = Material.Sharp.FilterAlt;
public const string FilterAltOff = Material.Sharp.FilterAltOff;
public const string FilterBAndW = Material.Sharp.FilterBAndW;
public const string FilterCenterFocus = Material.Sharp.FilterCenterFocus;
public const string FilterDrama = Material.Sharp.FilterDrama;
public const string FilterFrames = Material.Sharp.FilterFrames;
public const string FilterHdr = Material.Sharp.FilterHdr;
public const string FilterList = Material.Sharp.FilterList;
public const string FilterListOff = Material.Sharp.FilterListOff;
public const string FilterNone = Material.Sharp.FilterNone;
public const string FilterTiltShift = Material.Sharp.FilterTiltShift;
public const string FilterVintage = Material.Sharp.FilterVintage;
public const string FindInPage = Material.Sharp.FindInPage;
public const string FindReplace = Material.Sharp.FindReplace;
public const string Fingerprint = Material.Sharp.Fingerprint;
public const string FireExtinguisher = Material.Sharp.FireExtinguisher;
public const string Fireplace = Material.Sharp.Fireplace;
public const string FirstPage = Material.Sharp.FirstPage;
public const string FitScreen = Material.Sharp.FitScreen;
public const string Fitbit = Material.Sharp.Fitbit;
public const string FitnessCenter = Material.Sharp.FitnessCenter;
public const string Flag = Material.Sharp.Flag;
public const string FlagCircle = Material.Sharp.FlagCircle;
public const string Flaky = Material.Sharp.Flaky;
public const string Flare = Material.Sharp.Flare;
public const string FlashAuto = Material.Sharp.FlashAuto;
public const string FlashOff = Material.Sharp.FlashOff;
public const string FlashOn = Material.Sharp.FlashOn;
public const string FlashlightOff = Material.Sharp.FlashlightOff;
public const string FlashlightOn = Material.Sharp.FlashlightOn;
public const string Flatware = Material.Sharp.Flatware;
public const string Flight = Material.Sharp.Flight;
public const string FlightClass = Material.Sharp.FlightClass;
public const string FlightLand = Material.Sharp.FlightLand;
public const string FlightTakeoff = Material.Sharp.FlightTakeoff;
public const string Flip = Material.Sharp.Flip;
public const string FlipCameraAndroid = Material.Sharp.FlipCameraAndroid;
public const string FlipCameraIos = Material.Sharp.FlipCameraIos;
public const string FlipToBack = Material.Sharp.FlipToBack;
public const string FlipToFront = Material.Sharp.FlipToFront;
public const string Flood = Material.Sharp.Flood;
public const string Flourescent = Material.Sharp.Flourescent;
public const string FlutterDash = Material.Sharp.FlutterDash;
public const string FmdBad = Material.Sharp.FmdBad;
public const string FmdGood = Material.Sharp.FmdGood;
public const string Folder = Material.Sharp.Folder;
public const string FolderCopy = Material.Sharp.FolderCopy;
public const string FolderDelete = Material.Sharp.FolderDelete;
public const string FolderOff = Material.Sharp.FolderOff;
public const string FolderOpen = Material.Sharp.FolderOpen;
public const string FolderShared = Material.Sharp.FolderShared;
public const string FolderSpecial = Material.Sharp.FolderSpecial;
public const string FolderZip = Material.Sharp.FolderZip;
public const string FollowTheSigns = Material.Sharp.FollowTheSigns;
public const string FontDownload = Material.Sharp.FontDownload;
public const string FontDownloadOff = Material.Sharp.FontDownloadOff;
public const string FoodBank = Material.Sharp.FoodBank;
public const string Forest = Material.Sharp.Forest;
public const string ForkLeft = Material.Sharp.ForkLeft;
public const string ForkRight = Material.Sharp.ForkRight;
public const string FormatAlignCenter = Material.Sharp.FormatAlignCenter;
public const string FormatAlignJustify = Material.Sharp.FormatAlignJustify;
public const string FormatAlignLeft = Material.Sharp.FormatAlignLeft;
public const string FormatAlignRight = Material.Sharp.FormatAlignRight;
public const string FormatBold = Material.Sharp.FormatBold;
public const string FormatClear = Material.Sharp.FormatClear;
public const string FormatColorFill = Material.Sharp.FormatColorFill;
public const string FormatColorReset = Material.Sharp.FormatColorReset;
public const string FormatColorText = Material.Sharp.FormatColorText;
public const string FormatIndentDecrease = Material.Sharp.FormatIndentDecrease;
public const string FormatIndentIncrease = Material.Sharp.FormatIndentIncrease;
public const string FormatItalic = Material.Sharp.FormatItalic;
public const string FormatLineSpacing = Material.Sharp.FormatLineSpacing;
public const string FormatListBulleted = Material.Sharp.FormatListBulleted;
public const string FormatListNumbered = Material.Sharp.FormatListNumbered;
public const string FormatListNumberedRtl = Material.Sharp.FormatListNumberedRtl;
public const string FormatOverline = Material.Sharp.FormatOverline;
public const string FormatPaint = Material.Sharp.FormatPaint;
public const string FormatQuote = Material.Sharp.FormatQuote;
public const string FormatShapes = Material.Sharp.FormatShapes;
public const string FormatSize = Material.Sharp.FormatSize;
public const string FormatStrikethrough = Material.Sharp.FormatStrikethrough;
public const string FormatTextdirectionLToR = Material.Sharp.FormatTextdirectionLToR;
public const string FormatTextdirectionRToL = Material.Sharp.FormatTextdirectionRToL;
public const string FormatUnderlined = Material.Sharp.FormatUnderlined;
public const string Fort = Material.Sharp.Fort;
public const string Forum = Material.Sharp.Forum;
public const string Forward = Material.Sharp.Forward;
public const string Forward10 = Material.Sharp.Forward10;
public const string Forward30 = Material.Sharp.Forward30;
public const string Forward5 = Material.Sharp.Forward5;
public const string ForwardToInbox = Material.Sharp.ForwardToInbox;
public const string Foundation = Material.Sharp.Foundation;
public const string FreeBreakfast = Material.Sharp.FreeBreakfast;
public const string FreeCancellation = Material.Sharp.FreeCancellation;
public const string FrontHand = Material.Sharp.FrontHand;
public const string Fullscreen = Material.Sharp.Fullscreen;
public const string FullscreenExit = Material.Sharp.FullscreenExit;
public const string Functions = Material.Sharp.Functions;
public const string GMobiledata = Material.Sharp.GMobiledata;
public const string GTranslate = Material.Sharp.GTranslate;
public const string Gamepad = Material.Sharp.Gamepad;
public const string Games = Material.Sharp.Games;
public const string Garage = Material.Sharp.Garage;
public const string Gavel = Material.Sharp.Gavel;
public const string GeneratingTokens = Material.Sharp.GeneratingTokens;
public const string Gesture = Material.Sharp.Gesture;
public const string GetApp = Material.Sharp.GetApp;
public const string Gif = Material.Sharp.Gif;
public const string GifBox = Material.Sharp.GifBox;
public const string Girl = Material.Sharp.Girl;
public const string Gite = Material.Sharp.Gite;
public const string GolfCourse = Material.Sharp.GolfCourse;
public const string GppBad = Material.Sharp.GppBad;
public const string GppGood = Material.Sharp.GppGood;
public const string GppMaybe = Material.Sharp.GppMaybe;
public const string GpsFixed = Material.Sharp.GpsFixed;
public const string GpsNotFixed = Material.Sharp.GpsNotFixed;
public const string GpsOff = Material.Sharp.GpsOff;
public const string Grade = Material.Sharp.Grade;
public const string Gradient = Material.Sharp.Gradient;
public const string Grading = Material.Sharp.Grading;
public const string Grain = Material.Sharp.Grain;
public const string GraphicEq = Material.Sharp.GraphicEq;
public const string Grass = Material.Sharp.Grass;
public const string Grid3x3 = Material.Sharp.Grid3x3;
public const string Grid4x4 = Material.Sharp.Grid4x4;
public const string GridGoldenratio = Material.Sharp.GridGoldenratio;
public const string GridOff = Material.Sharp.GridOff;
public const string GridOn = Material.Sharp.GridOn;
public const string GridView = Material.Sharp.GridView;
public const string Group = Material.Sharp.Group;
public const string GroupAdd = Material.Sharp.GroupAdd;
public const string GroupOff = Material.Sharp.GroupOff;
public const string GroupRemove = Material.Sharp.GroupRemove;
public const string GroupWork = Material.Sharp.GroupWork;
public const string Groups = Material.Sharp.Groups;
public const string HMobiledata = Material.Sharp.HMobiledata;
public const string HPlusMobiledata = Material.Sharp.HPlusMobiledata;
public const string Hail = Material.Sharp.Hail;
public const string Handshake = Material.Sharp.Handshake;
public const string Handyman = Material.Sharp.Handyman;
public const string Hardware = Material.Sharp.Hardware;
public const string Hd = Material.Sharp.Hd;
public const string HdrAuto = Material.Sharp.HdrAuto;
public const string HdrAutoSelect = Material.Sharp.HdrAutoSelect;
public const string HdrEnhancedSelect = Material.Sharp.HdrEnhancedSelect;
public const string HdrOff = Material.Sharp.HdrOff;
public const string HdrOffSelect = Material.Sharp.HdrOffSelect;
public const string HdrOn = Material.Sharp.HdrOn;
public const string HdrOnSelect = Material.Sharp.HdrOnSelect;
public const string HdrPlus = Material.Sharp.HdrPlus;
public const string HdrStrong = Material.Sharp.HdrStrong;
public const string HdrWeak = Material.Sharp.HdrWeak;
public const string Headphones = Material.Sharp.Headphones;
public const string HeadphonesBattery = Material.Sharp.HeadphonesBattery;
public const string Headset = Material.Sharp.Headset;
public const string HeadsetMic = Material.Sharp.HeadsetMic;
public const string HeadsetOff = Material.Sharp.HeadsetOff;
public const string Healing = Material.Sharp.Healing;
public const string HealthAndSafety = Material.Sharp.HealthAndSafety;
public const string Hearing = Material.Sharp.Hearing;
public const string HearingDisabled = Material.Sharp.HearingDisabled;
public const string HeartBroken = Material.Sharp.HeartBroken;
public const string Height = Material.Sharp.Height;
public const string Help = Material.Sharp.Help;
public const string HelpCenter = Material.Sharp.HelpCenter;
public const string HelpOutline = Material.Sharp.HelpOutline;
public const string Hevc = Material.Sharp.Hevc;
public const string Hexagon = Material.Sharp.Hexagon;
public const string HideImage = Material.Sharp.HideImage;
public const string HideSource = Material.Sharp.HideSource;
public const string HighQuality = Material.Sharp.HighQuality;
public const string Highlight = Material.Sharp.Highlight;
public const string HighlightAlt = Material.Sharp.HighlightAlt;
public const string HighlightOff = Material.Sharp.HighlightOff;
public const string Hiking = Material.Sharp.Hiking;
public const string History = Material.Sharp.History;
public const string HistoryEdu = Material.Sharp.HistoryEdu;
public const string HistoryToggleOff = Material.Sharp.HistoryToggleOff;
public const string Hive = Material.Sharp.Hive;
public const string Hls = Material.Sharp.Hls;
public const string HlsOff = Material.Sharp.HlsOff;
public const string HolidayVillage = Material.Sharp.HolidayVillage;
public const string Home = Material.Sharp.Home;
public const string HomeMax = Material.Sharp.HomeMax;
public const string HomeMini = Material.Sharp.HomeMini;
public const string HomeRepairService = Material.Sharp.HomeRepairService;
public const string HomeWork = Material.Sharp.HomeWork;
public const string HorizontalDistribute = Material.Sharp.HorizontalDistribute;
public const string HorizontalRule = Material.Sharp.HorizontalRule;
public const string HorizontalSplit = Material.Sharp.HorizontalSplit;
public const string HotTub = Material.Sharp.HotTub;
public const string Hotel = Material.Sharp.Hotel;
public const string HotelClass = Material.Sharp.HotelClass;
public const string HourglassBottom = Material.Sharp.HourglassBottom;
public const string HourglassDisabled = Material.Sharp.HourglassDisabled;
public const string HourglassEmpty = Material.Sharp.HourglassEmpty;
public const string HourglassFull = Material.Sharp.HourglassFull;
public const string HourglassTop = Material.Sharp.HourglassTop;
public const string House = Material.Sharp.House;
public const string HouseSiding = Material.Sharp.HouseSiding;
public const string Houseboat = Material.Sharp.Houseboat;
public const string HowToReg = Material.Sharp.HowToReg;
public const string HowToVote = Material.Sharp.HowToVote;
public const string Html = Material.Sharp.Html;
public const string Http = Material.Sharp.Http;
public const string Https = Material.Sharp.Https;
public const string Hub = Material.Sharp.Hub;
public const string Hvac = Material.Sharp.Hvac;
public const string IceSkating = Material.Sharp.IceSkating;
public const string Icecream = Material.Sharp.Icecream;
public const string Image = Material.Sharp.Image;
public const string ImageAspectRatio = Material.Sharp.ImageAspectRatio;
public const string ImageNotSupported = Material.Sharp.ImageNotSupported;
public const string ImageSearch = Material.Sharp.ImageSearch;
public const string ImagesearchRoller = Material.Sharp.ImagesearchRoller;
public const string ImportContacts = Material.Sharp.ImportContacts;
public const string ImportExport = Material.Sharp.ImportExport;
public const string ImportantDevices = Material.Sharp.ImportantDevices;
public const string Inbox = Material.Sharp.Inbox;
public const string IncompleteCircle = Material.Sharp.IncompleteCircle;
public const string IndeterminateCheckBox = Material.Sharp.IndeterminateCheckBox;
public const string Info = Material.Sharp.Info;
public const string Input = Material.Sharp.Input;
public const string InsertChart = Material.Sharp.InsertChart;
public const string InsertChartOutlined = Material.Sharp.InsertChartOutlined;
public const string InsertComment = Material.Sharp.InsertComment;
public const string InsertDriveFile = Material.Sharp.InsertDriveFile;
public const string InsertEmoticon = Material.Sharp.InsertEmoticon;
public const string InsertInvitation = Material.Sharp.InsertInvitation;
public const string InsertLink = Material.Sharp.InsertLink;
public const string InsertPageBreak = Material.Sharp.InsertPageBreak;
public const string InsertPhoto = Material.Sharp.InsertPhoto;
public const string Insights = Material.Sharp.Insights;
public const string InstallDesktop = Material.Sharp.InstallDesktop;
public const string InstallMobile = Material.Sharp.InstallMobile;
public const string IntegrationInstructions = Material.Sharp.IntegrationInstructions;
public const string Interests = Material.Sharp.Interests;
public const string InterpreterMode = Material.Sharp.InterpreterMode;
public const string Inventory = Material.Sharp.Inventory;
public const string Inventory2 = Material.Sharp.Inventory2;
public const string InvertColors = Material.Sharp.InvertColors;
public const string InvertColorsOff = Material.Sharp.InvertColorsOff;
public const string IosShare = Material.Sharp.IosShare;
public const string Iron = Material.Sharp.Iron;
public const string Iso = Material.Sharp.Iso;
public const string Javascript = Material.Sharp.Javascript;
public const string JoinFull = Material.Sharp.JoinFull;
public const string JoinInner = Material.Sharp.JoinInner;
public const string JoinLeft = Material.Sharp.JoinLeft;
public const string JoinRight = Material.Sharp.JoinRight;
public const string Kayaking = Material.Sharp.Kayaking;
public const string KebabDining = Material.Sharp.KebabDining;
public const string Key = Material.Sharp.Key;
public const string KeyOff = Material.Sharp.KeyOff;
public const string Keyboard = Material.Sharp.Keyboard;
public const string KeyboardAlt = Material.Sharp.KeyboardAlt;
public const string KeyboardArrowDown = Material.Sharp.KeyboardArrowDown;
public const string KeyboardArrowLeft = Material.Sharp.KeyboardArrowLeft;
public const string KeyboardArrowRight = Material.Sharp.KeyboardArrowRight;
public const string KeyboardArrowUp = Material.Sharp.KeyboardArrowUp;
public const string KeyboardBackspace = Material.Sharp.KeyboardBackspace;
public const string KeyboardCapslock = Material.Sharp.KeyboardCapslock;
public const string KeyboardCommandKey = Material.Sharp.KeyboardCommandKey;
public const string KeyboardControlKey = Material.Sharp.KeyboardControlKey;
public const string KeyboardDoubleArrowDown = Material.Sharp.KeyboardDoubleArrowDown;
public const string KeyboardDoubleArrowLeft = Material.Sharp.KeyboardDoubleArrowLeft;
public const string KeyboardDoubleArrowRight = Material.Sharp.KeyboardDoubleArrowRight;
public const string KeyboardDoubleArrowUp = Material.Sharp.KeyboardDoubleArrowUp;
public const string KeyboardHide = Material.Sharp.KeyboardHide;
public const string KeyboardOptionKey = Material.Sharp.KeyboardOptionKey;
public const string KeyboardReturn = Material.Sharp.KeyboardReturn;
public const string KeyboardTab = Material.Sharp.KeyboardTab;
public const string KeyboardVoice = Material.Sharp.KeyboardVoice;
public const string KingBed = Material.Sharp.KingBed;
public const string Kitchen = Material.Sharp.Kitchen;
public const string Kitesurfing = Material.Sharp.Kitesurfing;
public const string Label = Material.Sharp.Label;
public const string LabelImportant = Material.Sharp.LabelImportant;
public const string LabelOff = Material.Sharp.LabelOff;
public const string Lan = Material.Sharp.Lan;
public const string Landscape = Material.Sharp.Landscape;
public const string Landslide = Material.Sharp.Landslide;
public const string Language = Material.Sharp.Language;
public const string Laptop = Material.Sharp.Laptop;
public const string LaptopChromebook = Material.Sharp.LaptopChromebook;
public const string LaptopMac = Material.Sharp.LaptopMac;
public const string LaptopWindows = Material.Sharp.LaptopWindows;
public const string LastPage = Material.Sharp.LastPage;
public const string Launch = Material.Sharp.Launch;
public const string Layers = Material.Sharp.Layers;
public const string LayersClear = Material.Sharp.LayersClear;
public const string Leaderboard = Material.Sharp.Leaderboard;
public const string LeakAdd = Material.Sharp.LeakAdd;
public const string LeakRemove = Material.Sharp.LeakRemove;
public const string LegendToggle = Material.Sharp.LegendToggle;
public const string Lens = Material.Sharp.Lens;
public const string LensBlur = Material.Sharp.LensBlur;
public const string LibraryAdd = Material.Sharp.LibraryAdd;
public const string LibraryAddCheck = Material.Sharp.LibraryAddCheck;
public const string LibraryBooks = Material.Sharp.LibraryBooks;
public const string LibraryMusic = Material.Sharp.LibraryMusic;
public const string Light = Material.Sharp.Light;
public const string LightMode = Material.Sharp.LightMode;
public const string Lightbulb = Material.Sharp.Lightbulb;
public const string LightbulbCircle = Material.Sharp.LightbulbCircle;
public const string LineAxis = Material.Sharp.LineAxis;
public const string LineStyle = Material.Sharp.LineStyle;
public const string LineWeight = Material.Sharp.LineWeight;
public const string LinearScale = Material.Sharp.LinearScale;
public const string Link = Material.Sharp.Link;
public const string LinkOff = Material.Sharp.LinkOff;
public const string LinkedCamera = Material.Sharp.LinkedCamera;
public const string Liquor = Material.Sharp.Liquor;
public const string List = Material.Sharp.List;
public const string ListAlt = Material.Sharp.ListAlt;
public const string LiveHelp = Material.Sharp.LiveHelp;
public const string LiveTv = Material.Sharp.LiveTv;
public const string Living = Material.Sharp.Living;
public const string LocalActivity = Material.Sharp.LocalActivity;
public const string LocalAirport = Material.Sharp.LocalAirport;
public const string LocalAtm = Material.Sharp.LocalAtm;
public const string LocalBar = Material.Sharp.LocalBar;
public const string LocalCafe = Material.Sharp.LocalCafe;
public const string LocalCarWash = Material.Sharp.LocalCarWash;
public const string LocalConvenienceStore = Material.Sharp.LocalConvenienceStore;
public const string LocalDining = Material.Sharp.LocalDining;
public const string LocalDrink = Material.Sharp.LocalDrink;
public const string LocalFireDepartment = Material.Sharp.LocalFireDepartment;
public const string LocalFlorist = Material.Sharp.LocalFlorist;
public const string LocalGasStation = Material.Sharp.LocalGasStation;
public const string LocalGroceryStore = Material.Sharp.LocalGroceryStore;
public const string LocalHospital = Material.Sharp.LocalHospital;
public const string LocalHotel = Material.Sharp.LocalHotel;
public const string LocalLaundryService = Material.Sharp.LocalLaundryService;
public const string LocalLibrary = Material.Sharp.LocalLibrary;
public const string LocalMall = Material.Sharp.LocalMall;
public const string LocalMovies = Material.Sharp.LocalMovies;
public const string LocalOffer = Material.Sharp.LocalOffer;
public const string LocalParking = Material.Sharp.LocalParking;
public const string LocalPharmacy = Material.Sharp.LocalPharmacy;
public const string LocalPhone = Material.Sharp.LocalPhone;
public const string LocalPizza = Material.Sharp.LocalPizza;
public const string LocalPlay = Material.Sharp.LocalPlay;
public const string LocalPolice = Material.Sharp.LocalPolice;
public const string LocalPostOffice = Material.Sharp.LocalPostOffice;
public const string LocalPrintshop = Material.Sharp.LocalPrintshop;
public const string LocalSee = Material.Sharp.LocalSee;
public const string LocalShipping = Material.Sharp.LocalShipping;
public const string LocalTaxi = Material.Sharp.LocalTaxi;
public const string LocationCity = Material.Sharp.LocationCity;
public const string LocationDisabled = Material.Sharp.LocationDisabled;
public const string LocationOff = Material.Sharp.LocationOff;
public const string LocationOn = Material.Sharp.LocationOn;
public const string LocationSearching = Material.Sharp.LocationSearching;
public const string Lock = Material.Sharp.Lock;
public const string LockClock = Material.Sharp.LockClock;
public const string LockOpen = Material.Sharp.LockOpen;
public const string LockReset = Material.Sharp.LockReset;
public const string Login = Material.Sharp.Login;
public const string LogoDev = Material.Sharp.LogoDev;
public const string Logout = Material.Sharp.Logout;
public const string Looks = Material.Sharp.Looks;
public const string Looks3 = Material.Sharp.Looks3;
public const string Looks4 = Material.Sharp.Looks4;
public const string Looks5 = Material.Sharp.Looks5;
public const string Looks6 = Material.Sharp.Looks6;
public const string LooksOne = Material.Sharp.LooksOne;
public const string LooksTwo = Material.Sharp.LooksTwo;
public const string Loop = Material.Sharp.Loop;
public const string Loupe = Material.Sharp.Loupe;
public const string LowPriority = Material.Sharp.LowPriority;
public const string Loyalty = Material.Sharp.Loyalty;
public const string LteMobiledata = Material.Sharp.LteMobiledata;
public const string LtePlusMobiledata = Material.Sharp.LtePlusMobiledata;
public const string Luggage = Material.Sharp.Luggage;
public const string LunchDining = Material.Sharp.LunchDining;
public const string Mail = Material.Sharp.Mail;
public const string MailOutline = Material.Sharp.MailOutline;
public const string Male = Material.Sharp.Male;
public const string Man = Material.Sharp.Man;
public const string ManageAccounts = Material.Sharp.ManageAccounts;
public const string ManageHistory = Material.Sharp.ManageHistory;
public const string ManageSearch = Material.Sharp.ManageSearch;
public const string Map = Material.Sharp.Map;
public const string MapsHomeWork = Material.Sharp.MapsHomeWork;
public const string MapsUgc = Material.Sharp.MapsUgc;
public const string Margin = Material.Sharp.Margin;
public const string MarkAsUnread = Material.Sharp.MarkAsUnread;
public const string MarkChatRead = Material.Sharp.MarkChatRead;
public const string MarkChatUnread = Material.Sharp.MarkChatUnread;
public const string MarkEmailRead = Material.Sharp.MarkEmailRead;
public const string MarkEmailUnread = Material.Sharp.MarkEmailUnread;
public const string MarkUnreadChatAlt = Material.Sharp.MarkUnreadChatAlt;
public const string Markunread = Material.Sharp.Markunread;
public const string MarkunreadMailbox = Material.Sharp.MarkunreadMailbox;
public const string Masks = Material.Sharp.Masks;
public const string Maximize = Material.Sharp.Maximize;
public const string MediaBluetoothOff = Material.Sharp.MediaBluetoothOff;
public const string MediaBluetoothOn = Material.Sharp.MediaBluetoothOn;
public const string Mediation = Material.Sharp.Mediation;
public const string MedicalInformation = Material.Sharp.MedicalInformation;
public const string MedicalServices = Material.Sharp.MedicalServices;
public const string Medication = Material.Sharp.Medication;
public const string MedicationLiquid = Material.Sharp.MedicationLiquid;
public const string MeetingRoom = Material.Sharp.MeetingRoom;
public const string Memory = Material.Sharp.Memory;
public const string Menu = Material.Sharp.Menu;
public const string MenuBook = Material.Sharp.MenuBook;
public const string MenuOpen = Material.Sharp.MenuOpen;
public const string Merge = Material.Sharp.Merge;
public const string MergeType = Material.Sharp.MergeType;
public const string Message = Material.Sharp.Message;
public const string Mic = Material.Sharp.Mic;
public const string MicExternalOff = Material.Sharp.MicExternalOff;
public const string MicExternalOn = Material.Sharp.MicExternalOn;
public const string MicNone = Material.Sharp.MicNone;
public const string MicOff = Material.Sharp.MicOff;
public const string Microwave = Material.Sharp.Microwave;
public const string MilitaryTech = Material.Sharp.MilitaryTech;
public const string Minimize = Material.Sharp.Minimize;
public const string MinorCrash = Material.Sharp.MinorCrash;
public const string MiscellaneousServices = Material.Sharp.MiscellaneousServices;
public const string MissedVideoCall = Material.Sharp.MissedVideoCall;
public const string Mms = Material.Sharp.Mms;
public const string MobileFriendly = Material.Sharp.MobileFriendly;
public const string MobileOff = Material.Sharp.MobileOff;
public const string MobileScreenShare = Material.Sharp.MobileScreenShare;
public const string MobiledataOff = Material.Sharp.MobiledataOff;
public const string Mode = Material.Sharp.Mode;
public const string ModeComment = Material.Sharp.ModeComment;
public const string ModeEdit = Material.Sharp.ModeEdit;
public const string ModeEditOutline = Material.Sharp.ModeEditOutline;
public const string ModeNight = Material.Sharp.ModeNight;
public const string ModeOfTravel = Material.Sharp.ModeOfTravel;
public const string ModeStandby = Material.Sharp.ModeStandby;
public const string ModelTraining = Material.Sharp.ModelTraining;
public const string MonetizationOn = Material.Sharp.MonetizationOn;
public const string Money = Material.Sharp.Money;
public const string MoneyOff = Material.Sharp.MoneyOff;
public const string MoneyOffCsred = Material.Sharp.MoneyOffCsred;
public const string Monitor = Material.Sharp.Monitor;
public const string MonitorHeart = Material.Sharp.MonitorHeart;
public const string MonitorWeight = Material.Sharp.MonitorWeight;
public const string MonochromePhotos = Material.Sharp.MonochromePhotos;
public const string Mood = Material.Sharp.Mood;
public const string MoodBad = Material.Sharp.MoodBad;
public const string Moped = Material.Sharp.Moped;
public const string More = Material.Sharp.More;
public const string MoreHoriz = Material.Sharp.MoreHoriz;
public const string MoreTime = Material.Sharp.MoreTime;
public const string MoreVert = Material.Sharp.MoreVert;
public const string Mosque = Material.Sharp.Mosque;
public const string MotionPhotosAuto = Material.Sharp.MotionPhotosAuto;
public const string MotionPhotosOff = Material.Sharp.MotionPhotosOff;
public const string MotionPhotosOn = Material.Sharp.MotionPhotosOn;
public const string MotionPhotosPause = Material.Sharp.MotionPhotosPause;
public const string MotionPhotosPaused = Material.Sharp.MotionPhotosPaused;
public const string Mouse = Material.Sharp.Mouse;
public const string MoveDown = Material.Sharp.MoveDown;
public const string MoveToInbox = Material.Sharp.MoveToInbox;
public const string MoveUp = Material.Sharp.MoveUp;
public const string Movie = Material.Sharp.Movie;
public const string MovieCreation = Material.Sharp.MovieCreation;
public const string MovieFilter = Material.Sharp.MovieFilter;
public const string Moving = Material.Sharp.Moving;
public const string Mp = Material.Sharp.Mp;
public const string MultilineChart = Material.Sharp.MultilineChart;
public const string MultipleStop = Material.Sharp.MultipleStop;
public const string Museum = Material.Sharp.Museum;
public const string MusicNote = Material.Sharp.MusicNote;
public const string MusicOff = Material.Sharp.MusicOff;
public const string MusicVideo = Material.Sharp.MusicVideo;
public const string MyLocation = Material.Sharp.MyLocation;
public const string Nat = Material.Sharp.Nat;
public const string Nature = Material.Sharp.Nature;
public const string NaturePeople = Material.Sharp.NaturePeople;
public const string NavigateBefore = Material.Sharp.NavigateBefore;
public const string NavigateNext = Material.Sharp.NavigateNext;
public const string Navigation = Material.Sharp.Navigation;
public const string NearMe = Material.Sharp.NearMe;
public const string NearMeDisabled = Material.Sharp.NearMeDisabled;
public const string NearbyError = Material.Sharp.NearbyError;
public const string NearbyOff = Material.Sharp.NearbyOff;
public const string NetworkCell = Material.Sharp.NetworkCell;
public const string NetworkCheck = Material.Sharp.NetworkCheck;
public const string NetworkLocked = Material.Sharp.NetworkLocked;
public const string NetworkPing = Material.Sharp.NetworkPing;
public const string NetworkWifi = Material.Sharp.NetworkWifi;
public const string NetworkWifi1Bar = Material.Sharp.NetworkWifi1Bar;
public const string NetworkWifi2Bar = Material.Sharp.NetworkWifi2Bar;
public const string NetworkWifi3Bar = Material.Sharp.NetworkWifi3Bar;
public const string NewLabel = Material.Sharp.NewLabel;
public const string NewReleases = Material.Sharp.NewReleases;
public const string Newspaper = Material.Sharp.Newspaper;
public const string NextPlan = Material.Sharp.NextPlan;
public const string NextWeek = Material.Sharp.NextWeek;
public const string Nfc = Material.Sharp.Nfc;
public const string NightShelter = Material.Sharp.NightShelter;
public const string Nightlife = Material.Sharp.Nightlife;
public const string Nightlight = Material.Sharp.Nightlight;
public const string NightlightRound = Material.Sharp.NightlightRound;
public const string NightsStay = Material.Sharp.NightsStay;
public const string NoAccounts = Material.Sharp.NoAccounts;
public const string NoBackpack = Material.Sharp.NoBackpack;
public const string NoCell = Material.Sharp.NoCell;
public const string NoCrash = Material.Sharp.NoCrash;
public const string NoDrinks = Material.Sharp.NoDrinks;
public const string NoEncryption = Material.Sharp.NoEncryption;
public const string NoEncryptionGmailerrorred = Material.Sharp.NoEncryptionGmailerrorred;
public const string NoFlash = Material.Sharp.NoFlash;
public const string NoFood = Material.Sharp.NoFood;
public const string NoLuggage = Material.Sharp.NoLuggage;
public const string NoMeals = Material.Sharp.NoMeals;
public const string NoMeetingRoom = Material.Sharp.NoMeetingRoom;
public const string NoPhotography = Material.Sharp.NoPhotography;
public const string NoSim = Material.Sharp.NoSim;
public const string NoStroller = Material.Sharp.NoStroller;
public const string NoTransfer = Material.Sharp.NoTransfer;
public const string NoiseAware = Material.Sharp.NoiseAware;
public const string NoiseControlOff = Material.Sharp.NoiseControlOff;
public const string NordicWalking = Material.Sharp.NordicWalking;
public const string North = Material.Sharp.North;
public const string NorthEast = Material.Sharp.NorthEast;
public const string NorthWest = Material.Sharp.NorthWest;
public const string NotAccessible = Material.Sharp.NotAccessible;
public const string NotInterested = Material.Sharp.NotInterested;
public const string NotListedLocation = Material.Sharp.NotListedLocation;
public const string NotStarted = Material.Sharp.NotStarted;
public const string Note = Material.Sharp.Note;
public const string NoteAdd = Material.Sharp.NoteAdd;
public const string NoteAlt = Material.Sharp.NoteAlt;
public const string Notes = Material.Sharp.Notes;
public const string NotificationAdd = Material.Sharp.NotificationAdd;
public const string NotificationImportant = Material.Sharp.NotificationImportant;
public const string Notifications = Material.Sharp.Notifications;
public const string NotificationsActive = Material.Sharp.NotificationsActive;
public const string NotificationsNone = Material.Sharp.NotificationsNone;
public const string NotificationsOff = Material.Sharp.NotificationsOff;
public const string NotificationsPaused = Material.Sharp.NotificationsPaused;
public const string Numbers = Material.Sharp.Numbers;
public const string OfflineBolt = Material.Sharp.OfflineBolt;
public const string OfflinePin = Material.Sharp.OfflinePin;
public const string OfflineShare = Material.Sharp.OfflineShare;
public const string OnDeviceTraining = Material.Sharp.OnDeviceTraining;
public const string OndemandVideo = Material.Sharp.OndemandVideo;
public const string OnlinePrediction = Material.Sharp.OnlinePrediction;
public const string Opacity = Material.Sharp.Opacity;
public const string OpenInBrowser = Material.Sharp.OpenInBrowser;
public const string OpenInFull = Material.Sharp.OpenInFull;
public const string OpenInNew = Material.Sharp.OpenInNew;
public const string OpenInNewOff = Material.Sharp.OpenInNewOff;
public const string OpenWith = Material.Sharp.OpenWith;
public const string OtherHouses = Material.Sharp.OtherHouses;
public const string Outbound = Material.Sharp.Outbound;
public const string Outbox = Material.Sharp.Outbox;
public const string OutdoorGrill = Material.Sharp.OutdoorGrill;
public const string Outlet = Material.Sharp.Outlet;
public const string OutlinedFlag = Material.Sharp.OutlinedFlag;
public const string Output = Material.Sharp.Output;
public const string Padding = Material.Sharp.Padding;
public const string Pages = Material.Sharp.Pages;
public const string Pageview = Material.Sharp.Pageview;
public const string Paid = Material.Sharp.Paid;
public const string Palette = Material.Sharp.Palette;
public const string PanTool = Material.Sharp.PanTool;
public const string PanToolAlt = Material.Sharp.PanToolAlt;
public const string Panorama = Material.Sharp.Panorama;
public const string PanoramaFishEye = Material.Sharp.PanoramaFishEye;
public const string PanoramaHorizontal = Material.Sharp.PanoramaHorizontal;
public const string PanoramaHorizontalSelect = Material.Sharp.PanoramaHorizontalSelect;
public const string PanoramaPhotosphere = Material.Sharp.PanoramaPhotosphere;
public const string PanoramaPhotosphereSelect = Material.Sharp.PanoramaPhotosphereSelect;
public const string PanoramaVertical = Material.Sharp.PanoramaVertical;
public const string PanoramaVerticalSelect = Material.Sharp.PanoramaVerticalSelect;
public const string PanoramaWideAngle = Material.Sharp.PanoramaWideAngle;
public const string PanoramaWideAngleSelect = Material.Sharp.PanoramaWideAngleSelect;
public const string Paragliding = Material.Sharp.Paragliding;
public const string Park = Material.Sharp.Park;
public const string PartyMode = Material.Sharp.PartyMode;
public const string Password = Material.Sharp.Password;
public const string Pattern = Material.Sharp.Pattern;
public const string Pause = Material.Sharp.Pause;
public const string PauseCircle = Material.Sharp.PauseCircle;
public const string PauseCircleFilled = Material.Sharp.PauseCircleFilled;
public const string PauseCircleOutline = Material.Sharp.PauseCircleOutline;
public const string PausePresentation = Material.Sharp.PausePresentation;
public const string Payment = Material.Sharp.Payment;
public const string Payments = Material.Sharp.Payments;
public const string PedalBike = Material.Sharp.PedalBike;
public const string Pending = Material.Sharp.Pending;
public const string PendingActions = Material.Sharp.PendingActions;
public const string Pentagon = Material.Sharp.Pentagon;
public const string People = Material.Sharp.People;
public const string PeopleAlt = Material.Sharp.PeopleAlt;
public const string PeopleOutline = Material.Sharp.PeopleOutline;
public const string Percent = Material.Sharp.Percent;
public const string PermCameraMic = Material.Sharp.PermCameraMic;
public const string PermContactCalendar = Material.Sharp.PermContactCalendar;
public const string PermDataSetting = Material.Sharp.PermDataSetting;
public const string PermDeviceInformation = Material.Sharp.PermDeviceInformation;
public const string PermIdentity = Material.Sharp.PermIdentity;
public const string PermMedia = Material.Sharp.PermMedia;
public const string PermPhoneMsg = Material.Sharp.PermPhoneMsg;
public const string PermScanWifi = Material.Sharp.PermScanWifi;
public const string Person = Material.Sharp.Person;
public const string PersonAdd = Material.Sharp.PersonAdd;
public const string PersonAddAlt = Material.Sharp.PersonAddAlt;
public const string PersonAddAlt1 = Material.Sharp.PersonAddAlt1;
public const string PersonAddDisabled = Material.Sharp.PersonAddDisabled;
public const string PersonOff = Material.Sharp.PersonOff;
public const string PersonOutline = Material.Sharp.PersonOutline;
public const string PersonPin = Material.Sharp.PersonPin;
public const string PersonPinCircle = Material.Sharp.PersonPinCircle;
public const string PersonRemove = Material.Sharp.PersonRemove;
public const string PersonRemoveAlt1 = Material.Sharp.PersonRemoveAlt1;
public const string PersonSearch = Material.Sharp.PersonSearch;
public const string PersonalInjury = Material.Sharp.PersonalInjury;
public const string PersonalVideo = Material.Sharp.PersonalVideo;
public const string PestControl = Material.Sharp.PestControl;
public const string PestControlRodent = Material.Sharp.PestControlRodent;
public const string Pets = Material.Sharp.Pets;
public const string Phishing = Material.Sharp.Phishing;
public const string Phone = Material.Sharp.Phone;
public const string PhoneAndroid = Material.Sharp.PhoneAndroid;
public const string PhoneBluetoothSpeaker = Material.Sharp.PhoneBluetoothSpeaker;
public const string PhoneCallback = Material.Sharp.PhoneCallback;
public const string PhoneDisabled = Material.Sharp.PhoneDisabled;
public const string PhoneEnabled = Material.Sharp.PhoneEnabled;
public const string PhoneForwarded = Material.Sharp.PhoneForwarded;
public const string PhoneInTalk = Material.Sharp.PhoneInTalk;
public const string PhoneIphone = Material.Sharp.PhoneIphone;
public const string PhoneLocked = Material.Sharp.PhoneLocked;
public const string PhoneMissed = Material.Sharp.PhoneMissed;
public const string PhonePaused = Material.Sharp.PhonePaused;
public const string Phonelink = Material.Sharp.Phonelink;
public const string PhonelinkErase = Material.Sharp.PhonelinkErase;
public const string PhonelinkLock = Material.Sharp.PhonelinkLock;
public const string PhonelinkOff = Material.Sharp.PhonelinkOff;
public const string PhonelinkRing = Material.Sharp.PhonelinkRing;
public const string PhonelinkSetup = Material.Sharp.PhonelinkSetup;
public const string Photo = Material.Sharp.Photo;
public const string PhotoAlbum = Material.Sharp.PhotoAlbum;
public const string PhotoCamera = Material.Sharp.PhotoCamera;
public const string PhotoCameraBack = Material.Sharp.PhotoCameraBack;
public const string PhotoCameraFront = Material.Sharp.PhotoCameraFront;
public const string PhotoFilter = Material.Sharp.PhotoFilter;
public const string PhotoLibrary = Material.Sharp.PhotoLibrary;
public const string PhotoSizeSelectActual = Material.Sharp.PhotoSizeSelectActual;
public const string PhotoSizeSelectLarge = Material.Sharp.PhotoSizeSelectLarge;
public const string PhotoSizeSelectSmall = Material.Sharp.PhotoSizeSelectSmall;
public const string Php = Material.Sharp.Php;
public const string Piano = Material.Sharp.Piano;
public const string PianoOff = Material.Sharp.PianoOff;
public const string PictureAsPdf = Material.Sharp.PictureAsPdf;
public const string PictureInPicture = Material.Sharp.PictureInPicture;
public const string PictureInPictureAlt = Material.Sharp.PictureInPictureAlt;
public const string PieChart = Material.Sharp.PieChart;
public const string PieChartOutline = Material.Sharp.PieChartOutline;
public const string Pin = Material.Sharp.Pin;
public const string PinDrop = Material.Sharp.PinDrop;
public const string PinEnd = Material.Sharp.PinEnd;
public const string PinInvoke = Material.Sharp.PinInvoke;
public const string Pinch = Material.Sharp.Pinch;
public const string PivotTableChart = Material.Sharp.PivotTableChart;
public const string Pix = Material.Sharp.Pix;
public const string Place = Material.Sharp.Place;
public const string Plagiarism = Material.Sharp.Plagiarism;
public const string PlayArrow = Material.Sharp.PlayArrow;
public const string PlayCircle = Material.Sharp.PlayCircle;
public const string PlayCircleFilled = Material.Sharp.PlayCircleFilled;
public const string PlayCircleOutline = Material.Sharp.PlayCircleOutline;
public const string PlayDisabled = Material.Sharp.PlayDisabled;
public const string PlayForWork = Material.Sharp.PlayForWork;
public const string PlayLesson = Material.Sharp.PlayLesson;
public const string PlaylistAdd = Material.Sharp.PlaylistAdd;
public const string PlaylistAddCheck = Material.Sharp.PlaylistAddCheck;
public const string PlaylistAddCheckCircle = Material.Sharp.PlaylistAddCheckCircle;
public const string PlaylistAddCircle = Material.Sharp.PlaylistAddCircle;
public const string PlaylistPlay = Material.Sharp.PlaylistPlay;
public const string PlaylistRemove = Material.Sharp.PlaylistRemove;
public const string Plumbing = Material.Sharp.Plumbing;
public const string PlusOne = Material.Sharp.PlusOne;
public const string Podcasts = Material.Sharp.Podcasts;
public const string PointOfSale = Material.Sharp.PointOfSale;
public const string Policy = Material.Sharp.Policy;
public const string Poll = Material.Sharp.Poll;
public const string Polyline = Material.Sharp.Polyline;
public const string Polymer = Material.Sharp.Polymer;
public const string Pool = Material.Sharp.Pool;
public const string PortableWifiOff = Material.Sharp.PortableWifiOff;
public const string Portrait = Material.Sharp.Portrait;
public const string PostAdd = Material.Sharp.PostAdd;
public const string Power = Material.Sharp.Power;
public const string PowerInput = Material.Sharp.PowerInput;
public const string PowerOff = Material.Sharp.PowerOff;
public const string PowerSettingsNew = Material.Sharp.PowerSettingsNew;
public const string PrecisionManufacturing = Material.Sharp.PrecisionManufacturing;
public const string PregnantWoman = Material.Sharp.PregnantWoman;
public const string PresentToAll = Material.Sharp.PresentToAll;
public const string Preview = Material.Sharp.Preview;
public const string PriceChange = Material.Sharp.PriceChange;
public const string PriceCheck = Material.Sharp.PriceCheck;
public const string Print = Material.Sharp.Print;
public const string PrintDisabled = Material.Sharp.PrintDisabled;
public const string PriorityHigh = Material.Sharp.PriorityHigh;
public const string PrivacyTip = Material.Sharp.PrivacyTip;
public const string PrivateConnectivity = Material.Sharp.PrivateConnectivity;
public const string ProductionQuantityLimits = Material.Sharp.ProductionQuantityLimits;
public const string Psychology = Material.Sharp.Psychology;
public const string Public = Material.Sharp.Public;
public const string PublicOff = Material.Sharp.PublicOff;
public const string Publish = Material.Sharp.Publish;
public const string PublishedWithChanges = Material.Sharp.PublishedWithChanges;
public const string PunchClock = Material.Sharp.PunchClock;
public const string PushPin = Material.Sharp.PushPin;
public const string QrCode = Material.Sharp.QrCode;
public const string QrCode2 = Material.Sharp.QrCode2;
public const string QrCodeScanner = Material.Sharp.QrCodeScanner;
public const string QueryBuilder = Material.Sharp.QueryBuilder;
public const string QueryStats = Material.Sharp.QueryStats;
public const string QuestionAnswer = Material.Sharp.QuestionAnswer;
public const string QuestionMark = Material.Sharp.QuestionMark;
public const string Queue = Material.Sharp.Queue;
public const string QueueMusic = Material.Sharp.QueueMusic;
public const string QueuePlayNext = Material.Sharp.QueuePlayNext;
public const string Quickreply = Material.Sharp.Quickreply;
public const string Quiz = Material.Sharp.Quiz;
public const string RMobiledata = Material.Sharp.RMobiledata;
public const string Radar = Material.Sharp.Radar;
public const string Radio = Material.Sharp.Radio;
public const string RadioButtonChecked = Material.Sharp.RadioButtonChecked;
public const string RadioButtonUnchecked = Material.Sharp.RadioButtonUnchecked;
public const string RailwayAlert = Material.Sharp.RailwayAlert;
public const string RamenDining = Material.Sharp.RamenDining;
public const string RampLeft = Material.Sharp.RampLeft;
public const string RampRight = Material.Sharp.RampRight;
public const string RateReview = Material.Sharp.RateReview;
public const string RawOff = Material.Sharp.RawOff;
public const string RawOn = Material.Sharp.RawOn;
public const string ReadMore = Material.Sharp.ReadMore;
public const string RealEstateAgent = Material.Sharp.RealEstateAgent;
public const string Receipt = Material.Sharp.Receipt;
public const string ReceiptLong = Material.Sharp.ReceiptLong;
public const string RecentActors = Material.Sharp.RecentActors;
public const string Recommend = Material.Sharp.Recommend;
public const string RecordVoiceOver = Material.Sharp.RecordVoiceOver;
public const string Rectangle = Material.Sharp.Rectangle;
public const string Recycling = Material.Sharp.Recycling;
public const string Redeem = Material.Sharp.Redeem;
public const string Redo = Material.Sharp.Redo;
public const string ReduceCapacity = Material.Sharp.ReduceCapacity;
public const string Refresh = Material.Sharp.Refresh;
public const string RememberMe = Material.Sharp.RememberMe;
public const string Remove = Material.Sharp.Remove;
public const string RemoveCircle = Material.Sharp.RemoveCircle;
public const string RemoveCircleOutline = Material.Sharp.RemoveCircleOutline;
public const string RemoveDone = Material.Sharp.RemoveDone;
public const string RemoveFromQueue = Material.Sharp.RemoveFromQueue;
public const string RemoveModerator = Material.Sharp.RemoveModerator;
public const string RemoveRedEye = Material.Sharp.RemoveRedEye;
public const string RemoveRoad = Material.Sharp.RemoveRoad;
public const string RemoveShoppingCart = Material.Sharp.RemoveShoppingCart;
public const string Reorder = Material.Sharp.Reorder;
public const string Repeat = Material.Sharp.Repeat;
public const string RepeatOn = Material.Sharp.RepeatOn;
public const string RepeatOne = Material.Sharp.RepeatOne;
public const string RepeatOneOn = Material.Sharp.RepeatOneOn;
public const string Replay = Material.Sharp.Replay;
public const string Replay10 = Material.Sharp.Replay10;
public const string Replay30 = Material.Sharp.Replay30;
public const string Replay5 = Material.Sharp.Replay5;
public const string ReplayCircleFilled = Material.Sharp.ReplayCircleFilled;
public const string Reply = Material.Sharp.Reply;
public const string ReplyAll = Material.Sharp.ReplyAll;
public const string Report = Material.Sharp.Report;
public const string ReportGmailerrorred = Material.Sharp.ReportGmailerrorred;
public const string ReportOff = Material.Sharp.ReportOff;
public const string ReportProblem = Material.Sharp.ReportProblem;
public const string RequestPage = Material.Sharp.RequestPage;
public const string RequestQuote = Material.Sharp.RequestQuote;
public const string ResetTv = Material.Sharp.ResetTv;
public const string RestartAlt = Material.Sharp.RestartAlt;
public const string Restaurant = Material.Sharp.Restaurant;
public const string RestaurantMenu = Material.Sharp.RestaurantMenu;
public const string Restore = Material.Sharp.Restore;
public const string RestoreFromTrash = Material.Sharp.RestoreFromTrash;
public const string RestorePage = Material.Sharp.RestorePage;
public const string Reviews = Material.Sharp.Reviews;
public const string RiceBowl = Material.Sharp.RiceBowl;
public const string RingVolume = Material.Sharp.RingVolume;
public const string Rocket = Material.Sharp.Rocket;
public const string RocketLaunch = Material.Sharp.RocketLaunch;
public const string RollerSkating = Material.Sharp.RollerSkating;
public const string Roofing = Material.Sharp.Roofing;
public const string Room = Material.Sharp.Room;
public const string RoomPreferences = Material.Sharp.RoomPreferences;
public const string RoomService = Material.Sharp.RoomService;
public const string Rotate90DegreesCcw = Material.Sharp.Rotate90DegreesCcw;
public const string Rotate90DegreesCw = Material.Sharp.Rotate90DegreesCw;
public const string RotateLeft = Material.Sharp.RotateLeft;
public const string RotateRight = Material.Sharp.RotateRight;
public const string RoundaboutLeft = Material.Sharp.RoundaboutLeft;
public const string RoundaboutRight = Material.Sharp.RoundaboutRight;
public const string RoundedCorner = Material.Sharp.RoundedCorner;
public const string Route = Material.Sharp.Route;
public const string Router = Material.Sharp.Router;
public const string Rowing = Material.Sharp.Rowing;
public const string RssFeed = Material.Sharp.RssFeed;
public const string Rsvp = Material.Sharp.Rsvp;
public const string Rtt = Material.Sharp.Rtt;
public const string Rule = Material.Sharp.Rule;
public const string RuleFolder = Material.Sharp.RuleFolder;
public const string RunCircle = Material.Sharp.RunCircle;
public const string RunningWithErrors = Material.Sharp.RunningWithErrors;
public const string RvHookup = Material.Sharp.RvHookup;
public const string SafetyCheck = Material.Sharp.SafetyCheck;
public const string SafetyDivider = Material.Sharp.SafetyDivider;
public const string Sailing = Material.Sharp.Sailing;
public const string Sanitizer = Material.Sharp.Sanitizer;
public const string Satellite = Material.Sharp.Satellite;
public const string SatelliteAlt = Material.Sharp.SatelliteAlt;
public const string Save = Material.Sharp.Save;
public const string SaveAlt = Material.Sharp.SaveAlt;
public const string SaveAs = Material.Sharp.SaveAs;
public const string SavedSearch = Material.Sharp.SavedSearch;
public const string Savings = Material.Sharp.Savings;
public const string Scale = Material.Sharp.Scale;
public const string Scanner = Material.Sharp.Scanner;
public const string ScatterPlot = Material.Sharp.ScatterPlot;
public const string Schedule = Material.Sharp.Schedule;
public const string ScheduleSend = Material.Sharp.ScheduleSend;
public const string Schema = Material.Sharp.Schema;
public const string School = Material.Sharp.School;
public const string Science = Material.Sharp.Science;
public const string Score = Material.Sharp.Score;
public const string Scoreboard = Material.Sharp.Scoreboard;
public const string ScreenLockLandscape = Material.Sharp.ScreenLockLandscape;
public const string ScreenLockPortrait = Material.Sharp.ScreenLockPortrait;
public const string ScreenLockRotation = Material.Sharp.ScreenLockRotation;
public const string ScreenRotation = Material.Sharp.ScreenRotation;
public const string ScreenRotationAlt = Material.Sharp.ScreenRotationAlt;
public const string ScreenSearchDesktop = Material.Sharp.ScreenSearchDesktop;
public const string ScreenShare = Material.Sharp.ScreenShare;
public const string Screenshot = Material.Sharp.Screenshot;
public const string ScubaDiving = Material.Sharp.ScubaDiving;
public const string Sd = Material.Sharp.Sd;
public const string SdCard = Material.Sharp.SdCard;
public const string SdCardAlert = Material.Sharp.SdCardAlert;
public const string SdStorage = Material.Sharp.SdStorage;
public const string Search = Material.Sharp.Search;
public const string SearchOff = Material.Sharp.SearchOff;
public const string Security = Material.Sharp.Security;
public const string SecurityUpdate = Material.Sharp.SecurityUpdate;
public const string SecurityUpdateGood = Material.Sharp.SecurityUpdateGood;
public const string SecurityUpdateWarning = Material.Sharp.SecurityUpdateWarning;
public const string Segment = Material.Sharp.Segment;
public const string SelectAll = Material.Sharp.SelectAll;
public const string SelfImprovement = Material.Sharp.SelfImprovement;
public const string Sell = Material.Sharp.Sell;
public const string Send = Material.Sharp.Send;
public const string SendAndArchive = Material.Sharp.SendAndArchive;
public const string SendTimeExtension = Material.Sharp.SendTimeExtension;
public const string SendToMobile = Material.Sharp.SendToMobile;
public const string SensorDoor = Material.Sharp.SensorDoor;
public const string SensorWindow = Material.Sharp.SensorWindow;
public const string Sensors = Material.Sharp.Sensors;
public const string SensorsOff = Material.Sharp.SensorsOff;
public const string SentimentDissatisfied = Material.Sharp.SentimentDissatisfied;
public const string SentimentNeutral = Material.Sharp.SentimentNeutral;
public const string SentimentSatisfied = Material.Sharp.SentimentSatisfied;
public const string SentimentSatisfiedAlt = Material.Sharp.SentimentSatisfiedAlt;
public const string SentimentVeryDissatisfied = Material.Sharp.SentimentVeryDissatisfied;
public const string SentimentVerySatisfied = Material.Sharp.SentimentVerySatisfied;
public const string SetMeal = Material.Sharp.SetMeal;
public const string Settings = Material.Sharp.Settings;
public const string SettingsAccessibility = Material.Sharp.SettingsAccessibility;
public const string SettingsApplications = Material.Sharp.SettingsApplications;
public const string SettingsBackupRestore = Material.Sharp.SettingsBackupRestore;
public const string SettingsBluetooth = Material.Sharp.SettingsBluetooth;
public const string SettingsBrightness = Material.Sharp.SettingsBrightness;
public const string SettingsCell = Material.Sharp.SettingsCell;
public const string SettingsEthernet = Material.Sharp.SettingsEthernet;
public const string SettingsInputAntenna = Material.Sharp.SettingsInputAntenna;
public const string SettingsInputComponent = Material.Sharp.SettingsInputComponent;
public const string SettingsInputComposite = Material.Sharp.SettingsInputComposite;
public const string SettingsInputHdmi = Material.Sharp.SettingsInputHdmi;
public const string SettingsInputSvideo = Material.Sharp.SettingsInputSvideo;
public const string SettingsOverscan = Material.Sharp.SettingsOverscan;
public const string SettingsPhone = Material.Sharp.SettingsPhone;
public const string SettingsPower = Material.Sharp.SettingsPower;
public const string SettingsRemote = Material.Sharp.SettingsRemote;
public const string SettingsSuggest = Material.Sharp.SettingsSuggest;
public const string SettingsSystemDaydream = Material.Sharp.SettingsSystemDaydream;
public const string SettingsVoice = Material.Sharp.SettingsVoice;
public const string SevereCold = Material.Sharp.SevereCold;
public const string Share = Material.Sharp.Share;
public const string ShareLocation = Material.Sharp.ShareLocation;
public const string Shield = Material.Sharp.Shield;
public const string ShieldMoon = Material.Sharp.ShieldMoon;
public const string Shop = Material.Sharp.Shop;
public const string Shop2 = Material.Sharp.Shop2;
public const string ShopTwo = Material.Sharp.ShopTwo;
public const string ShoppingBag = Material.Sharp.ShoppingBag;
public const string ShoppingBasket = Material.Sharp.ShoppingBasket;
public const string ShoppingCart = Material.Sharp.ShoppingCart;
public const string ShoppingCartCheckout = Material.Sharp.ShoppingCartCheckout;
public const string ShortText = Material.Sharp.ShortText;
public const string Shortcut = Material.Sharp.Shortcut;
public const string ShowChart = Material.Sharp.ShowChart;
public const string Shower = Material.Sharp.Shower;
public const string Shuffle = Material.Sharp.Shuffle;
public const string ShuffleOn = Material.Sharp.ShuffleOn;
public const string ShutterSpeed = Material.Sharp.ShutterSpeed;
public const string Sick = Material.Sharp.Sick;
public const string SignLanguage = Material.Sharp.SignLanguage;
public const string SignalCellular0Bar = Material.Sharp.SignalCellular0Bar;
public const string SignalCellular4Bar = Material.Sharp.SignalCellular4Bar;
public const string SignalCellularAlt = Material.Sharp.SignalCellularAlt;
public const string SignalCellularAlt1Bar = Material.Sharp.SignalCellularAlt1Bar;
public const string SignalCellularAlt2Bar = Material.Sharp.SignalCellularAlt2Bar;
public const string SignalCellularConnectedNoInternet0Bar =
Material.Sharp.SignalCellularConnectedNoInternet0Bar;
public const string SignalCellularConnectedNoInternet4Bar =
Material.Sharp.SignalCellularConnectedNoInternet4Bar;
public const string SignalCellularNoSim = Material.Sharp.SignalCellularNoSim;
public const string SignalCellularNodata = Material.Sharp.SignalCellularNodata;
public const string SignalCellularNull = Material.Sharp.SignalCellularNull;
public const string SignalCellularOff = Material.Sharp.SignalCellularOff;
public const string SignalWifi0Bar = Material.Sharp.SignalWifi0Bar;
public const string SignalWifi4Bar = Material.Sharp.SignalWifi4Bar;
public const string SignalWifi4BarLock = Material.Sharp.SignalWifi4BarLock;
public const string SignalWifiBad = Material.Sharp.SignalWifiBad;
public const string SignalWifiConnectedNoInternet4 = Material.Sharp.SignalWifiConnectedNoInternet4;
public const string SignalWifiOff = Material.Sharp.SignalWifiOff;
public const string SignalWifiStatusbar4Bar = Material.Sharp.SignalWifiStatusbar4Bar;
public const string SignalWifiStatusbarConnectedNoInternet4 =
Material.Sharp.SignalWifiStatusbarConnectedNoInternet4;
public const string SignalWifiStatusbarNull = Material.Sharp.SignalWifiStatusbarNull;
public const string Signpost = Material.Sharp.Signpost;
public const string SimCard = Material.Sharp.SimCard;
public const string SimCardAlert = Material.Sharp.SimCardAlert;
public const string SimCardDownload = Material.Sharp.SimCardDownload;
public const string SingleBed = Material.Sharp.SingleBed;
public const string Sip = Material.Sharp.Sip;
public const string Skateboarding = Material.Sharp.Skateboarding;
public const string SkipNext = Material.Sharp.SkipNext;
public const string SkipPrevious = Material.Sharp.SkipPrevious;
public const string Sledding = Material.Sharp.Sledding;
public const string Slideshow = Material.Sharp.Slideshow;
public const string SlowMotionVideo = Material.Sharp.SlowMotionVideo;
public const string SmartButton = Material.Sharp.SmartButton;
public const string SmartDisplay = Material.Sharp.SmartDisplay;
public const string SmartScreen = Material.Sharp.SmartScreen;
public const string SmartToy = Material.Sharp.SmartToy;
public const string Smartphone = Material.Sharp.Smartphone;
public const string SmokeFree = Material.Sharp.SmokeFree;
public const string SmokingRooms = Material.Sharp.SmokingRooms;
public const string Sms = Material.Sharp.Sms;
public const string SmsFailed = Material.Sharp.SmsFailed;
public const string SnippetFolder = Material.Sharp.SnippetFolder;
public const string Snooze = Material.Sharp.Snooze;
public const string Snowboarding = Material.Sharp.Snowboarding;
public const string Snowmobile = Material.Sharp.Snowmobile;
public const string Snowshoeing = Material.Sharp.Snowshoeing;
public const string Soap = Material.Sharp.Soap;
public const string SocialDistance = Material.Sharp.SocialDistance;
public const string Sort = Material.Sharp.Sort;
public const string SortByAlpha = Material.Sharp.SortByAlpha;
public const string Sos = Material.Sharp.Sos;
public const string SoupKitchen = Material.Sharp.SoupKitchen;
public const string Source = Material.Sharp.Source;
public const string South = Material.Sharp.South;
public const string SouthAmerica = Material.Sharp.SouthAmerica;
public const string SouthEast = Material.Sharp.SouthEast;
public const string SouthWest = Material.Sharp.SouthWest;
public const string Spa = Material.Sharp.Spa;
public const string SpaceBar = Material.Sharp.SpaceBar;
public const string SpaceDashboard = Material.Sharp.SpaceDashboard;
public const string SpatialAudio = Material.Sharp.SpatialAudio;
public const string SpatialAudioOff = Material.Sharp.SpatialAudioOff;
public const string SpatialTracking = Material.Sharp.SpatialTracking;
public const string Speaker = Material.Sharp.Speaker;
public const string SpeakerGroup = Material.Sharp.SpeakerGroup;
public const string SpeakerNotes = Material.Sharp.SpeakerNotes;
public const string SpeakerNotesOff = Material.Sharp.SpeakerNotesOff;
public const string SpeakerPhone = Material.Sharp.SpeakerPhone;
public const string Speed = Material.Sharp.Speed;
public const string Spellcheck = Material.Sharp.Spellcheck;
public const string Splitscreen = Material.Sharp.Splitscreen;
public const string Spoke = Material.Sharp.Spoke;
public const string Sports = Material.Sharp.Sports;
public const string SportsBar = Material.Sharp.SportsBar;
public const string SportsBaseball = Material.Sharp.SportsBaseball;
public const string SportsBasketball = Material.Sharp.SportsBasketball;
public const string SportsCricket = Material.Sharp.SportsCricket;
public const string SportsEsports = Material.Sharp.SportsEsports;
public const string SportsFootball = Material.Sharp.SportsFootball;
public const string SportsGolf = Material.Sharp.SportsGolf;
public const string SportsGymnastics = Material.Sharp.SportsGymnastics;
public const string SportsHandball = Material.Sharp.SportsHandball;
public const string SportsHockey = Material.Sharp.SportsHockey;
public const string SportsKabaddi = Material.Sharp.SportsKabaddi;
public const string SportsMartialArts = Material.Sharp.SportsMartialArts;
public const string SportsMma = Material.Sharp.SportsMma;
public const string SportsMotorsports = Material.Sharp.SportsMotorsports;
public const string SportsRugby = Material.Sharp.SportsRugby;
public const string SportsScore = Material.Sharp.SportsScore;
public const string SportsSoccer = Material.Sharp.SportsSoccer;
public const string SportsTennis = Material.Sharp.SportsTennis;
public const string SportsVolleyball = Material.Sharp.SportsVolleyball;
public const string Square = Material.Sharp.Square;
public const string SquareFoot = Material.Sharp.SquareFoot;
public const string SsidChart = Material.Sharp.SsidChart;
public const string StackedBarChart = Material.Sharp.StackedBarChart;
public const string StackedLineChart = Material.Sharp.StackedLineChart;
public const string Stadium = Material.Sharp.Stadium;
public const string Stairs = Material.Sharp.Stairs;
public const string Star = Material.Sharp.Star;
public const string StarBorder = Material.Sharp.StarBorder;
public const string StarBorderPurple500 = Material.Sharp.StarBorderPurple500;
public const string StarHalf = Material.Sharp.StarHalf;
public const string StarOutline = Material.Sharp.StarOutline;
public const string StarPurple500 = Material.Sharp.StarPurple500;
public const string StarRate = Material.Sharp.StarRate;
public const string Stars = Material.Sharp.Stars;
public const string Start = Material.Sharp.Start;
public const string StayCurrentLandscape = Material.Sharp.StayCurrentLandscape;
public const string StayCurrentPortrait = Material.Sharp.StayCurrentPortrait;
public const string StayPrimaryLandscape = Material.Sharp.StayPrimaryLandscape;
public const string StayPrimaryPortrait = Material.Sharp.StayPrimaryPortrait;
public const string StickyNote2 = Material.Sharp.StickyNote2;
public const string Stop = Material.Sharp.Stop;
public const string StopCircle = Material.Sharp.StopCircle;
public const string StopScreenShare = Material.Sharp.StopScreenShare;
public const string Storage = Material.Sharp.Storage;
public const string Store = Material.Sharp.Store;
public const string StoreMallDirectory = Material.Sharp.StoreMallDirectory;
public const string Storefront = Material.Sharp.Storefront;
public const string Storm = Material.Sharp.Storm;
public const string Straight = Material.Sharp.Straight;
public const string Straighten = Material.Sharp.Straighten;
public const string Stream = Material.Sharp.Stream;
public const string Streetview = Material.Sharp.Streetview;
public const string StrikethroughS = Material.Sharp.StrikethroughS;
public const string Stroller = Material.Sharp.Stroller;
public const string Style = Material.Sharp.Style;
public const string SubdirectoryArrowLeft = Material.Sharp.SubdirectoryArrowLeft;
public const string SubdirectoryArrowRight = Material.Sharp.SubdirectoryArrowRight;
public const string Subject = Material.Sharp.Subject;
public const string Subscript = Material.Sharp.Subscript;
public const string Subscriptions = Material.Sharp.Subscriptions;
public const string Subtitles = Material.Sharp.Subtitles;
public const string SubtitlesOff = Material.Sharp.SubtitlesOff;
public const string Subway = Material.Sharp.Subway;
public const string Summarize = Material.Sharp.Summarize;
public const string Superscript = Material.Sharp.Superscript;
public const string SupervisedUserCircle = Material.Sharp.SupervisedUserCircle;
public const string SupervisorAccount = Material.Sharp.SupervisorAccount;
public const string Support = Material.Sharp.Support;
public const string SupportAgent = Material.Sharp.SupportAgent;
public const string Surfing = Material.Sharp.Surfing;
public const string SurroundSound = Material.Sharp.SurroundSound;
public const string SwapCalls = Material.Sharp.SwapCalls;
public const string SwapHoriz = Material.Sharp.SwapHoriz;
public const string SwapHorizontalCircle = Material.Sharp.SwapHorizontalCircle;
public const string SwapVert = Material.Sharp.SwapVert;
public const string SwapVerticalCircle = Material.Sharp.SwapVerticalCircle;
public const string Swipe = Material.Sharp.Swipe;
public const string SwipeDown = Material.Sharp.SwipeDown;
public const string SwipeDownAlt = Material.Sharp.SwipeDownAlt;
public const string SwipeLeft = Material.Sharp.SwipeLeft;
public const string SwipeLeftAlt = Material.Sharp.SwipeLeftAlt;
public const string SwipeRight = Material.Sharp.SwipeRight;
public const string SwipeRightAlt = Material.Sharp.SwipeRightAlt;
public const string SwipeUp = Material.Sharp.SwipeUp;
public const string SwipeUpAlt = Material.Sharp.SwipeUpAlt;
public const string SwipeVertical = Material.Sharp.SwipeVertical;
public const string SwitchAccessShortcut = Material.Sharp.SwitchAccessShortcut;
public const string SwitchAccessShortcutAdd = Material.Sharp.SwitchAccessShortcutAdd;
public const string SwitchAccount = Material.Sharp.SwitchAccount;
public const string SwitchCamera = Material.Sharp.SwitchCamera;
public const string SwitchLeft = Material.Sharp.SwitchLeft;
public const string SwitchRight = Material.Sharp.SwitchRight;
public const string SwitchVideo = Material.Sharp.SwitchVideo;
public const string Synagogue = Material.Sharp.Synagogue;
public const string Sync = Material.Sharp.Sync;
public const string SyncAlt = Material.Sharp.SyncAlt;
public const string SyncDisabled = Material.Sharp.SyncDisabled;
public const string SyncLock = Material.Sharp.SyncLock;
public const string SyncProblem = Material.Sharp.SyncProblem;
public const string SystemSecurityUpdate = Material.Sharp.SystemSecurityUpdate;
public const string SystemSecurityUpdateGood = Material.Sharp.SystemSecurityUpdateGood;
public const string SystemSecurityUpdateWarning = Material.Sharp.SystemSecurityUpdateWarning;
public const string SystemUpdate = Material.Sharp.SystemUpdate;
public const string SystemUpdateAlt = Material.Sharp.SystemUpdateAlt;
public const string Tab = Material.Sharp.Tab;
public const string TabUnselected = Material.Sharp.TabUnselected;
public const string TableBar = Material.Sharp.TableBar;
public const string TableChart = Material.Sharp.TableChart;
public const string TableRestaurant = Material.Sharp.TableRestaurant;
public const string TableRows = Material.Sharp.TableRows;
public const string TableView = Material.Sharp.TableView;
public const string Tablet = Material.Sharp.Tablet;
public const string TabletAndroid = Material.Sharp.TabletAndroid;
public const string TabletMac = Material.Sharp.TabletMac;
public const string Tag = Material.Sharp.Tag;
public const string TagFaces = Material.Sharp.TagFaces;
public const string TakeoutDining = Material.Sharp.TakeoutDining;
public const string TapAndPlay = Material.Sharp.TapAndPlay;
public const string Tapas = Material.Sharp.Tapas;
public const string Task = Material.Sharp.Task;
public const string TaskAlt = Material.Sharp.TaskAlt;
public const string TaxiAlert = Material.Sharp.TaxiAlert;
public const string TempleBuddhist = Material.Sharp.TempleBuddhist;
public const string TempleHindu = Material.Sharp.TempleHindu;
public const string Terminal = Material.Sharp.Terminal;
public const string Terrain = Material.Sharp.Terrain;
public const string TextDecrease = Material.Sharp.TextDecrease;
public const string TextFields = Material.Sharp.TextFields;
public const string TextFormat = Material.Sharp.TextFormat;
public const string TextIncrease = Material.Sharp.TextIncrease;
public const string TextRotateUp = Material.Sharp.TextRotateUp;
public const string TextRotateVertical = Material.Sharp.TextRotateVertical;
public const string TextRotationAngledown = Material.Sharp.TextRotationAngledown;
public const string TextRotationAngleup = Material.Sharp.TextRotationAngleup;
public const string TextRotationDown = Material.Sharp.TextRotationDown;
public const string TextRotationNone = Material.Sharp.TextRotationNone;
public const string TextSnippet = Material.Sharp.TextSnippet;
public const string Textsms = Material.Sharp.Textsms;
public const string Texture = Material.Sharp.Texture;
public const string TheaterComedy = Material.Sharp.TheaterComedy;
public const string Theaters = Material.Sharp.Theaters;
public const string Thermostat = Material.Sharp.Thermostat;
public const string ThermostatAuto = Material.Sharp.ThermostatAuto;
public const string ThumbDown = Material.Sharp.ThumbDown;
public const string ThumbDownAlt = Material.Sharp.ThumbDownAlt;
public const string ThumbDownOffAlt = Material.Sharp.ThumbDownOffAlt;
public const string ThumbUp = Material.Sharp.ThumbUp;
public const string ThumbUpAlt = Material.Sharp.ThumbUpAlt;
public const string ThumbUpOffAlt = Material.Sharp.ThumbUpOffAlt;
public const string ThumbsUpDown = Material.Sharp.ThumbsUpDown;
public const string Thunderstorm = Material.Sharp.Thunderstorm;
public const string TimeToLeave = Material.Sharp.TimeToLeave;
public const string Timelapse = Material.Sharp.Timelapse;
public const string Timeline = Material.Sharp.Timeline;
public const string Timer = Material.Sharp.Timer;
public const string Timer10 = Material.Sharp.Timer10;
public const string Timer10Select = Material.Sharp.Timer10Select;
public const string Timer3 = Material.Sharp.Timer3;
public const string Timer3Select = Material.Sharp.Timer3Select;
public const string TimerOff = Material.Sharp.TimerOff;
public const string TipsAndUpdates = Material.Sharp.TipsAndUpdates;
public const string TireRepair = Material.Sharp.TireRepair;
public const string Title = Material.Sharp.Title;
public const string Toc = Material.Sharp.Toc;
public const string Today = Material.Sharp.Today;
public const string ToggleOff = Material.Sharp.ToggleOff;
public const string ToggleOn = Material.Sharp.ToggleOn;
public const string Token = Material.Sharp.Token;
public const string Toll = Material.Sharp.Toll;
public const string Tonality = Material.Sharp.Tonality;
public const string Topic = Material.Sharp.Topic;
public const string TouchApp = Material.Sharp.TouchApp;
public const string Tour = Material.Sharp.Tour;
public const string Toys = Material.Sharp.Toys;
public const string TrackChanges = Material.Sharp.TrackChanges;
public const string Traffic = Material.Sharp.Traffic;
public const string Train = Material.Sharp.Train;
public const string Tram = Material.Sharp.Tram;
public const string TransferWithinAStation = Material.Sharp.TransferWithinAStation;
public const string Transform = Material.Sharp.Transform;
public const string Transgender = Material.Sharp.Transgender;
public const string TransitEnterexit = Material.Sharp.TransitEnterexit;
public const string Translate = Material.Sharp.Translate;
public const string TravelExplore = Material.Sharp.TravelExplore;
public const string TrendingDown = Material.Sharp.TrendingDown;
public const string TrendingFlat = Material.Sharp.TrendingFlat;
public const string TrendingUp = Material.Sharp.TrendingUp;
public const string TripOrigin = Material.Sharp.TripOrigin;
public const string Try = Material.Sharp.Try;
public const string Tsunami = Material.Sharp.Tsunami;
public const string Tty = Material.Sharp.Tty;
public const string Tune = Material.Sharp.Tune;
public const string Tungsten = Material.Sharp.Tungsten;
public const string TurnLeft = Material.Sharp.TurnLeft;
public const string TurnRight = Material.Sharp.TurnRight;
public const string TurnSharpLeft = Material.Sharp.TurnSharpLeft;
public const string TurnSharpRight = Material.Sharp.TurnSharpRight;
public const string TurnSlightLeft = Material.Sharp.TurnSlightLeft;
public const string TurnSlightRight = Material.Sharp.TurnSlightRight;
public const string TurnedIn = Material.Sharp.TurnedIn;
public const string TurnedInNot = Material.Sharp.TurnedInNot;
public const string Tv = Material.Sharp.Tv;
public const string TvOff = Material.Sharp.TvOff;
public const string TwoWheeler = Material.Sharp.TwoWheeler;
public const string UTurnLeft = Material.Sharp.UTurnLeft;
public const string UTurnRight = Material.Sharp.UTurnRight;
public const string Umbrella = Material.Sharp.Umbrella;
public const string Unarchive = Material.Sharp.Unarchive;
public const string Undo = Material.Sharp.Undo;
public const string UnfoldLess = Material.Sharp.UnfoldLess;
public const string UnfoldMore = Material.Sharp.UnfoldMore;
public const string Unpublished = Material.Sharp.Unpublished;
public const string Unsubscribe = Material.Sharp.Unsubscribe;
public const string Upcoming = Material.Sharp.Upcoming;
public const string Update = Material.Sharp.Update;
public const string UpdateDisabled = Material.Sharp.UpdateDisabled;
public const string Upgrade = Material.Sharp.Upgrade;
public const string Upload = Material.Sharp.Upload;
public const string UploadFile = Material.Sharp.UploadFile;
public const string Usb = Material.Sharp.Usb;
public const string UsbOff = Material.Sharp.UsbOff;
public const string Vaccines = Material.Sharp.Vaccines;
public const string VapeFree = Material.Sharp.VapeFree;
public const string VapingRooms = Material.Sharp.VapingRooms;
public const string Verified = Material.Sharp.Verified;
public const string VerifiedUser = Material.Sharp.VerifiedUser;
public const string VerticalAlignBottom = Material.Sharp.VerticalAlignBottom;
public const string VerticalAlignCenter = Material.Sharp.VerticalAlignCenter;
public const string VerticalAlignTop = Material.Sharp.VerticalAlignTop;
public const string VerticalDistribute = Material.Sharp.VerticalDistribute;
public const string VerticalSplit = Material.Sharp.VerticalSplit;
public const string Vibration = Material.Sharp.Vibration;
public const string VideoCall = Material.Sharp.VideoCall;
public const string VideoCameraBack = Material.Sharp.VideoCameraBack;
public const string VideoCameraFront = Material.Sharp.VideoCameraFront;
public const string VideoFile = Material.Sharp.VideoFile;
public const string VideoLabel = Material.Sharp.VideoLabel;
public const string VideoLibrary = Material.Sharp.VideoLibrary;
public const string VideoSettings = Material.Sharp.VideoSettings;
public const string VideoStable = Material.Sharp.VideoStable;
public const string Videocam = Material.Sharp.Videocam;
public const string VideocamOff = Material.Sharp.VideocamOff;
public const string VideogameAsset = Material.Sharp.VideogameAsset;
public const string VideogameAssetOff = Material.Sharp.VideogameAssetOff;
public const string ViewAgenda = Material.Sharp.ViewAgenda;
public const string ViewArray = Material.Sharp.ViewArray;
public const string ViewCarousel = Material.Sharp.ViewCarousel;
public const string ViewColumn = Material.Sharp.ViewColumn;
public const string ViewComfy = Material.Sharp.ViewComfy;
public const string ViewComfyAlt = Material.Sharp.ViewComfyAlt;
public const string ViewCompact = Material.Sharp.ViewCompact;
public const string ViewCompactAlt = Material.Sharp.ViewCompactAlt;
public const string ViewCozy = Material.Sharp.ViewCozy;
public const string ViewDay = Material.Sharp.ViewDay;
public const string ViewHeadline = Material.Sharp.ViewHeadline;
public const string ViewInAr = Material.Sharp.ViewInAr;
public const string ViewKanban = Material.Sharp.ViewKanban;
public const string ViewList = Material.Sharp.ViewList;
public const string ViewModule = Material.Sharp.ViewModule;
public const string ViewQuilt = Material.Sharp.ViewQuilt;
public const string ViewSidebar = Material.Sharp.ViewSidebar;
public const string ViewStream = Material.Sharp.ViewStream;
public const string ViewTimeline = Material.Sharp.ViewTimeline;
public const string ViewWeek = Material.Sharp.ViewWeek;
public const string Vignette = Material.Sharp.Vignette;
public const string Villa = Material.Sharp.Villa;
public const string Visibility = Material.Sharp.Visibility;
public const string VisibilityOff = Material.Sharp.VisibilityOff;
public const string VoiceChat = Material.Sharp.VoiceChat;
public const string VoiceOverOff = Material.Sharp.VoiceOverOff;
public const string Voicemail = Material.Sharp.Voicemail;
public const string Volcano = Material.Sharp.Volcano;
public const string VolumeDown = Material.Sharp.VolumeDown;
public const string VolumeMute = Material.Sharp.VolumeMute;
public const string VolumeOff = Material.Sharp.VolumeOff;
public const string VolumeUp = Material.Sharp.VolumeUp;
public const string VolunteerActivism = Material.Sharp.VolunteerActivism;
public const string VpnKey = Material.Sharp.VpnKey;
public const string VpnKeyOff = Material.Sharp.VpnKeyOff;
public const string VpnLock = Material.Sharp.VpnLock;
public const string Vrpano = Material.Sharp.Vrpano;
public const string Wallpaper = Material.Sharp.Wallpaper;
public const string Warehouse = Material.Sharp.Warehouse;
public const string Warning = Material.Sharp.Warning;
public const string WarningAmber = Material.Sharp.WarningAmber;
public const string Wash = Material.Sharp.Wash;
public const string Watch = Material.Sharp.Watch;
public const string WatchLater = Material.Sharp.WatchLater;
public const string WatchOff = Material.Sharp.WatchOff;
public const string Water = Material.Sharp.Water;
public const string WaterDamage = Material.Sharp.WaterDamage;
public const string WaterDrop = Material.Sharp.WaterDrop;
public const string WaterfallChart = Material.Sharp.WaterfallChart;
public const string Waves = Material.Sharp.Waves;
public const string WavingHand = Material.Sharp.WavingHand;
public const string WbAuto = Material.Sharp.WbAuto;
public const string WbCloudy = Material.Sharp.WbCloudy;
public const string WbIncandescent = Material.Sharp.WbIncandescent;
public const string WbIridescent = Material.Sharp.WbIridescent;
public const string WbShade = Material.Sharp.WbShade;
public const string WbSunny = Material.Sharp.WbSunny;
public const string WbTwilight = Material.Sharp.WbTwilight;
public const string Wc = Material.Sharp.Wc;
public const string Web = Material.Sharp.Web;
public const string WebAsset = Material.Sharp.WebAsset;
public const string WebAssetOff = Material.Sharp.WebAssetOff;
public const string Webhook = Material.Sharp.Webhook;
public const string Weekend = Material.Sharp.Weekend;
public const string West = Material.Sharp.West;
public const string Whatsapp = Material.Sharp.Whatsapp;
public const string Whatshot = Material.Sharp.Whatshot;
public const string WheelchairPickup = Material.Sharp.WheelchairPickup;
public const string WhereToVote = Material.Sharp.WhereToVote;
public const string Widgets = Material.Sharp.Widgets;
public const string Wifi = Material.Sharp.Wifi;
public const string Wifi1Bar = Material.Sharp.Wifi1Bar;
public const string Wifi2Bar = Material.Sharp.Wifi2Bar;
public const string WifiCalling = Material.Sharp.WifiCalling;
public const string WifiCalling3 = Material.Sharp.WifiCalling3;
public const string WifiChannel = Material.Sharp.WifiChannel;
public const string WifiFind = Material.Sharp.WifiFind;
public const string WifiLock = Material.Sharp.WifiLock;
public const string WifiOff = Material.Sharp.WifiOff;
public const string WifiPassword = Material.Sharp.WifiPassword;
public const string WifiProtectedSetup = Material.Sharp.WifiProtectedSetup;
public const string WifiTethering = Material.Sharp.WifiTethering;
public const string WifiTetheringError = Material.Sharp.WifiTetheringError;
public const string WifiTetheringOff = Material.Sharp.WifiTetheringOff;
public const string Window = Material.Sharp.Window;
public const string WineBar = Material.Sharp.WineBar;
public const string Woman = Material.Sharp.Woman;
public const string Work = Material.Sharp.Work;
public const string WorkOff = Material.Sharp.WorkOff;
public const string WorkOutline = Material.Sharp.WorkOutline;
public const string WorkspacePremium = Material.Sharp.WorkspacePremium;
public const string Workspaces = Material.Sharp.Workspaces;
public const string WrapText = Material.Sharp.WrapText;
public const string WrongLocation = Material.Sharp.WrongLocation;
public const string Wysiwyg = Material.Sharp.Wysiwyg;
public const string Yard = Material.Sharp.Yard;
public const string YoutubeSearchedFor = Material.Sharp.YoutubeSearchedFor;
public const string ZoomIn = Material.Sharp.ZoomIn;
public const string ZoomInMap = Material.Sharp.ZoomInMap;
public const string ZoomOut = Material.Sharp.ZoomOut;
public const string ZoomOutMap = Material.Sharp.ZoomOutMap;
}
}
}