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// Copyright (c) A//Copyright(c) Alessandro Ghidini.All rights reserved.
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//Changes and improvements Copyright (c) The MudBlazor Team.
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namespace Connected.Components;
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internal enum SnackbarState
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{
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Init,
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Showing,
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Hiding,
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Visible
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}
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internal static class SnackbarStateExtensions
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{
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public static bool IsShowing(this SnackbarState state) => state == SnackbarState.Showing;
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public static bool IsVisible(this SnackbarState state) => state == SnackbarState.Visible;
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public static bool IsHiding(this SnackbarState state) => state == SnackbarState.Hiding;
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}
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