// Copyright (c) A//Copyright(c) Alessandro Ghidini.All rights reserved.
//Changes and improvements Copyright (c) The MudBlazor Team.

namespace Connected.Components;

internal enum SnackbarState
{
   Init,
   Showing,
   Hiding,
   Visible
}

internal static class SnackbarStateExtensions
{
   public static bool IsShowing(this SnackbarState state) => state == SnackbarState.Showing;
   public static bool IsVisible(this SnackbarState state) => state == SnackbarState.Visible;
   public static bool IsHiding(this SnackbarState state) => state == SnackbarState.Hiding;
}
